glbinding  3.0.2.58901078581f
A C++ binding for the OpenGL API, generated using the gl.xml specification.
glbinding::State Class Reference

#include <glbinding/include/glbinding/State.h>

Inheritance diagram for glbinding::State:
glbinding::AbstractState

Public Member Functions

 State ()=default
 
virtual void resolve (const char *name) override
 
- Public Member Functions inherited from glbinding::AbstractState
 AbstractState ()
 Constructor that initializes all values with 0 / invalid. More...
 
virtual ~AbstractState ()
 
bool isInitialized () const
 
ProcAddress address () const
 
CallbackMask callbackMask () const
 
void setCallbackMask (CallbackMask mask)
 
bool isResolved () const
 

Additional Inherited Members

- Protected Attributes inherited from glbinding::AbstractState
ProcAddress m_address
 The function pointer to the OpenGL function. More...
 
bool m_initialized
 Whether this state is initialized or not. More...
 
CallbackMask m_callbackMask
 The callback mask that is considered when dispatching function calls. More...
 

Constructor & Destructor Documentation

glbinding::State::State ( )
default

Member Function Documentation

virtual void glbinding::State::resolve ( const char *  name)
overridevirtual

The documentation for this class was generated from the following file: