glbinding  3.0.2.58901078581f
A C++ binding for the OpenGL API, generated using the gl.xml specification.
gl10ext/enum.h
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1 
2 #pragma once
3 
4 
5 #include <glbinding/nogl.h>
6 
7 #include <glbinding/gl/enum.h>
8 
9 
10 namespace gl10ext
11 {
12 
13 
14 // import enums to namespace
15 
16 
17 // AtomicCounterBufferPName
18 
19 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER;
20 using gl::GL_ATOMIC_COUNTER_BUFFER_BINDING;
21 using gl::GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE;
22 using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS;
23 using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES;
24 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER;
25 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER;
26 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER;
27 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER;
28 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER;
29 
30 // AttributeType
31 
32 using gl::GL_FLOAT_VEC2;
33 using gl::GL_FLOAT_VEC2_ARB;
34 using gl::GL_FLOAT_VEC3;
35 using gl::GL_FLOAT_VEC3_ARB;
36 using gl::GL_FLOAT_VEC4;
37 using gl::GL_FLOAT_VEC4_ARB;
38 using gl::GL_INT_VEC2;
39 using gl::GL_INT_VEC2_ARB;
40 using gl::GL_INT_VEC3;
41 using gl::GL_INT_VEC3_ARB;
42 using gl::GL_INT_VEC4;
43 using gl::GL_INT_VEC4_ARB;
44 using gl::GL_BOOL;
45 using gl::GL_BOOL_ARB;
46 using gl::GL_BOOL_VEC2;
47 using gl::GL_BOOL_VEC2_ARB;
48 using gl::GL_BOOL_VEC3;
49 using gl::GL_BOOL_VEC3_ARB;
50 using gl::GL_BOOL_VEC4;
51 using gl::GL_BOOL_VEC4_ARB;
52 using gl::GL_FLOAT_MAT2;
53 using gl::GL_FLOAT_MAT2_ARB;
54 using gl::GL_FLOAT_MAT3;
55 using gl::GL_FLOAT_MAT3_ARB;
56 using gl::GL_FLOAT_MAT4;
57 using gl::GL_FLOAT_MAT4_ARB;
58 using gl::GL_SAMPLER_1D;
59 using gl::GL_SAMPLER_1D_ARB;
60 using gl::GL_SAMPLER_2D;
61 using gl::GL_SAMPLER_2D_ARB;
62 using gl::GL_SAMPLER_3D;
63 using gl::GL_SAMPLER_3D_ARB;
64 using gl::GL_SAMPLER_3D_OES;
65 using gl::GL_SAMPLER_CUBE;
66 using gl::GL_SAMPLER_CUBE_ARB;
67 using gl::GL_SAMPLER_1D_SHADOW;
68 using gl::GL_SAMPLER_1D_SHADOW_ARB;
69 using gl::GL_SAMPLER_2D_SHADOW;
70 using gl::GL_SAMPLER_2D_SHADOW_ARB;
71 using gl::GL_SAMPLER_2D_SHADOW_EXT;
72 using gl::GL_SAMPLER_2D_RECT;
73 using gl::GL_SAMPLER_2D_RECT_ARB;
74 using gl::GL_SAMPLER_2D_RECT_SHADOW;
75 using gl::GL_SAMPLER_2D_RECT_SHADOW_ARB;
76 using gl::GL_FLOAT_MAT2x3;
77 using gl::GL_FLOAT_MAT2x3_NV;
78 using gl::GL_FLOAT_MAT2x4;
79 using gl::GL_FLOAT_MAT2x4_NV;
80 using gl::GL_FLOAT_MAT3x2;
81 using gl::GL_FLOAT_MAT3x2_NV;
82 using gl::GL_FLOAT_MAT3x4;
83 using gl::GL_FLOAT_MAT3x4_NV;
84 using gl::GL_FLOAT_MAT4x2;
85 using gl::GL_FLOAT_MAT4x2_NV;
86 using gl::GL_FLOAT_MAT4x3;
87 using gl::GL_FLOAT_MAT4x3_NV;
88 
89 // BindTransformFeedbackTarget
90 
91 using gl::GL_TRANSFORM_FEEDBACK;
92 
93 // BlendEquationModeEXT
94 
95 using gl::GL_FUNC_ADD;
96 using gl::GL_FUNC_ADD_EXT;
97 using gl::GL_MIN_EXT;
98 using gl::GL_MAX_EXT;
99 using gl::GL_FUNC_SUBTRACT;
100 using gl::GL_FUNC_SUBTRACT_EXT;
101 using gl::GL_FUNC_REVERSE_SUBTRACT;
102 using gl::GL_FUNC_REVERSE_SUBTRACT_EXT;
103 using gl::GL_ALPHA_MIN_SGIX;
104 using gl::GL_ALPHA_MAX_SGIX;
105 
106 // BlendingFactor
107 
108 using gl::GL_CONSTANT_COLOR;
109 using gl::GL_ONE_MINUS_CONSTANT_COLOR;
110 using gl::GL_CONSTANT_ALPHA;
111 using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
112 using gl::GL_SRC1_ALPHA;
113 using gl::GL_SRC1_COLOR;
114 using gl::GL_ONE_MINUS_SRC1_COLOR;
115 using gl::GL_ONE_MINUS_SRC1_ALPHA;
116 
117 // BufferAccessARB
118 
119 using gl::GL_READ_ONLY;
120 using gl::GL_WRITE_ONLY;
121 using gl::GL_READ_WRITE;
122 
123 // BufferStorageTarget
124 
125 using gl::GL_ARRAY_BUFFER;
126 using gl::GL_ELEMENT_ARRAY_BUFFER;
127 using gl::GL_PIXEL_PACK_BUFFER;
128 using gl::GL_PIXEL_UNPACK_BUFFER;
129 using gl::GL_UNIFORM_BUFFER;
130 using gl::GL_TEXTURE_BUFFER;
131 using gl::GL_TRANSFORM_FEEDBACK_BUFFER;
132 using gl::GL_COPY_READ_BUFFER;
133 using gl::GL_COPY_WRITE_BUFFER;
134 using gl::GL_DRAW_INDIRECT_BUFFER;
135 using gl::GL_SHADER_STORAGE_BUFFER;
136 using gl::GL_DISPATCH_INDIRECT_BUFFER;
137 using gl::GL_QUERY_BUFFER;
138 using gl::GL_ATOMIC_COUNTER_BUFFER;
139 
140 // BufferTargetARB
141 
142 // using gl::GL_ARRAY_BUFFER; // reuse BufferStorageTarget
143 // using gl::GL_ELEMENT_ARRAY_BUFFER; // reuse BufferStorageTarget
144 // using gl::GL_PIXEL_PACK_BUFFER; // reuse BufferStorageTarget
145 // using gl::GL_PIXEL_UNPACK_BUFFER; // reuse BufferStorageTarget
146 // using gl::GL_UNIFORM_BUFFER; // reuse BufferStorageTarget
147 // using gl::GL_TEXTURE_BUFFER; // reuse BufferStorageTarget
148 // using gl::GL_TRANSFORM_FEEDBACK_BUFFER; // reuse BufferStorageTarget
149 // using gl::GL_COPY_READ_BUFFER; // reuse BufferStorageTarget
150 // using gl::GL_COPY_WRITE_BUFFER; // reuse BufferStorageTarget
151 // using gl::GL_DRAW_INDIRECT_BUFFER; // reuse BufferStorageTarget
152 // using gl::GL_SHADER_STORAGE_BUFFER; // reuse BufferStorageTarget
153 // using gl::GL_DISPATCH_INDIRECT_BUFFER; // reuse BufferStorageTarget
154 // using gl::GL_QUERY_BUFFER; // reuse BufferStorageTarget
155 // using gl::GL_ATOMIC_COUNTER_BUFFER; // reuse BufferStorageTarget
156 
157 // BufferUsageARB
158 
159 using gl::GL_STREAM_DRAW;
160 using gl::GL_STREAM_READ;
161 using gl::GL_STREAM_COPY;
162 using gl::GL_STATIC_DRAW;
163 using gl::GL_STATIC_READ;
164 using gl::GL_STATIC_COPY;
165 using gl::GL_DYNAMIC_DRAW;
166 using gl::GL_DYNAMIC_READ;
167 using gl::GL_DYNAMIC_COPY;
168 
169 // CheckFramebufferStatusTarget
170 
171 using gl::GL_READ_FRAMEBUFFER;
172 using gl::GL_DRAW_FRAMEBUFFER;
173 using gl::GL_FRAMEBUFFER;
174 
175 // ClipControlDepth
176 
177 using gl::GL_NEGATIVE_ONE_TO_ONE;
178 using gl::GL_ZERO_TO_ONE;
179 
180 // ClipControlOrigin
181 
182 using gl::GL_LOWER_LEFT;
183 using gl::GL_UPPER_LEFT;
184 
185 // ClipPlaneName
186 
187 using gl::GL_CLIP_DISTANCE6;
188 using gl::GL_CLIP_DISTANCE7;
189 
190 // ColorBuffer
191 
192 using gl::GL_COLOR_ATTACHMENT0;
193 using gl::GL_COLOR_ATTACHMENT1;
194 using gl::GL_COLOR_ATTACHMENT2;
195 using gl::GL_COLOR_ATTACHMENT3;
196 using gl::GL_COLOR_ATTACHMENT4;
197 using gl::GL_COLOR_ATTACHMENT5;
198 using gl::GL_COLOR_ATTACHMENT6;
199 using gl::GL_COLOR_ATTACHMENT7;
200 using gl::GL_COLOR_ATTACHMENT8;
201 using gl::GL_COLOR_ATTACHMENT9;
202 using gl::GL_COLOR_ATTACHMENT10;
203 using gl::GL_COLOR_ATTACHMENT11;
204 using gl::GL_COLOR_ATTACHMENT12;
205 using gl::GL_COLOR_ATTACHMENT13;
206 using gl::GL_COLOR_ATTACHMENT14;
207 using gl::GL_COLOR_ATTACHMENT15;
208 using gl::GL_COLOR_ATTACHMENT16;
209 using gl::GL_COLOR_ATTACHMENT17;
210 using gl::GL_COLOR_ATTACHMENT18;
211 using gl::GL_COLOR_ATTACHMENT19;
212 using gl::GL_COLOR_ATTACHMENT20;
213 using gl::GL_COLOR_ATTACHMENT21;
214 using gl::GL_COLOR_ATTACHMENT22;
215 using gl::GL_COLOR_ATTACHMENT23;
216 using gl::GL_COLOR_ATTACHMENT24;
217 using gl::GL_COLOR_ATTACHMENT25;
218 using gl::GL_COLOR_ATTACHMENT26;
219 using gl::GL_COLOR_ATTACHMENT27;
220 using gl::GL_COLOR_ATTACHMENT28;
221 using gl::GL_COLOR_ATTACHMENT29;
222 using gl::GL_COLOR_ATTACHMENT30;
223 using gl::GL_COLOR_ATTACHMENT31;
224 
225 // ColorPointerType
226 
227 using gl::GL_DOUBLE;
228 
229 // ColorTableParameterPNameSGI
230 
231 using gl::GL_COLOR_TABLE_SCALE;
232 using gl::GL_COLOR_TABLE_SCALE_SGI;
233 using gl::GL_COLOR_TABLE_BIAS;
234 using gl::GL_COLOR_TABLE_BIAS_SGI;
235 
236 // ColorTableTarget
237 
238 using gl::GL_COLOR_TABLE;
239 using gl::GL_POST_CONVOLUTION_COLOR_TABLE;
240 using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE;
241 
242 // ColorTableTargetSGI
243 
244 using gl::GL_TEXTURE_COLOR_TABLE_SGI;
245 using gl::GL_PROXY_TEXTURE_COLOR_TABLE_SGI;
246 // using gl::GL_COLOR_TABLE; // reuse ColorTableTarget
247 using gl::GL_COLOR_TABLE_SGI;
248 // using gl::GL_POST_CONVOLUTION_COLOR_TABLE; // reuse ColorTableTarget
249 using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI;
250 // using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE; // reuse ColorTableTarget
251 using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI;
252 using gl::GL_PROXY_COLOR_TABLE;
253 using gl::GL_PROXY_COLOR_TABLE_SGI;
254 using gl::GL_PROXY_POST_CONVOLUTION_COLOR_TABLE;
255 using gl::GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI;
256 using gl::GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE;
257 using gl::GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI;
258 
259 // ConvolutionBorderModeEXT
260 
261 using gl::GL_REDUCE;
262 using gl::GL_REDUCE_EXT;
263 
264 // ConvolutionParameterEXT
265 
266 using gl::GL_CONVOLUTION_BORDER_MODE;
267 using gl::GL_CONVOLUTION_BORDER_MODE_EXT;
268 using gl::GL_CONVOLUTION_FILTER_SCALE;
269 using gl::GL_CONVOLUTION_FILTER_SCALE_EXT;
270 using gl::GL_CONVOLUTION_FILTER_BIAS;
271 using gl::GL_CONVOLUTION_FILTER_BIAS_EXT;
272 
273 // ConvolutionTarget
274 
275 using gl::GL_CONVOLUTION_1D;
276 using gl::GL_CONVOLUTION_2D;
277 
278 // ConvolutionTargetEXT
279 
280 // using gl::GL_CONVOLUTION_1D; // reuse ConvolutionTarget
281 using gl::GL_CONVOLUTION_1D_EXT;
282 // using gl::GL_CONVOLUTION_2D; // reuse ConvolutionTarget
283 using gl::GL_CONVOLUTION_2D_EXT;
284 
285 // CopyBufferSubDataTarget
286 
287 // using gl::GL_ARRAY_BUFFER; // reuse BufferStorageTarget
288 // using gl::GL_ELEMENT_ARRAY_BUFFER; // reuse BufferStorageTarget
289 // using gl::GL_PIXEL_PACK_BUFFER; // reuse BufferStorageTarget
290 // using gl::GL_PIXEL_UNPACK_BUFFER; // reuse BufferStorageTarget
291 // using gl::GL_UNIFORM_BUFFER; // reuse BufferStorageTarget
292 // using gl::GL_TEXTURE_BUFFER; // reuse BufferStorageTarget
293 // using gl::GL_TRANSFORM_FEEDBACK_BUFFER; // reuse BufferStorageTarget
294 // using gl::GL_COPY_READ_BUFFER; // reuse BufferStorageTarget
295 // using gl::GL_COPY_WRITE_BUFFER; // reuse BufferStorageTarget
296 // using gl::GL_DRAW_INDIRECT_BUFFER; // reuse BufferStorageTarget
297 // using gl::GL_SHADER_STORAGE_BUFFER; // reuse BufferStorageTarget
298 // using gl::GL_DISPATCH_INDIRECT_BUFFER; // reuse BufferStorageTarget
299 // using gl::GL_QUERY_BUFFER; // reuse BufferStorageTarget
300 // using gl::GL_ATOMIC_COUNTER_BUFFER; // reuse BufferStorageTarget
301 
302 // DebugSeverity
303 
304 using gl::GL_DEBUG_SEVERITY_HIGH;
305 using gl::GL_DEBUG_SEVERITY_MEDIUM;
306 using gl::GL_DEBUG_SEVERITY_LOW;
307 
308 // DebugSource
309 
310 using gl::GL_DEBUG_SOURCE_API;
311 using gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM;
312 using gl::GL_DEBUG_SOURCE_SHADER_COMPILER;
313 using gl::GL_DEBUG_SOURCE_THIRD_PARTY;
314 using gl::GL_DEBUG_SOURCE_APPLICATION;
315 using gl::GL_DEBUG_SOURCE_OTHER;
316 
317 // DebugType
318 
319 using gl::GL_DEBUG_TYPE_ERROR;
320 using gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR;
321 using gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR;
322 using gl::GL_DEBUG_TYPE_PORTABILITY;
323 using gl::GL_DEBUG_TYPE_PERFORMANCE;
324 using gl::GL_DEBUG_TYPE_OTHER;
325 using gl::GL_DEBUG_TYPE_MARKER;
326 using gl::GL_DEBUG_TYPE_PUSH_GROUP;
327 using gl::GL_DEBUG_TYPE_POP_GROUP;
328 
329 // EnableCap
330 
331 using gl::GL_INDEX_LOGIC_OP;
332 using gl::GL_COLOR_LOGIC_OP;
333 using gl::GL_POLYGON_OFFSET_POINT;
334 using gl::GL_POLYGON_OFFSET_LINE;
335 // using gl::GL_CONVOLUTION_1D_EXT; // reuse ConvolutionTargetEXT
336 // using gl::GL_CONVOLUTION_2D_EXT; // reuse ConvolutionTargetEXT
337 using gl::GL_SEPARABLE_2D_EXT;
338 using gl::GL_HISTOGRAM_EXT;
339 using gl::GL_MINMAX_EXT;
340 using gl::GL_POLYGON_OFFSET_FILL;
341 using gl::GL_RESCALE_NORMAL_EXT;
342 using gl::GL_TEXTURE_3D_EXT;
343 using gl::GL_VERTEX_ARRAY;
344 using gl::GL_NORMAL_ARRAY;
345 using gl::GL_COLOR_ARRAY;
346 using gl::GL_INDEX_ARRAY;
347 using gl::GL_TEXTURE_COORD_ARRAY;
348 using gl::GL_EDGE_FLAG_ARRAY;
349 using gl::GL_INTERLACE_SGIX;
350 using gl::GL_MULTISAMPLE_SGIS;
351 using gl::GL_SAMPLE_ALPHA_TO_MASK_SGIS;
352 using gl::GL_SAMPLE_ALPHA_TO_ONE_SGIS;
353 using gl::GL_SAMPLE_MASK_SGIS;
354 // using gl::GL_TEXTURE_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
355 // using gl::GL_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
356 // using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
357 // using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
358 using gl::GL_TEXTURE_4D_SGIS;
359 using gl::GL_PIXEL_TEX_GEN_SGIX;
360 using gl::GL_SPRITE_SGIX;
361 using gl::GL_REFERENCE_PLANE_SGIX;
362 using gl::GL_IR_INSTRUMENT1_SGIX;
363 using gl::GL_CALLIGRAPHIC_FRAGMENT_SGIX;
364 using gl::GL_FRAMEZOOM_SGIX;
365 using gl::GL_FOG_OFFSET_SGIX;
366 using gl::GL_SHARED_TEXTURE_PALETTE_EXT;
367 using gl::GL_ASYNC_HISTOGRAM_SGIX;
368 using gl::GL_PIXEL_TEXTURE_SGIS;
369 using gl::GL_ASYNC_TEX_IMAGE_SGIX;
370 using gl::GL_ASYNC_DRAW_PIXELS_SGIX;
371 using gl::GL_ASYNC_READ_PIXELS_SGIX;
372 using gl::GL_FRAGMENT_LIGHTING_SGIX;
373 using gl::GL_FRAGMENT_COLOR_MATERIAL_SGIX;
374 using gl::GL_FRAGMENT_LIGHT0_SGIX;
375 using gl::GL_FRAGMENT_LIGHT1_SGIX;
376 using gl::GL_FRAGMENT_LIGHT2_SGIX;
377 using gl::GL_FRAGMENT_LIGHT3_SGIX;
378 using gl::GL_FRAGMENT_LIGHT4_SGIX;
379 using gl::GL_FRAGMENT_LIGHT5_SGIX;
380 using gl::GL_FRAGMENT_LIGHT6_SGIX;
381 using gl::GL_FRAGMENT_LIGHT7_SGIX;
382 
383 // ErrorCode
384 
385 using gl::GL_INVALID_FRAMEBUFFER_OPERATION;
386 using gl::GL_INVALID_FRAMEBUFFER_OPERATION_EXT;
387 using gl::GL_TABLE_TOO_LARGE;
388 using gl::GL_TABLE_TOO_LARGE_EXT;
389 using gl::GL_TEXTURE_TOO_LARGE_EXT;
390 
391 // ExternalHandleType
392 
393 using gl::GL_HANDLE_TYPE_OPAQUE_FD_EXT;
394 using gl::GL_HANDLE_TYPE_OPAQUE_WIN32_EXT;
395 using gl::GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT;
396 using gl::GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT;
397 using gl::GL_HANDLE_TYPE_D3D12_RESOURCE_EXT;
398 using gl::GL_HANDLE_TYPE_D3D11_IMAGE_EXT;
399 using gl::GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT;
400 using gl::GL_HANDLE_TYPE_D3D12_FENCE_EXT;
401 
402 // FfdTargetSGIX
403 
404 using gl::GL_GEOMETRY_DEFORMATION_SGIX;
405 using gl::GL_TEXTURE_DEFORMATION_SGIX;
406 
407 // FogCoordinatePointerType
408 
409 // using gl::GL_DOUBLE; // reuse ColorPointerType
410 
411 // FogMode
412 
413 using gl::GL_FOG_FUNC_SGIS;
414 
415 // FogPName
416 
417 using gl::GL_FOG_COORD_SRC;
418 
419 // FogParameter
420 
421 using gl::GL_FOG_OFFSET_VALUE_SGIX;
422 
423 // FogPointerTypeEXT
424 
425 // using gl::GL_DOUBLE; // reuse ColorPointerType
426 
427 // FogPointerTypeIBM
428 
429 // using gl::GL_DOUBLE; // reuse ColorPointerType
430 
431 // FragmentLightModelParameterSGIX
432 
433 using gl::GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX;
434 using gl::GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX;
435 using gl::GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX;
436 using gl::GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX;
437 
438 // FragmentOpATI
439 
440 using gl::GL_MOV_ATI;
441 using gl::GL_ADD_ATI;
442 using gl::GL_MUL_ATI;
443 using gl::GL_SUB_ATI;
444 using gl::GL_DOT3_ATI;
445 using gl::GL_DOT4_ATI;
446 using gl::GL_MAD_ATI;
447 using gl::GL_LERP_ATI;
448 using gl::GL_CND_ATI;
449 using gl::GL_CND0_ATI;
450 using gl::GL_DOT2_ADD_ATI;
451 
452 // FramebufferAttachment
453 
454 using gl::GL_MAX_COLOR_ATTACHMENTS;
455 using gl::GL_MAX_COLOR_ATTACHMENTS_EXT;
456 // using gl::GL_COLOR_ATTACHMENT0; // reuse ColorBuffer
457 using gl::GL_COLOR_ATTACHMENT0_EXT;
458 // using gl::GL_COLOR_ATTACHMENT1; // reuse ColorBuffer
459 using gl::GL_COLOR_ATTACHMENT1_EXT;
460 // using gl::GL_COLOR_ATTACHMENT2; // reuse ColorBuffer
461 using gl::GL_COLOR_ATTACHMENT2_EXT;
462 // using gl::GL_COLOR_ATTACHMENT3; // reuse ColorBuffer
463 using gl::GL_COLOR_ATTACHMENT3_EXT;
464 // using gl::GL_COLOR_ATTACHMENT4; // reuse ColorBuffer
465 using gl::GL_COLOR_ATTACHMENT4_EXT;
466 // using gl::GL_COLOR_ATTACHMENT5; // reuse ColorBuffer
467 using gl::GL_COLOR_ATTACHMENT5_EXT;
468 // using gl::GL_COLOR_ATTACHMENT6; // reuse ColorBuffer
469 using gl::GL_COLOR_ATTACHMENT6_EXT;
470 // using gl::GL_COLOR_ATTACHMENT7; // reuse ColorBuffer
471 using gl::GL_COLOR_ATTACHMENT7_EXT;
472 // using gl::GL_COLOR_ATTACHMENT8; // reuse ColorBuffer
473 using gl::GL_COLOR_ATTACHMENT8_EXT;
474 // using gl::GL_COLOR_ATTACHMENT9; // reuse ColorBuffer
475 using gl::GL_COLOR_ATTACHMENT9_EXT;
476 // using gl::GL_COLOR_ATTACHMENT10; // reuse ColorBuffer
477 using gl::GL_COLOR_ATTACHMENT10_EXT;
478 // using gl::GL_COLOR_ATTACHMENT11; // reuse ColorBuffer
479 using gl::GL_COLOR_ATTACHMENT11_EXT;
480 // using gl::GL_COLOR_ATTACHMENT12; // reuse ColorBuffer
481 using gl::GL_COLOR_ATTACHMENT12_EXT;
482 // using gl::GL_COLOR_ATTACHMENT13; // reuse ColorBuffer
483 using gl::GL_COLOR_ATTACHMENT13_EXT;
484 // using gl::GL_COLOR_ATTACHMENT14; // reuse ColorBuffer
485 using gl::GL_COLOR_ATTACHMENT14_EXT;
486 // using gl::GL_COLOR_ATTACHMENT15; // reuse ColorBuffer
487 using gl::GL_COLOR_ATTACHMENT15_EXT;
488 // using gl::GL_COLOR_ATTACHMENT16; // reuse ColorBuffer
489 // using gl::GL_COLOR_ATTACHMENT17; // reuse ColorBuffer
490 // using gl::GL_COLOR_ATTACHMENT18; // reuse ColorBuffer
491 // using gl::GL_COLOR_ATTACHMENT19; // reuse ColorBuffer
492 // using gl::GL_COLOR_ATTACHMENT20; // reuse ColorBuffer
493 // using gl::GL_COLOR_ATTACHMENT21; // reuse ColorBuffer
494 // using gl::GL_COLOR_ATTACHMENT22; // reuse ColorBuffer
495 // using gl::GL_COLOR_ATTACHMENT23; // reuse ColorBuffer
496 // using gl::GL_COLOR_ATTACHMENT24; // reuse ColorBuffer
497 // using gl::GL_COLOR_ATTACHMENT25; // reuse ColorBuffer
498 // using gl::GL_COLOR_ATTACHMENT26; // reuse ColorBuffer
499 // using gl::GL_COLOR_ATTACHMENT27; // reuse ColorBuffer
500 // using gl::GL_COLOR_ATTACHMENT28; // reuse ColorBuffer
501 // using gl::GL_COLOR_ATTACHMENT29; // reuse ColorBuffer
502 // using gl::GL_COLOR_ATTACHMENT30; // reuse ColorBuffer
503 // using gl::GL_COLOR_ATTACHMENT31; // reuse ColorBuffer
504 using gl::GL_DEPTH_ATTACHMENT;
505 using gl::GL_DEPTH_ATTACHMENT_EXT;
506 
507 // FramebufferAttachmentParameterName
508 
509 using gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
510 using gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
511 using gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE;
512 using gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
513 using gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
514 using gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
515 using gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
516 using gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
517 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
518 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
519 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
520 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
521 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED;
522 
523 // FramebufferParameterName
524 
525 using gl::GL_FRAMEBUFFER_DEFAULT_WIDTH;
526 using gl::GL_FRAMEBUFFER_DEFAULT_HEIGHT;
527 using gl::GL_FRAMEBUFFER_DEFAULT_LAYERS;
528 using gl::GL_FRAMEBUFFER_DEFAULT_SAMPLES;
529 using gl::GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS;
530 
531 // FramebufferStatus
532 
533 using gl::GL_FRAMEBUFFER_UNDEFINED;
534 using gl::GL_FRAMEBUFFER_COMPLETE;
535 using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
536 using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
537 using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
538 using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
539 using gl::GL_FRAMEBUFFER_UNSUPPORTED;
540 using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
541 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
542 
543 // FramebufferTarget
544 
545 // using gl::GL_READ_FRAMEBUFFER; // reuse CheckFramebufferStatusTarget
546 // using gl::GL_DRAW_FRAMEBUFFER; // reuse CheckFramebufferStatusTarget
547 // using gl::GL_FRAMEBUFFER; // reuse CheckFramebufferStatusTarget
548 
549 // GetColorTableParameterPNameSGI
550 
551 // using gl::GL_COLOR_TABLE_SCALE; // reuse ColorTableParameterPNameSGI
552 // using gl::GL_COLOR_TABLE_SCALE_SGI; // reuse ColorTableParameterPNameSGI
553 // using gl::GL_COLOR_TABLE_BIAS; // reuse ColorTableParameterPNameSGI
554 // using gl::GL_COLOR_TABLE_BIAS_SGI; // reuse ColorTableParameterPNameSGI
555 using gl::GL_COLOR_TABLE_FORMAT;
556 using gl::GL_COLOR_TABLE_FORMAT_SGI;
557 using gl::GL_COLOR_TABLE_WIDTH;
558 using gl::GL_COLOR_TABLE_WIDTH_SGI;
559 using gl::GL_COLOR_TABLE_RED_SIZE;
560 using gl::GL_COLOR_TABLE_RED_SIZE_SGI;
561 using gl::GL_COLOR_TABLE_GREEN_SIZE;
562 using gl::GL_COLOR_TABLE_GREEN_SIZE_SGI;
563 using gl::GL_COLOR_TABLE_BLUE_SIZE;
564 using gl::GL_COLOR_TABLE_BLUE_SIZE_SGI;
565 using gl::GL_COLOR_TABLE_ALPHA_SIZE;
566 using gl::GL_COLOR_TABLE_ALPHA_SIZE_SGI;
567 using gl::GL_COLOR_TABLE_LUMINANCE_SIZE;
568 using gl::GL_COLOR_TABLE_LUMINANCE_SIZE_SGI;
569 using gl::GL_COLOR_TABLE_INTENSITY_SIZE;
570 using gl::GL_COLOR_TABLE_INTENSITY_SIZE_SGI;
571 
572 // GetConvolutionParameter
573 
574 // using gl::GL_CONVOLUTION_BORDER_MODE; // reuse ConvolutionParameterEXT
575 // using gl::GL_CONVOLUTION_BORDER_MODE_EXT; // reuse ConvolutionParameterEXT
576 // using gl::GL_CONVOLUTION_FILTER_SCALE; // reuse ConvolutionParameterEXT
577 // using gl::GL_CONVOLUTION_FILTER_SCALE_EXT; // reuse ConvolutionParameterEXT
578 // using gl::GL_CONVOLUTION_FILTER_BIAS; // reuse ConvolutionParameterEXT
579 // using gl::GL_CONVOLUTION_FILTER_BIAS_EXT; // reuse ConvolutionParameterEXT
580 using gl::GL_CONVOLUTION_FORMAT;
581 using gl::GL_CONVOLUTION_FORMAT_EXT;
582 using gl::GL_CONVOLUTION_WIDTH;
583 using gl::GL_CONVOLUTION_WIDTH_EXT;
584 using gl::GL_CONVOLUTION_HEIGHT;
585 using gl::GL_CONVOLUTION_HEIGHT_EXT;
586 using gl::GL_MAX_CONVOLUTION_WIDTH;
587 using gl::GL_MAX_CONVOLUTION_WIDTH_EXT;
588 using gl::GL_MAX_CONVOLUTION_HEIGHT;
589 using gl::GL_MAX_CONVOLUTION_HEIGHT_EXT;
590 using gl::GL_CONVOLUTION_BORDER_COLOR;
591 
592 // GetFramebufferParameter
593 
594 using gl::GL_SAMPLE_BUFFERS;
595 using gl::GL_SAMPLES;
596 using gl::GL_IMPLEMENTATION_COLOR_READ_TYPE;
597 using gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT;
598 // using gl::GL_FRAMEBUFFER_DEFAULT_WIDTH; // reuse FramebufferParameterName
599 // using gl::GL_FRAMEBUFFER_DEFAULT_HEIGHT; // reuse FramebufferParameterName
600 // using gl::GL_FRAMEBUFFER_DEFAULT_LAYERS; // reuse FramebufferParameterName
601 // using gl::GL_FRAMEBUFFER_DEFAULT_SAMPLES; // reuse FramebufferParameterName
602 // using gl::GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS; // reuse FramebufferParameterName
603 
604 // GetHistogramParameterPNameEXT
605 
606 using gl::GL_HISTOGRAM_WIDTH;
607 using gl::GL_HISTOGRAM_WIDTH_EXT;
608 using gl::GL_HISTOGRAM_FORMAT;
609 using gl::GL_HISTOGRAM_FORMAT_EXT;
610 using gl::GL_HISTOGRAM_RED_SIZE;
611 using gl::GL_HISTOGRAM_RED_SIZE_EXT;
612 using gl::GL_HISTOGRAM_GREEN_SIZE;
613 using gl::GL_HISTOGRAM_GREEN_SIZE_EXT;
614 using gl::GL_HISTOGRAM_BLUE_SIZE;
615 using gl::GL_HISTOGRAM_BLUE_SIZE_EXT;
616 using gl::GL_HISTOGRAM_ALPHA_SIZE;
617 using gl::GL_HISTOGRAM_ALPHA_SIZE_EXT;
618 using gl::GL_HISTOGRAM_LUMINANCE_SIZE;
619 using gl::GL_HISTOGRAM_LUMINANCE_SIZE_EXT;
620 using gl::GL_HISTOGRAM_SINK;
621 using gl::GL_HISTOGRAM_SINK_EXT;
622 
623 // GetMinmaxParameterPNameEXT
624 
625 using gl::GL_MINMAX_FORMAT;
626 using gl::GL_MINMAX_FORMAT_EXT;
627 using gl::GL_MINMAX_SINK;
628 using gl::GL_MINMAX_SINK_EXT;
629 
630 // GetPName
631 
632 using gl::GL_MODELVIEW0_STACK_DEPTH_EXT;
633 using gl::GL_MODELVIEW0_MATRIX_EXT;
634 using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
635 // using gl::GL_INDEX_LOGIC_OP; // reuse EnableCap
636 // using gl::GL_COLOR_LOGIC_OP; // reuse EnableCap
637 using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
638 using gl::GL_FEEDBACK_BUFFER_SIZE;
639 using gl::GL_FEEDBACK_BUFFER_TYPE;
640 using gl::GL_SELECTION_BUFFER_SIZE;
641 using gl::GL_POLYGON_OFFSET_UNITS;
642 // using gl::GL_POLYGON_OFFSET_POINT; // reuse EnableCap
643 // using gl::GL_POLYGON_OFFSET_LINE; // reuse EnableCap
644 using gl::GL_BLEND_COLOR_EXT;
645 using gl::GL_BLEND_EQUATION_EXT;
646 using gl::GL_PACK_CMYK_HINT_EXT;
647 using gl::GL_UNPACK_CMYK_HINT_EXT;
648 // using gl::GL_CONVOLUTION_1D_EXT; // reuse ConvolutionTargetEXT
649 // using gl::GL_CONVOLUTION_2D_EXT; // reuse ConvolutionTargetEXT
650 // using gl::GL_SEPARABLE_2D_EXT; // reuse EnableCap
651 using gl::GL_POST_CONVOLUTION_RED_SCALE_EXT;
652 using gl::GL_POST_CONVOLUTION_GREEN_SCALE_EXT;
653 using gl::GL_POST_CONVOLUTION_BLUE_SCALE_EXT;
654 using gl::GL_POST_CONVOLUTION_ALPHA_SCALE_EXT;
655 using gl::GL_POST_CONVOLUTION_RED_BIAS_EXT;
656 using gl::GL_POST_CONVOLUTION_GREEN_BIAS_EXT;
657 using gl::GL_POST_CONVOLUTION_BLUE_BIAS_EXT;
658 using gl::GL_POST_CONVOLUTION_ALPHA_BIAS_EXT;
659 // using gl::GL_HISTOGRAM_EXT; // reuse EnableCap
660 // using gl::GL_MINMAX_EXT; // reuse EnableCap
661 // using gl::GL_POLYGON_OFFSET_FILL; // reuse EnableCap
662 using gl::GL_POLYGON_OFFSET_FACTOR;
663 using gl::GL_POLYGON_OFFSET_BIAS_EXT;
664 // using gl::GL_RESCALE_NORMAL_EXT; // reuse EnableCap
665 using gl::GL_TEXTURE_BINDING_1D;
666 using gl::GL_TEXTURE_BINDING_2D;
667 using gl::GL_TEXTURE_3D_BINDING_EXT;
668 using gl::GL_TEXTURE_BINDING_3D;
669 using gl::GL_PACK_SKIP_IMAGES_EXT;
670 using gl::GL_PACK_IMAGE_HEIGHT_EXT;
671 using gl::GL_UNPACK_SKIP_IMAGES_EXT;
672 using gl::GL_UNPACK_IMAGE_HEIGHT_EXT;
673 // using gl::GL_TEXTURE_3D_EXT; // reuse EnableCap
674 using gl::GL_MAX_3D_TEXTURE_SIZE_EXT;
675 // using gl::GL_VERTEX_ARRAY; // reuse EnableCap
676 // using gl::GL_NORMAL_ARRAY; // reuse EnableCap
677 // using gl::GL_COLOR_ARRAY; // reuse EnableCap
678 // using gl::GL_INDEX_ARRAY; // reuse EnableCap
679 // using gl::GL_TEXTURE_COORD_ARRAY; // reuse EnableCap
680 // using gl::GL_EDGE_FLAG_ARRAY; // reuse EnableCap
681 using gl::GL_VERTEX_ARRAY_SIZE;
682 using gl::GL_VERTEX_ARRAY_TYPE;
683 using gl::GL_VERTEX_ARRAY_STRIDE;
684 using gl::GL_VERTEX_ARRAY_COUNT_EXT;
685 using gl::GL_NORMAL_ARRAY_TYPE;
686 using gl::GL_NORMAL_ARRAY_STRIDE;
687 using gl::GL_NORMAL_ARRAY_COUNT_EXT;
688 using gl::GL_COLOR_ARRAY_SIZE;
689 using gl::GL_COLOR_ARRAY_TYPE;
690 using gl::GL_COLOR_ARRAY_STRIDE;
691 using gl::GL_COLOR_ARRAY_COUNT_EXT;
692 using gl::GL_INDEX_ARRAY_TYPE;
693 using gl::GL_INDEX_ARRAY_STRIDE;
694 using gl::GL_INDEX_ARRAY_COUNT_EXT;
695 using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
696 using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
697 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
698 using gl::GL_TEXTURE_COORD_ARRAY_COUNT_EXT;
699 using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
700 using gl::GL_EDGE_FLAG_ARRAY_COUNT_EXT;
701 // using gl::GL_INTERLACE_SGIX; // reuse EnableCap
702 using gl::GL_DETAIL_TEXTURE_2D_BINDING_SGIS;
703 // using gl::GL_MULTISAMPLE_SGIS; // reuse EnableCap
704 // using gl::GL_SAMPLE_ALPHA_TO_MASK_SGIS; // reuse EnableCap
705 // using gl::GL_SAMPLE_ALPHA_TO_ONE_SGIS; // reuse EnableCap
706 // using gl::GL_SAMPLE_MASK_SGIS; // reuse EnableCap
707 using gl::GL_SAMPLE_BUFFERS_SGIS;
708 using gl::GL_SAMPLES_SGIS;
709 using gl::GL_SAMPLE_MASK_VALUE_SGIS;
710 using gl::GL_SAMPLE_MASK_INVERT_SGIS;
711 using gl::GL_SAMPLE_PATTERN_SGIS;
712 using gl::GL_COLOR_MATRIX_SGI;
713 using gl::GL_COLOR_MATRIX_STACK_DEPTH_SGI;
714 using gl::GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI;
715 using gl::GL_POST_COLOR_MATRIX_RED_SCALE_SGI;
716 using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI;
717 using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI;
718 using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI;
719 using gl::GL_POST_COLOR_MATRIX_RED_BIAS_SGI;
720 using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI;
721 using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI;
722 using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI;
723 // using gl::GL_TEXTURE_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
724 // using gl::GL_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
725 // using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
726 // using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
727 using gl::GL_POINT_SIZE_MIN_SGIS;
728 using gl::GL_POINT_SIZE_MAX_SGIS;
729 using gl::GL_POINT_FADE_THRESHOLD_SIZE_SGIS;
730 using gl::GL_DISTANCE_ATTENUATION_SGIS;
731 using gl::GL_FOG_FUNC_POINTS_SGIS;
732 using gl::GL_MAX_FOG_FUNC_POINTS_SGIS;
733 using gl::GL_PACK_SKIP_VOLUMES_SGIS;
734 using gl::GL_PACK_IMAGE_DEPTH_SGIS;
735 using gl::GL_UNPACK_SKIP_VOLUMES_SGIS;
736 using gl::GL_UNPACK_IMAGE_DEPTH_SGIS;
737 // using gl::GL_TEXTURE_4D_SGIS; // reuse EnableCap
738 using gl::GL_MAX_4D_TEXTURE_SIZE_SGIS;
739 // using gl::GL_PIXEL_TEX_GEN_SGIX; // reuse EnableCap
740 using gl::GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX;
741 using gl::GL_PIXEL_TILE_CACHE_INCREMENT_SGIX;
742 using gl::GL_PIXEL_TILE_WIDTH_SGIX;
743 using gl::GL_PIXEL_TILE_HEIGHT_SGIX;
744 using gl::GL_PIXEL_TILE_GRID_WIDTH_SGIX;
745 using gl::GL_PIXEL_TILE_GRID_HEIGHT_SGIX;
746 using gl::GL_PIXEL_TILE_GRID_DEPTH_SGIX;
747 using gl::GL_PIXEL_TILE_CACHE_SIZE_SGIX;
748 // using gl::GL_SPRITE_SGIX; // reuse EnableCap
749 using gl::GL_SPRITE_MODE_SGIX;
750 using gl::GL_SPRITE_AXIS_SGIX;
751 using gl::GL_SPRITE_TRANSLATION_SGIX;
752 using gl::GL_TEXTURE_4D_BINDING_SGIS;
753 using gl::GL_MAX_CLIPMAP_DEPTH_SGIX;
754 using gl::GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX;
755 using gl::GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX;
756 using gl::GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX;
757 // using gl::GL_REFERENCE_PLANE_SGIX; // reuse EnableCap
758 using gl::GL_REFERENCE_PLANE_EQUATION_SGIX;
759 // using gl::GL_IR_INSTRUMENT1_SGIX; // reuse EnableCap
760 using gl::GL_INSTRUMENT_MEASUREMENTS_SGIX;
761 // using gl::GL_CALLIGRAPHIC_FRAGMENT_SGIX; // reuse EnableCap
762 // using gl::GL_FRAMEZOOM_SGIX; // reuse EnableCap
763 using gl::GL_FRAMEZOOM_FACTOR_SGIX;
764 using gl::GL_MAX_FRAMEZOOM_FACTOR_SGIX;
765 using gl::GL_GENERATE_MIPMAP_HINT_SGIS;
766 using gl::GL_DEFORMATIONS_MASK_SGIX;
767 // using gl::GL_FOG_OFFSET_SGIX; // reuse EnableCap
768 // using gl::GL_FOG_OFFSET_VALUE_SGIX; // reuse FogParameter
769 using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
770 // using gl::GL_SHARED_TEXTURE_PALETTE_EXT; // reuse EnableCap
771 using gl::GL_CONVOLUTION_HINT_SGIX;
772 using gl::GL_ASYNC_MARKER_SGIX;
773 using gl::GL_PIXEL_TEX_GEN_MODE_SGIX;
774 // using gl::GL_ASYNC_HISTOGRAM_SGIX; // reuse EnableCap
775 using gl::GL_MAX_ASYNC_HISTOGRAM_SGIX;
776 // using gl::GL_PIXEL_TEXTURE_SGIS; // reuse EnableCap
777 // using gl::GL_ASYNC_TEX_IMAGE_SGIX; // reuse EnableCap
778 // using gl::GL_ASYNC_DRAW_PIXELS_SGIX; // reuse EnableCap
779 // using gl::GL_ASYNC_READ_PIXELS_SGIX; // reuse EnableCap
780 using gl::GL_MAX_ASYNC_TEX_IMAGE_SGIX;
781 using gl::GL_MAX_ASYNC_DRAW_PIXELS_SGIX;
782 using gl::GL_MAX_ASYNC_READ_PIXELS_SGIX;
783 using gl::GL_VERTEX_PRECLIP_SGIX;
784 using gl::GL_VERTEX_PRECLIP_HINT_SGIX;
785 // using gl::GL_FRAGMENT_LIGHTING_SGIX; // reuse EnableCap
786 // using gl::GL_FRAGMENT_COLOR_MATERIAL_SGIX; // reuse EnableCap
787 using gl::GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX;
788 using gl::GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX;
789 using gl::GL_MAX_FRAGMENT_LIGHTS_SGIX;
790 using gl::GL_MAX_ACTIVE_LIGHTS_SGIX;
791 using gl::GL_LIGHT_ENV_MODE_SGIX;
792 // using gl::GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX; // reuse FragmentLightModelParameterSGIX
793 // using gl::GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX; // reuse FragmentLightModelParameterSGIX
794 // using gl::GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX; // reuse FragmentLightModelParameterSGIX
795 // using gl::GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX; // reuse FragmentLightModelParameterSGIX
796 // using gl::GL_FRAGMENT_LIGHT0_SGIX; // reuse EnableCap
797 using gl::GL_PACK_RESAMPLE_SGIX;
798 using gl::GL_UNPACK_RESAMPLE_SGIX;
799 using gl::GL_ALIASED_POINT_SIZE_RANGE;
800 using gl::GL_ALIASED_LINE_WIDTH_RANGE;
801 using gl::GL_PACK_SUBSAMPLE_RATE_SGIX;
802 using gl::GL_UNPACK_SUBSAMPLE_RATE_SGIX;
803 using gl::GL_NUM_DEVICE_UUIDS_EXT;
804 using gl::GL_DEVICE_UUID_EXT;
805 using gl::GL_DRIVER_UUID_EXT;
806 using gl::GL_DEVICE_LUID_EXT;
807 using gl::GL_DEVICE_NODE_MASK_EXT;
808 
809 // GetPointervPName
810 
811 using gl::GL_FEEDBACK_BUFFER_POINTER;
812 using gl::GL_SELECTION_BUFFER_POINTER;
813 using gl::GL_VERTEX_ARRAY_POINTER;
814 using gl::GL_VERTEX_ARRAY_POINTER_EXT;
815 using gl::GL_NORMAL_ARRAY_POINTER;
816 using gl::GL_NORMAL_ARRAY_POINTER_EXT;
817 using gl::GL_COLOR_ARRAY_POINTER;
818 using gl::GL_COLOR_ARRAY_POINTER_EXT;
819 using gl::GL_INDEX_ARRAY_POINTER;
820 using gl::GL_INDEX_ARRAY_POINTER_EXT;
821 using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
822 using gl::GL_TEXTURE_COORD_ARRAY_POINTER_EXT;
823 using gl::GL_EDGE_FLAG_ARRAY_POINTER;
824 using gl::GL_EDGE_FLAG_ARRAY_POINTER_EXT;
825 using gl::GL_INSTRUMENT_BUFFER_POINTER_SGIX;
826 using gl::GL_DEBUG_CALLBACK_FUNCTION;
827 using gl::GL_DEBUG_CALLBACK_USER_PARAM;
828 
829 // GetTextureParameter
830 
831 using gl::GL_TEXTURE_INTERNAL_FORMAT;
832 using gl::GL_TEXTURE_RED_SIZE;
833 using gl::GL_TEXTURE_GREEN_SIZE;
834 using gl::GL_TEXTURE_BLUE_SIZE;
835 using gl::GL_TEXTURE_ALPHA_SIZE;
836 using gl::GL_TEXTURE_LUMINANCE_SIZE;
837 using gl::GL_TEXTURE_INTENSITY_SIZE;
838 using gl::GL_TEXTURE_PRIORITY;
839 using gl::GL_TEXTURE_RESIDENT;
840 using gl::GL_TEXTURE_DEPTH_EXT;
841 using gl::GL_TEXTURE_WRAP_R_EXT;
842 using gl::GL_DETAIL_TEXTURE_LEVEL_SGIS;
843 using gl::GL_DETAIL_TEXTURE_MODE_SGIS;
844 using gl::GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS;
845 using gl::GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS;
846 using gl::GL_SHADOW_AMBIENT_SGIX;
847 using gl::GL_DUAL_TEXTURE_SELECT_SGIS;
848 using gl::GL_QUAD_TEXTURE_SELECT_SGIS;
849 using gl::GL_TEXTURE_4DSIZE_SGIS;
850 using gl::GL_TEXTURE_WRAP_Q_SGIS;
851 using gl::GL_TEXTURE_MIN_LOD_SGIS;
852 using gl::GL_TEXTURE_MAX_LOD_SGIS;
853 using gl::GL_TEXTURE_BASE_LEVEL_SGIS;
854 using gl::GL_TEXTURE_MAX_LEVEL_SGIS;
855 using gl::GL_TEXTURE_FILTER4_SIZE_SGIS;
856 using gl::GL_TEXTURE_CLIPMAP_CENTER_SGIX;
857 using gl::GL_TEXTURE_CLIPMAP_FRAME_SGIX;
858 using gl::GL_TEXTURE_CLIPMAP_OFFSET_SGIX;
859 using gl::GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX;
860 using gl::GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX;
861 using gl::GL_TEXTURE_CLIPMAP_DEPTH_SGIX;
862 using gl::GL_POST_TEXTURE_FILTER_BIAS_SGIX;
863 using gl::GL_POST_TEXTURE_FILTER_SCALE_SGIX;
864 using gl::GL_TEXTURE_LOD_BIAS_S_SGIX;
865 using gl::GL_TEXTURE_LOD_BIAS_T_SGIX;
866 using gl::GL_TEXTURE_LOD_BIAS_R_SGIX;
867 using gl::GL_GENERATE_MIPMAP_SGIS;
868 using gl::GL_TEXTURE_COMPARE_SGIX;
869 using gl::GL_TEXTURE_COMPARE_OPERATOR_SGIX;
870 using gl::GL_TEXTURE_LEQUAL_R_SGIX;
871 using gl::GL_TEXTURE_GEQUAL_R_SGIX;
872 using gl::GL_TEXTURE_MAX_CLAMP_S_SGIX;
873 using gl::GL_TEXTURE_MAX_CLAMP_T_SGIX;
874 using gl::GL_TEXTURE_MAX_CLAMP_R_SGIX;
875 
876 // GraphicsResetStatus
877 
878 using gl::GL_GUILTY_CONTEXT_RESET;
879 using gl::GL_INNOCENT_CONTEXT_RESET;
880 using gl::GL_UNKNOWN_CONTEXT_RESET;
881 
882 // HintTarget
883 
884 using gl::GL_PREFER_DOUBLEBUFFER_HINT_PGI;
885 using gl::GL_CONSERVE_MEMORY_HINT_PGI;
886 using gl::GL_RECLAIM_MEMORY_HINT_PGI;
887 using gl::GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI;
888 using gl::GL_NATIVE_GRAPHICS_END_HINT_PGI;
889 using gl::GL_ALWAYS_FAST_HINT_PGI;
890 using gl::GL_ALWAYS_SOFT_HINT_PGI;
891 using gl::GL_ALLOW_DRAW_OBJ_HINT_PGI;
892 using gl::GL_ALLOW_DRAW_WIN_HINT_PGI;
893 using gl::GL_ALLOW_DRAW_FRG_HINT_PGI;
894 using gl::GL_ALLOW_DRAW_MEM_HINT_PGI;
895 using gl::GL_STRICT_DEPTHFUNC_HINT_PGI;
896 using gl::GL_STRICT_LIGHTING_HINT_PGI;
897 using gl::GL_STRICT_SCISSOR_HINT_PGI;
898 using gl::GL_FULL_STIPPLE_HINT_PGI;
899 using gl::GL_CLIP_NEAR_HINT_PGI;
900 using gl::GL_CLIP_FAR_HINT_PGI;
901 using gl::GL_WIDE_LINE_HINT_PGI;
902 using gl::GL_BACK_NORMALS_HINT_PGI;
903 using gl::GL_VERTEX_DATA_HINT_PGI;
904 using gl::GL_VERTEX_CONSISTENT_HINT_PGI;
905 using gl::GL_MATERIAL_SIDE_HINT_PGI;
906 using gl::GL_MAX_VERTEX_HINT_PGI;
907 // using gl::GL_PACK_CMYK_HINT_EXT; // reuse GetPName
908 // using gl::GL_UNPACK_CMYK_HINT_EXT; // reuse GetPName
909 using gl::GL_PHONG_HINT_WIN;
910 using gl::GL_CLIP_VOLUME_CLIPPING_HINT_EXT;
911 using gl::GL_TEXTURE_MULTI_BUFFER_HINT_SGIX;
912 using gl::GL_GENERATE_MIPMAP_HINT;
913 // using gl::GL_GENERATE_MIPMAP_HINT_SGIS; // reuse GetPName
914 using gl::GL_PROGRAM_BINARY_RETRIEVABLE_HINT;
915 // using gl::GL_CONVOLUTION_HINT_SGIX; // reuse GetPName
916 using gl::GL_SCALEBIAS_HINT_SGIX;
917 // using gl::GL_VERTEX_PRECLIP_SGIX; // reuse GetPName
918 // using gl::GL_VERTEX_PRECLIP_HINT_SGIX; // reuse GetPName
919 using gl::GL_TEXTURE_COMPRESSION_HINT;
920 using gl::GL_TEXTURE_COMPRESSION_HINT_ARB;
921 using gl::GL_VERTEX_ARRAY_STORAGE_HINT_APPLE;
922 using gl::GL_MULTISAMPLE_FILTER_HINT_NV;
923 using gl::GL_TRANSFORM_HINT_APPLE;
924 using gl::GL_TEXTURE_STORAGE_HINT_APPLE;
925 using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT;
926 using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB;
927 
928 // HistogramTargetEXT
929 
930 using gl::GL_HISTOGRAM;
931 // using gl::GL_HISTOGRAM_EXT; // reuse EnableCap
932 using gl::GL_PROXY_HISTOGRAM;
933 using gl::GL_PROXY_HISTOGRAM_EXT;
934 
935 // IndexPointerType
936 
937 // using gl::GL_DOUBLE; // reuse ColorPointerType
938 
939 // InterleavedArrayFormat
940 
941 using gl::GL_V2F;
942 using gl::GL_V3F;
943 using gl::GL_C4UB_V2F;
944 using gl::GL_C4UB_V3F;
945 using gl::GL_C3F_V3F;
946 using gl::GL_N3F_V3F;
947 using gl::GL_C4F_N3F_V3F;
948 using gl::GL_T2F_V3F;
949 using gl::GL_T4F_V4F;
950 using gl::GL_T2F_C4UB_V3F;
951 using gl::GL_T2F_C3F_V3F;
952 using gl::GL_T2F_N3F_V3F;
953 using gl::GL_T2F_C4F_N3F_V3F;
954 using gl::GL_T4F_C4F_N3F_V4F;
955 
956 // InternalFormat
957 
958 using gl::GL_R3_G3_B2;
959 using gl::GL_ALPHA4;
960 using gl::GL_ALPHA8;
961 using gl::GL_ALPHA12;
962 using gl::GL_ALPHA16;
963 using gl::GL_LUMINANCE4;
964 using gl::GL_LUMINANCE8;
965 using gl::GL_LUMINANCE12;
966 using gl::GL_LUMINANCE16;
967 using gl::GL_LUMINANCE4_ALPHA4;
968 using gl::GL_LUMINANCE6_ALPHA2;
969 using gl::GL_LUMINANCE8_ALPHA8;
970 using gl::GL_LUMINANCE12_ALPHA4;
971 using gl::GL_LUMINANCE12_ALPHA12;
972 using gl::GL_LUMINANCE16_ALPHA16;
973 using gl::GL_INTENSITY;
974 using gl::GL_INTENSITY4;
975 using gl::GL_INTENSITY8;
976 using gl::GL_INTENSITY12;
977 using gl::GL_INTENSITY16;
978 using gl::GL_RGB2_EXT;
979 using gl::GL_RGB4;
980 using gl::GL_RGB4_EXT;
981 using gl::GL_RGB5;
982 using gl::GL_RGB5_EXT;
983 using gl::GL_RGB8;
984 using gl::GL_RGB8_EXT;
985 using gl::GL_RGB10;
986 using gl::GL_RGB10_EXT;
987 using gl::GL_RGB12;
988 using gl::GL_RGB12_EXT;
989 using gl::GL_RGB16;
990 using gl::GL_RGB16_EXT;
991 using gl::GL_RGBA4;
992 using gl::GL_RGBA4_EXT;
993 using gl::GL_RGB5_A1;
994 using gl::GL_RGB5_A1_EXT;
995 using gl::GL_RGBA8;
996 using gl::GL_RGBA8_EXT;
997 using gl::GL_RGB10_A2;
998 using gl::GL_RGB10_A2_EXT;
999 using gl::GL_RGBA12;
1000 using gl::GL_RGBA12_EXT;
1001 using gl::GL_RGBA16;
1002 using gl::GL_RGBA16_EXT;
1003 using gl::GL_DUAL_ALPHA4_SGIS;
1004 using gl::GL_DUAL_ALPHA8_SGIS;
1005 using gl::GL_DUAL_ALPHA12_SGIS;
1006 using gl::GL_DUAL_ALPHA16_SGIS;
1007 using gl::GL_DUAL_LUMINANCE4_SGIS;
1008 using gl::GL_DUAL_LUMINANCE8_SGIS;
1009 using gl::GL_DUAL_LUMINANCE12_SGIS;
1010 using gl::GL_DUAL_LUMINANCE16_SGIS;
1011 using gl::GL_DUAL_INTENSITY4_SGIS;
1012 using gl::GL_DUAL_INTENSITY8_SGIS;
1013 using gl::GL_DUAL_INTENSITY12_SGIS;
1014 using gl::GL_DUAL_INTENSITY16_SGIS;
1015 using gl::GL_DUAL_LUMINANCE_ALPHA4_SGIS;
1016 using gl::GL_DUAL_LUMINANCE_ALPHA8_SGIS;
1017 using gl::GL_QUAD_ALPHA4_SGIS;
1018 using gl::GL_QUAD_ALPHA8_SGIS;
1019 using gl::GL_QUAD_LUMINANCE4_SGIS;
1020 using gl::GL_QUAD_LUMINANCE8_SGIS;
1021 using gl::GL_QUAD_INTENSITY4_SGIS;
1022 using gl::GL_QUAD_INTENSITY8_SGIS;
1023 using gl::GL_DEPTH_COMPONENT16;
1024 using gl::GL_DEPTH_COMPONENT16_ARB;
1025 using gl::GL_DEPTH_COMPONENT16_SGIX;
1026 using gl::GL_DEPTH_COMPONENT24_ARB;
1027 using gl::GL_DEPTH_COMPONENT24_SGIX;
1028 using gl::GL_DEPTH_COMPONENT32_ARB;
1029 using gl::GL_DEPTH_COMPONENT32_SGIX;
1030 using gl::GL_COMPRESSED_RED;
1031 using gl::GL_COMPRESSED_RG;
1032 using gl::GL_RG;
1033 using gl::GL_R8;
1034 using gl::GL_R16;
1035 using gl::GL_RG8;
1036 using gl::GL_RG16;
1037 using gl::GL_R16F;
1038 using gl::GL_R32F;
1039 using gl::GL_RG16F;
1040 using gl::GL_RG32F;
1041 using gl::GL_R8I;
1042 using gl::GL_R8UI;
1043 using gl::GL_R16I;
1044 using gl::GL_R16UI;
1045 using gl::GL_R32I;
1046 using gl::GL_R32UI;
1047 using gl::GL_RG8I;
1048 using gl::GL_RG8UI;
1049 using gl::GL_RG16I;
1050 using gl::GL_RG16UI;
1051 using gl::GL_RG32I;
1052 using gl::GL_RG32UI;
1053 using gl::GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
1054 using gl::GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
1055 using gl::GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
1056 using gl::GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
1057 using gl::GL_COMPRESSED_RGB;
1058 using gl::GL_COMPRESSED_RGBA;
1059 using gl::GL_DEPTH_STENCIL;
1060 using gl::GL_DEPTH_STENCIL_EXT;
1061 using gl::GL_DEPTH_STENCIL_NV;
1062 using gl::GL_RGBA32F;
1063 using gl::GL_RGBA32F_ARB;
1064 using gl::GL_RGBA16F;
1065 using gl::GL_RGBA16F_ARB;
1066 using gl::GL_RGB16F;
1067 using gl::GL_RGB16F_ARB;
1068 using gl::GL_DEPTH24_STENCIL8;
1069 using gl::GL_DEPTH24_STENCIL8_EXT;
1070 using gl::GL_R11F_G11F_B10F;
1071 using gl::GL_R11F_G11F_B10F_EXT;
1072 using gl::GL_RGB9_E5;
1073 using gl::GL_RGB9_E5_EXT;
1074 using gl::GL_SRGB;
1075 using gl::GL_SRGB_EXT;
1076 using gl::GL_SRGB8;
1077 using gl::GL_SRGB8_EXT;
1078 using gl::GL_SRGB_ALPHA;
1079 using gl::GL_SRGB_ALPHA_EXT;
1080 using gl::GL_SRGB8_ALPHA8;
1081 using gl::GL_SRGB8_ALPHA8_EXT;
1082 using gl::GL_COMPRESSED_SRGB;
1083 using gl::GL_COMPRESSED_SRGB_ALPHA;
1084 using gl::GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
1085 using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
1086 using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
1087 using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
1088 using gl::GL_DEPTH_COMPONENT32F;
1089 using gl::GL_DEPTH32F_STENCIL8;
1090 using gl::GL_RGBA32UI;
1091 using gl::GL_RGB32UI;
1092 using gl::GL_RGBA16UI;
1093 using gl::GL_RGB16UI;
1094 using gl::GL_RGBA8UI;
1095 using gl::GL_RGB8UI;
1096 using gl::GL_RGBA32I;
1097 using gl::GL_RGB32I;
1098 using gl::GL_RGBA16I;
1099 using gl::GL_RGB16I;
1100 using gl::GL_RGBA8I;
1101 using gl::GL_RGB8I;
1102 using gl::GL_DEPTH_COMPONENT32F_NV;
1103 using gl::GL_DEPTH32F_STENCIL8_NV;
1104 using gl::GL_COMPRESSED_RED_RGTC1;
1105 using gl::GL_COMPRESSED_RED_RGTC1_EXT;
1106 using gl::GL_COMPRESSED_SIGNED_RED_RGTC1;
1107 using gl::GL_COMPRESSED_SIGNED_RED_RGTC1_EXT;
1108 using gl::GL_COMPRESSED_RG_RGTC2;
1109 using gl::GL_COMPRESSED_SIGNED_RG_RGTC2;
1110 using gl::GL_COMPRESSED_RGBA_BPTC_UNORM;
1111 using gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
1112 using gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
1113 using gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
1114 using gl::GL_R8_SNORM;
1115 using gl::GL_RG8_SNORM;
1116 using gl::GL_RGB8_SNORM;
1117 using gl::GL_RGBA8_SNORM;
1118 using gl::GL_R16_SNORM;
1119 using gl::GL_RG16_SNORM;
1120 using gl::GL_RGB16_SNORM;
1121 using gl::GL_RGB10_A2UI;
1122 using gl::GL_COMPRESSED_R11_EAC;
1123 using gl::GL_COMPRESSED_SIGNED_R11_EAC;
1124 using gl::GL_COMPRESSED_RG11_EAC;
1125 using gl::GL_COMPRESSED_SIGNED_RG11_EAC;
1126 using gl::GL_COMPRESSED_RGB8_ETC2;
1127 using gl::GL_COMPRESSED_SRGB8_ETC2;
1128 using gl::GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
1129 using gl::GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
1130 using gl::GL_COMPRESSED_RGBA8_ETC2_EAC;
1131 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
1132 
1133 // InternalFormatPName
1134 
1135 // using gl::GL_SAMPLES; // reuse GetFramebufferParameter
1136 using gl::GL_GENERATE_MIPMAP;
1137 using gl::GL_INTERNALFORMAT_SUPPORTED;
1138 using gl::GL_INTERNALFORMAT_PREFERRED;
1139 using gl::GL_INTERNALFORMAT_RED_SIZE;
1140 using gl::GL_INTERNALFORMAT_GREEN_SIZE;
1141 using gl::GL_INTERNALFORMAT_BLUE_SIZE;
1142 using gl::GL_INTERNALFORMAT_ALPHA_SIZE;
1143 using gl::GL_INTERNALFORMAT_DEPTH_SIZE;
1144 using gl::GL_INTERNALFORMAT_STENCIL_SIZE;
1145 using gl::GL_INTERNALFORMAT_SHARED_SIZE;
1146 using gl::GL_INTERNALFORMAT_RED_TYPE;
1147 using gl::GL_INTERNALFORMAT_GREEN_TYPE;
1148 using gl::GL_INTERNALFORMAT_BLUE_TYPE;
1149 using gl::GL_INTERNALFORMAT_ALPHA_TYPE;
1150 using gl::GL_INTERNALFORMAT_DEPTH_TYPE;
1151 using gl::GL_INTERNALFORMAT_STENCIL_TYPE;
1152 using gl::GL_MAX_WIDTH;
1153 using gl::GL_MAX_HEIGHT;
1154 using gl::GL_MAX_DEPTH;
1155 using gl::GL_MAX_LAYERS;
1156 using gl::GL_COLOR_COMPONENTS;
1157 using gl::GL_COLOR_RENDERABLE;
1158 using gl::GL_DEPTH_RENDERABLE;
1159 using gl::GL_STENCIL_RENDERABLE;
1160 using gl::GL_FRAMEBUFFER_RENDERABLE;
1161 using gl::GL_FRAMEBUFFER_RENDERABLE_LAYERED;
1162 using gl::GL_FRAMEBUFFER_BLEND;
1163 using gl::GL_READ_PIXELS;
1164 using gl::GL_READ_PIXELS_FORMAT;
1165 using gl::GL_READ_PIXELS_TYPE;
1166 using gl::GL_TEXTURE_IMAGE_FORMAT;
1167 using gl::GL_TEXTURE_IMAGE_TYPE;
1168 using gl::GL_GET_TEXTURE_IMAGE_FORMAT;
1169 using gl::GL_GET_TEXTURE_IMAGE_TYPE;
1170 using gl::GL_MIPMAP;
1171 using gl::GL_AUTO_GENERATE_MIPMAP;
1172 using gl::GL_COLOR_ENCODING;
1173 using gl::GL_SRGB_READ;
1174 using gl::GL_SRGB_WRITE;
1175 using gl::GL_FILTER;
1176 using gl::GL_VERTEX_TEXTURE;
1177 using gl::GL_TESS_CONTROL_TEXTURE;
1178 using gl::GL_TESS_EVALUATION_TEXTURE;
1179 using gl::GL_GEOMETRY_TEXTURE;
1180 using gl::GL_FRAGMENT_TEXTURE;
1181 using gl::GL_COMPUTE_TEXTURE;
1182 using gl::GL_TEXTURE_SHADOW;
1183 using gl::GL_TEXTURE_GATHER;
1184 using gl::GL_TEXTURE_GATHER_SHADOW;
1185 using gl::GL_SHADER_IMAGE_LOAD;
1186 using gl::GL_SHADER_IMAGE_STORE;
1187 using gl::GL_SHADER_IMAGE_ATOMIC;
1188 using gl::GL_IMAGE_TEXEL_SIZE;
1189 using gl::GL_IMAGE_COMPATIBILITY_CLASS;
1190 using gl::GL_IMAGE_PIXEL_FORMAT;
1191 using gl::GL_IMAGE_PIXEL_TYPE;
1192 using gl::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST;
1193 using gl::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST;
1194 using gl::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE;
1195 using gl::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE;
1196 using gl::GL_TEXTURE_COMPRESSED_BLOCK_WIDTH;
1197 using gl::GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT;
1198 using gl::GL_TEXTURE_COMPRESSED_BLOCK_SIZE;
1199 using gl::GL_CLEAR_BUFFER;
1200 using gl::GL_TEXTURE_VIEW;
1201 using gl::GL_VIEW_COMPATIBILITY_CLASS;
1202 using gl::GL_TEXTURE_COMPRESSED;
1203 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_TYPE;
1204 using gl::GL_CLEAR_TEXTURE;
1205 using gl::GL_NUM_SAMPLE_COUNTS;
1206 
1207 // LightEnvParameterSGIX
1208 
1209 // using gl::GL_LIGHT_ENV_MODE_SGIX; // reuse GetPName
1210 
1211 // LightModelColorControl
1212 
1213 using gl::GL_SINGLE_COLOR;
1214 using gl::GL_SINGLE_COLOR_EXT;
1215 using gl::GL_SEPARATE_SPECULAR_COLOR;
1216 using gl::GL_SEPARATE_SPECULAR_COLOR_EXT;
1217 
1218 // LightModelParameter
1219 
1220 // using gl::GL_LIGHT_MODEL_COLOR_CONTROL; // reuse GetPName
1221 using gl::GL_LIGHT_MODEL_COLOR_CONTROL_EXT;
1222 
1223 // LightName
1224 
1225 // using gl::GL_FRAGMENT_LIGHT0_SGIX; // reuse EnableCap
1226 // using gl::GL_FRAGMENT_LIGHT1_SGIX; // reuse EnableCap
1227 // using gl::GL_FRAGMENT_LIGHT2_SGIX; // reuse EnableCap
1228 // using gl::GL_FRAGMENT_LIGHT3_SGIX; // reuse EnableCap
1229 // using gl::GL_FRAGMENT_LIGHT4_SGIX; // reuse EnableCap
1230 // using gl::GL_FRAGMENT_LIGHT5_SGIX; // reuse EnableCap
1231 // using gl::GL_FRAGMENT_LIGHT6_SGIX; // reuse EnableCap
1232 // using gl::GL_FRAGMENT_LIGHT7_SGIX; // reuse EnableCap
1233 
1234 // ListParameterName
1235 
1236 using gl::GL_LIST_PRIORITY_SGIX;
1237 
1238 // MapTarget
1239 
1240 // using gl::GL_GEOMETRY_DEFORMATION_SGIX; // reuse FfdTargetSGIX
1241 // using gl::GL_TEXTURE_DEFORMATION_SGIX; // reuse FfdTargetSGIX
1242 
1243 // MapTextureFormatINTEL
1244 
1245 using gl::GL_LAYOUT_DEFAULT_INTEL;
1246 using gl::GL_LAYOUT_LINEAR_INTEL;
1247 using gl::GL_LAYOUT_LINEAR_CPU_CACHED_INTEL;
1248 
1249 // MatrixMode
1250 
1251 using gl::GL_MODELVIEW0_EXT;
1252 
1253 // MemoryObjectParameterName
1254 
1255 using gl::GL_DEDICATED_MEMORY_OBJECT_EXT;
1256 using gl::GL_PROTECTED_MEMORY_OBJECT_EXT;
1257 
1258 // MinmaxTargetEXT
1259 
1260 using gl::GL_MINMAX;
1261 // using gl::GL_MINMAX_EXT; // reuse EnableCap
1262 
1263 // NormalPointerType
1264 
1265 // using gl::GL_DOUBLE; // reuse ColorPointerType
1266 
1267 // ObjectIdentifier
1268 
1269 // using gl::GL_VERTEX_ARRAY; // reuse EnableCap
1270 using gl::GL_BUFFER;
1271 using gl::GL_SHADER;
1272 using gl::GL_PROGRAM;
1273 using gl::GL_QUERY;
1274 using gl::GL_PROGRAM_PIPELINE;
1275 using gl::GL_SAMPLER;
1276 // using gl::GL_FRAMEBUFFER; // reuse CheckFramebufferStatusTarget
1277 using gl::GL_RENDERBUFFER;
1278 // using gl::GL_TRANSFORM_FEEDBACK; // reuse BindTransformFeedbackTarget
1279 
1280 // PatchParameterName
1281 
1282 using gl::GL_PATCH_VERTICES;
1283 using gl::GL_PATCH_DEFAULT_INNER_LEVEL;
1284 using gl::GL_PATCH_DEFAULT_OUTER_LEVEL;
1285 
1286 // PathColor
1287 
1288 using gl::GL_PRIMARY_COLOR_NV;
1289 using gl::GL_SECONDARY_COLOR_NV;
1290 using gl::GL_PRIMARY_COLOR;
1291 
1292 // PathCoverMode
1293 
1294 using gl::GL_PATH_FILL_COVER_MODE_NV;
1295 using gl::GL_CONVEX_HULL_NV;
1296 using gl::GL_BOUNDING_BOX_NV;
1297 using gl::GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV;
1298 
1299 // PathElementType
1300 
1301 using gl::GL_UTF8_NV;
1302 using gl::GL_UTF16_NV;
1303 
1304 // PathFillMode
1305 
1306 using gl::GL_PATH_FILL_MODE_NV;
1307 using gl::GL_COUNT_UP_NV;
1308 using gl::GL_COUNT_DOWN_NV;
1309 
1310 // PathFontTarget
1311 
1312 using gl::GL_STANDARD_FONT_NAME_NV;
1313 using gl::GL_SYSTEM_FONT_NAME_NV;
1314 using gl::GL_FILE_NAME_NV;
1315 
1316 // PathGenMode
1317 
1318 using gl::GL_CONSTANT;
1319 using gl::GL_PATH_OBJECT_BOUNDING_BOX_NV;
1320 
1321 // PathHandleMissingGlyphs
1322 
1323 using gl::GL_SKIP_MISSING_GLYPH_NV;
1324 using gl::GL_USE_MISSING_GLYPH_NV;
1325 
1326 // PathListMode
1327 
1328 using gl::GL_ACCUM_ADJACENT_PAIRS_NV;
1329 using gl::GL_ADJACENT_PAIRS_NV;
1330 using gl::GL_FIRST_TO_REST_NV;
1331 
1332 // PathParameter
1333 
1334 using gl::GL_PATH_STROKE_WIDTH_NV;
1335 using gl::GL_PATH_END_CAPS_NV;
1336 using gl::GL_PATH_INITIAL_END_CAP_NV;
1337 using gl::GL_PATH_TERMINAL_END_CAP_NV;
1338 using gl::GL_PATH_JOIN_STYLE_NV;
1339 using gl::GL_PATH_MITER_LIMIT_NV;
1340 using gl::GL_PATH_DASH_CAPS_NV;
1341 using gl::GL_PATH_INITIAL_DASH_CAP_NV;
1342 using gl::GL_PATH_TERMINAL_DASH_CAP_NV;
1343 using gl::GL_PATH_DASH_OFFSET_NV;
1344 using gl::GL_PATH_CLIENT_LENGTH_NV;
1345 // using gl::GL_PATH_FILL_MODE_NV; // reuse PathFillMode
1346 using gl::GL_PATH_FILL_MASK_NV;
1347 // using gl::GL_PATH_FILL_COVER_MODE_NV; // reuse PathCoverMode
1348 using gl::GL_PATH_STROKE_COVER_MODE_NV;
1349 using gl::GL_PATH_STROKE_MASK_NV;
1350 // using gl::GL_PATH_OBJECT_BOUNDING_BOX_NV; // reuse PathGenMode
1351 using gl::GL_PATH_COMMAND_COUNT_NV;
1352 using gl::GL_PATH_COORD_COUNT_NV;
1353 using gl::GL_PATH_DASH_ARRAY_COUNT_NV;
1354 using gl::GL_PATH_COMPUTED_LENGTH_NV;
1355 using gl::GL_PATH_FILL_BOUNDING_BOX_NV;
1356 using gl::GL_PATH_STROKE_BOUNDING_BOX_NV;
1357 using gl::GL_PATH_DASH_OFFSET_RESET_NV;
1358 
1359 // PathStringFormat
1360 
1361 using gl::GL_PATH_FORMAT_SVG_NV;
1362 using gl::GL_PATH_FORMAT_PS_NV;
1363 
1364 // PathTransformType
1365 
1366 using gl::GL_TRANSLATE_X_NV;
1367 using gl::GL_TRANSLATE_Y_NV;
1368 using gl::GL_TRANSLATE_2D_NV;
1369 using gl::GL_TRANSLATE_3D_NV;
1370 using gl::GL_AFFINE_2D_NV;
1371 using gl::GL_AFFINE_3D_NV;
1372 using gl::GL_TRANSPOSE_AFFINE_2D_NV;
1373 using gl::GL_TRANSPOSE_AFFINE_3D_NV;
1374 
1375 // PipelineParameterName
1376 
1377 using gl::GL_ACTIVE_PROGRAM;
1378 using gl::GL_FRAGMENT_SHADER;
1379 using gl::GL_VERTEX_SHADER;
1380 using gl::GL_INFO_LOG_LENGTH;
1381 using gl::GL_GEOMETRY_SHADER;
1382 using gl::GL_TESS_EVALUATION_SHADER;
1383 using gl::GL_TESS_CONTROL_SHADER;
1384 
1385 // PixelFormat
1386 
1387 using gl::GL_ABGR_EXT;
1388 using gl::GL_CMYK_EXT;
1389 using gl::GL_CMYKA_EXT;
1390 using gl::GL_YCRCB_422_SGIX;
1391 using gl::GL_YCRCB_444_SGIX;
1392 
1393 // PixelStoreParameter
1394 
1395 using gl::GL_PACK_SKIP_IMAGES;
1396 // using gl::GL_PACK_SKIP_IMAGES_EXT; // reuse GetPName
1397 using gl::GL_PACK_IMAGE_HEIGHT;
1398 // using gl::GL_PACK_IMAGE_HEIGHT_EXT; // reuse GetPName
1399 using gl::GL_UNPACK_SKIP_IMAGES;
1400 // using gl::GL_UNPACK_SKIP_IMAGES_EXT; // reuse GetPName
1401 using gl::GL_UNPACK_IMAGE_HEIGHT;
1402 // using gl::GL_UNPACK_IMAGE_HEIGHT_EXT; // reuse GetPName
1403 // using gl::GL_PACK_SKIP_VOLUMES_SGIS; // reuse GetPName
1404 // using gl::GL_PACK_IMAGE_DEPTH_SGIS; // reuse GetPName
1405 // using gl::GL_UNPACK_SKIP_VOLUMES_SGIS; // reuse GetPName
1406 // using gl::GL_UNPACK_IMAGE_DEPTH_SGIS; // reuse GetPName
1407 // using gl::GL_PIXEL_TILE_WIDTH_SGIX; // reuse GetPName
1408 // using gl::GL_PIXEL_TILE_HEIGHT_SGIX; // reuse GetPName
1409 // using gl::GL_PIXEL_TILE_GRID_WIDTH_SGIX; // reuse GetPName
1410 // using gl::GL_PIXEL_TILE_GRID_HEIGHT_SGIX; // reuse GetPName
1411 // using gl::GL_PIXEL_TILE_GRID_DEPTH_SGIX; // reuse GetPName
1412 // using gl::GL_PIXEL_TILE_CACHE_SIZE_SGIX; // reuse GetPName
1413 // using gl::GL_PACK_RESAMPLE_SGIX; // reuse GetPName
1414 // using gl::GL_UNPACK_RESAMPLE_SGIX; // reuse GetPName
1415 // using gl::GL_PACK_SUBSAMPLE_RATE_SGIX; // reuse GetPName
1416 // using gl::GL_UNPACK_SUBSAMPLE_RATE_SGIX; // reuse GetPName
1417 using gl::GL_PACK_RESAMPLE_OML;
1418 using gl::GL_UNPACK_RESAMPLE_OML;
1419 
1420 // PixelStoreResampleMode
1421 
1422 using gl::GL_RESAMPLE_DECIMATE_SGIX;
1423 using gl::GL_RESAMPLE_REPLICATE_SGIX;
1424 using gl::GL_RESAMPLE_ZERO_FILL_SGIX;
1425 
1426 // PixelStoreSubsampleRate
1427 
1428 using gl::GL_PIXEL_SUBSAMPLE_4444_SGIX;
1429 using gl::GL_PIXEL_SUBSAMPLE_2424_SGIX;
1430 using gl::GL_PIXEL_SUBSAMPLE_4242_SGIX;
1431 
1432 // PixelTexGenParameterNameSGIS
1433 
1434 using gl::GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS;
1435 using gl::GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS;
1436 
1437 // PixelTransferParameter
1438 
1439 using gl::GL_POST_CONVOLUTION_RED_SCALE;
1440 // using gl::GL_POST_CONVOLUTION_RED_SCALE_EXT; // reuse GetPName
1441 using gl::GL_POST_CONVOLUTION_GREEN_SCALE;
1442 // using gl::GL_POST_CONVOLUTION_GREEN_SCALE_EXT; // reuse GetPName
1443 using gl::GL_POST_CONVOLUTION_BLUE_SCALE;
1444 // using gl::GL_POST_CONVOLUTION_BLUE_SCALE_EXT; // reuse GetPName
1445 using gl::GL_POST_CONVOLUTION_ALPHA_SCALE;
1446 // using gl::GL_POST_CONVOLUTION_ALPHA_SCALE_EXT; // reuse GetPName
1447 using gl::GL_POST_CONVOLUTION_RED_BIAS;
1448 // using gl::GL_POST_CONVOLUTION_RED_BIAS_EXT; // reuse GetPName
1449 using gl::GL_POST_CONVOLUTION_GREEN_BIAS;
1450 // using gl::GL_POST_CONVOLUTION_GREEN_BIAS_EXT; // reuse GetPName
1451 using gl::GL_POST_CONVOLUTION_BLUE_BIAS;
1452 // using gl::GL_POST_CONVOLUTION_BLUE_BIAS_EXT; // reuse GetPName
1453 using gl::GL_POST_CONVOLUTION_ALPHA_BIAS;
1454 // using gl::GL_POST_CONVOLUTION_ALPHA_BIAS_EXT; // reuse GetPName
1455 using gl::GL_POST_COLOR_MATRIX_RED_SCALE;
1456 // using gl::GL_POST_COLOR_MATRIX_RED_SCALE_SGI; // reuse GetPName
1457 using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE;
1458 // using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI; // reuse GetPName
1459 using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE;
1460 // using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI; // reuse GetPName
1461 using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE;
1462 // using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI; // reuse GetPName
1463 using gl::GL_POST_COLOR_MATRIX_RED_BIAS;
1464 // using gl::GL_POST_COLOR_MATRIX_RED_BIAS_SGI; // reuse GetPName
1465 using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS;
1466 // using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI; // reuse GetPName
1467 using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS;
1468 // using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI; // reuse GetPName
1469 using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS;
1470 // using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI; // reuse GetPName
1471 
1472 // PixelType
1473 
1474 using gl::GL_UNSIGNED_BYTE_3_3_2;
1475 using gl::GL_UNSIGNED_BYTE_3_3_2_EXT;
1476 using gl::GL_UNSIGNED_SHORT_4_4_4_4;
1477 using gl::GL_UNSIGNED_SHORT_4_4_4_4_EXT;
1478 using gl::GL_UNSIGNED_SHORT_5_5_5_1;
1479 using gl::GL_UNSIGNED_SHORT_5_5_5_1_EXT;
1480 using gl::GL_UNSIGNED_INT_8_8_8_8;
1481 using gl::GL_UNSIGNED_INT_8_8_8_8_EXT;
1482 using gl::GL_UNSIGNED_INT_10_10_10_2;
1483 using gl::GL_UNSIGNED_INT_10_10_10_2_EXT;
1484 
1485 // PointParameterNameSGIS
1486 
1487 using gl::GL_POINT_SIZE_MIN;
1488 using gl::GL_POINT_SIZE_MIN_ARB;
1489 using gl::GL_POINT_SIZE_MIN_EXT;
1490 // using gl::GL_POINT_SIZE_MIN_SGIS; // reuse GetPName
1491 using gl::GL_POINT_SIZE_MAX;
1492 using gl::GL_POINT_SIZE_MAX_ARB;
1493 using gl::GL_POINT_SIZE_MAX_EXT;
1494 // using gl::GL_POINT_SIZE_MAX_SGIS; // reuse GetPName
1495 using gl::GL_POINT_FADE_THRESHOLD_SIZE;
1496 using gl::GL_POINT_FADE_THRESHOLD_SIZE_ARB;
1497 using gl::GL_POINT_FADE_THRESHOLD_SIZE_EXT;
1498 // using gl::GL_POINT_FADE_THRESHOLD_SIZE_SGIS; // reuse GetPName
1499 using gl::GL_DISTANCE_ATTENUATION_EXT;
1500 // using gl::GL_DISTANCE_ATTENUATION_SGIS; // reuse GetPName
1501 using gl::GL_POINT_DISTANCE_ATTENUATION;
1502 using gl::GL_POINT_DISTANCE_ATTENUATION_ARB;
1503 
1504 // PrecisionType
1505 
1506 using gl::GL_LOW_FLOAT;
1507 using gl::GL_MEDIUM_FLOAT;
1508 using gl::GL_HIGH_FLOAT;
1509 using gl::GL_LOW_INT;
1510 using gl::GL_MEDIUM_INT;
1511 using gl::GL_HIGH_INT;
1512 
1513 // PrimitiveType
1514 
1515 using gl::GL_LINES_ADJACENCY;
1516 using gl::GL_LINES_ADJACENCY_ARB;
1517 using gl::GL_LINES_ADJACENCY_EXT;
1518 using gl::GL_LINE_STRIP_ADJACENCY;
1519 using gl::GL_LINE_STRIP_ADJACENCY_ARB;
1520 using gl::GL_LINE_STRIP_ADJACENCY_EXT;
1521 using gl::GL_TRIANGLES_ADJACENCY;
1522 using gl::GL_TRIANGLES_ADJACENCY_ARB;
1523 using gl::GL_TRIANGLES_ADJACENCY_EXT;
1524 using gl::GL_TRIANGLE_STRIP_ADJACENCY;
1525 using gl::GL_TRIANGLE_STRIP_ADJACENCY_ARB;
1526 using gl::GL_TRIANGLE_STRIP_ADJACENCY_EXT;
1527 using gl::GL_PATCHES;
1528 
1529 // ProgramInterface
1530 
1531 // using gl::GL_TRANSFORM_FEEDBACK_BUFFER; // reuse BufferStorageTarget
1532 using gl::GL_UNIFORM;
1533 using gl::GL_UNIFORM_BLOCK;
1534 using gl::GL_PROGRAM_INPUT;
1535 using gl::GL_PROGRAM_OUTPUT;
1536 using gl::GL_BUFFER_VARIABLE;
1537 using gl::GL_SHADER_STORAGE_BLOCK;
1538 using gl::GL_VERTEX_SUBROUTINE;
1539 using gl::GL_TESS_CONTROL_SUBROUTINE;
1540 using gl::GL_TESS_EVALUATION_SUBROUTINE;
1541 using gl::GL_GEOMETRY_SUBROUTINE;
1542 using gl::GL_FRAGMENT_SUBROUTINE;
1543 using gl::GL_COMPUTE_SUBROUTINE;
1544 using gl::GL_VERTEX_SUBROUTINE_UNIFORM;
1545 using gl::GL_TESS_CONTROL_SUBROUTINE_UNIFORM;
1546 using gl::GL_TESS_EVALUATION_SUBROUTINE_UNIFORM;
1547 using gl::GL_GEOMETRY_SUBROUTINE_UNIFORM;
1548 using gl::GL_FRAGMENT_SUBROUTINE_UNIFORM;
1549 using gl::GL_COMPUTE_SUBROUTINE_UNIFORM;
1550 using gl::GL_TRANSFORM_FEEDBACK_VARYING;
1551 
1552 // ProgramInterfacePName
1553 
1554 using gl::GL_ACTIVE_RESOURCES;
1555 using gl::GL_MAX_NAME_LENGTH;
1556 using gl::GL_MAX_NUM_ACTIVE_VARIABLES;
1557 using gl::GL_MAX_NUM_COMPATIBLE_SUBROUTINES;
1558 
1559 // ProgramParameterPName
1560 
1561 // using gl::GL_PROGRAM_BINARY_RETRIEVABLE_HINT; // reuse HintTarget
1562 using gl::GL_PROGRAM_SEPARABLE;
1563 
1564 // ProgramPropertyARB
1565 
1566 using gl::GL_COMPUTE_WORK_GROUP_SIZE;
1567 using gl::GL_PROGRAM_BINARY_LENGTH;
1568 using gl::GL_GEOMETRY_VERTICES_OUT;
1569 using gl::GL_GEOMETRY_INPUT_TYPE;
1570 using gl::GL_GEOMETRY_OUTPUT_TYPE;
1571 using gl::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH;
1572 using gl::GL_ACTIVE_UNIFORM_BLOCKS;
1573 using gl::GL_DELETE_STATUS;
1574 using gl::GL_LINK_STATUS;
1575 using gl::GL_VALIDATE_STATUS;
1576 // using gl::GL_INFO_LOG_LENGTH; // reuse PipelineParameterName
1577 using gl::GL_ATTACHED_SHADERS;
1578 using gl::GL_ACTIVE_UNIFORMS;
1579 using gl::GL_ACTIVE_UNIFORM_MAX_LENGTH;
1580 using gl::GL_ACTIVE_ATTRIBUTES;
1581 using gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
1582 using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
1583 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE;
1584 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS;
1585 using gl::GL_ACTIVE_ATOMIC_COUNTER_BUFFERS;
1586 
1587 // ProgramStagePName
1588 
1589 using gl::GL_ACTIVE_SUBROUTINES;
1590 using gl::GL_ACTIVE_SUBROUTINE_UNIFORMS;
1591 using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS;
1592 using gl::GL_ACTIVE_SUBROUTINE_MAX_LENGTH;
1593 using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH;
1594 
1595 // QueryObjectParameterName
1596 
1597 using gl::GL_QUERY_TARGET;
1598 using gl::GL_QUERY_RESULT;
1599 using gl::GL_QUERY_RESULT_AVAILABLE;
1600 using gl::GL_QUERY_RESULT_NO_WAIT;
1601 
1602 // QueryParameterName
1603 
1604 using gl::GL_QUERY_COUNTER_BITS;
1605 using gl::GL_CURRENT_QUERY;
1606 
1607 // QueryTarget
1608 
1609 using gl::GL_TIME_ELAPSED;
1610 using gl::GL_SAMPLES_PASSED;
1611 using gl::GL_ANY_SAMPLES_PASSED;
1612 using gl::GL_PRIMITIVES_GENERATED;
1613 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
1614 using gl::GL_ANY_SAMPLES_PASSED_CONSERVATIVE;
1615 
1616 // RenderbufferParameterName
1617 
1618 using gl::GL_RENDERBUFFER_SAMPLES;
1619 using gl::GL_RENDERBUFFER_WIDTH;
1620 using gl::GL_RENDERBUFFER_HEIGHT;
1621 using gl::GL_RENDERBUFFER_INTERNAL_FORMAT;
1622 using gl::GL_RENDERBUFFER_RED_SIZE;
1623 using gl::GL_RENDERBUFFER_GREEN_SIZE;
1624 using gl::GL_RENDERBUFFER_BLUE_SIZE;
1625 using gl::GL_RENDERBUFFER_ALPHA_SIZE;
1626 using gl::GL_RENDERBUFFER_DEPTH_SIZE;
1627 using gl::GL_RENDERBUFFER_STENCIL_SIZE;
1628 
1629 // RenderbufferTarget
1630 
1631 // using gl::GL_RENDERBUFFER; // reuse ObjectIdentifier
1632 
1633 // SamplePatternSGIS
1634 
1635 using gl::GL_1PASS_EXT;
1636 using gl::GL_1PASS_SGIS;
1637 using gl::GL_2PASS_0_EXT;
1638 using gl::GL_2PASS_0_SGIS;
1639 using gl::GL_2PASS_1_EXT;
1640 using gl::GL_2PASS_1_SGIS;
1641 using gl::GL_4PASS_0_EXT;
1642 using gl::GL_4PASS_0_SGIS;
1643 using gl::GL_4PASS_1_EXT;
1644 using gl::GL_4PASS_1_SGIS;
1645 using gl::GL_4PASS_2_EXT;
1646 using gl::GL_4PASS_2_SGIS;
1647 using gl::GL_4PASS_3_EXT;
1648 using gl::GL_4PASS_3_SGIS;
1649 
1650 // SamplerParameterName
1651 
1652 using gl::GL_TEXTURE_WRAP_R;
1653 using gl::GL_TEXTURE_MIN_LOD;
1654 using gl::GL_TEXTURE_MAX_LOD;
1655 using gl::GL_TEXTURE_COMPARE_MODE;
1656 using gl::GL_TEXTURE_COMPARE_FUNC;
1657 
1658 // SemaphoreParameterName
1659 
1660 using gl::GL_D3D12_FENCE_VALUE_EXT;
1661 
1662 // SeparableTargetEXT
1663 
1664 using gl::GL_SEPARABLE_2D;
1665 // using gl::GL_SEPARABLE_2D_EXT; // reuse EnableCap
1666 
1667 // ShaderParameterName
1668 
1669 using gl::GL_SHADER_TYPE;
1670 // using gl::GL_DELETE_STATUS; // reuse ProgramPropertyARB
1671 using gl::GL_COMPILE_STATUS;
1672 // using gl::GL_INFO_LOG_LENGTH; // reuse PipelineParameterName
1673 using gl::GL_SHADER_SOURCE_LENGTH;
1674 
1675 // ShaderType
1676 
1677 // using gl::GL_FRAGMENT_SHADER; // reuse PipelineParameterName
1678 using gl::GL_FRAGMENT_SHADER_ARB;
1679 // using gl::GL_VERTEX_SHADER; // reuse PipelineParameterName
1680 using gl::GL_VERTEX_SHADER_ARB;
1681 // using gl::GL_GEOMETRY_SHADER; // reuse PipelineParameterName
1682 // using gl::GL_TESS_EVALUATION_SHADER; // reuse PipelineParameterName
1683 // using gl::GL_TESS_CONTROL_SHADER; // reuse PipelineParameterName
1684 using gl::GL_COMPUTE_SHADER;
1685 
1686 // StringName
1687 
1688 using gl::GL_SHADING_LANGUAGE_VERSION;
1689 
1690 // SubroutineParameterName
1691 
1692 using gl::GL_UNIFORM_SIZE;
1693 using gl::GL_UNIFORM_NAME_LENGTH;
1694 using gl::GL_NUM_COMPATIBLE_SUBROUTINES;
1695 using gl::GL_COMPATIBLE_SUBROUTINES;
1696 
1697 // SyncCondition
1698 
1699 using gl::GL_SYNC_GPU_COMMANDS_COMPLETE;
1700 
1701 // SyncParameterName
1702 
1703 using gl::GL_OBJECT_TYPE;
1704 using gl::GL_SYNC_CONDITION;
1705 using gl::GL_SYNC_STATUS;
1706 using gl::GL_SYNC_FLAGS;
1707 
1708 // SyncStatus
1709 
1710 using gl::GL_ALREADY_SIGNALED;
1711 using gl::GL_TIMEOUT_EXPIRED;
1712 using gl::GL_CONDITION_SATISFIED;
1713 using gl::GL_WAIT_FAILED;
1714 
1715 // TexCoordPointerType
1716 
1717 // using gl::GL_DOUBLE; // reuse ColorPointerType
1718 
1719 // TextureEnvMode
1720 
1721 using gl::GL_REPLACE_EXT;
1722 using gl::GL_TEXTURE_ENV_BIAS_SGIX;
1723 
1724 // TextureFilterFuncSGIS
1725 
1726 using gl::GL_FILTER4_SGIS;
1727 
1728 // TextureGenMode
1729 
1730 using gl::GL_EYE_DISTANCE_TO_POINT_SGIS;
1731 using gl::GL_OBJECT_DISTANCE_TO_POINT_SGIS;
1732 using gl::GL_EYE_DISTANCE_TO_LINE_SGIS;
1733 using gl::GL_OBJECT_DISTANCE_TO_LINE_SGIS;
1734 
1735 // TextureGenParameter
1736 
1737 using gl::GL_EYE_POINT_SGIS;
1738 using gl::GL_OBJECT_POINT_SGIS;
1739 using gl::GL_EYE_LINE_SGIS;
1740 using gl::GL_OBJECT_LINE_SGIS;
1741 
1742 // TextureLayout
1743 
1744 using gl::GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT;
1745 using gl::GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT;
1746 using gl::GL_LAYOUT_GENERAL_EXT;
1747 using gl::GL_LAYOUT_COLOR_ATTACHMENT_EXT;
1748 using gl::GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT;
1749 using gl::GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT;
1750 using gl::GL_LAYOUT_SHADER_READ_ONLY_EXT;
1751 using gl::GL_LAYOUT_TRANSFER_SRC_EXT;
1752 using gl::GL_LAYOUT_TRANSFER_DST_EXT;
1753 
1754 // TextureMagFilter
1755 
1756 using gl::GL_LINEAR_DETAIL_SGIS;
1757 using gl::GL_LINEAR_DETAIL_ALPHA_SGIS;
1758 using gl::GL_LINEAR_DETAIL_COLOR_SGIS;
1759 using gl::GL_LINEAR_SHARPEN_SGIS;
1760 using gl::GL_LINEAR_SHARPEN_ALPHA_SGIS;
1761 using gl::GL_LINEAR_SHARPEN_COLOR_SGIS;
1762 // using gl::GL_FILTER4_SGIS; // reuse TextureFilterFuncSGIS
1763 
1764 // TextureMinFilter
1765 
1766 // using gl::GL_FILTER4_SGIS; // reuse TextureFilterFuncSGIS
1767 using gl::GL_LINEAR_CLIPMAP_LINEAR_SGIX;
1768 using gl::GL_NEAREST_CLIPMAP_NEAREST_SGIX;
1769 using gl::GL_NEAREST_CLIPMAP_LINEAR_SGIX;
1770 using gl::GL_LINEAR_CLIPMAP_NEAREST_SGIX;
1771 
1772 // TextureParameterName
1773 
1774 // using gl::GL_TEXTURE_INTERNAL_FORMAT; // reuse GetTextureParameter
1775 // using gl::GL_TEXTURE_RED_SIZE; // reuse GetTextureParameter
1776 // using gl::GL_TEXTURE_GREEN_SIZE; // reuse GetTextureParameter
1777 // using gl::GL_TEXTURE_BLUE_SIZE; // reuse GetTextureParameter
1778 // using gl::GL_TEXTURE_ALPHA_SIZE; // reuse GetTextureParameter
1779 // using gl::GL_TEXTURE_LUMINANCE_SIZE; // reuse GetTextureParameter
1780 // using gl::GL_TEXTURE_INTENSITY_SIZE; // reuse GetTextureParameter
1781 // using gl::GL_TEXTURE_PRIORITY; // reuse GetTextureParameter
1782 using gl::GL_TEXTURE_PRIORITY_EXT;
1783 // using gl::GL_TEXTURE_RESIDENT; // reuse GetTextureParameter
1784 // using gl::GL_TEXTURE_DEPTH_EXT; // reuse GetTextureParameter
1785 // using gl::GL_TEXTURE_WRAP_R; // reuse SamplerParameterName
1786 // using gl::GL_TEXTURE_WRAP_R_EXT; // reuse GetTextureParameter
1787 // using gl::GL_DETAIL_TEXTURE_LEVEL_SGIS; // reuse GetTextureParameter
1788 // using gl::GL_DETAIL_TEXTURE_MODE_SGIS; // reuse GetTextureParameter
1789 // using gl::GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS; // reuse GetTextureParameter
1790 // using gl::GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS; // reuse GetTextureParameter
1791 // using gl::GL_SHADOW_AMBIENT_SGIX; // reuse GetTextureParameter
1792 // using gl::GL_DUAL_TEXTURE_SELECT_SGIS; // reuse GetTextureParameter
1793 // using gl::GL_QUAD_TEXTURE_SELECT_SGIS; // reuse GetTextureParameter
1794 // using gl::GL_TEXTURE_4DSIZE_SGIS; // reuse GetTextureParameter
1795 // using gl::GL_TEXTURE_WRAP_Q_SGIS; // reuse GetTextureParameter
1796 // using gl::GL_TEXTURE_MIN_LOD; // reuse SamplerParameterName
1797 // using gl::GL_TEXTURE_MIN_LOD_SGIS; // reuse GetTextureParameter
1798 // using gl::GL_TEXTURE_MAX_LOD; // reuse SamplerParameterName
1799 // using gl::GL_TEXTURE_MAX_LOD_SGIS; // reuse GetTextureParameter
1800 using gl::GL_TEXTURE_BASE_LEVEL;
1801 // using gl::GL_TEXTURE_BASE_LEVEL_SGIS; // reuse GetTextureParameter
1802 using gl::GL_TEXTURE_MAX_LEVEL;
1803 // using gl::GL_TEXTURE_MAX_LEVEL_SGIS; // reuse GetTextureParameter
1804 // using gl::GL_TEXTURE_FILTER4_SIZE_SGIS; // reuse GetTextureParameter
1805 // using gl::GL_TEXTURE_CLIPMAP_CENTER_SGIX; // reuse GetTextureParameter
1806 // using gl::GL_TEXTURE_CLIPMAP_FRAME_SGIX; // reuse GetTextureParameter
1807 // using gl::GL_TEXTURE_CLIPMAP_OFFSET_SGIX; // reuse GetTextureParameter
1808 // using gl::GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX; // reuse GetTextureParameter
1809 // using gl::GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX; // reuse GetTextureParameter
1810 // using gl::GL_TEXTURE_CLIPMAP_DEPTH_SGIX; // reuse GetTextureParameter
1811 // using gl::GL_POST_TEXTURE_FILTER_BIAS_SGIX; // reuse GetTextureParameter
1812 // using gl::GL_POST_TEXTURE_FILTER_SCALE_SGIX; // reuse GetTextureParameter
1813 // using gl::GL_TEXTURE_LOD_BIAS_S_SGIX; // reuse GetTextureParameter
1814 // using gl::GL_TEXTURE_LOD_BIAS_T_SGIX; // reuse GetTextureParameter
1815 // using gl::GL_TEXTURE_LOD_BIAS_R_SGIX; // reuse GetTextureParameter
1816 // using gl::GL_GENERATE_MIPMAP; // reuse InternalFormatPName
1817 // using gl::GL_GENERATE_MIPMAP_SGIS; // reuse GetTextureParameter
1818 // using gl::GL_TEXTURE_COMPARE_SGIX; // reuse GetTextureParameter
1819 // using gl::GL_TEXTURE_COMPARE_OPERATOR_SGIX; // reuse GetTextureParameter
1820 // using gl::GL_TEXTURE_LEQUAL_R_SGIX; // reuse GetTextureParameter
1821 // using gl::GL_TEXTURE_GEQUAL_R_SGIX; // reuse GetTextureParameter
1822 // using gl::GL_TEXTURE_MAX_CLAMP_S_SGIX; // reuse GetTextureParameter
1823 // using gl::GL_TEXTURE_MAX_CLAMP_T_SGIX; // reuse GetTextureParameter
1824 // using gl::GL_TEXTURE_MAX_CLAMP_R_SGIX; // reuse GetTextureParameter
1825 using gl::GL_TEXTURE_LOD_BIAS;
1826 // using gl::GL_TEXTURE_COMPARE_MODE; // reuse SamplerParameterName
1827 // using gl::GL_TEXTURE_COMPARE_FUNC; // reuse SamplerParameterName
1828 using gl::GL_TEXTURE_SWIZZLE_R;
1829 using gl::GL_TEXTURE_SWIZZLE_G;
1830 using gl::GL_TEXTURE_SWIZZLE_B;
1831 using gl::GL_TEXTURE_SWIZZLE_A;
1832 using gl::GL_TEXTURE_SWIZZLE_RGBA;
1833 using gl::GL_DEPTH_STENCIL_TEXTURE_MODE;
1834 using gl::GL_TEXTURE_TILING_EXT;
1835 
1836 // TextureTarget
1837 
1838 using gl::GL_PROXY_TEXTURE_1D;
1839 using gl::GL_PROXY_TEXTURE_1D_EXT;
1840 using gl::GL_PROXY_TEXTURE_2D;
1841 using gl::GL_PROXY_TEXTURE_2D_EXT;
1842 using gl::GL_TEXTURE_3D;
1843 // using gl::GL_TEXTURE_3D_EXT; // reuse EnableCap
1844 using gl::GL_PROXY_TEXTURE_3D;
1845 using gl::GL_PROXY_TEXTURE_3D_EXT;
1846 using gl::GL_DETAIL_TEXTURE_2D_SGIS;
1847 // using gl::GL_TEXTURE_4D_SGIS; // reuse EnableCap
1848 using gl::GL_PROXY_TEXTURE_4D_SGIS;
1849 using gl::GL_TEXTURE_RECTANGLE;
1850 using gl::GL_PROXY_TEXTURE_RECTANGLE;
1851 using gl::GL_PROXY_TEXTURE_RECTANGLE_ARB;
1852 using gl::GL_PROXY_TEXTURE_RECTANGLE_NV;
1853 using gl::GL_TEXTURE_CUBE_MAP;
1854 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1855 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
1856 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
1857 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1858 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
1859 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1860 using gl::GL_PROXY_TEXTURE_CUBE_MAP;
1861 using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARB;
1862 using gl::GL_PROXY_TEXTURE_CUBE_MAP_EXT;
1863 using gl::GL_TEXTURE_1D_ARRAY;
1864 using gl::GL_PROXY_TEXTURE_1D_ARRAY;
1865 using gl::GL_PROXY_TEXTURE_1D_ARRAY_EXT;
1866 using gl::GL_TEXTURE_2D_ARRAY;
1867 using gl::GL_PROXY_TEXTURE_2D_ARRAY;
1868 using gl::GL_PROXY_TEXTURE_2D_ARRAY_EXT;
1869 using gl::GL_TEXTURE_CUBE_MAP_ARRAY;
1870 using gl::GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
1871 using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
1872 using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB;
1873 using gl::GL_TEXTURE_2D_MULTISAMPLE;
1874 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE;
1875 using gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
1876 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
1877 
1878 // TextureUnit
1879 
1880 using gl::GL_TEXTURE0;
1881 using gl::GL_TEXTURE1;
1882 using gl::GL_TEXTURE2;
1883 using gl::GL_TEXTURE3;
1884 using gl::GL_TEXTURE4;
1885 using gl::GL_TEXTURE5;
1886 using gl::GL_TEXTURE6;
1887 using gl::GL_TEXTURE7;
1888 using gl::GL_TEXTURE8;
1889 using gl::GL_TEXTURE9;
1890 using gl::GL_TEXTURE10;
1891 using gl::GL_TEXTURE11;
1892 using gl::GL_TEXTURE12;
1893 using gl::GL_TEXTURE13;
1894 using gl::GL_TEXTURE14;
1895 using gl::GL_TEXTURE15;
1896 using gl::GL_TEXTURE16;
1897 using gl::GL_TEXTURE17;
1898 using gl::GL_TEXTURE18;
1899 using gl::GL_TEXTURE19;
1900 using gl::GL_TEXTURE20;
1901 using gl::GL_TEXTURE21;
1902 using gl::GL_TEXTURE22;
1903 using gl::GL_TEXTURE23;
1904 using gl::GL_TEXTURE24;
1905 using gl::GL_TEXTURE25;
1906 using gl::GL_TEXTURE26;
1907 using gl::GL_TEXTURE27;
1908 using gl::GL_TEXTURE28;
1909 using gl::GL_TEXTURE29;
1910 using gl::GL_TEXTURE30;
1911 using gl::GL_TEXTURE31;
1912 
1913 // TextureWrapMode
1914 
1915 using gl::GL_CLAMP_TO_BORDER;
1916 using gl::GL_CLAMP_TO_BORDER_ARB;
1917 using gl::GL_CLAMP_TO_BORDER_SGIS;
1918 using gl::GL_CLAMP_TO_EDGE;
1919 using gl::GL_CLAMP_TO_EDGE_SGIS;
1920 
1921 // TransformFeedbackPName
1922 
1923 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START;
1924 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE;
1925 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
1926 using gl::GL_TRANSFORM_FEEDBACK_PAUSED;
1927 using gl::GL_TRANSFORM_FEEDBACK_ACTIVE;
1928 
1929 // TypeEnum
1930 
1931 using gl::GL_QUERY_WAIT;
1932 using gl::GL_QUERY_NO_WAIT;
1933 using gl::GL_QUERY_BY_REGION_WAIT;
1934 using gl::GL_QUERY_BY_REGION_NO_WAIT;
1935 
1936 // UniformBlockPName
1937 
1938 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER;
1939 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER;
1940 using gl::GL_UNIFORM_BLOCK_BINDING;
1941 using gl::GL_UNIFORM_BLOCK_DATA_SIZE;
1942 using gl::GL_UNIFORM_BLOCK_NAME_LENGTH;
1943 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS;
1944 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES;
1945 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER;
1946 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER;
1947 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER;
1948 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER;
1949 
1950 // UniformPName
1951 
1952 using gl::GL_UNIFORM_TYPE;
1953 // using gl::GL_UNIFORM_SIZE; // reuse SubroutineParameterName
1954 // using gl::GL_UNIFORM_NAME_LENGTH; // reuse SubroutineParameterName
1955 using gl::GL_UNIFORM_BLOCK_INDEX;
1956 using gl::GL_UNIFORM_OFFSET;
1957 using gl::GL_UNIFORM_ARRAY_STRIDE;
1958 using gl::GL_UNIFORM_MATRIX_STRIDE;
1959 using gl::GL_UNIFORM_IS_ROW_MAJOR;
1960 using gl::GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX;
1961 
1962 // VertexArrayPName
1963 
1964 using gl::GL_VERTEX_ATTRIB_RELATIVE_OFFSET;
1965 using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED;
1966 using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE;
1967 using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE;
1968 using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE;
1969 using gl::GL_VERTEX_ATTRIB_ARRAY_LONG;
1970 using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
1971 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER;
1972 using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR;
1973 
1974 // VertexAttribEnum
1975 
1976 // using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED; // reuse VertexArrayPName
1977 // using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE; // reuse VertexArrayPName
1978 // using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE; // reuse VertexArrayPName
1979 // using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE; // reuse VertexArrayPName
1980 using gl::GL_CURRENT_VERTEX_ATTRIB;
1981 // using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED; // reuse VertexArrayPName
1982 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1983 // using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER; // reuse VertexArrayPName
1984 // using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR; // reuse VertexArrayPName
1985 
1986 // VertexAttribPointerType
1987 
1988 // using gl::GL_DOUBLE; // reuse ColorPointerType
1989 using gl::GL_HALF_FLOAT;
1990 using gl::GL_FIXED;
1991 using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
1992 using gl::GL_UNSIGNED_INT_10F_11F_11F_REV;
1993 using gl::GL_INT_2_10_10_10_REV;
1994 
1995 // VertexAttribType
1996 
1997 // using gl::GL_DOUBLE; // reuse ColorPointerType
1998 // using gl::GL_HALF_FLOAT; // reuse VertexAttribPointerType
1999 // using gl::GL_FIXED; // reuse VertexAttribPointerType
2000 // using gl::GL_UNSIGNED_INT_2_10_10_10_REV; // reuse VertexAttribPointerType
2001 // using gl::GL_UNSIGNED_INT_10F_11F_11F_REV; // reuse VertexAttribPointerType
2002 // using gl::GL_INT_2_10_10_10_REV; // reuse VertexAttribPointerType
2003 
2004 // VertexBufferObjectParameter
2005 
2006 using gl::GL_BUFFER_IMMUTABLE_STORAGE;
2007 using gl::GL_BUFFER_STORAGE_FLAGS;
2008 using gl::GL_BUFFER_SIZE;
2009 using gl::GL_BUFFER_USAGE;
2010 using gl::GL_BUFFER_ACCESS;
2011 using gl::GL_BUFFER_MAPPED;
2012 using gl::GL_BUFFER_ACCESS_FLAGS;
2013 using gl::GL_BUFFER_MAP_LENGTH;
2014 using gl::GL_BUFFER_MAP_OFFSET;
2015 
2016 // VertexBufferObjectUsage
2017 
2018 // using gl::GL_STREAM_DRAW; // reuse BufferUsageARB
2019 // using gl::GL_STREAM_READ; // reuse BufferUsageARB
2020 // using gl::GL_STREAM_COPY; // reuse BufferUsageARB
2021 // using gl::GL_STATIC_DRAW; // reuse BufferUsageARB
2022 // using gl::GL_STATIC_READ; // reuse BufferUsageARB
2023 // using gl::GL_STATIC_COPY; // reuse BufferUsageARB
2024 // using gl::GL_DYNAMIC_DRAW; // reuse BufferUsageARB
2025 // using gl::GL_DYNAMIC_READ; // reuse BufferUsageARB
2026 // using gl::GL_DYNAMIC_COPY; // reuse BufferUsageARB
2027 
2028 // VertexPointerType
2029 
2030 // using gl::GL_DOUBLE; // reuse ColorPointerType
2031 
2032 // VertexProvokingMode
2033 
2034 using gl::GL_FIRST_VERTEX_CONVENTION;
2035 using gl::GL_LAST_VERTEX_CONVENTION;
2036 
2037 // __UNGROUPED__
2038 
2039 using gl::GL_NEXT_BUFFER_NV;
2040 using gl::GL_SKIP_COMPONENTS4_NV;
2041 using gl::GL_SKIP_COMPONENTS3_NV;
2042 using gl::GL_SKIP_COMPONENTS2_NV;
2043 using gl::GL_SKIP_COMPONENTS1_NV;
2044 using gl::GL_CLOSE_PATH_NV;
2045 using gl::GL_TERMINATE_SEQUENCE_COMMAND_NV;
2046 using gl::GL_NOP_COMMAND_NV;
2047 using gl::GL_RESTART_SUN;
2048 using gl::GL_DRAW_ELEMENTS_COMMAND_NV;
2049 using gl::GL_REPLACE_MIDDLE_SUN;
2050 using gl::GL_DRAW_ARRAYS_COMMAND_NV;
2051 using gl::GL_REPLACE_OLDEST_SUN;
2052 using gl::GL_DRAW_ELEMENTS_STRIP_COMMAND_NV;
2053 using gl::GL_DRAW_ARRAYS_STRIP_COMMAND_NV;
2054 using gl::GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV;
2055 using gl::GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV;
2056 using gl::GL_ELEMENT_ADDRESS_COMMAND_NV;
2057 using gl::GL_ATTRIBUTE_ADDRESS_COMMAND_NV;
2058 using gl::GL_UNIFORM_ADDRESS_COMMAND_NV;
2059 using gl::GL_BLEND_COLOR_COMMAND_NV;
2060 using gl::GL_STENCIL_REF_COMMAND_NV;
2061 using gl::GL_LINE_WIDTH_COMMAND_NV;
2062 using gl::GL_POLYGON_OFFSET_COMMAND_NV;
2063 using gl::GL_ALPHA_REF_COMMAND_NV;
2064 using gl::GL_VIEWPORT_COMMAND_NV;
2065 using gl::GL_SCISSOR_COMMAND_NV;
2066 using gl::GL_FRONT_FACE_COMMAND_NV;
2067 using gl::GL_MOVE_TO_NV;
2068 using gl::GL_RELATIVE_MOVE_TO_NV;
2069 using gl::GL_LINE_TO_NV;
2070 using gl::GL_RELATIVE_LINE_TO_NV;
2071 using gl::GL_CONTEXT_LOST;
2072 using gl::GL_HORIZONTAL_LINE_TO_NV;
2073 using gl::GL_RELATIVE_HORIZONTAL_LINE_TO_NV;
2074 using gl::GL_VERTICAL_LINE_TO_NV;
2075 using gl::GL_RELATIVE_VERTICAL_LINE_TO_NV;
2076 using gl::GL_QUADRATIC_CURVE_TO_NV;
2077 using gl::GL_RELATIVE_QUADRATIC_CURVE_TO_NV;
2078 using gl::GL_PATH_MODELVIEW_STACK_DEPTH_NV;
2079 using gl::GL_PATH_PROJECTION_STACK_DEPTH_NV;
2080 using gl::GL_PATH_MODELVIEW_MATRIX_NV;
2081 using gl::GL_PATH_PROJECTION_MATRIX_NV;
2082 using gl::GL_CUBIC_CURVE_TO_NV;
2083 using gl::GL_RELATIVE_CUBIC_CURVE_TO_NV;
2084 using gl::GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV;
2085 using gl::GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV;
2086 using gl::GL_SMOOTH_QUADRATIC_CURVE_TO_NV;
2087 using gl::GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV;
2088 using gl::GL_SMOOTH_CUBIC_CURVE_TO_NV;
2089 using gl::GL_TEXTURE_TARGET;
2090 using gl::GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV;
2091 using gl::GL_SMALL_CCW_ARC_TO_NV;
2092 using gl::GL_RELATIVE_SMALL_CCW_ARC_TO_NV;
2093 using gl::GL_SMALL_CW_ARC_TO_NV;
2094 using gl::GL_2_BYTES_NV;
2095 using gl::GL_3_BYTES_NV;
2096 using gl::GL_4_BYTES_NV;
2097 using gl::GL_HALF_APPLE;
2098 using gl::GL_HALF_FLOAT_ARB;
2099 using gl::GL_HALF_FLOAT_NV;
2100 using gl::GL_FIXED_OES;
2101 using gl::GL_INT64_ARB;
2102 using gl::GL_INT64_NV;
2103 using gl::GL_UNSIGNED_INT64_ARB;
2104 using gl::GL_UNSIGNED_INT64_NV;
2105 using gl::GL_RELATIVE_SMALL_CW_ARC_TO_NV;
2106 using gl::GL_XOR_NV;
2107 using gl::GL_LARGE_CCW_ARC_TO_NV;
2108 using gl::GL_RELATIVE_LARGE_CCW_ARC_TO_NV;
2109 using gl::GL_MODELVIEW0_ARB;
2110 using gl::GL_PATH_MODELVIEW_NV;
2111 using gl::GL_PATH_PROJECTION_NV;
2112 using gl::GL_LARGE_CW_ARC_TO_NV;
2113 using gl::GL_RELATIVE_LARGE_CW_ARC_TO_NV;
2114 using gl::GL_RED_NV;
2115 using gl::GL_GREEN_NV;
2116 using gl::GL_BLUE_NV;
2117 using gl::GL_RASTER_POSITION_UNCLIPPED_IBM;
2118 using gl::GL_CONIC_CURVE_TO_NV;
2119 using gl::GL_NATIVE_GRAPHICS_HANDLE_PGI;
2120 using gl::GL_RELATIVE_CONIC_CURVE_TO_NV;
2121 using gl::GL_EYE_LINEAR_NV;
2122 using gl::GL_OBJECT_LINEAR_NV;
2123 using gl::GL_CONSTANT_COLOR_EXT;
2124 using gl::GL_ONE_MINUS_CONSTANT_COLOR_EXT;
2125 using gl::GL_CONSTANT_ALPHA_EXT;
2126 using gl::GL_ONE_MINUS_CONSTANT_ALPHA_EXT;
2127 using gl::GL_BLEND_COLOR;
2128 using gl::GL_MIN;
2129 using gl::GL_MAX;
2130 using gl::GL_BLEND_EQUATION;
2131 using gl::GL_BLEND_EQUATION_RGB;
2132 using gl::GL_BLEND_EQUATION_RGB_EXT;
2133 using gl::GL_POLYGON_OFFSET_EXT;
2134 using gl::GL_POLYGON_OFFSET_FACTOR_EXT;
2135 using gl::GL_RESCALE_NORMAL;
2136 using gl::GL_ALPHA4_EXT;
2137 using gl::GL_ALPHA8_EXT;
2138 using gl::GL_ALPHA12_EXT;
2139 using gl::GL_ALPHA16_EXT;
2140 using gl::GL_LUMINANCE4_EXT;
2141 using gl::GL_LUMINANCE8_EXT;
2142 using gl::GL_LUMINANCE12_EXT;
2143 using gl::GL_LUMINANCE16_EXT;
2144 using gl::GL_LUMINANCE4_ALPHA4_EXT;
2145 using gl::GL_LUMINANCE6_ALPHA2_EXT;
2146 using gl::GL_LUMINANCE8_ALPHA8_EXT;
2147 using gl::GL_LUMINANCE12_ALPHA4_EXT;
2148 using gl::GL_LUMINANCE12_ALPHA12_EXT;
2149 using gl::GL_LUMINANCE16_ALPHA16_EXT;
2150 using gl::GL_INTENSITY_EXT;
2151 using gl::GL_INTENSITY4_EXT;
2152 using gl::GL_INTENSITY8_EXT;
2153 using gl::GL_INTENSITY12_EXT;
2154 using gl::GL_INTENSITY16_EXT;
2155 using gl::GL_RGBA2;
2156 using gl::GL_RGBA2_EXT;
2157 using gl::GL_TEXTURE_RED_SIZE_EXT;
2158 using gl::GL_TEXTURE_GREEN_SIZE_EXT;
2159 using gl::GL_TEXTURE_BLUE_SIZE_EXT;
2160 using gl::GL_TEXTURE_ALPHA_SIZE_EXT;
2161 using gl::GL_TEXTURE_LUMINANCE_SIZE_EXT;
2162 using gl::GL_TEXTURE_INTENSITY_SIZE_EXT;
2163 using gl::GL_TEXTURE_RESIDENT_EXT;
2164 using gl::GL_TEXTURE_1D_BINDING_EXT;
2165 using gl::GL_TEXTURE_2D_BINDING_EXT;
2166 using gl::GL_TEXTURE_DEPTH;
2167 using gl::GL_MAX_3D_TEXTURE_SIZE;
2168 using gl::GL_VERTEX_ARRAY_EXT;
2169 using gl::GL_NORMAL_ARRAY_EXT;
2170 using gl::GL_COLOR_ARRAY_EXT;
2171 using gl::GL_INDEX_ARRAY_EXT;
2172 using gl::GL_TEXTURE_COORD_ARRAY_EXT;
2173 using gl::GL_EDGE_FLAG_ARRAY_EXT;
2174 using gl::GL_VERTEX_ARRAY_SIZE_EXT;
2175 using gl::GL_VERTEX_ARRAY_TYPE_EXT;
2176 using gl::GL_VERTEX_ARRAY_STRIDE_EXT;
2177 using gl::GL_NORMAL_ARRAY_TYPE_EXT;
2178 using gl::GL_NORMAL_ARRAY_STRIDE_EXT;
2179 using gl::GL_COLOR_ARRAY_SIZE_EXT;
2180 using gl::GL_COLOR_ARRAY_TYPE_EXT;
2181 using gl::GL_COLOR_ARRAY_STRIDE_EXT;
2182 using gl::GL_INDEX_ARRAY_TYPE_EXT;
2183 using gl::GL_INDEX_ARRAY_STRIDE_EXT;
2184 using gl::GL_TEXTURE_COORD_ARRAY_SIZE_EXT;
2185 using gl::GL_TEXTURE_COORD_ARRAY_TYPE_EXT;
2186 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE_EXT;
2187 using gl::GL_EDGE_FLAG_ARRAY_STRIDE_EXT;
2188 using gl::GL_MULTISAMPLE;
2189 using gl::GL_MULTISAMPLE_ARB;
2190 using gl::GL_MULTISAMPLE_EXT;
2191 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
2192 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE_ARB;
2193 using gl::GL_SAMPLE_ALPHA_TO_MASK_EXT;
2194 using gl::GL_SAMPLE_ALPHA_TO_ONE;
2195 using gl::GL_SAMPLE_ALPHA_TO_ONE_ARB;
2196 using gl::GL_SAMPLE_ALPHA_TO_ONE_EXT;
2197 using gl::GL_SAMPLE_COVERAGE;
2198 using gl::GL_SAMPLE_COVERAGE_ARB;
2199 using gl::GL_SAMPLE_MASK_EXT;
2200 using gl::GL_SAMPLE_BUFFERS_ARB;
2201 using gl::GL_SAMPLE_BUFFERS_EXT;
2202 using gl::GL_SAMPLES_ARB;
2203 using gl::GL_SAMPLES_EXT;
2204 using gl::GL_SAMPLE_COVERAGE_VALUE;
2205 using gl::GL_SAMPLE_COVERAGE_VALUE_ARB;
2206 using gl::GL_SAMPLE_MASK_VALUE_EXT;
2207 using gl::GL_SAMPLE_COVERAGE_INVERT;
2208 using gl::GL_SAMPLE_COVERAGE_INVERT_ARB;
2209 using gl::GL_SAMPLE_MASK_INVERT_EXT;
2210 using gl::GL_SAMPLE_PATTERN_EXT;
2211 using gl::GL_COLOR_MATRIX;
2212 using gl::GL_COLOR_MATRIX_STACK_DEPTH;
2213 using gl::GL_MAX_COLOR_MATRIX_STACK_DEPTH;
2214 using gl::GL_TEXTURE_COMPARE_FAIL_VALUE_ARB;
2215 using gl::GL_BLEND_DST_RGB;
2216 using gl::GL_BLEND_DST_RGB_EXT;
2217 using gl::GL_BLEND_SRC_RGB;
2218 using gl::GL_BLEND_SRC_RGB_EXT;
2219 using gl::GL_BLEND_DST_ALPHA;
2220 using gl::GL_BLEND_DST_ALPHA_EXT;
2221 using gl::GL_BLEND_SRC_ALPHA;
2222 using gl::GL_BLEND_SRC_ALPHA_EXT;
2223 using gl::GL_422_EXT;
2224 using gl::GL_422_REV_EXT;
2225 using gl::GL_422_AVERAGE_EXT;
2226 using gl::GL_422_REV_AVERAGE_EXT;
2227 using gl::GL_BGR;
2228 using gl::GL_BGR_EXT;
2229 using gl::GL_BGRA;
2230 using gl::GL_BGRA_EXT;
2231 using gl::GL_COLOR_INDEX1_EXT;
2232 using gl::GL_COLOR_INDEX2_EXT;
2233 using gl::GL_COLOR_INDEX4_EXT;
2234 using gl::GL_COLOR_INDEX8_EXT;
2235 using gl::GL_COLOR_INDEX12_EXT;
2236 using gl::GL_COLOR_INDEX16_EXT;
2237 using gl::GL_MAX_ELEMENTS_VERTICES;
2238 using gl::GL_MAX_ELEMENTS_VERTICES_EXT;
2239 using gl::GL_MAX_ELEMENTS_INDICES;
2240 using gl::GL_MAX_ELEMENTS_INDICES_EXT;
2241 using gl::GL_PHONG_WIN;
2242 using gl::GL_FOG_SPECULAR_TEXTURE_WIN;
2243 using gl::GL_TEXTURE_INDEX_SIZE_EXT;
2244 using gl::GL_PARAMETER_BUFFER;
2245 using gl::GL_PARAMETER_BUFFER_ARB;
2246 using gl::GL_PARAMETER_BUFFER_BINDING;
2247 using gl::GL_PARAMETER_BUFFER_BINDING_ARB;
2248 using gl::GL_SPRITE_AXIAL_SGIX;
2249 using gl::GL_SPRITE_OBJECT_ALIGNED_SGIX;
2250 using gl::GL_SPRITE_EYE_ALIGNED_SGIX;
2251 using gl::GL_IGNORE_BORDER_HP;
2252 using gl::GL_CONSTANT_BORDER;
2253 using gl::GL_CONSTANT_BORDER_HP;
2254 using gl::GL_REPLICATE_BORDER;
2255 using gl::GL_REPLICATE_BORDER_HP;
2256 using gl::GL_CONVOLUTION_BORDER_COLOR_HP;
2257 using gl::GL_IMAGE_SCALE_X_HP;
2258 using gl::GL_IMAGE_SCALE_Y_HP;
2259 using gl::GL_IMAGE_TRANSLATE_X_HP;
2260 using gl::GL_IMAGE_TRANSLATE_Y_HP;
2261 using gl::GL_IMAGE_ROTATE_ANGLE_HP;
2262 using gl::GL_IMAGE_ROTATE_ORIGIN_X_HP;
2263 using gl::GL_IMAGE_ROTATE_ORIGIN_Y_HP;
2264 using gl::GL_IMAGE_MAG_FILTER_HP;
2265 using gl::GL_IMAGE_MIN_FILTER_HP;
2266 using gl::GL_IMAGE_CUBIC_WEIGHT_HP;
2267 using gl::GL_CUBIC_HP;
2268 using gl::GL_AVERAGE_HP;
2269 using gl::GL_IMAGE_TRANSFORM_2D_HP;
2270 using gl::GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP;
2271 using gl::GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP;
2272 using gl::GL_OCCLUSION_TEST_HP;
2273 using gl::GL_OCCLUSION_TEST_RESULT_HP;
2274 using gl::GL_TEXTURE_LIGHTING_MODE_HP;
2275 using gl::GL_TEXTURE_POST_SPECULAR_HP;
2276 using gl::GL_TEXTURE_PRE_SPECULAR_HP;
2277 using gl::GL_MAX_DEFORMATION_ORDER_SGIX;
2278 using gl::GL_DEPTH_COMPONENT24;
2279 using gl::GL_DEPTH_COMPONENT32;
2280 using gl::GL_ARRAY_ELEMENT_LOCK_FIRST_EXT;
2281 using gl::GL_ARRAY_ELEMENT_LOCK_COUNT_EXT;
2282 using gl::GL_CULL_VERTEX_EXT;
2283 using gl::GL_CULL_VERTEX_EYE_POSITION_EXT;
2284 using gl::GL_CULL_VERTEX_OBJECT_POSITION_EXT;
2285 using gl::GL_IUI_V2F_EXT;
2286 using gl::GL_IUI_V3F_EXT;
2287 using gl::GL_IUI_N3F_V2F_EXT;
2288 using gl::GL_IUI_N3F_V3F_EXT;
2289 using gl::GL_T2F_IUI_V2F_EXT;
2290 using gl::GL_T2F_IUI_V3F_EXT;
2291 using gl::GL_T2F_IUI_N3F_V2F_EXT;
2292 using gl::GL_T2F_IUI_N3F_V3F_EXT;
2293 using gl::GL_INDEX_TEST_EXT;
2294 using gl::GL_INDEX_TEST_FUNC_EXT;
2295 using gl::GL_INDEX_TEST_REF_EXT;
2296 using gl::GL_INDEX_MATERIAL_EXT;
2297 using gl::GL_INDEX_MATERIAL_PARAMETER_EXT;
2298 using gl::GL_INDEX_MATERIAL_FACE_EXT;
2299 using gl::GL_WRAP_BORDER_SUN;
2300 using gl::GL_UNPACK_CONSTANT_DATA_SUNX;
2301 using gl::GL_TEXTURE_CONSTANT_DATA_SUNX;
2302 using gl::GL_TRIANGLE_LIST_SUN;
2303 using gl::GL_REPLACEMENT_CODE_SUN;
2304 using gl::GL_GLOBAL_ALPHA_SUN;
2305 using gl::GL_GLOBAL_ALPHA_FACTOR_SUN;
2306 using gl::GL_TEXTURE_COLOR_WRITEMASK_SGIS;
2307 using gl::GL_TEXT_FRAGMENT_SHADER_ATI;
2308 using gl::GL_FRAMEBUFFER_DEFAULT;
2309 using gl::GL_DEPTH_STENCIL_ATTACHMENT;
2310 using gl::GL_MAJOR_VERSION;
2311 using gl::GL_MINOR_VERSION;
2312 using gl::GL_NUM_EXTENSIONS;
2313 using gl::GL_CONTEXT_FLAGS;
2314 using gl::GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED;
2315 using gl::GL_INDEX;
2316 using gl::GL_RG_INTEGER;
2317 using gl::GL_SYNC_CL_EVENT_ARB;
2318 using gl::GL_SYNC_CL_EVENT_COMPLETE_ARB;
2319 using gl::GL_DEBUG_OUTPUT_SYNCHRONOUS;
2320 using gl::GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB;
2321 using gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH;
2322 using gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB;
2323 using gl::GL_DEBUG_CALLBACK_FUNCTION_ARB;
2324 using gl::GL_DEBUG_CALLBACK_USER_PARAM_ARB;
2325 using gl::GL_DEBUG_SOURCE_API_ARB;
2326 using gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB;
2327 using gl::GL_DEBUG_SOURCE_SHADER_COMPILER_ARB;
2328 using gl::GL_DEBUG_SOURCE_THIRD_PARTY_ARB;
2329 using gl::GL_DEBUG_SOURCE_APPLICATION_ARB;
2330 using gl::GL_DEBUG_SOURCE_OTHER_ARB;
2331 using gl::GL_DEBUG_TYPE_ERROR_ARB;
2332 using gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB;
2333 using gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB;
2334 using gl::GL_DEBUG_TYPE_PORTABILITY_ARB;
2335 using gl::GL_DEBUG_TYPE_PERFORMANCE_ARB;
2336 using gl::GL_DEBUG_TYPE_OTHER_ARB;
2337 using gl::GL_LOSE_CONTEXT_ON_RESET;
2338 using gl::GL_LOSE_CONTEXT_ON_RESET_ARB;
2339 using gl::GL_GUILTY_CONTEXT_RESET_ARB;
2340 using gl::GL_INNOCENT_CONTEXT_RESET_ARB;
2341 using gl::GL_UNKNOWN_CONTEXT_RESET_ARB;
2342 using gl::GL_RESET_NOTIFICATION_STRATEGY;
2343 using gl::GL_RESET_NOTIFICATION_STRATEGY_ARB;
2344 using gl::GL_PROGRAM_PIPELINE_BINDING;
2345 using gl::GL_MAX_VIEWPORTS;
2346 using gl::GL_VIEWPORT_SUBPIXEL_BITS;
2347 using gl::GL_VIEWPORT_BOUNDS_RANGE;
2348 using gl::GL_LAYER_PROVOKING_VERTEX;
2349 using gl::GL_VIEWPORT_INDEX_PROVOKING_VERTEX;
2350 using gl::GL_UNDEFINED_VERTEX;
2351 using gl::GL_NO_RESET_NOTIFICATION;
2352 using gl::GL_NO_RESET_NOTIFICATION_ARB;
2353 using gl::GL_MAX_COMPUTE_SHARED_MEMORY_SIZE;
2354 using gl::GL_MAX_COMPUTE_UNIFORM_COMPONENTS;
2355 using gl::GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS;
2356 using gl::GL_MAX_COMPUTE_ATOMIC_COUNTERS;
2357 using gl::GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS;
2358 using gl::GL_DEBUG_SEVERITY_NOTIFICATION;
2359 using gl::GL_MAX_DEBUG_GROUP_STACK_DEPTH;
2360 using gl::GL_DEBUG_GROUP_STACK_DEPTH;
2361 using gl::GL_MAX_UNIFORM_LOCATIONS;
2362 using gl::GL_MAX_COMBINED_DIMENSIONS;
2363 using gl::GL_DEPTH_COMPONENTS;
2364 using gl::GL_STENCIL_COMPONENTS;
2365 using gl::GL_MANUAL_GENERATE_MIPMAP;
2366 using gl::GL_SRGB_DECODE_ARB;
2367 using gl::GL_FULL_SUPPORT;
2368 using gl::GL_CAVEAT_SUPPORT;
2369 using gl::GL_IMAGE_CLASS_4_X_32;
2370 using gl::GL_IMAGE_CLASS_2_X_32;
2371 using gl::GL_IMAGE_CLASS_1_X_32;
2372 using gl::GL_IMAGE_CLASS_4_X_16;
2373 using gl::GL_IMAGE_CLASS_2_X_16;
2374 using gl::GL_IMAGE_CLASS_1_X_16;
2375 using gl::GL_IMAGE_CLASS_4_X_8;
2376 using gl::GL_IMAGE_CLASS_2_X_8;
2377 using gl::GL_IMAGE_CLASS_1_X_8;
2378 using gl::GL_IMAGE_CLASS_11_11_10;
2379 using gl::GL_IMAGE_CLASS_10_10_10_2;
2380 using gl::GL_VIEW_CLASS_128_BITS;
2381 using gl::GL_VIEW_CLASS_96_BITS;
2382 using gl::GL_VIEW_CLASS_64_BITS;
2383 using gl::GL_VIEW_CLASS_48_BITS;
2384 using gl::GL_VIEW_CLASS_32_BITS;
2385 using gl::GL_VIEW_CLASS_24_BITS;
2386 using gl::GL_VIEW_CLASS_16_BITS;
2387 using gl::GL_VIEW_CLASS_8_BITS;
2388 using gl::GL_VIEW_CLASS_S3TC_DXT1_RGB;
2389 using gl::GL_VIEW_CLASS_S3TC_DXT1_RGBA;
2390 using gl::GL_VIEW_CLASS_S3TC_DXT3_RGBA;
2391 using gl::GL_VIEW_CLASS_S3TC_DXT5_RGBA;
2392 using gl::GL_VIEW_CLASS_RGTC1_RED;
2393 using gl::GL_VIEW_CLASS_RGTC2_RG;
2394 using gl::GL_VIEW_CLASS_BPTC_UNORM;
2395 using gl::GL_VIEW_CLASS_BPTC_FLOAT;
2396 using gl::GL_VERTEX_ATTRIB_BINDING;
2397 using gl::GL_VERTEX_BINDING_DIVISOR;
2398 using gl::GL_VERTEX_BINDING_OFFSET;
2399 using gl::GL_VERTEX_BINDING_STRIDE;
2400 using gl::GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET;
2401 using gl::GL_MAX_VERTEX_ATTRIB_BINDINGS;
2402 using gl::GL_TEXTURE_VIEW_MIN_LEVEL;
2403 using gl::GL_TEXTURE_VIEW_NUM_LEVELS;
2404 using gl::GL_TEXTURE_VIEW_MIN_LAYER;
2405 using gl::GL_TEXTURE_VIEW_NUM_LAYERS;
2406 using gl::GL_TEXTURE_IMMUTABLE_LEVELS;
2407 using gl::GL_MAX_VERTEX_ATTRIB_STRIDE;
2408 using gl::GL_DISPLAY_LIST;
2409 using gl::GL_MAX_LABEL_LENGTH;
2410 using gl::GL_NUM_SHADING_LANGUAGE_VERSIONS;
2411 using gl::GL_TRANSFORM_FEEDBACK_OVERFLOW;
2412 using gl::GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB;
2413 using gl::GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW;
2414 using gl::GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB;
2415 using gl::GL_VERTICES_SUBMITTED;
2416 using gl::GL_VERTICES_SUBMITTED_ARB;
2417 using gl::GL_PRIMITIVES_SUBMITTED;
2418 using gl::GL_PRIMITIVES_SUBMITTED_ARB;
2419 using gl::GL_VERTEX_SHADER_INVOCATIONS;
2420 using gl::GL_VERTEX_SHADER_INVOCATIONS_ARB;
2421 using gl::GL_TESS_CONTROL_SHADER_PATCHES;
2422 using gl::GL_TESS_CONTROL_SHADER_PATCHES_ARB;
2423 using gl::GL_TESS_EVALUATION_SHADER_INVOCATIONS;
2424 using gl::GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB;
2425 using gl::GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED;
2426 using gl::GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB;
2427 using gl::GL_FRAGMENT_SHADER_INVOCATIONS;
2428 using gl::GL_FRAGMENT_SHADER_INVOCATIONS_ARB;
2429 using gl::GL_COMPUTE_SHADER_INVOCATIONS;
2430 using gl::GL_COMPUTE_SHADER_INVOCATIONS_ARB;
2431 using gl::GL_CLIPPING_INPUT_PRIMITIVES;
2432 using gl::GL_CLIPPING_INPUT_PRIMITIVES_ARB;
2433 using gl::GL_CLIPPING_OUTPUT_PRIMITIVES;
2434 using gl::GL_CLIPPING_OUTPUT_PRIMITIVES_ARB;
2435 using gl::GL_SPARSE_BUFFER_PAGE_SIZE_ARB;
2436 using gl::GL_MAX_CULL_DISTANCES;
2437 using gl::GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES;
2438 using gl::GL_CONTEXT_RELEASE_BEHAVIOR;
2439 using gl::GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH;
2440 using gl::GL_YCRCB_SGIX;
2441 using gl::GL_YCRCBA_SGIX;
2442 using gl::GL_PIXEL_TRANSFORM_2D_EXT;
2443 using gl::GL_PIXEL_MAG_FILTER_EXT;
2444 using gl::GL_PIXEL_MIN_FILTER_EXT;
2445 using gl::GL_PIXEL_CUBIC_WEIGHT_EXT;
2446 using gl::GL_CUBIC_EXT;
2447 using gl::GL_AVERAGE_EXT;
2448 using gl::GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT;
2449 using gl::GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT;
2450 using gl::GL_PIXEL_TRANSFORM_2D_MATRIX_EXT;
2451 using gl::GL_FRAGMENT_MATERIAL_EXT;
2452 using gl::GL_FRAGMENT_NORMAL_EXT;
2453 using gl::GL_FRAGMENT_COLOR_EXT;
2454 using gl::GL_ATTENUATION_EXT;
2455 using gl::GL_SHADOW_ATTENUATION_EXT;
2456 using gl::GL_TEXTURE_APPLICATION_MODE_EXT;
2457 using gl::GL_TEXTURE_LIGHT_EXT;
2458 using gl::GL_TEXTURE_MATERIAL_FACE_EXT;
2459 using gl::GL_TEXTURE_MATERIAL_PARAMETER_EXT;
2460 using gl::GL_PIXEL_GROUP_COLOR_SGIS;
2461 using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
2462 using gl::GL_UNSIGNED_SHORT_5_6_5;
2463 using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
2464 using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
2465 using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
2466 using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
2467 using gl::GL_MIRRORED_REPEAT;
2468 using gl::GL_MIRRORED_REPEAT_ARB;
2469 using gl::GL_MIRRORED_REPEAT_IBM;
2470 using gl::GL_RGB_S3TC;
2471 using gl::GL_RGB4_S3TC;
2472 using gl::GL_RGBA_S3TC;
2473 using gl::GL_RGBA4_S3TC;
2474 using gl::GL_RGBA_DXT5_S3TC;
2475 using gl::GL_RGBA4_DXT5_S3TC;
2476 using gl::GL_PARALLEL_ARRAYS_INTEL;
2477 using gl::GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL;
2478 using gl::GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL;
2479 using gl::GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL;
2480 using gl::GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL;
2481 using gl::GL_PERFQUERY_DONOT_FLUSH_INTEL;
2482 using gl::GL_PERFQUERY_FLUSH_INTEL;
2483 using gl::GL_PERFQUERY_WAIT_INTEL;
2484 using gl::GL_BLACKHOLE_RENDER_INTEL;
2485 using gl::GL_CONSERVATIVE_RASTERIZATION_INTEL;
2486 using gl::GL_TEXTURE_MEMORY_LAYOUT_INTEL;
2487 using gl::GL_CURRENT_RASTER_NORMAL_SGIX;
2488 using gl::GL_TANGENT_ARRAY_EXT;
2489 using gl::GL_BINORMAL_ARRAY_EXT;
2490 using gl::GL_CURRENT_TANGENT_EXT;
2491 using gl::GL_CURRENT_BINORMAL_EXT;
2492 using gl::GL_TANGENT_ARRAY_TYPE_EXT;
2493 using gl::GL_TANGENT_ARRAY_STRIDE_EXT;
2494 using gl::GL_BINORMAL_ARRAY_TYPE_EXT;
2495 using gl::GL_BINORMAL_ARRAY_STRIDE_EXT;
2496 using gl::GL_TANGENT_ARRAY_POINTER_EXT;
2497 using gl::GL_BINORMAL_ARRAY_POINTER_EXT;
2498 using gl::GL_MAP1_TANGENT_EXT;
2499 using gl::GL_MAP2_TANGENT_EXT;
2500 using gl::GL_MAP1_BINORMAL_EXT;
2501 using gl::GL_MAP2_BINORMAL_EXT;
2502 using gl::GL_FOG_COORDINATE_SOURCE;
2503 using gl::GL_FOG_COORDINATE_SOURCE_EXT;
2504 using gl::GL_FOG_COORD;
2505 using gl::GL_FOG_COORDINATE;
2506 using gl::GL_FOG_COORDINATE_EXT;
2507 using gl::GL_FRAGMENT_DEPTH;
2508 using gl::GL_FRAGMENT_DEPTH_EXT;
2509 using gl::GL_CURRENT_FOG_COORD;
2510 using gl::GL_CURRENT_FOG_COORDINATE;
2511 using gl::GL_CURRENT_FOG_COORDINATE_EXT;
2512 using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
2513 using gl::GL_FOG_COORDINATE_ARRAY_TYPE_EXT;
2514 using gl::GL_FOG_COORD_ARRAY_TYPE;
2515 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
2516 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE_EXT;
2517 using gl::GL_FOG_COORD_ARRAY_STRIDE;
2518 using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
2519 using gl::GL_FOG_COORDINATE_ARRAY_POINTER_EXT;
2520 using gl::GL_FOG_COORD_ARRAY_POINTER;
2521 using gl::GL_FOG_COORDINATE_ARRAY;
2522 using gl::GL_FOG_COORDINATE_ARRAY_EXT;
2523 using gl::GL_FOG_COORD_ARRAY;
2524 using gl::GL_COLOR_SUM;
2525 using gl::GL_COLOR_SUM_ARB;
2526 using gl::GL_COLOR_SUM_EXT;
2527 using gl::GL_CURRENT_SECONDARY_COLOR;
2528 using gl::GL_CURRENT_SECONDARY_COLOR_EXT;
2529 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
2530 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE_EXT;
2531 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
2532 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE_EXT;
2533 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
2534 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT;
2535 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
2536 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER_EXT;
2537 using gl::GL_SECONDARY_COLOR_ARRAY;
2538 using gl::GL_SECONDARY_COLOR_ARRAY_EXT;
2539 using gl::GL_CURRENT_RASTER_SECONDARY_COLOR;
2540 using gl::GL_SCREEN_COORDINATES_REND;
2541 using gl::GL_INVERTED_SCREEN_W_REND;
2542 using gl::GL_TEXTURE0_ARB;
2543 using gl::GL_TEXTURE1_ARB;
2544 using gl::GL_TEXTURE2_ARB;
2545 using gl::GL_TEXTURE3_ARB;
2546 using gl::GL_TEXTURE4_ARB;
2547 using gl::GL_TEXTURE5_ARB;
2548 using gl::GL_TEXTURE6_ARB;
2549 using gl::GL_TEXTURE7_ARB;
2550 using gl::GL_TEXTURE8_ARB;
2551 using gl::GL_TEXTURE9_ARB;
2552 using gl::GL_TEXTURE10_ARB;
2553 using gl::GL_TEXTURE11_ARB;
2554 using gl::GL_TEXTURE12_ARB;
2555 using gl::GL_TEXTURE13_ARB;
2556 using gl::GL_TEXTURE14_ARB;
2557 using gl::GL_TEXTURE15_ARB;
2558 using gl::GL_TEXTURE16_ARB;
2559 using gl::GL_TEXTURE17_ARB;
2560 using gl::GL_TEXTURE18_ARB;
2561 using gl::GL_TEXTURE19_ARB;
2562 using gl::GL_TEXTURE20_ARB;
2563 using gl::GL_TEXTURE21_ARB;
2564 using gl::GL_TEXTURE22_ARB;
2565 using gl::GL_TEXTURE23_ARB;
2566 using gl::GL_TEXTURE24_ARB;
2567 using gl::GL_TEXTURE25_ARB;
2568 using gl::GL_TEXTURE26_ARB;
2569 using gl::GL_TEXTURE27_ARB;
2570 using gl::GL_TEXTURE28_ARB;
2571 using gl::GL_TEXTURE29_ARB;
2572 using gl::GL_TEXTURE30_ARB;
2573 using gl::GL_TEXTURE31_ARB;
2574 using gl::GL_ACTIVE_TEXTURE;
2575 using gl::GL_ACTIVE_TEXTURE_ARB;
2576 using gl::GL_CLIENT_ACTIVE_TEXTURE;
2577 using gl::GL_CLIENT_ACTIVE_TEXTURE_ARB;
2578 using gl::GL_MAX_TEXTURE_UNITS;
2579 using gl::GL_MAX_TEXTURE_UNITS_ARB;
2580 using gl::GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV;
2581 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
2582 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX_ARB;
2583 using gl::GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV;
2584 using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
2585 using gl::GL_TRANSPOSE_PROJECTION_MATRIX_ARB;
2586 using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
2587 using gl::GL_TRANSPOSE_TEXTURE_MATRIX_ARB;
2588 using gl::GL_TRANSPOSE_COLOR_MATRIX;
2589 using gl::GL_TRANSPOSE_COLOR_MATRIX_ARB;
2590 using gl::GL_SUBTRACT;
2591 using gl::GL_SUBTRACT_ARB;
2592 using gl::GL_MAX_RENDERBUFFER_SIZE;
2593 using gl::GL_MAX_RENDERBUFFER_SIZE_EXT;
2594 using gl::GL_COMPRESSED_ALPHA;
2595 using gl::GL_COMPRESSED_ALPHA_ARB;
2596 using gl::GL_COMPRESSED_LUMINANCE;
2597 using gl::GL_COMPRESSED_LUMINANCE_ARB;
2598 using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
2599 using gl::GL_COMPRESSED_LUMINANCE_ALPHA_ARB;
2600 using gl::GL_COMPRESSED_INTENSITY;
2601 using gl::GL_COMPRESSED_INTENSITY_ARB;
2602 using gl::GL_COMPRESSED_RGB_ARB;
2603 using gl::GL_COMPRESSED_RGBA_ARB;
2604 using gl::GL_ALL_COMPLETED_NV;
2605 using gl::GL_FENCE_STATUS_NV;
2606 using gl::GL_FENCE_CONDITION_NV;
2607 using gl::GL_TEXTURE_RECTANGLE_ARB;
2608 using gl::GL_TEXTURE_RECTANGLE_NV;
2609 using gl::GL_TEXTURE_BINDING_RECTANGLE;
2610 using gl::GL_TEXTURE_BINDING_RECTANGLE_ARB;
2611 using gl::GL_TEXTURE_BINDING_RECTANGLE_NV;
2612 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE;
2613 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB;
2614 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE_NV;
2615 using gl::GL_UNSIGNED_INT_24_8;
2616 using gl::GL_UNSIGNED_INT_24_8_EXT;
2617 using gl::GL_UNSIGNED_INT_24_8_NV;
2618 using gl::GL_MAX_TEXTURE_LOD_BIAS;
2619 using gl::GL_MAX_TEXTURE_LOD_BIAS_EXT;
2620 using gl::GL_TEXTURE_MAX_ANISOTROPY;
2621 using gl::GL_TEXTURE_MAX_ANISOTROPY_EXT;
2622 using gl::GL_MAX_TEXTURE_MAX_ANISOTROPY;
2623 using gl::GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT;
2624 using gl::GL_TEXTURE_FILTER_CONTROL;
2625 using gl::GL_TEXTURE_FILTER_CONTROL_EXT;
2626 using gl::GL_TEXTURE_LOD_BIAS_EXT;
2627 using gl::GL_MODELVIEW1_STACK_DEPTH_EXT;
2628 using gl::GL_COMBINE4_NV;
2629 using gl::GL_MAX_SHININESS_NV;
2630 using gl::GL_MAX_SPOT_EXPONENT_NV;
2631 using gl::GL_MODELVIEW1_MATRIX_EXT;
2632 using gl::GL_INCR_WRAP;
2633 using gl::GL_INCR_WRAP_EXT;
2634 using gl::GL_DECR_WRAP;
2635 using gl::GL_DECR_WRAP_EXT;
2636 using gl::GL_VERTEX_WEIGHTING_EXT;
2637 using gl::GL_MODELVIEW1_ARB;
2638 using gl::GL_MODELVIEW1_EXT;
2639 using gl::GL_CURRENT_VERTEX_WEIGHT_EXT;
2640 using gl::GL_VERTEX_WEIGHT_ARRAY_EXT;
2641 using gl::GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT;
2642 using gl::GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT;
2643 using gl::GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT;
2644 using gl::GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT;
2645 using gl::GL_NORMAL_MAP;
2646 using gl::GL_NORMAL_MAP_ARB;
2647 using gl::GL_NORMAL_MAP_EXT;
2648 using gl::GL_NORMAL_MAP_NV;
2649 using gl::GL_REFLECTION_MAP;
2650 using gl::GL_REFLECTION_MAP_ARB;
2651 using gl::GL_REFLECTION_MAP_EXT;
2652 using gl::GL_REFLECTION_MAP_NV;
2653 using gl::GL_TEXTURE_CUBE_MAP_ARB;
2654 using gl::GL_TEXTURE_CUBE_MAP_EXT;
2655 using gl::GL_TEXTURE_BINDING_CUBE_MAP;
2656 using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARB;
2657 using gl::GL_TEXTURE_BINDING_CUBE_MAP_EXT;
2658 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB;
2659 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT;
2660 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB;
2661 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT;
2662 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB;
2663 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT;
2664 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB;
2665 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT;
2666 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB;
2667 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT;
2668 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB;
2669 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT;
2670 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
2671 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB;
2672 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT;
2673 using gl::GL_VERTEX_ARRAY_RANGE_APPLE;
2674 using gl::GL_VERTEX_ARRAY_RANGE_NV;
2675 using gl::GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE;
2676 using gl::GL_VERTEX_ARRAY_RANGE_LENGTH_NV;
2677 using gl::GL_VERTEX_ARRAY_RANGE_VALID_NV;
2678 using gl::GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV;
2679 using gl::GL_VERTEX_ARRAY_RANGE_POINTER_APPLE;
2680 using gl::GL_VERTEX_ARRAY_RANGE_POINTER_NV;
2681 using gl::GL_REGISTER_COMBINERS_NV;
2682 using gl::GL_VARIABLE_A_NV;
2683 using gl::GL_VARIABLE_B_NV;
2684 using gl::GL_VARIABLE_C_NV;
2685 using gl::GL_VARIABLE_D_NV;
2686 using gl::GL_VARIABLE_E_NV;
2687 using gl::GL_VARIABLE_F_NV;
2688 using gl::GL_VARIABLE_G_NV;
2689 using gl::GL_CONSTANT_COLOR0_NV;
2690 using gl::GL_CONSTANT_COLOR1_NV;
2691 using gl::GL_SPARE0_NV;
2692 using gl::GL_SPARE1_NV;
2693 using gl::GL_DISCARD_NV;
2694 using gl::GL_E_TIMES_F_NV;
2695 using gl::GL_SPARE0_PLUS_SECONDARY_COLOR_NV;
2696 using gl::GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV;
2697 using gl::GL_PER_STAGE_CONSTANTS_NV;
2698 using gl::GL_UNSIGNED_IDENTITY_NV;
2699 using gl::GL_UNSIGNED_INVERT_NV;
2700 using gl::GL_EXPAND_NORMAL_NV;
2701 using gl::GL_EXPAND_NEGATE_NV;
2702 using gl::GL_HALF_BIAS_NORMAL_NV;
2703 using gl::GL_HALF_BIAS_NEGATE_NV;
2704 using gl::GL_SIGNED_IDENTITY_NV;
2705 using gl::GL_SIGNED_NEGATE_NV;
2706 using gl::GL_SCALE_BY_TWO_NV;
2707 using gl::GL_SCALE_BY_FOUR_NV;
2708 using gl::GL_SCALE_BY_ONE_HALF_NV;
2709 using gl::GL_BIAS_BY_NEGATIVE_ONE_HALF_NV;
2710 using gl::GL_COMBINER_INPUT_NV;
2711 using gl::GL_COMBINER_MAPPING_NV;
2712 using gl::GL_COMBINER_COMPONENT_USAGE_NV;
2713 using gl::GL_COMBINER_AB_DOT_PRODUCT_NV;
2714 using gl::GL_COMBINER_CD_DOT_PRODUCT_NV;
2715 using gl::GL_COMBINER_MUX_SUM_NV;
2716 using gl::GL_COMBINER_SCALE_NV;
2717 using gl::GL_COMBINER_BIAS_NV;
2718 using gl::GL_COMBINER_AB_OUTPUT_NV;
2719 using gl::GL_COMBINER_CD_OUTPUT_NV;
2720 using gl::GL_COMBINER_SUM_OUTPUT_NV;
2721 using gl::GL_MAX_GENERAL_COMBINERS_NV;
2722 using gl::GL_NUM_GENERAL_COMBINERS_NV;
2723 using gl::GL_COLOR_SUM_CLAMP_NV;
2724 using gl::GL_COMBINER0_NV;
2725 using gl::GL_COMBINER1_NV;
2726 using gl::GL_COMBINER2_NV;
2727 using gl::GL_COMBINER3_NV;
2728 using gl::GL_COMBINER4_NV;
2729 using gl::GL_COMBINER5_NV;
2730 using gl::GL_COMBINER6_NV;
2731 using gl::GL_COMBINER7_NV;
2732 using gl::GL_PRIMITIVE_RESTART_NV;
2733 using gl::GL_PRIMITIVE_RESTART_INDEX_NV;
2734 using gl::GL_FOG_DISTANCE_MODE_NV;
2735 using gl::GL_EYE_RADIAL_NV;
2736 using gl::GL_EYE_PLANE_ABSOLUTE_NV;
2737 using gl::GL_EMBOSS_LIGHT_NV;
2738 using gl::GL_EMBOSS_CONSTANT_NV;
2739 using gl::GL_EMBOSS_MAP_NV;
2740 using gl::GL_RED_MIN_CLAMP_INGR;
2741 using gl::GL_GREEN_MIN_CLAMP_INGR;
2742 using gl::GL_BLUE_MIN_CLAMP_INGR;
2743 using gl::GL_ALPHA_MIN_CLAMP_INGR;
2744 using gl::GL_RED_MAX_CLAMP_INGR;
2745 using gl::GL_GREEN_MAX_CLAMP_INGR;
2746 using gl::GL_BLUE_MAX_CLAMP_INGR;
2747 using gl::GL_ALPHA_MAX_CLAMP_INGR;
2748 using gl::GL_INTERLACE_READ_INGR;
2749 using gl::GL_COMBINE;
2750 using gl::GL_COMBINE_ARB;
2751 using gl::GL_COMBINE_EXT;
2752 using gl::GL_COMBINE_RGB;
2753 using gl::GL_COMBINE_RGB_ARB;
2754 using gl::GL_COMBINE_RGB_EXT;
2755 using gl::GL_COMBINE_ALPHA;
2756 using gl::GL_COMBINE_ALPHA_ARB;
2757 using gl::GL_COMBINE_ALPHA_EXT;
2758 using gl::GL_RGB_SCALE;
2759 using gl::GL_RGB_SCALE_ARB;
2760 using gl::GL_RGB_SCALE_EXT;
2761 using gl::GL_ADD_SIGNED;
2762 using gl::GL_ADD_SIGNED_ARB;
2763 using gl::GL_ADD_SIGNED_EXT;
2764 using gl::GL_INTERPOLATE;
2765 using gl::GL_INTERPOLATE_ARB;
2766 using gl::GL_INTERPOLATE_EXT;
2767 using gl::GL_CONSTANT_ARB;
2768 using gl::GL_CONSTANT_EXT;
2769 using gl::GL_CONSTANT_NV;
2770 using gl::GL_PRIMARY_COLOR_ARB;
2771 using gl::GL_PRIMARY_COLOR_EXT;
2772 using gl::GL_PREVIOUS;
2773 using gl::GL_PREVIOUS_ARB;
2774 using gl::GL_PREVIOUS_EXT;
2775 using gl::GL_SOURCE0_RGB;
2776 using gl::GL_SOURCE0_RGB_ARB;
2777 using gl::GL_SOURCE0_RGB_EXT;
2778 using gl::GL_SRC0_RGB;
2779 using gl::GL_SOURCE1_RGB;
2780 using gl::GL_SOURCE1_RGB_ARB;
2781 using gl::GL_SOURCE1_RGB_EXT;
2782 using gl::GL_SRC1_RGB;
2783 using gl::GL_SOURCE2_RGB;
2784 using gl::GL_SOURCE2_RGB_ARB;
2785 using gl::GL_SOURCE2_RGB_EXT;
2786 using gl::GL_SRC2_RGB;
2787 using gl::GL_SOURCE3_RGB_NV;
2788 using gl::GL_SOURCE0_ALPHA;
2789 using gl::GL_SOURCE0_ALPHA_ARB;
2790 using gl::GL_SOURCE0_ALPHA_EXT;
2791 using gl::GL_SRC0_ALPHA;
2792 using gl::GL_SOURCE1_ALPHA;
2793 using gl::GL_SOURCE1_ALPHA_ARB;
2794 using gl::GL_SOURCE1_ALPHA_EXT;
2795 using gl::GL_SOURCE2_ALPHA;
2796 using gl::GL_SOURCE2_ALPHA_ARB;
2797 using gl::GL_SOURCE2_ALPHA_EXT;
2798 using gl::GL_SRC2_ALPHA;
2799 using gl::GL_SOURCE3_ALPHA_NV;
2800 using gl::GL_OPERAND0_RGB;
2801 using gl::GL_OPERAND0_RGB_ARB;
2802 using gl::GL_OPERAND0_RGB_EXT;
2803 using gl::GL_OPERAND1_RGB;
2804 using gl::GL_OPERAND1_RGB_ARB;
2805 using gl::GL_OPERAND1_RGB_EXT;
2806 using gl::GL_OPERAND2_RGB;
2807 using gl::GL_OPERAND2_RGB_ARB;
2808 using gl::GL_OPERAND2_RGB_EXT;
2809 using gl::GL_OPERAND3_RGB_NV;
2810 using gl::GL_OPERAND0_ALPHA;
2811 using gl::GL_OPERAND0_ALPHA_ARB;
2812 using gl::GL_OPERAND0_ALPHA_EXT;
2813 using gl::GL_OPERAND1_ALPHA;
2814 using gl::GL_OPERAND1_ALPHA_ARB;
2815 using gl::GL_OPERAND1_ALPHA_EXT;
2816 using gl::GL_OPERAND2_ALPHA;
2817 using gl::GL_OPERAND2_ALPHA_ARB;
2818 using gl::GL_OPERAND2_ALPHA_EXT;
2819 using gl::GL_OPERAND3_ALPHA_NV;
2820 using gl::GL_PERTURB_EXT;
2821 using gl::GL_TEXTURE_NORMAL_EXT;
2822 using gl::GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE;
2823 using gl::GL_UNPACK_CLIENT_STORAGE_APPLE;
2824 using gl::GL_BUFFER_OBJECT_APPLE;
2825 using gl::GL_STORAGE_CLIENT_APPLE;
2826 using gl::GL_VERTEX_ARRAY_BINDING;
2827 using gl::GL_VERTEX_ARRAY_BINDING_APPLE;
2828 using gl::GL_TEXTURE_RANGE_LENGTH_APPLE;
2829 using gl::GL_TEXTURE_RANGE_POINTER_APPLE;
2830 using gl::GL_YCBCR_422_APPLE;
2831 using gl::GL_UNSIGNED_SHORT_8_8_APPLE;
2832 using gl::GL_UNSIGNED_SHORT_8_8_MESA;
2833 using gl::GL_UNSIGNED_SHORT_8_8_REV_APPLE;
2834 using gl::GL_UNSIGNED_SHORT_8_8_REV_MESA;
2835 using gl::GL_STORAGE_PRIVATE_APPLE;
2836 using gl::GL_STORAGE_CACHED_APPLE;
2837 using gl::GL_STORAGE_SHARED_APPLE;
2838 using gl::GL_REPLACEMENT_CODE_ARRAY_SUN;
2839 using gl::GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN;
2840 using gl::GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN;
2841 using gl::GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN;
2842 using gl::GL_R1UI_V3F_SUN;
2843 using gl::GL_R1UI_C4UB_V3F_SUN;
2844 using gl::GL_R1UI_C3F_V3F_SUN;
2845 using gl::GL_R1UI_N3F_V3F_SUN;
2846 using gl::GL_R1UI_C4F_N3F_V3F_SUN;
2847 using gl::GL_R1UI_T2F_V3F_SUN;
2848 using gl::GL_R1UI_T2F_N3F_V3F_SUN;
2849 using gl::GL_R1UI_T2F_C4F_N3F_V3F_SUN;
2850 using gl::GL_SLICE_ACCUM_SUN;
2851 using gl::GL_QUAD_MESH_SUN;
2852 using gl::GL_TRIANGLE_MESH_SUN;
2853 using gl::GL_VERTEX_PROGRAM_ARB;
2854 using gl::GL_VERTEX_PROGRAM_NV;
2855 using gl::GL_VERTEX_STATE_PROGRAM_NV;
2856 using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB;
2857 using gl::GL_ATTRIB_ARRAY_SIZE_NV;
2858 using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB;
2859 using gl::GL_ATTRIB_ARRAY_STRIDE_NV;
2860 using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB;
2861 using gl::GL_ATTRIB_ARRAY_TYPE_NV;
2862 using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB;
2863 using gl::GL_CURRENT_ATTRIB_NV;
2864 using gl::GL_CURRENT_VERTEX_ATTRIB_ARB;
2865 using gl::GL_PROGRAM_LENGTH_ARB;
2866 using gl::GL_PROGRAM_LENGTH_NV;
2867 using gl::GL_PROGRAM_STRING_ARB;
2868 using gl::GL_PROGRAM_STRING_NV;
2869 using gl::GL_MODELVIEW_PROJECTION_NV;
2870 using gl::GL_IDENTITY_NV;
2871 using gl::GL_INVERSE_NV;
2872 using gl::GL_TRANSPOSE_NV;
2873 using gl::GL_INVERSE_TRANSPOSE_NV;
2874 using gl::GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB;
2875 using gl::GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV;
2876 using gl::GL_MAX_PROGRAM_MATRICES_ARB;
2877 using gl::GL_MAX_TRACK_MATRICES_NV;
2878 using gl::GL_MATRIX0_NV;
2879 using gl::GL_MATRIX1_NV;
2880 using gl::GL_MATRIX2_NV;
2881 using gl::GL_MATRIX3_NV;
2882 using gl::GL_MATRIX4_NV;
2883 using gl::GL_MATRIX5_NV;
2884 using gl::GL_MATRIX6_NV;
2885 using gl::GL_MATRIX7_NV;
2886 using gl::GL_CURRENT_MATRIX_STACK_DEPTH_ARB;
2887 using gl::GL_CURRENT_MATRIX_STACK_DEPTH_NV;
2888 using gl::GL_CURRENT_MATRIX_ARB;
2889 using gl::GL_CURRENT_MATRIX_NV;
2890 using gl::GL_PROGRAM_POINT_SIZE;
2891 using gl::GL_PROGRAM_POINT_SIZE_ARB;
2892 using gl::GL_PROGRAM_POINT_SIZE_EXT;
2893 using gl::GL_VERTEX_PROGRAM_POINT_SIZE;
2894 using gl::GL_VERTEX_PROGRAM_POINT_SIZE_ARB;
2895 using gl::GL_VERTEX_PROGRAM_POINT_SIZE_NV;
2896 using gl::GL_VERTEX_PROGRAM_TWO_SIDE;
2897 using gl::GL_VERTEX_PROGRAM_TWO_SIDE_ARB;
2898 using gl::GL_VERTEX_PROGRAM_TWO_SIDE_NV;
2899 using gl::GL_PROGRAM_PARAMETER_NV;
2900 using gl::GL_ATTRIB_ARRAY_POINTER_NV;
2901 using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER;
2902 using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB;
2903 using gl::GL_PROGRAM_TARGET_NV;
2904 using gl::GL_PROGRAM_RESIDENT_NV;
2905 using gl::GL_TRACK_MATRIX_NV;
2906 using gl::GL_TRACK_MATRIX_TRANSFORM_NV;
2907 using gl::GL_VERTEX_PROGRAM_BINDING_NV;
2908 using gl::GL_PROGRAM_ERROR_POSITION_ARB;
2909 using gl::GL_PROGRAM_ERROR_POSITION_NV;
2910 using gl::GL_OFFSET_TEXTURE_RECTANGLE_NV;
2911 using gl::GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV;
2912 using gl::GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV;
2913 using gl::GL_DEPTH_CLAMP;
2914 using gl::GL_DEPTH_CLAMP_NV;
2915 using gl::GL_VERTEX_ATTRIB_ARRAY0_NV;
2916 using gl::GL_VERTEX_ATTRIB_ARRAY1_NV;
2917 using gl::GL_VERTEX_ATTRIB_ARRAY2_NV;
2918 using gl::GL_VERTEX_ATTRIB_ARRAY3_NV;
2919 using gl::GL_VERTEX_ATTRIB_ARRAY4_NV;
2920 using gl::GL_VERTEX_ATTRIB_ARRAY5_NV;
2921 using gl::GL_VERTEX_ATTRIB_ARRAY6_NV;
2922 using gl::GL_VERTEX_ATTRIB_ARRAY7_NV;
2923 using gl::GL_VERTEX_ATTRIB_ARRAY8_NV;
2924 using gl::GL_VERTEX_ATTRIB_ARRAY9_NV;
2925 using gl::GL_VERTEX_ATTRIB_ARRAY10_NV;
2926 using gl::GL_VERTEX_ATTRIB_ARRAY11_NV;
2927 using gl::GL_VERTEX_ATTRIB_ARRAY12_NV;
2928 using gl::GL_VERTEX_ATTRIB_ARRAY13_NV;
2929 using gl::GL_VERTEX_ATTRIB_ARRAY14_NV;
2930 using gl::GL_VERTEX_ATTRIB_ARRAY15_NV;
2931 using gl::GL_MAP1_VERTEX_ATTRIB0_4_NV;
2932 using gl::GL_MAP1_VERTEX_ATTRIB1_4_NV;
2933 using gl::GL_MAP1_VERTEX_ATTRIB2_4_NV;
2934 using gl::GL_MAP1_VERTEX_ATTRIB3_4_NV;
2935 using gl::GL_MAP1_VERTEX_ATTRIB4_4_NV;
2936 using gl::GL_MAP1_VERTEX_ATTRIB5_4_NV;
2937 using gl::GL_MAP1_VERTEX_ATTRIB6_4_NV;
2938 using gl::GL_MAP1_VERTEX_ATTRIB7_4_NV;
2939 using gl::GL_MAP1_VERTEX_ATTRIB8_4_NV;
2940 using gl::GL_MAP1_VERTEX_ATTRIB9_4_NV;
2941 using gl::GL_MAP1_VERTEX_ATTRIB10_4_NV;
2942 using gl::GL_MAP1_VERTEX_ATTRIB11_4_NV;
2943 using gl::GL_MAP1_VERTEX_ATTRIB12_4_NV;
2944 using gl::GL_MAP1_VERTEX_ATTRIB13_4_NV;
2945 using gl::GL_MAP1_VERTEX_ATTRIB14_4_NV;
2946 using gl::GL_MAP1_VERTEX_ATTRIB15_4_NV;
2947 using gl::GL_MAP2_VERTEX_ATTRIB0_4_NV;
2948 using gl::GL_MAP2_VERTEX_ATTRIB1_4_NV;
2949 using gl::GL_MAP2_VERTEX_ATTRIB2_4_NV;
2950 using gl::GL_MAP2_VERTEX_ATTRIB3_4_NV;
2951 using gl::GL_MAP2_VERTEX_ATTRIB4_4_NV;
2952 using gl::GL_MAP2_VERTEX_ATTRIB5_4_NV;
2953 using gl::GL_MAP2_VERTEX_ATTRIB6_4_NV;
2954 using gl::GL_MAP2_VERTEX_ATTRIB7_4_NV;
2955 using gl::GL_PROGRAM_BINDING_ARB;
2956 using gl::GL_MAP2_VERTEX_ATTRIB8_4_NV;
2957 using gl::GL_MAP2_VERTEX_ATTRIB9_4_NV;
2958 using gl::GL_MAP2_VERTEX_ATTRIB10_4_NV;
2959 using gl::GL_MAP2_VERTEX_ATTRIB11_4_NV;
2960 using gl::GL_MAP2_VERTEX_ATTRIB12_4_NV;
2961 using gl::GL_MAP2_VERTEX_ATTRIB13_4_NV;
2962 using gl::GL_MAP2_VERTEX_ATTRIB14_4_NV;
2963 using gl::GL_MAP2_VERTEX_ATTRIB15_4_NV;
2964 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
2965 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB;
2966 using gl::GL_TEXTURE_COMPRESSED_ARB;
2967 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
2968 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB;
2969 using gl::GL_COMPRESSED_TEXTURE_FORMATS;
2970 using gl::GL_COMPRESSED_TEXTURE_FORMATS_ARB;
2971 using gl::GL_MAX_VERTEX_UNITS_ARB;
2972 using gl::GL_ACTIVE_VERTEX_UNITS_ARB;
2973 using gl::GL_WEIGHT_SUM_UNITY_ARB;
2974 using gl::GL_VERTEX_BLEND_ARB;
2975 using gl::GL_CURRENT_WEIGHT_ARB;
2976 using gl::GL_WEIGHT_ARRAY_TYPE_ARB;
2977 using gl::GL_WEIGHT_ARRAY_STRIDE_ARB;
2978 using gl::GL_WEIGHT_ARRAY_SIZE_ARB;
2979 using gl::GL_WEIGHT_ARRAY_POINTER_ARB;
2980 using gl::GL_WEIGHT_ARRAY_ARB;
2981 using gl::GL_DOT3_RGB;
2982 using gl::GL_DOT3_RGB_ARB;
2983 using gl::GL_DOT3_RGBA;
2984 using gl::GL_DOT3_RGBA_ARB;
2985 using gl::GL_COMPRESSED_RGB_FXT1_3DFX;
2986 using gl::GL_COMPRESSED_RGBA_FXT1_3DFX;
2987 using gl::GL_MULTISAMPLE_3DFX;
2988 using gl::GL_SAMPLE_BUFFERS_3DFX;
2989 using gl::GL_SAMPLES_3DFX;
2990 using gl::GL_EVAL_2D_NV;
2991 using gl::GL_EVAL_TRIANGULAR_2D_NV;
2992 using gl::GL_MAP_TESSELLATION_NV;
2993 using gl::GL_MAP_ATTRIB_U_ORDER_NV;
2994 using gl::GL_MAP_ATTRIB_V_ORDER_NV;
2995 using gl::GL_EVAL_FRACTIONAL_TESSELLATION_NV;
2996 using gl::GL_EVAL_VERTEX_ATTRIB0_NV;
2997 using gl::GL_EVAL_VERTEX_ATTRIB1_NV;
2998 using gl::GL_EVAL_VERTEX_ATTRIB2_NV;
2999 using gl::GL_EVAL_VERTEX_ATTRIB3_NV;
3000 using gl::GL_EVAL_VERTEX_ATTRIB4_NV;
3001 using gl::GL_EVAL_VERTEX_ATTRIB5_NV;
3002 using gl::GL_EVAL_VERTEX_ATTRIB6_NV;
3003 using gl::GL_EVAL_VERTEX_ATTRIB7_NV;
3004 using gl::GL_EVAL_VERTEX_ATTRIB8_NV;
3005 using gl::GL_EVAL_VERTEX_ATTRIB9_NV;
3006 using gl::GL_EVAL_VERTEX_ATTRIB10_NV;
3007 using gl::GL_EVAL_VERTEX_ATTRIB11_NV;
3008 using gl::GL_EVAL_VERTEX_ATTRIB12_NV;
3009 using gl::GL_EVAL_VERTEX_ATTRIB13_NV;
3010 using gl::GL_EVAL_VERTEX_ATTRIB14_NV;
3011 using gl::GL_EVAL_VERTEX_ATTRIB15_NV;
3012 using gl::GL_MAX_MAP_TESSELLATION_NV;
3013 using gl::GL_MAX_RATIONAL_EVAL_ORDER_NV;
3014 using gl::GL_MAX_PROGRAM_PATCH_ATTRIBS_NV;
3015 using gl::GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV;
3016 using gl::GL_UNSIGNED_INT_S8_S8_8_8_NV;
3017 using gl::GL_UNSIGNED_INT_8_8_S8_S8_REV_NV;
3018 using gl::GL_DSDT_MAG_INTENSITY_NV;
3019 using gl::GL_SHADER_CONSISTENT_NV;
3020 using gl::GL_TEXTURE_SHADER_NV;
3021 using gl::GL_SHADER_OPERATION_NV;
3022 using gl::GL_CULL_MODES_NV;
3023 using gl::GL_OFFSET_TEXTURE_2D_MATRIX_NV;
3024 using gl::GL_OFFSET_TEXTURE_MATRIX_NV;
3025 using gl::GL_OFFSET_TEXTURE_2D_SCALE_NV;
3026 using gl::GL_OFFSET_TEXTURE_SCALE_NV;
3027 using gl::GL_OFFSET_TEXTURE_2D_BIAS_NV;
3028 using gl::GL_OFFSET_TEXTURE_BIAS_NV;
3029 using gl::GL_PREVIOUS_TEXTURE_INPUT_NV;
3030 using gl::GL_CONST_EYE_NV;
3031 using gl::GL_PASS_THROUGH_NV;
3032 using gl::GL_CULL_FRAGMENT_NV;
3033 using gl::GL_OFFSET_TEXTURE_2D_NV;
3034 using gl::GL_DEPENDENT_AR_TEXTURE_2D_NV;
3035 using gl::GL_DEPENDENT_GB_TEXTURE_2D_NV;
3036 using gl::GL_SURFACE_STATE_NV;
3037 using gl::GL_DOT_PRODUCT_NV;
3038 using gl::GL_DOT_PRODUCT_DEPTH_REPLACE_NV;
3039 using gl::GL_DOT_PRODUCT_TEXTURE_2D_NV;
3040 using gl::GL_DOT_PRODUCT_TEXTURE_3D_NV;
3041 using gl::GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV;
3042 using gl::GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV;
3043 using gl::GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV;
3044 using gl::GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV;
3045 using gl::GL_HILO_NV;
3046 using gl::GL_DSDT_NV;
3047 using gl::GL_DSDT_MAG_NV;
3048 using gl::GL_DSDT_MAG_VIB_NV;
3049 using gl::GL_HILO16_NV;
3050 using gl::GL_SIGNED_HILO_NV;
3051 using gl::GL_SIGNED_HILO16_NV;
3052 using gl::GL_SIGNED_RGBA_NV;
3053 using gl::GL_SIGNED_RGBA8_NV;
3054 using gl::GL_SURFACE_REGISTERED_NV;
3055 using gl::GL_SIGNED_RGB_NV;
3056 using gl::GL_SIGNED_RGB8_NV;
3057 using gl::GL_SURFACE_MAPPED_NV;
3058 using gl::GL_SIGNED_LUMINANCE_NV;
3059 using gl::GL_SIGNED_LUMINANCE8_NV;
3060 using gl::GL_SIGNED_LUMINANCE_ALPHA_NV;
3061 using gl::GL_SIGNED_LUMINANCE8_ALPHA8_NV;
3062 using gl::GL_SIGNED_ALPHA_NV;
3063 using gl::GL_SIGNED_ALPHA8_NV;
3064 using gl::GL_SIGNED_INTENSITY_NV;
3065 using gl::GL_SIGNED_INTENSITY8_NV;
3066 using gl::GL_DSDT8_NV;
3067 using gl::GL_DSDT8_MAG8_NV;
3068 using gl::GL_DSDT8_MAG8_INTENSITY8_NV;
3069 using gl::GL_SIGNED_RGB_UNSIGNED_ALPHA_NV;
3070 using gl::GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV;
3071 using gl::GL_HI_SCALE_NV;
3072 using gl::GL_LO_SCALE_NV;
3073 using gl::GL_DS_SCALE_NV;
3074 using gl::GL_DT_SCALE_NV;
3075 using gl::GL_MAGNITUDE_SCALE_NV;
3076 using gl::GL_VIBRANCE_SCALE_NV;
3077 using gl::GL_HI_BIAS_NV;
3078 using gl::GL_LO_BIAS_NV;
3079 using gl::GL_DS_BIAS_NV;
3080 using gl::GL_DT_BIAS_NV;
3081 using gl::GL_MAGNITUDE_BIAS_NV;
3082 using gl::GL_VIBRANCE_BIAS_NV;
3083 using gl::GL_TEXTURE_BORDER_VALUES_NV;
3084 using gl::GL_TEXTURE_HI_SIZE_NV;
3085 using gl::GL_TEXTURE_LO_SIZE_NV;
3086 using gl::GL_TEXTURE_DS_SIZE_NV;
3087 using gl::GL_TEXTURE_DT_SIZE_NV;
3088 using gl::GL_TEXTURE_MAG_SIZE_NV;
3089 using gl::GL_MODELVIEW2_ARB;
3090 using gl::GL_MODELVIEW3_ARB;
3091 using gl::GL_MODELVIEW4_ARB;
3092 using gl::GL_MODELVIEW5_ARB;
3093 using gl::GL_MODELVIEW6_ARB;
3094 using gl::GL_MODELVIEW7_ARB;
3095 using gl::GL_MODELVIEW8_ARB;
3096 using gl::GL_MODELVIEW9_ARB;
3097 using gl::GL_MODELVIEW10_ARB;
3098 using gl::GL_MODELVIEW11_ARB;
3099 using gl::GL_MODELVIEW12_ARB;
3100 using gl::GL_MODELVIEW13_ARB;
3101 using gl::GL_MODELVIEW14_ARB;
3102 using gl::GL_MODELVIEW15_ARB;
3103 using gl::GL_MODELVIEW16_ARB;
3104 using gl::GL_MODELVIEW17_ARB;
3105 using gl::GL_MODELVIEW18_ARB;
3106 using gl::GL_MODELVIEW19_ARB;
3107 using gl::GL_MODELVIEW20_ARB;
3108 using gl::GL_MODELVIEW21_ARB;
3109 using gl::GL_MODELVIEW22_ARB;
3110 using gl::GL_MODELVIEW23_ARB;
3111 using gl::GL_MODELVIEW24_ARB;
3112 using gl::GL_MODELVIEW25_ARB;
3113 using gl::GL_MODELVIEW26_ARB;
3114 using gl::GL_MODELVIEW27_ARB;
3115 using gl::GL_MODELVIEW28_ARB;
3116 using gl::GL_MODELVIEW29_ARB;
3117 using gl::GL_MODELVIEW30_ARB;
3118 using gl::GL_MODELVIEW31_ARB;
3119 using gl::GL_DOT3_RGB_EXT;
3120 using gl::GL_DOT3_RGBA_EXT;
3121 using gl::GL_MIRROR_CLAMP_ATI;
3122 using gl::GL_MIRROR_CLAMP_EXT;
3123 using gl::GL_MIRROR_CLAMP_TO_EDGE;
3124 using gl::GL_MIRROR_CLAMP_TO_EDGE_ATI;
3125 using gl::GL_MIRROR_CLAMP_TO_EDGE_EXT;
3126 using gl::GL_MODULATE_ADD_ATI;
3127 using gl::GL_MODULATE_SIGNED_ADD_ATI;
3128 using gl::GL_MODULATE_SUBTRACT_ATI;
3129 using gl::GL_SET_AMD;
3130 using gl::GL_REPLACE_VALUE_AMD;
3131 using gl::GL_STENCIL_OP_VALUE_AMD;
3132 using gl::GL_STENCIL_BACK_OP_VALUE_AMD;
3133 using gl::GL_OCCLUSION_QUERY_EVENT_MASK_AMD;
3134 using gl::GL_YCBCR_MESA;
3135 using gl::GL_PACK_INVERT_MESA;
3136 using gl::GL_TEXTURE_1D_STACK_MESAX;
3137 using gl::GL_TEXTURE_2D_STACK_MESAX;
3138 using gl::GL_PROXY_TEXTURE_1D_STACK_MESAX;
3139 using gl::GL_PROXY_TEXTURE_2D_STACK_MESAX;
3140 using gl::GL_TEXTURE_1D_STACK_BINDING_MESAX;
3141 using gl::GL_TEXTURE_2D_STACK_BINDING_MESAX;
3142 using gl::GL_PROGRAM_BINARY_FORMAT_MESA;
3143 using gl::GL_STATIC_ATI;
3144 using gl::GL_DYNAMIC_ATI;
3145 using gl::GL_PRESERVE_ATI;
3146 using gl::GL_DISCARD_ATI;
3147 using gl::GL_BUFFER_SIZE_ARB;
3148 using gl::GL_OBJECT_BUFFER_SIZE_ATI;
3149 using gl::GL_BUFFER_USAGE_ARB;
3150 using gl::GL_OBJECT_BUFFER_USAGE_ATI;
3151 using gl::GL_ARRAY_OBJECT_BUFFER_ATI;
3152 using gl::GL_ARRAY_OBJECT_OFFSET_ATI;
3153 using gl::GL_ELEMENT_ARRAY_ATI;
3154 using gl::GL_ELEMENT_ARRAY_TYPE_ATI;
3155 using gl::GL_ELEMENT_ARRAY_POINTER_ATI;
3156 using gl::GL_MAX_VERTEX_STREAMS_ATI;
3157 using gl::GL_VERTEX_STREAM0_ATI;
3158 using gl::GL_VERTEX_STREAM1_ATI;
3159 using gl::GL_VERTEX_STREAM2_ATI;
3160 using gl::GL_VERTEX_STREAM3_ATI;
3161 using gl::GL_VERTEX_STREAM4_ATI;
3162 using gl::GL_VERTEX_STREAM5_ATI;
3163 using gl::GL_VERTEX_STREAM6_ATI;
3164 using gl::GL_VERTEX_STREAM7_ATI;
3165 using gl::GL_VERTEX_SOURCE_ATI;
3166 using gl::GL_BUMP_ROT_MATRIX_ATI;
3167 using gl::GL_BUMP_ROT_MATRIX_SIZE_ATI;
3168 using gl::GL_BUMP_NUM_TEX_UNITS_ATI;
3169 using gl::GL_BUMP_TEX_UNITS_ATI;
3170 using gl::GL_DUDV_ATI;
3171 using gl::GL_DU8DV8_ATI;
3172 using gl::GL_BUMP_ENVMAP_ATI;
3173 using gl::GL_BUMP_TARGET_ATI;
3174 using gl::GL_VERTEX_SHADER_EXT;
3175 using gl::GL_VERTEX_SHADER_BINDING_EXT;
3176 using gl::GL_OP_INDEX_EXT;
3177 using gl::GL_OP_NEGATE_EXT;
3178 using gl::GL_OP_DOT3_EXT;
3179 using gl::GL_OP_DOT4_EXT;
3180 using gl::GL_OP_MUL_EXT;
3181 using gl::GL_OP_ADD_EXT;
3182 using gl::GL_OP_MADD_EXT;
3183 using gl::GL_OP_FRAC_EXT;
3184 using gl::GL_OP_MAX_EXT;
3185 using gl::GL_OP_MIN_EXT;
3186 using gl::GL_OP_SET_GE_EXT;
3187 using gl::GL_OP_SET_LT_EXT;
3188 using gl::GL_OP_CLAMP_EXT;
3189 using gl::GL_OP_FLOOR_EXT;
3190 using gl::GL_OP_ROUND_EXT;
3191 using gl::GL_OP_EXP_BASE_2_EXT;
3192 using gl::GL_OP_LOG_BASE_2_EXT;
3193 using gl::GL_OP_POWER_EXT;
3194 using gl::GL_OP_RECIP_EXT;
3195 using gl::GL_OP_RECIP_SQRT_EXT;
3196 using gl::GL_OP_SUB_EXT;
3197 using gl::GL_OP_CROSS_PRODUCT_EXT;
3198 using gl::GL_OP_MULTIPLY_MATRIX_EXT;
3199 using gl::GL_OP_MOV_EXT;
3200 using gl::GL_OUTPUT_VERTEX_EXT;
3201 using gl::GL_OUTPUT_COLOR0_EXT;
3202 using gl::GL_OUTPUT_COLOR1_EXT;
3203 using gl::GL_OUTPUT_TEXTURE_COORD0_EXT;
3204 using gl::GL_OUTPUT_TEXTURE_COORD1_EXT;
3205 using gl::GL_OUTPUT_TEXTURE_COORD2_EXT;
3206 using gl::GL_OUTPUT_TEXTURE_COORD3_EXT;
3207 using gl::GL_OUTPUT_TEXTURE_COORD4_EXT;
3208 using gl::GL_OUTPUT_TEXTURE_COORD5_EXT;
3209 using gl::GL_OUTPUT_TEXTURE_COORD6_EXT;
3210 using gl::GL_OUTPUT_TEXTURE_COORD7_EXT;
3211 using gl::GL_OUTPUT_TEXTURE_COORD8_EXT;
3212 using gl::GL_OUTPUT_TEXTURE_COORD9_EXT;
3213 using gl::GL_OUTPUT_TEXTURE_COORD10_EXT;
3214 using gl::GL_OUTPUT_TEXTURE_COORD11_EXT;
3215 using gl::GL_OUTPUT_TEXTURE_COORD12_EXT;
3216 using gl::GL_OUTPUT_TEXTURE_COORD13_EXT;
3217 using gl::GL_OUTPUT_TEXTURE_COORD14_EXT;
3218 using gl::GL_OUTPUT_TEXTURE_COORD15_EXT;
3219 using gl::GL_OUTPUT_TEXTURE_COORD16_EXT;
3220 using gl::GL_OUTPUT_TEXTURE_COORD17_EXT;
3221 using gl::GL_OUTPUT_TEXTURE_COORD18_EXT;
3222 using gl::GL_OUTPUT_TEXTURE_COORD19_EXT;
3223 using gl::GL_OUTPUT_TEXTURE_COORD20_EXT;
3224 using gl::GL_OUTPUT_TEXTURE_COORD21_EXT;
3225 using gl::GL_OUTPUT_TEXTURE_COORD22_EXT;
3226 using gl::GL_OUTPUT_TEXTURE_COORD23_EXT;
3227 using gl::GL_OUTPUT_TEXTURE_COORD24_EXT;
3228 using gl::GL_OUTPUT_TEXTURE_COORD25_EXT;
3229 using gl::GL_OUTPUT_TEXTURE_COORD26_EXT;
3230 using gl::GL_OUTPUT_TEXTURE_COORD27_EXT;
3231 using gl::GL_OUTPUT_TEXTURE_COORD28_EXT;
3232 using gl::GL_OUTPUT_TEXTURE_COORD29_EXT;
3233 using gl::GL_OUTPUT_TEXTURE_COORD30_EXT;
3234 using gl::GL_OUTPUT_TEXTURE_COORD31_EXT;
3235 using gl::GL_OUTPUT_FOG_EXT;
3236 using gl::GL_SCALAR_EXT;
3237 using gl::GL_VECTOR_EXT;
3238 using gl::GL_MATRIX_EXT;
3239 using gl::GL_VARIANT_EXT;
3240 using gl::GL_INVARIANT_EXT;
3241 using gl::GL_LOCAL_CONSTANT_EXT;
3242 using gl::GL_LOCAL_EXT;
3243 using gl::GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT;
3244 using gl::GL_MAX_VERTEX_SHADER_VARIANTS_EXT;
3245 using gl::GL_MAX_VERTEX_SHADER_INVARIANTS_EXT;
3246 using gl::GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
3247 using gl::GL_MAX_VERTEX_SHADER_LOCALS_EXT;
3248 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT;
3249 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT;
3250 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
3251 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT;
3252 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT;
3253 using gl::GL_VERTEX_SHADER_INSTRUCTIONS_EXT;
3254 using gl::GL_VERTEX_SHADER_VARIANTS_EXT;
3255 using gl::GL_VERTEX_SHADER_INVARIANTS_EXT;
3256 using gl::GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
3257 using gl::GL_VERTEX_SHADER_LOCALS_EXT;
3258 using gl::GL_VERTEX_SHADER_OPTIMIZED_EXT;
3259 using gl::GL_X_EXT;
3260 using gl::GL_Y_EXT;
3261 using gl::GL_Z_EXT;
3262 using gl::GL_W_EXT;
3263 using gl::GL_NEGATIVE_X_EXT;
3264 using gl::GL_NEGATIVE_Y_EXT;
3265 using gl::GL_NEGATIVE_Z_EXT;
3266 using gl::GL_NEGATIVE_W_EXT;
3267 using gl::GL_ZERO_EXT;
3268 using gl::GL_ONE_EXT;
3269 using gl::GL_NEGATIVE_ONE_EXT;
3270 using gl::GL_NORMALIZED_RANGE_EXT;
3271 using gl::GL_FULL_RANGE_EXT;
3272 using gl::GL_CURRENT_VERTEX_EXT;
3273 using gl::GL_MVP_MATRIX_EXT;
3274 using gl::GL_VARIANT_VALUE_EXT;
3275 using gl::GL_VARIANT_DATATYPE_EXT;
3276 using gl::GL_VARIANT_ARRAY_STRIDE_EXT;
3277 using gl::GL_VARIANT_ARRAY_TYPE_EXT;
3278 using gl::GL_VARIANT_ARRAY_EXT;
3279 using gl::GL_VARIANT_ARRAY_POINTER_EXT;
3280 using gl::GL_INVARIANT_VALUE_EXT;
3281 using gl::GL_INVARIANT_DATATYPE_EXT;
3282 using gl::GL_LOCAL_CONSTANT_VALUE_EXT;
3283 using gl::GL_LOCAL_CONSTANT_DATATYPE_EXT;
3284 using gl::GL_PN_TRIANGLES_ATI;
3285 using gl::GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI;
3286 using gl::GL_PN_TRIANGLES_POINT_MODE_ATI;
3287 using gl::GL_PN_TRIANGLES_NORMAL_MODE_ATI;
3288 using gl::GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI;
3289 using gl::GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI;
3290 using gl::GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI;
3291 using gl::GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI;
3292 using gl::GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI;
3293 using gl::GL_VBO_FREE_MEMORY_ATI;
3294 using gl::GL_TEXTURE_FREE_MEMORY_ATI;
3295 using gl::GL_RENDERBUFFER_FREE_MEMORY_ATI;
3296 using gl::GL_NUM_PROGRAM_BINARY_FORMATS;
3297 using gl::GL_PROGRAM_BINARY_FORMATS;
3298 using gl::GL_STENCIL_BACK_FUNC;
3299 using gl::GL_STENCIL_BACK_FUNC_ATI;
3300 using gl::GL_STENCIL_BACK_FAIL;
3301 using gl::GL_STENCIL_BACK_FAIL_ATI;
3302 using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL;
3303 using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI;
3304 using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS;
3305 using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI;
3306 using gl::GL_FRAGMENT_PROGRAM_ARB;
3307 using gl::GL_PROGRAM_ALU_INSTRUCTIONS_ARB;
3308 using gl::GL_PROGRAM_TEX_INSTRUCTIONS_ARB;
3309 using gl::GL_PROGRAM_TEX_INDIRECTIONS_ARB;
3310 using gl::GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB;
3311 using gl::GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB;
3312 using gl::GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB;
3313 using gl::GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB;
3314 using gl::GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB;
3315 using gl::GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB;
3316 using gl::GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB;
3317 using gl::GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB;
3318 using gl::GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB;
3319 using gl::GL_RGBA_FLOAT32_APPLE;
3320 using gl::GL_RGBA_FLOAT32_ATI;
3321 using gl::GL_RGB32F;
3322 using gl::GL_RGB32F_ARB;
3323 using gl::GL_RGB_FLOAT32_APPLE;
3324 using gl::GL_RGB_FLOAT32_ATI;
3325 using gl::GL_ALPHA32F_ARB;
3326 using gl::GL_ALPHA_FLOAT32_APPLE;
3327 using gl::GL_ALPHA_FLOAT32_ATI;
3328 using gl::GL_INTENSITY32F_ARB;
3329 using gl::GL_INTENSITY_FLOAT32_APPLE;
3330 using gl::GL_INTENSITY_FLOAT32_ATI;
3331 using gl::GL_LUMINANCE32F_ARB;
3332 using gl::GL_LUMINANCE_FLOAT32_APPLE;
3333 using gl::GL_LUMINANCE_FLOAT32_ATI;
3334 using gl::GL_LUMINANCE_ALPHA32F_ARB;
3335 using gl::GL_LUMINANCE_ALPHA_FLOAT32_APPLE;
3336 using gl::GL_LUMINANCE_ALPHA_FLOAT32_ATI;
3337 using gl::GL_RGBA_FLOAT16_APPLE;
3338 using gl::GL_RGBA_FLOAT16_ATI;
3339 using gl::GL_RGB_FLOAT16_APPLE;
3340 using gl::GL_RGB_FLOAT16_ATI;
3341 using gl::GL_ALPHA16F_ARB;
3342 using gl::GL_ALPHA_FLOAT16_APPLE;
3343 using gl::GL_ALPHA_FLOAT16_ATI;
3344 using gl::GL_INTENSITY16F_ARB;
3345 using gl::GL_INTENSITY_FLOAT16_APPLE;
3346 using gl::GL_INTENSITY_FLOAT16_ATI;
3347 using gl::GL_LUMINANCE16F_ARB;
3348 using gl::GL_LUMINANCE_FLOAT16_APPLE;
3349 using gl::GL_LUMINANCE_FLOAT16_ATI;
3350 using gl::GL_LUMINANCE_ALPHA16F_ARB;
3351 using gl::GL_LUMINANCE_ALPHA_FLOAT16_APPLE;
3352 using gl::GL_LUMINANCE_ALPHA_FLOAT16_ATI;
3353 using gl::GL_RGBA_FLOAT_MODE_ARB;
3354 using gl::GL_RGBA_FLOAT_MODE_ATI;
3355 using gl::GL_MAX_DRAW_BUFFERS;
3356 using gl::GL_MAX_DRAW_BUFFERS_ARB;
3357 using gl::GL_MAX_DRAW_BUFFERS_ATI;
3358 using gl::GL_DRAW_BUFFER0;
3359 using gl::GL_DRAW_BUFFER0_ARB;
3360 using gl::GL_DRAW_BUFFER0_ATI;
3361 using gl::GL_DRAW_BUFFER1;
3362 using gl::GL_DRAW_BUFFER1_ARB;
3363 using gl::GL_DRAW_BUFFER1_ATI;
3364 using gl::GL_DRAW_BUFFER2;
3365 using gl::GL_DRAW_BUFFER2_ARB;
3366 using gl::GL_DRAW_BUFFER2_ATI;
3367 using gl::GL_DRAW_BUFFER3;
3368 using gl::GL_DRAW_BUFFER3_ARB;
3369 using gl::GL_DRAW_BUFFER3_ATI;
3370 using gl::GL_DRAW_BUFFER4;
3371 using gl::GL_DRAW_BUFFER4_ARB;
3372 using gl::GL_DRAW_BUFFER4_ATI;
3373 using gl::GL_DRAW_BUFFER5;
3374 using gl::GL_DRAW_BUFFER5_ARB;
3375 using gl::GL_DRAW_BUFFER5_ATI;
3376 using gl::GL_DRAW_BUFFER6;
3377 using gl::GL_DRAW_BUFFER6_ARB;
3378 using gl::GL_DRAW_BUFFER6_ATI;
3379 using gl::GL_DRAW_BUFFER7;
3380 using gl::GL_DRAW_BUFFER7_ARB;
3381 using gl::GL_DRAW_BUFFER7_ATI;
3382 using gl::GL_DRAW_BUFFER8;
3383 using gl::GL_DRAW_BUFFER8_ARB;
3384 using gl::GL_DRAW_BUFFER8_ATI;
3385 using gl::GL_DRAW_BUFFER9;
3386 using gl::GL_DRAW_BUFFER9_ARB;
3387 using gl::GL_DRAW_BUFFER9_ATI;
3388 using gl::GL_DRAW_BUFFER10;
3389 using gl::GL_DRAW_BUFFER10_ARB;
3390 using gl::GL_DRAW_BUFFER10_ATI;
3391 using gl::GL_DRAW_BUFFER11;
3392 using gl::GL_DRAW_BUFFER11_ARB;
3393 using gl::GL_DRAW_BUFFER11_ATI;
3394 using gl::GL_DRAW_BUFFER12;
3395 using gl::GL_DRAW_BUFFER12_ARB;
3396 using gl::GL_DRAW_BUFFER12_ATI;
3397 using gl::GL_DRAW_BUFFER13;
3398 using gl::GL_DRAW_BUFFER13_ARB;
3399 using gl::GL_DRAW_BUFFER13_ATI;
3400 using gl::GL_DRAW_BUFFER14;
3401 using gl::GL_DRAW_BUFFER14_ARB;
3402 using gl::GL_DRAW_BUFFER14_ATI;
3403 using gl::GL_DRAW_BUFFER15;
3404 using gl::GL_DRAW_BUFFER15_ARB;
3405 using gl::GL_DRAW_BUFFER15_ATI;
3406 using gl::GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI;
3407 using gl::GL_BLEND_EQUATION_ALPHA;
3408 using gl::GL_BLEND_EQUATION_ALPHA_EXT;
3409 using gl::GL_SUBSAMPLE_DISTANCE_AMD;
3410 using gl::GL_MATRIX_PALETTE_ARB;
3411 using gl::GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB;
3412 using gl::GL_MAX_PALETTE_MATRICES_ARB;
3413 using gl::GL_CURRENT_PALETTE_MATRIX_ARB;
3414 using gl::GL_MATRIX_INDEX_ARRAY_ARB;
3415 using gl::GL_CURRENT_MATRIX_INDEX_ARB;
3416 using gl::GL_MATRIX_INDEX_ARRAY_SIZE_ARB;
3417 using gl::GL_MATRIX_INDEX_ARRAY_TYPE_ARB;
3418 using gl::GL_MATRIX_INDEX_ARRAY_STRIDE_ARB;
3419 using gl::GL_MATRIX_INDEX_ARRAY_POINTER_ARB;
3420 using gl::GL_TEXTURE_DEPTH_SIZE;
3421 using gl::GL_TEXTURE_DEPTH_SIZE_ARB;
3422 using gl::GL_DEPTH_TEXTURE_MODE;
3423 using gl::GL_DEPTH_TEXTURE_MODE_ARB;
3424 using gl::GL_TEXTURE_COMPARE_MODE_ARB;
3425 using gl::GL_TEXTURE_COMPARE_FUNC_ARB;
3426 using gl::GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT;
3427 using gl::GL_COMPARE_REF_TO_TEXTURE;
3428 using gl::GL_COMPARE_R_TO_TEXTURE;
3429 using gl::GL_COMPARE_R_TO_TEXTURE_ARB;
3430 using gl::GL_TEXTURE_CUBE_MAP_SEAMLESS;
3431 using gl::GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV;
3432 using gl::GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV;
3433 using gl::GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV;
3434 using gl::GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV;
3435 using gl::GL_OFFSET_HILO_TEXTURE_2D_NV;
3436 using gl::GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV;
3437 using gl::GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV;
3438 using gl::GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV;
3439 using gl::GL_DEPENDENT_HILO_TEXTURE_2D_NV;
3440 using gl::GL_DEPENDENT_RGB_TEXTURE_3D_NV;
3441 using gl::GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV;
3442 using gl::GL_DOT_PRODUCT_PASS_THROUGH_NV;
3443 using gl::GL_DOT_PRODUCT_TEXTURE_1D_NV;
3444 using gl::GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV;
3445 using gl::GL_HILO8_NV;
3446 using gl::GL_SIGNED_HILO8_NV;
3447 using gl::GL_FORCE_BLUE_TO_ONE_NV;
3448 using gl::GL_POINT_SPRITE;
3449 using gl::GL_POINT_SPRITE_ARB;
3450 using gl::GL_POINT_SPRITE_NV;
3451 using gl::GL_COORD_REPLACE;
3452 using gl::GL_COORD_REPLACE_ARB;
3453 using gl::GL_COORD_REPLACE_NV;
3454 using gl::GL_POINT_SPRITE_R_MODE_NV;
3455 using gl::GL_PIXEL_COUNTER_BITS_NV;
3456 using gl::GL_QUERY_COUNTER_BITS_ARB;
3457 using gl::GL_CURRENT_OCCLUSION_QUERY_ID_NV;
3458 using gl::GL_CURRENT_QUERY_ARB;
3459 using gl::GL_PIXEL_COUNT_NV;
3460 using gl::GL_QUERY_RESULT_ARB;
3461 using gl::GL_PIXEL_COUNT_AVAILABLE_NV;
3462 using gl::GL_QUERY_RESULT_AVAILABLE_ARB;
3463 using gl::GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV;
3464 using gl::GL_MAX_VERTEX_ATTRIBS;
3465 using gl::GL_MAX_VERTEX_ATTRIBS_ARB;
3466 using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB;
3467 using gl::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS;
3468 using gl::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS;
3469 using gl::GL_DEPTH_STENCIL_TO_RGBA_NV;
3470 using gl::GL_DEPTH_STENCIL_TO_BGRA_NV;
3471 using gl::GL_FRAGMENT_PROGRAM_NV;
3472 using gl::GL_MAX_TEXTURE_COORDS;
3473 using gl::GL_MAX_TEXTURE_COORDS_ARB;
3474 using gl::GL_MAX_TEXTURE_COORDS_NV;
3475 using gl::GL_MAX_TEXTURE_IMAGE_UNITS;
3476 using gl::GL_MAX_TEXTURE_IMAGE_UNITS_ARB;
3477 using gl::GL_MAX_TEXTURE_IMAGE_UNITS_NV;
3478 using gl::GL_FRAGMENT_PROGRAM_BINDING_NV;
3479 using gl::GL_PROGRAM_ERROR_STRING_ARB;
3480 using gl::GL_PROGRAM_ERROR_STRING_NV;
3481 using gl::GL_PROGRAM_FORMAT_ASCII_ARB;
3482 using gl::GL_PROGRAM_FORMAT_ARB;
3483 using gl::GL_WRITE_PIXEL_DATA_RANGE_NV;
3484 using gl::GL_READ_PIXEL_DATA_RANGE_NV;
3485 using gl::GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV;
3486 using gl::GL_READ_PIXEL_DATA_RANGE_LENGTH_NV;
3487 using gl::GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV;
3488 using gl::GL_READ_PIXEL_DATA_RANGE_POINTER_NV;
3489 using gl::GL_GEOMETRY_SHADER_INVOCATIONS;
3490 using gl::GL_FLOAT_R_NV;
3491 using gl::GL_FLOAT_RG_NV;
3492 using gl::GL_FLOAT_RGB_NV;
3493 using gl::GL_FLOAT_RGBA_NV;
3494 using gl::GL_FLOAT_R16_NV;
3495 using gl::GL_FLOAT_R32_NV;
3496 using gl::GL_FLOAT_RG16_NV;
3497 using gl::GL_FLOAT_RG32_NV;
3498 using gl::GL_FLOAT_RGB16_NV;
3499 using gl::GL_FLOAT_RGB32_NV;
3500 using gl::GL_FLOAT_RGBA16_NV;
3501 using gl::GL_FLOAT_RGBA32_NV;
3502 using gl::GL_TEXTURE_FLOAT_COMPONENTS_NV;
3503 using gl::GL_FLOAT_CLEAR_COLOR_VALUE_NV;
3504 using gl::GL_FLOAT_RGBA_MODE_NV;
3505 using gl::GL_TEXTURE_UNSIGNED_REMAP_MODE_NV;
3506 using gl::GL_DEPTH_BOUNDS_TEST_EXT;
3507 using gl::GL_DEPTH_BOUNDS_EXT;
3508 using gl::GL_ARRAY_BUFFER_ARB;
3509 using gl::GL_ELEMENT_ARRAY_BUFFER_ARB;
3510 using gl::GL_ARRAY_BUFFER_BINDING;
3511 using gl::GL_ARRAY_BUFFER_BINDING_ARB;
3512 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
3513 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB;
3514 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
3515 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING_ARB;
3516 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
3517 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING_ARB;
3518 using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
3519 using gl::GL_COLOR_ARRAY_BUFFER_BINDING_ARB;
3520 using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
3521 using gl::GL_INDEX_ARRAY_BUFFER_BINDING_ARB;
3522 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
3523 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB;
3524 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
3525 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB;
3526 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
3527 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB;
3528 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
3529 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB;
3530 using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
3531 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
3532 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB;
3533 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB;
3534 using gl::GL_PROGRAM_INSTRUCTIONS_ARB;
3535 using gl::GL_MAX_PROGRAM_INSTRUCTIONS_ARB;
3536 using gl::GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB;
3537 using gl::GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB;
3538 using gl::GL_PROGRAM_TEMPORARIES_ARB;
3539 using gl::GL_MAX_PROGRAM_TEMPORARIES_ARB;
3540 using gl::GL_PROGRAM_NATIVE_TEMPORARIES_ARB;
3541 using gl::GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB;
3542 using gl::GL_PROGRAM_PARAMETERS_ARB;
3543 using gl::GL_MAX_PROGRAM_PARAMETERS_ARB;
3544 using gl::GL_PROGRAM_NATIVE_PARAMETERS_ARB;
3545 using gl::GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB;
3546 using gl::GL_PROGRAM_ATTRIBS_ARB;
3547 using gl::GL_MAX_PROGRAM_ATTRIBS_ARB;
3548 using gl::GL_PROGRAM_NATIVE_ATTRIBS_ARB;
3549 using gl::GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB;
3550 using gl::GL_PROGRAM_ADDRESS_REGISTERS_ARB;
3551 using gl::GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB;
3552 using gl::GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB;
3553 using gl::GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB;
3554 using gl::GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB;
3555 using gl::GL_MAX_PROGRAM_ENV_PARAMETERS_ARB;
3556 using gl::GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB;
3557 using gl::GL_TRANSPOSE_CURRENT_MATRIX_ARB;
3558 using gl::GL_READ_ONLY_ARB;
3559 using gl::GL_WRITE_ONLY_ARB;
3560 using gl::GL_READ_WRITE_ARB;
3561 using gl::GL_BUFFER_ACCESS_ARB;
3562 using gl::GL_BUFFER_MAPPED_ARB;
3563 using gl::GL_BUFFER_MAP_POINTER;
3564 using gl::GL_BUFFER_MAP_POINTER_ARB;
3565 using gl::GL_WRITE_DISCARD_NV;
3566 using gl::GL_TIME_ELAPSED_EXT;
3567 using gl::GL_MATRIX0_ARB;
3568 using gl::GL_MATRIX1_ARB;
3569 using gl::GL_MATRIX2_ARB;
3570 using gl::GL_MATRIX3_ARB;
3571 using gl::GL_MATRIX4_ARB;
3572 using gl::GL_MATRIX5_ARB;
3573 using gl::GL_MATRIX6_ARB;
3574 using gl::GL_MATRIX7_ARB;
3575 using gl::GL_MATRIX8_ARB;
3576 using gl::GL_MATRIX9_ARB;
3577 using gl::GL_MATRIX10_ARB;
3578 using gl::GL_MATRIX11_ARB;
3579 using gl::GL_MATRIX12_ARB;
3580 using gl::GL_MATRIX13_ARB;
3581 using gl::GL_MATRIX14_ARB;
3582 using gl::GL_MATRIX15_ARB;
3583 using gl::GL_MATRIX16_ARB;
3584 using gl::GL_MATRIX17_ARB;
3585 using gl::GL_MATRIX18_ARB;
3586 using gl::GL_MATRIX19_ARB;
3587 using gl::GL_MATRIX20_ARB;
3588 using gl::GL_MATRIX21_ARB;
3589 using gl::GL_MATRIX22_ARB;
3590 using gl::GL_MATRIX23_ARB;
3591 using gl::GL_MATRIX24_ARB;
3592 using gl::GL_MATRIX25_ARB;
3593 using gl::GL_MATRIX26_ARB;
3594 using gl::GL_MATRIX27_ARB;
3595 using gl::GL_MATRIX28_ARB;
3596 using gl::GL_MATRIX29_ARB;
3597 using gl::GL_MATRIX30_ARB;
3598 using gl::GL_MATRIX31_ARB;
3599 using gl::GL_STREAM_DRAW_ARB;
3600 using gl::GL_STREAM_READ_ARB;
3601 using gl::GL_STREAM_COPY_ARB;
3602 using gl::GL_STATIC_DRAW_ARB;
3603 using gl::GL_STATIC_READ_ARB;
3604 using gl::GL_STATIC_COPY_ARB;
3605 using gl::GL_DYNAMIC_DRAW_ARB;
3606 using gl::GL_DYNAMIC_READ_ARB;
3607 using gl::GL_DYNAMIC_COPY_ARB;
3608 using gl::GL_PIXEL_PACK_BUFFER_ARB;
3609 using gl::GL_PIXEL_PACK_BUFFER_EXT;
3610 using gl::GL_PIXEL_UNPACK_BUFFER_ARB;
3611 using gl::GL_PIXEL_UNPACK_BUFFER_EXT;
3612 using gl::GL_PIXEL_PACK_BUFFER_BINDING;
3613 using gl::GL_PIXEL_PACK_BUFFER_BINDING_ARB;
3614 using gl::GL_PIXEL_PACK_BUFFER_BINDING_EXT;
3615 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING;
3616 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING_ARB;
3617 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING_EXT;
3618 using gl::GL_TEXTURE_STENCIL_SIZE;
3619 using gl::GL_TEXTURE_STENCIL_SIZE_EXT;
3620 using gl::GL_STENCIL_TAG_BITS_EXT;
3621 using gl::GL_STENCIL_CLEAR_TAG_VALUE_EXT;
3622 using gl::GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV;
3623 using gl::GL_MAX_PROGRAM_CALL_DEPTH_NV;
3624 using gl::GL_MAX_PROGRAM_IF_DEPTH_NV;
3625 using gl::GL_MAX_PROGRAM_LOOP_DEPTH_NV;
3626 using gl::GL_MAX_PROGRAM_LOOP_COUNT_NV;
3627 using gl::GL_MAX_DUAL_SOURCE_DRAW_BUFFERS;
3628 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT;
3629 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV;
3630 using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB;
3631 using gl::GL_MAX_ARRAY_TEXTURE_LAYERS;
3632 using gl::GL_MAX_ARRAY_TEXTURE_LAYERS_EXT;
3633 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET;
3634 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET_EXT;
3635 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET_NV;
3636 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET;
3637 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET_EXT;
3638 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET_NV;
3639 using gl::GL_PROGRAM_ATTRIB_COMPONENTS_NV;
3640 using gl::GL_PROGRAM_RESULT_COMPONENTS_NV;
3641 using gl::GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV;
3642 using gl::GL_MAX_PROGRAM_RESULT_COMPONENTS_NV;
3643 using gl::GL_STENCIL_TEST_TWO_SIDE_EXT;
3644 using gl::GL_ACTIVE_STENCIL_FACE_EXT;
3645 using gl::GL_MIRROR_CLAMP_TO_BORDER_EXT;
3646 using gl::GL_SAMPLES_PASSED_ARB;
3647 using gl::GL_SAMPLER_BINDING;
3648 using gl::GL_CLAMP_VERTEX_COLOR;
3649 using gl::GL_CLAMP_VERTEX_COLOR_ARB;
3650 using gl::GL_CLAMP_FRAGMENT_COLOR;
3651 using gl::GL_CLAMP_FRAGMENT_COLOR_ARB;
3652 using gl::GL_CLAMP_READ_COLOR;
3653 using gl::GL_CLAMP_READ_COLOR_ARB;
3654 using gl::GL_FIXED_ONLY;
3655 using gl::GL_FIXED_ONLY_ARB;
3656 using gl::GL_TESS_CONTROL_PROGRAM_NV;
3657 using gl::GL_TESS_EVALUATION_PROGRAM_NV;
3658 using gl::GL_FRAGMENT_SHADER_ATI;
3659 using gl::GL_REG_0_ATI;
3660 using gl::GL_REG_1_ATI;
3661 using gl::GL_REG_2_ATI;
3662 using gl::GL_REG_3_ATI;
3663 using gl::GL_REG_4_ATI;
3664 using gl::GL_REG_5_ATI;
3665 using gl::GL_REG_6_ATI;
3666 using gl::GL_REG_7_ATI;
3667 using gl::GL_REG_8_ATI;
3668 using gl::GL_REG_9_ATI;
3669 using gl::GL_REG_10_ATI;
3670 using gl::GL_REG_11_ATI;
3671 using gl::GL_REG_12_ATI;
3672 using gl::GL_REG_13_ATI;
3673 using gl::GL_REG_14_ATI;
3674 using gl::GL_REG_15_ATI;
3675 using gl::GL_REG_16_ATI;
3676 using gl::GL_REG_17_ATI;
3677 using gl::GL_REG_18_ATI;
3678 using gl::GL_REG_19_ATI;
3679 using gl::GL_REG_20_ATI;
3680 using gl::GL_REG_21_ATI;
3681 using gl::GL_REG_22_ATI;
3682 using gl::GL_REG_23_ATI;
3683 using gl::GL_REG_24_ATI;
3684 using gl::GL_REG_25_ATI;
3685 using gl::GL_REG_26_ATI;
3686 using gl::GL_REG_27_ATI;
3687 using gl::GL_REG_28_ATI;
3688 using gl::GL_REG_29_ATI;
3689 using gl::GL_REG_30_ATI;
3690 using gl::GL_REG_31_ATI;
3691 using gl::GL_CON_0_ATI;
3692 using gl::GL_CON_1_ATI;
3693 using gl::GL_CON_2_ATI;
3694 using gl::GL_CON_3_ATI;
3695 using gl::GL_CON_4_ATI;
3696 using gl::GL_CON_5_ATI;
3697 using gl::GL_CON_6_ATI;
3698 using gl::GL_CON_7_ATI;
3699 using gl::GL_CON_8_ATI;
3700 using gl::GL_CON_9_ATI;
3701 using gl::GL_CON_10_ATI;
3702 using gl::GL_CON_11_ATI;
3703 using gl::GL_CON_12_ATI;
3704 using gl::GL_CON_13_ATI;
3705 using gl::GL_CON_14_ATI;
3706 using gl::GL_CON_15_ATI;
3707 using gl::GL_CON_16_ATI;
3708 using gl::GL_CON_17_ATI;
3709 using gl::GL_CON_18_ATI;
3710 using gl::GL_CON_19_ATI;
3711 using gl::GL_CON_20_ATI;
3712 using gl::GL_CON_21_ATI;
3713 using gl::GL_CON_22_ATI;
3714 using gl::GL_CON_23_ATI;
3715 using gl::GL_CON_24_ATI;
3716 using gl::GL_CON_25_ATI;
3717 using gl::GL_CON_26_ATI;
3718 using gl::GL_CON_27_ATI;
3719 using gl::GL_CON_28_ATI;
3720 using gl::GL_CON_29_ATI;
3721 using gl::GL_CON_30_ATI;
3722 using gl::GL_CON_31_ATI;
3723 using gl::GL_SECONDARY_INTERPOLATOR_ATI;
3724 using gl::GL_NUM_FRAGMENT_REGISTERS_ATI;
3725 using gl::GL_NUM_FRAGMENT_CONSTANTS_ATI;
3726 using gl::GL_NUM_PASSES_ATI;
3727 using gl::GL_NUM_INSTRUCTIONS_PER_PASS_ATI;
3728 using gl::GL_NUM_INSTRUCTIONS_TOTAL_ATI;
3729 using gl::GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI;
3730 using gl::GL_NUM_LOOPBACK_COMPONENTS_ATI;
3731 using gl::GL_COLOR_ALPHA_PAIRING_ATI;
3732 using gl::GL_SWIZZLE_STR_ATI;
3733 using gl::GL_SWIZZLE_STQ_ATI;
3734 using gl::GL_SWIZZLE_STR_DR_ATI;
3735 using gl::GL_SWIZZLE_STQ_DQ_ATI;
3736 using gl::GL_SWIZZLE_STRQ_ATI;
3737 using gl::GL_SWIZZLE_STRQ_DQ_ATI;
3738 using gl::GL_INTERLACE_OML;
3739 using gl::GL_INTERLACE_READ_OML;
3740 using gl::GL_FORMAT_SUBSAMPLE_24_24_OML;
3741 using gl::GL_FORMAT_SUBSAMPLE_244_244_OML;
3742 using gl::GL_RESAMPLE_REPLICATE_OML;
3743 using gl::GL_RESAMPLE_ZERO_FILL_OML;
3744 using gl::GL_RESAMPLE_AVERAGE_OML;
3745 using gl::GL_RESAMPLE_DECIMATE_OML;
3746 using gl::GL_VERTEX_ATTRIB_MAP1_APPLE;
3747 using gl::GL_VERTEX_ATTRIB_MAP2_APPLE;
3748 using gl::GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE;
3749 using gl::GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE;
3750 using gl::GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE;
3751 using gl::GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE;
3752 using gl::GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE;
3753 using gl::GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE;
3754 using gl::GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE;
3755 using gl::GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE;
3756 using gl::GL_DRAW_PIXELS_APPLE;
3757 using gl::GL_FENCE_APPLE;
3758 using gl::GL_ELEMENT_ARRAY_APPLE;
3759 using gl::GL_ELEMENT_ARRAY_TYPE_APPLE;
3760 using gl::GL_ELEMENT_ARRAY_POINTER_APPLE;
3761 using gl::GL_COLOR_FLOAT_APPLE;
3762 using gl::GL_BUFFER_SERIALIZED_MODIFY_APPLE;
3763 using gl::GL_BUFFER_FLUSHING_UNMAP_APPLE;
3764 using gl::GL_AUX_DEPTH_STENCIL_APPLE;
3765 using gl::GL_PACK_ROW_BYTES_APPLE;
3766 using gl::GL_UNPACK_ROW_BYTES_APPLE;
3767 using gl::GL_RELEASED_APPLE;
3768 using gl::GL_VOLATILE_APPLE;
3769 using gl::GL_RETAINED_APPLE;
3770 using gl::GL_UNDEFINED_APPLE;
3771 using gl::GL_PURGEABLE_APPLE;
3772 using gl::GL_RGB_422_APPLE;
3773 using gl::GL_UNIFORM_BUFFER_BINDING;
3774 using gl::GL_UNIFORM_BUFFER_START;
3775 using gl::GL_UNIFORM_BUFFER_SIZE;
3776 using gl::GL_MAX_VERTEX_UNIFORM_BLOCKS;
3777 using gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS;
3778 using gl::GL_MAX_FRAGMENT_UNIFORM_BLOCKS;
3779 using gl::GL_MAX_COMBINED_UNIFORM_BLOCKS;
3780 using gl::GL_MAX_UNIFORM_BUFFER_BINDINGS;
3781 using gl::GL_MAX_UNIFORM_BLOCK_SIZE;
3782 using gl::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS;
3783 using gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS;
3784 using gl::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS;
3785 using gl::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT;
3786 using gl::GL_TEXTURE_SRGB_DECODE_EXT;
3787 using gl::GL_DECODE_EXT;
3788 using gl::GL_SKIP_DECODE_EXT;
3789 using gl::GL_PROGRAM_PIPELINE_OBJECT_EXT;
3790 using gl::GL_RGB_RAW_422_APPLE;
3791 using gl::GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT;
3792 using gl::GL_PROGRAM_OBJECT_ARB;
3793 using gl::GL_PROGRAM_OBJECT_EXT;
3794 using gl::GL_SHADER_OBJECT_ARB;
3795 using gl::GL_SHADER_OBJECT_EXT;
3796 using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS;
3797 using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB;
3798 using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS;
3799 using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB;
3800 using gl::GL_MAX_VARYING_COMPONENTS;
3801 using gl::GL_MAX_VARYING_COMPONENTS_EXT;
3802 using gl::GL_MAX_VARYING_FLOATS;
3803 using gl::GL_MAX_VARYING_FLOATS_ARB;
3804 using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
3805 using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB;
3806 using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
3807 using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB;
3808 using gl::GL_OBJECT_TYPE_ARB;
3809 using gl::GL_OBJECT_SUBTYPE_ARB;
3810 using gl::GL_OBJECT_DELETE_STATUS_ARB;
3811 using gl::GL_OBJECT_COMPILE_STATUS_ARB;
3812 using gl::GL_OBJECT_LINK_STATUS_ARB;
3813 using gl::GL_OBJECT_VALIDATE_STATUS_ARB;
3814 using gl::GL_OBJECT_INFO_LOG_LENGTH_ARB;
3815 using gl::GL_OBJECT_ATTACHED_OBJECTS_ARB;
3816 using gl::GL_OBJECT_ACTIVE_UNIFORMS_ARB;
3817 using gl::GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB;
3818 using gl::GL_OBJECT_SHADER_SOURCE_LENGTH_ARB;
3819 using gl::GL_OBJECT_ACTIVE_ATTRIBUTES_ARB;
3820 using gl::GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB;
3821 using gl::GL_SHADING_LANGUAGE_VERSION_ARB;
3822 using gl::GL_ACTIVE_PROGRAM_EXT;
3823 using gl::GL_CURRENT_PROGRAM;
3824 using gl::GL_PALETTE4_RGB8_OES;
3825 using gl::GL_PALETTE4_RGBA8_OES;
3826 using gl::GL_PALETTE4_R5_G6_B5_OES;
3827 using gl::GL_PALETTE4_RGBA4_OES;
3828 using gl::GL_PALETTE4_RGB5_A1_OES;
3829 using gl::GL_PALETTE8_RGB8_OES;
3830 using gl::GL_PALETTE8_RGBA8_OES;
3831 using gl::GL_PALETTE8_R5_G6_B5_OES;
3832 using gl::GL_PALETTE8_RGBA4_OES;
3833 using gl::GL_PALETTE8_RGB5_A1_OES;
3834 using gl::GL_IMPLEMENTATION_COLOR_READ_TYPE_OES;
3835 using gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES;
3836 using gl::GL_TILE_RASTER_ORDER_FIXED_MESA;
3837 using gl::GL_TILE_RASTER_ORDER_INCREASING_X_MESA;
3838 using gl::GL_TILE_RASTER_ORDER_INCREASING_Y_MESA;
3839 using gl::GL_COUNTER_TYPE_AMD;
3840 using gl::GL_COUNTER_RANGE_AMD;
3841 using gl::GL_UNSIGNED_INT64_AMD;
3842 using gl::GL_PERCENTAGE_AMD;
3843 using gl::GL_PERFMON_RESULT_AVAILABLE_AMD;
3844 using gl::GL_PERFMON_RESULT_SIZE_AMD;
3845 using gl::GL_PERFMON_RESULT_AMD;
3846 using gl::GL_TEXTURE_RED_TYPE;
3847 using gl::GL_TEXTURE_RED_TYPE_ARB;
3848 using gl::GL_TEXTURE_GREEN_TYPE;
3849 using gl::GL_TEXTURE_GREEN_TYPE_ARB;
3850 using gl::GL_TEXTURE_BLUE_TYPE;
3851 using gl::GL_TEXTURE_BLUE_TYPE_ARB;
3852 using gl::GL_TEXTURE_ALPHA_TYPE;
3853 using gl::GL_TEXTURE_ALPHA_TYPE_ARB;
3854 using gl::GL_TEXTURE_LUMINANCE_TYPE;
3855 using gl::GL_TEXTURE_LUMINANCE_TYPE_ARB;
3856 using gl::GL_TEXTURE_INTENSITY_TYPE;
3857 using gl::GL_TEXTURE_INTENSITY_TYPE_ARB;
3858 using gl::GL_TEXTURE_DEPTH_TYPE;
3859 using gl::GL_TEXTURE_DEPTH_TYPE_ARB;
3860 using gl::GL_UNSIGNED_NORMALIZED;
3861 using gl::GL_UNSIGNED_NORMALIZED_ARB;
3862 using gl::GL_TEXTURE_1D_ARRAY_EXT;
3863 using gl::GL_TEXTURE_2D_ARRAY_EXT;
3864 using gl::GL_TEXTURE_BINDING_1D_ARRAY;
3865 using gl::GL_TEXTURE_BINDING_1D_ARRAY_EXT;
3866 using gl::GL_TEXTURE_BINDING_2D_ARRAY;
3867 using gl::GL_TEXTURE_BINDING_2D_ARRAY_EXT;
3868 using gl::GL_GEOMETRY_PROGRAM_NV;
3869 using gl::GL_MAX_PROGRAM_OUTPUT_VERTICES_NV;
3870 using gl::GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV;
3871 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
3872 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB;
3873 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT;
3874 using gl::GL_TEXTURE_BUFFER_ARB;
3875 using gl::GL_TEXTURE_BUFFER_BINDING;
3876 using gl::GL_TEXTURE_BUFFER_EXT;
3877 using gl::GL_MAX_TEXTURE_BUFFER_SIZE;
3878 using gl::GL_MAX_TEXTURE_BUFFER_SIZE_ARB;
3879 using gl::GL_MAX_TEXTURE_BUFFER_SIZE_EXT;
3880 using gl::GL_TEXTURE_BINDING_BUFFER;
3881 using gl::GL_TEXTURE_BINDING_BUFFER_ARB;
3882 using gl::GL_TEXTURE_BINDING_BUFFER_EXT;
3883 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING;
3884 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB;
3885 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT;
3886 using gl::GL_TEXTURE_BUFFER_FORMAT_ARB;
3887 using gl::GL_TEXTURE_BUFFER_FORMAT_EXT;
3888 using gl::GL_SAMPLE_SHADING;
3889 using gl::GL_SAMPLE_SHADING_ARB;
3890 using gl::GL_MIN_SAMPLE_SHADING_VALUE;
3891 using gl::GL_MIN_SAMPLE_SHADING_VALUE_ARB;
3892 using gl::GL_UNSIGNED_INT_10F_11F_11F_REV_EXT;
3893 using gl::GL_RGBA_SIGNED_COMPONENTS_EXT;
3894 using gl::GL_UNSIGNED_INT_5_9_9_9_REV;
3895 using gl::GL_UNSIGNED_INT_5_9_9_9_REV_EXT;
3896 using gl::GL_TEXTURE_SHARED_SIZE;
3897 using gl::GL_TEXTURE_SHARED_SIZE_EXT;
3898 using gl::GL_SLUMINANCE_ALPHA;
3899 using gl::GL_SLUMINANCE_ALPHA_EXT;
3900 using gl::GL_SLUMINANCE8_ALPHA8;
3901 using gl::GL_SLUMINANCE8_ALPHA8_EXT;
3902 using gl::GL_SLUMINANCE;
3903 using gl::GL_SLUMINANCE_EXT;
3904 using gl::GL_SLUMINANCE8;
3905 using gl::GL_SLUMINANCE8_EXT;
3906 using gl::GL_COMPRESSED_SRGB_EXT;
3907 using gl::GL_COMPRESSED_SRGB_ALPHA_EXT;
3908 using gl::GL_COMPRESSED_SLUMINANCE;
3909 using gl::GL_COMPRESSED_SLUMINANCE_EXT;
3910 using gl::GL_COMPRESSED_SLUMINANCE_ALPHA;
3911 using gl::GL_COMPRESSED_SLUMINANCE_ALPHA_EXT;
3912 using gl::GL_COMPRESSED_LUMINANCE_LATC1_EXT;
3913 using gl::GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT;
3914 using gl::GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
3915 using gl::GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT;
3916 using gl::GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV;
3917 using gl::GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV;
3918 using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT;
3919 using gl::GL_BACK_PRIMARY_COLOR_NV;
3920 using gl::GL_BACK_SECONDARY_COLOR_NV;
3921 using gl::GL_TEXTURE_COORD_NV;
3922 using gl::GL_CLIP_DISTANCE_NV;
3923 using gl::GL_VERTEX_ID_NV;
3924 using gl::GL_PRIMITIVE_ID_NV;
3925 using gl::GL_GENERIC_ATTRIB_NV;
3926 using gl::GL_TRANSFORM_FEEDBACK_ATTRIBS_NV;
3927 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT;
3928 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV;
3929 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
3930 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT;
3931 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV;
3932 using gl::GL_ACTIVE_VARYINGS_NV;
3933 using gl::GL_ACTIVE_VARYING_MAX_LENGTH_NV;
3934 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS_EXT;
3935 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS_NV;
3936 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT;
3937 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START_NV;
3938 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT;
3939 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV;
3940 using gl::GL_TRANSFORM_FEEDBACK_RECORD_NV;
3941 using gl::GL_PRIMITIVES_GENERATED_EXT;
3942 using gl::GL_PRIMITIVES_GENERATED_NV;
3943 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT;
3944 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV;
3945 using gl::GL_RASTERIZER_DISCARD;
3946 using gl::GL_RASTERIZER_DISCARD_EXT;
3947 using gl::GL_RASTERIZER_DISCARD_NV;
3948 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
3949 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT;
3950 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV;
3951 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
3952 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT;
3953 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV;
3954 using gl::GL_INTERLEAVED_ATTRIBS;
3955 using gl::GL_INTERLEAVED_ATTRIBS_EXT;
3956 using gl::GL_INTERLEAVED_ATTRIBS_NV;
3957 using gl::GL_SEPARATE_ATTRIBS;
3958 using gl::GL_SEPARATE_ATTRIBS_EXT;
3959 using gl::GL_SEPARATE_ATTRIBS_NV;
3960 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_EXT;
3961 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_NV;
3962 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT;
3963 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV;
3964 using gl::GL_POINT_SPRITE_COORD_ORIGIN;
3965 using gl::GL_STENCIL_BACK_REF;
3966 using gl::GL_STENCIL_BACK_VALUE_MASK;
3967 using gl::GL_STENCIL_BACK_WRITEMASK;
3968 using gl::GL_DRAW_FRAMEBUFFER_BINDING;
3969 using gl::GL_DRAW_FRAMEBUFFER_BINDING_EXT;
3970 using gl::GL_FRAMEBUFFER_BINDING;
3971 using gl::GL_FRAMEBUFFER_BINDING_EXT;
3972 using gl::GL_RENDERBUFFER_BINDING;
3973 using gl::GL_RENDERBUFFER_BINDING_EXT;
3974 using gl::GL_READ_FRAMEBUFFER_EXT;
3975 using gl::GL_DRAW_FRAMEBUFFER_EXT;
3976 using gl::GL_READ_FRAMEBUFFER_BINDING;
3977 using gl::GL_READ_FRAMEBUFFER_BINDING_EXT;
3978 using gl::GL_RENDERBUFFER_COVERAGE_SAMPLES_NV;
3979 using gl::GL_RENDERBUFFER_SAMPLES_EXT;
3980 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
3981 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT;
3982 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT;
3983 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT;
3984 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT;
3985 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT;
3986 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT;
3987 using gl::GL_FRAMEBUFFER_COMPLETE_EXT;
3988 using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
3989 using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
3990 using gl::GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT;
3991 using gl::GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
3992 using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
3993 using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
3994 using gl::GL_FRAMEBUFFER_UNSUPPORTED_EXT;
3995 using gl::GL_STENCIL_ATTACHMENT;
3996 using gl::GL_STENCIL_ATTACHMENT_EXT;
3997 using gl::GL_FRAMEBUFFER_EXT;
3998 using gl::GL_RENDERBUFFER_EXT;
3999 using gl::GL_RENDERBUFFER_WIDTH_EXT;
4000 using gl::GL_RENDERBUFFER_HEIGHT_EXT;
4001 using gl::GL_RENDERBUFFER_INTERNAL_FORMAT_EXT;
4002 using gl::GL_STENCIL_INDEX1;
4003 using gl::GL_STENCIL_INDEX1_EXT;
4004 using gl::GL_STENCIL_INDEX4;
4005 using gl::GL_STENCIL_INDEX4_EXT;
4006 using gl::GL_STENCIL_INDEX8;
4007 using gl::GL_STENCIL_INDEX8_EXT;
4008 using gl::GL_STENCIL_INDEX16;
4009 using gl::GL_STENCIL_INDEX16_EXT;
4010 using gl::GL_RENDERBUFFER_RED_SIZE_EXT;
4011 using gl::GL_RENDERBUFFER_GREEN_SIZE_EXT;
4012 using gl::GL_RENDERBUFFER_BLUE_SIZE_EXT;
4013 using gl::GL_RENDERBUFFER_ALPHA_SIZE_EXT;
4014 using gl::GL_RENDERBUFFER_DEPTH_SIZE_EXT;
4015 using gl::GL_RENDERBUFFER_STENCIL_SIZE_EXT;
4016 using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT;
4017 using gl::GL_MAX_SAMPLES;
4018 using gl::GL_MAX_SAMPLES_EXT;
4019 using gl::GL_RGB565;
4020 using gl::GL_PRIMITIVE_RESTART_FIXED_INDEX;
4021 using gl::GL_MAX_ELEMENT_INDEX;
4022 using gl::GL_RGBA32UI_EXT;
4023 using gl::GL_RGB32UI_EXT;
4024 using gl::GL_ALPHA32UI_EXT;
4025 using gl::GL_INTENSITY32UI_EXT;
4026 using gl::GL_LUMINANCE32UI_EXT;
4027 using gl::GL_LUMINANCE_ALPHA32UI_EXT;
4028 using gl::GL_RGBA16UI_EXT;
4029 using gl::GL_RGB16UI_EXT;
4030 using gl::GL_ALPHA16UI_EXT;
4031 using gl::GL_INTENSITY16UI_EXT;
4032 using gl::GL_LUMINANCE16UI_EXT;
4033 using gl::GL_LUMINANCE_ALPHA16UI_EXT;
4034 using gl::GL_RGBA8UI_EXT;
4035 using gl::GL_RGB8UI_EXT;
4036 using gl::GL_ALPHA8UI_EXT;
4037 using gl::GL_INTENSITY8UI_EXT;
4038 using gl::GL_LUMINANCE8UI_EXT;
4039 using gl::GL_LUMINANCE_ALPHA8UI_EXT;
4040 using gl::GL_RGBA32I_EXT;
4041 using gl::GL_RGB32I_EXT;
4042 using gl::GL_ALPHA32I_EXT;
4043 using gl::GL_INTENSITY32I_EXT;
4044 using gl::GL_LUMINANCE32I_EXT;
4045 using gl::GL_LUMINANCE_ALPHA32I_EXT;
4046 using gl::GL_RGBA16I_EXT;
4047 using gl::GL_RGB16I_EXT;
4048 using gl::GL_ALPHA16I_EXT;
4049 using gl::GL_INTENSITY16I_EXT;
4050 using gl::GL_LUMINANCE16I_EXT;
4051 using gl::GL_LUMINANCE_ALPHA16I_EXT;
4052 using gl::GL_RGBA8I_EXT;
4053 using gl::GL_RGB8I_EXT;
4054 using gl::GL_ALPHA8I_EXT;
4055 using gl::GL_INTENSITY8I_EXT;
4056 using gl::GL_LUMINANCE8I_EXT;
4057 using gl::GL_LUMINANCE_ALPHA8I_EXT;
4058 using gl::GL_RED_INTEGER;
4059 using gl::GL_RED_INTEGER_EXT;
4060 using gl::GL_GREEN_INTEGER;
4061 using gl::GL_GREEN_INTEGER_EXT;
4062 using gl::GL_BLUE_INTEGER;
4063 using gl::GL_BLUE_INTEGER_EXT;
4064 using gl::GL_ALPHA_INTEGER;
4065 using gl::GL_ALPHA_INTEGER_EXT;
4066 using gl::GL_RGB_INTEGER;
4067 using gl::GL_RGB_INTEGER_EXT;
4068 using gl::GL_RGBA_INTEGER;
4069 using gl::GL_RGBA_INTEGER_EXT;
4070 using gl::GL_BGR_INTEGER;
4071 using gl::GL_BGR_INTEGER_EXT;
4072 using gl::GL_BGRA_INTEGER;
4073 using gl::GL_BGRA_INTEGER_EXT;
4074 using gl::GL_LUMINANCE_INTEGER_EXT;
4075 using gl::GL_LUMINANCE_ALPHA_INTEGER_EXT;
4076 using gl::GL_RGBA_INTEGER_MODE_EXT;
4077 using gl::GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV;
4078 using gl::GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV;
4079 using gl::GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV;
4080 using gl::GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV;
4081 using gl::GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV;
4082 using gl::GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV;
4083 using gl::GL_MAX_PROGRAM_GENERIC_RESULTS_NV;
4084 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB;
4085 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT;
4086 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB;
4087 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT;
4088 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB;
4089 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT;
4090 using gl::GL_LAYER_NV;
4091 using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
4092 using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV;
4093 using gl::GL_SHADER_INCLUDE_ARB;
4094 using gl::GL_DEPTH_BUFFER_FLOAT_MODE_NV;
4095 using gl::GL_FRAMEBUFFER_SRGB;
4096 using gl::GL_FRAMEBUFFER_SRGB_EXT;
4097 using gl::GL_FRAMEBUFFER_SRGB_CAPABLE_EXT;
4098 using gl::GL_COMPRESSED_RED_GREEN_RGTC2_EXT;
4099 using gl::GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
4100 using gl::GL_SAMPLER_1D_ARRAY;
4101 using gl::GL_SAMPLER_1D_ARRAY_EXT;
4102 using gl::GL_SAMPLER_2D_ARRAY;
4103 using gl::GL_SAMPLER_2D_ARRAY_EXT;
4104 using gl::GL_SAMPLER_BUFFER;
4105 using gl::GL_SAMPLER_BUFFER_EXT;
4106 using gl::GL_SAMPLER_1D_ARRAY_SHADOW;
4107 using gl::GL_SAMPLER_1D_ARRAY_SHADOW_EXT;
4108 using gl::GL_SAMPLER_2D_ARRAY_SHADOW;
4109 using gl::GL_SAMPLER_2D_ARRAY_SHADOW_EXT;
4110 using gl::GL_SAMPLER_CUBE_SHADOW;
4111 using gl::GL_SAMPLER_CUBE_SHADOW_EXT;
4112 using gl::GL_UNSIGNED_INT_VEC2;
4113 using gl::GL_UNSIGNED_INT_VEC2_EXT;
4114 using gl::GL_UNSIGNED_INT_VEC3;
4115 using gl::GL_UNSIGNED_INT_VEC3_EXT;
4116 using gl::GL_UNSIGNED_INT_VEC4;
4117 using gl::GL_UNSIGNED_INT_VEC4_EXT;
4118 using gl::GL_INT_SAMPLER_1D;
4119 using gl::GL_INT_SAMPLER_1D_EXT;
4120 using gl::GL_INT_SAMPLER_2D;
4121 using gl::GL_INT_SAMPLER_2D_EXT;
4122 using gl::GL_INT_SAMPLER_3D;
4123 using gl::GL_INT_SAMPLER_3D_EXT;
4124 using gl::GL_INT_SAMPLER_CUBE;
4125 using gl::GL_INT_SAMPLER_CUBE_EXT;
4126 using gl::GL_INT_SAMPLER_2D_RECT;
4127 using gl::GL_INT_SAMPLER_2D_RECT_EXT;
4128 using gl::GL_INT_SAMPLER_1D_ARRAY;
4129 using gl::GL_INT_SAMPLER_1D_ARRAY_EXT;
4130 using gl::GL_INT_SAMPLER_2D_ARRAY;
4131 using gl::GL_INT_SAMPLER_2D_ARRAY_EXT;
4132 using gl::GL_INT_SAMPLER_BUFFER;
4133 using gl::GL_INT_SAMPLER_BUFFER_EXT;
4134 using gl::GL_UNSIGNED_INT_SAMPLER_1D;
4135 using gl::GL_UNSIGNED_INT_SAMPLER_1D_EXT;
4136 using gl::GL_UNSIGNED_INT_SAMPLER_2D;
4137 using gl::GL_UNSIGNED_INT_SAMPLER_2D_EXT;
4138 using gl::GL_UNSIGNED_INT_SAMPLER_3D;
4139 using gl::GL_UNSIGNED_INT_SAMPLER_3D_EXT;
4140 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE;
4141 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_EXT;
4142 using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT;
4143 using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT;
4144 using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY;
4145 using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT;
4146 using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
4147 using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT;
4148 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER;
4149 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT;
4150 using gl::GL_GEOMETRY_SHADER_ARB;
4151 using gl::GL_GEOMETRY_SHADER_EXT;
4152 using gl::GL_GEOMETRY_VERTICES_OUT_ARB;
4153 using gl::GL_GEOMETRY_VERTICES_OUT_EXT;
4154 using gl::GL_GEOMETRY_INPUT_TYPE_ARB;
4155 using gl::GL_GEOMETRY_INPUT_TYPE_EXT;
4156 using gl::GL_GEOMETRY_OUTPUT_TYPE_ARB;
4157 using gl::GL_GEOMETRY_OUTPUT_TYPE_EXT;
4158 using gl::GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB;
4159 using gl::GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT;
4160 using gl::GL_MAX_VERTEX_VARYING_COMPONENTS_ARB;
4161 using gl::GL_MAX_VERTEX_VARYING_COMPONENTS_EXT;
4162 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS;
4163 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB;
4164 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT;
4165 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES;
4166 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB;
4167 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT;
4168 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
4169 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB;
4170 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT;
4171 using gl::GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT;
4172 using gl::GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT;
4173 using gl::GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT;
4174 using gl::GL_MAX_SUBROUTINES;
4175 using gl::GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS;
4176 using gl::GL_NAMED_STRING_LENGTH_ARB;
4177 using gl::GL_NAMED_STRING_TYPE_ARB;
4178 using gl::GL_MAX_BINDABLE_UNIFORM_SIZE_EXT;
4179 using gl::GL_UNIFORM_BUFFER_EXT;
4180 using gl::GL_UNIFORM_BUFFER_BINDING_EXT;
4181 using gl::GL_SHADER_BINARY_FORMATS;
4182 using gl::GL_NUM_SHADER_BINARY_FORMATS;
4183 using gl::GL_SHADER_COMPILER;
4184 using gl::GL_MAX_VERTEX_UNIFORM_VECTORS;
4185 using gl::GL_MAX_VARYING_VECTORS;
4186 using gl::GL_MAX_FRAGMENT_UNIFORM_VECTORS;
4187 using gl::GL_RENDERBUFFER_COLOR_SAMPLES_NV;
4188 using gl::GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV;
4189 using gl::GL_MULTISAMPLE_COVERAGE_MODES_NV;
4190 using gl::GL_QUERY_WAIT_NV;
4191 using gl::GL_QUERY_NO_WAIT_NV;
4192 using gl::GL_QUERY_BY_REGION_WAIT_NV;
4193 using gl::GL_QUERY_BY_REGION_NO_WAIT_NV;
4194 using gl::GL_QUERY_WAIT_INVERTED;
4195 using gl::GL_QUERY_NO_WAIT_INVERTED;
4196 using gl::GL_QUERY_BY_REGION_WAIT_INVERTED;
4197 using gl::GL_QUERY_BY_REGION_NO_WAIT_INVERTED;
4198 using gl::GL_POLYGON_OFFSET_CLAMP;
4199 using gl::GL_POLYGON_OFFSET_CLAMP_EXT;
4200 using gl::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS;
4201 using gl::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS;
4202 using gl::GL_COLOR_SAMPLES_NV;
4203 using gl::GL_TRANSFORM_FEEDBACK_NV;
4204 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED;
4205 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV;
4206 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE;
4207 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV;
4208 using gl::GL_TRANSFORM_FEEDBACK_BINDING;
4209 using gl::GL_TRANSFORM_FEEDBACK_BINDING_NV;
4210 using gl::GL_FRAME_NV;
4211 using gl::GL_FIELDS_NV;
4212 using gl::GL_CURRENT_TIME_NV;
4213 using gl::GL_TIMESTAMP;
4214 using gl::GL_NUM_FILL_STREAMS_NV;
4215 using gl::GL_PRESENT_TIME_NV;
4216 using gl::GL_PRESENT_DURATION_NV;
4217 using gl::GL_PROGRAM_MATRIX_EXT;
4218 using gl::GL_TRANSPOSE_PROGRAM_MATRIX_EXT;
4219 using gl::GL_PROGRAM_MATRIX_STACK_DEPTH_EXT;
4220 using gl::GL_TEXTURE_SWIZZLE_R_EXT;
4221 using gl::GL_TEXTURE_SWIZZLE_G_EXT;
4222 using gl::GL_TEXTURE_SWIZZLE_B_EXT;
4223 using gl::GL_TEXTURE_SWIZZLE_A_EXT;
4224 using gl::GL_TEXTURE_SWIZZLE_RGBA_EXT;
4225 using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION;
4226 using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT;
4227 using gl::GL_FIRST_VERTEX_CONVENTION_EXT;
4228 using gl::GL_LAST_VERTEX_CONVENTION_EXT;
4229 using gl::GL_PROVOKING_VERTEX;
4230 using gl::GL_PROVOKING_VERTEX_EXT;
4231 using gl::GL_SAMPLE_LOCATION_ARB;
4232 using gl::GL_SAMPLE_LOCATION_NV;
4233 using gl::GL_SAMPLE_POSITION;
4234 using gl::GL_SAMPLE_POSITION_NV;
4235 using gl::GL_SAMPLE_MASK;
4236 using gl::GL_SAMPLE_MASK_NV;
4237 using gl::GL_SAMPLE_MASK_VALUE;
4238 using gl::GL_SAMPLE_MASK_VALUE_NV;
4239 using gl::GL_TEXTURE_BINDING_RENDERBUFFER_NV;
4240 using gl::GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV;
4241 using gl::GL_TEXTURE_RENDERBUFFER_NV;
4242 using gl::GL_SAMPLER_RENDERBUFFER_NV;
4243 using gl::GL_INT_SAMPLER_RENDERBUFFER_NV;
4244 using gl::GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV;
4245 using gl::GL_MAX_SAMPLE_MASK_WORDS;
4246 using gl::GL_MAX_SAMPLE_MASK_WORDS_NV;
4247 using gl::GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV;
4248 using gl::GL_MAX_GEOMETRY_SHADER_INVOCATIONS;
4249 using gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET;
4250 using gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV;
4251 using gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET;
4252 using gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV;
4253 using gl::GL_FRAGMENT_INTERPOLATION_OFFSET_BITS;
4254 using gl::GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV;
4255 using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET;
4256 using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB;
4257 using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV;
4258 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET;
4259 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB;
4260 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV;
4261 using gl::GL_MAX_TRANSFORM_FEEDBACK_BUFFERS;
4262 using gl::GL_MAX_VERTEX_STREAMS;
4263 using gl::GL_TESS_CONTROL_OUTPUT_VERTICES;
4264 using gl::GL_TESS_GEN_MODE;
4265 using gl::GL_TESS_GEN_SPACING;
4266 using gl::GL_TESS_GEN_VERTEX_ORDER;
4267 using gl::GL_TESS_GEN_POINT_MODE;
4268 using gl::GL_ISOLINES;
4269 using gl::GL_FRACTIONAL_ODD;
4270 using gl::GL_FRACTIONAL_EVEN;
4271 using gl::GL_MAX_PATCH_VERTICES;
4272 using gl::GL_MAX_TESS_GEN_LEVEL;
4273 using gl::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS;
4274 using gl::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS;
4275 using gl::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS;
4276 using gl::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS;
4277 using gl::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS;
4278 using gl::GL_MAX_TESS_PATCH_COMPONENTS;
4279 using gl::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS;
4280 using gl::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS;
4281 using gl::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS;
4282 using gl::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS;
4283 using gl::GL_COMPRESSED_RGBA_BPTC_UNORM_ARB;
4284 using gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB;
4285 using gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB;
4286 using gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB;
4287 using gl::GL_INCLUSIVE_EXT;
4288 using gl::GL_EXCLUSIVE_EXT;
4289 using gl::GL_WINDOW_RECTANGLE_EXT;
4290 using gl::GL_WINDOW_RECTANGLE_MODE_EXT;
4291 using gl::GL_MAX_WINDOW_RECTANGLES_EXT;
4292 using gl::GL_NUM_WINDOW_RECTANGLES_EXT;
4293 using gl::GL_BUFFER_GPU_ADDRESS_NV;
4294 using gl::GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV;
4295 using gl::GL_ELEMENT_ARRAY_UNIFIED_NV;
4296 using gl::GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV;
4297 using gl::GL_VERTEX_ARRAY_ADDRESS_NV;
4298 using gl::GL_NORMAL_ARRAY_ADDRESS_NV;
4299 using gl::GL_COLOR_ARRAY_ADDRESS_NV;
4300 using gl::GL_INDEX_ARRAY_ADDRESS_NV;
4301 using gl::GL_TEXTURE_COORD_ARRAY_ADDRESS_NV;
4302 using gl::GL_EDGE_FLAG_ARRAY_ADDRESS_NV;
4303 using gl::GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV;
4304 using gl::GL_FOG_COORD_ARRAY_ADDRESS_NV;
4305 using gl::GL_ELEMENT_ARRAY_ADDRESS_NV;
4306 using gl::GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV;
4307 using gl::GL_VERTEX_ARRAY_LENGTH_NV;
4308 using gl::GL_NORMAL_ARRAY_LENGTH_NV;
4309 using gl::GL_COLOR_ARRAY_LENGTH_NV;
4310 using gl::GL_INDEX_ARRAY_LENGTH_NV;
4311 using gl::GL_TEXTURE_COORD_ARRAY_LENGTH_NV;
4312 using gl::GL_EDGE_FLAG_ARRAY_LENGTH_NV;
4313 using gl::GL_SECONDARY_COLOR_ARRAY_LENGTH_NV;
4314 using gl::GL_FOG_COORD_ARRAY_LENGTH_NV;
4315 using gl::GL_ELEMENT_ARRAY_LENGTH_NV;
4316 using gl::GL_GPU_ADDRESS_NV;
4317 using gl::GL_MAX_SHADER_BUFFER_ADDRESS_NV;
4318 using gl::GL_COPY_READ_BUFFER_BINDING;
4319 using gl::GL_COPY_WRITE_BUFFER_BINDING;
4320 using gl::GL_MAX_IMAGE_UNITS;
4321 using gl::GL_MAX_IMAGE_UNITS_EXT;
4322 using gl::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4323 using gl::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT;
4324 using gl::GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES;
4325 using gl::GL_IMAGE_BINDING_NAME;
4326 using gl::GL_IMAGE_BINDING_NAME_EXT;
4327 using gl::GL_IMAGE_BINDING_LEVEL;
4328 using gl::GL_IMAGE_BINDING_LEVEL_EXT;
4329 using gl::GL_IMAGE_BINDING_LAYERED;
4330 using gl::GL_IMAGE_BINDING_LAYERED_EXT;
4331 using gl::GL_IMAGE_BINDING_LAYER;
4332 using gl::GL_IMAGE_BINDING_LAYER_EXT;
4333 using gl::GL_IMAGE_BINDING_ACCESS;
4334 using gl::GL_IMAGE_BINDING_ACCESS_EXT;
4335 using gl::GL_DRAW_INDIRECT_UNIFIED_NV;
4336 using gl::GL_DRAW_INDIRECT_ADDRESS_NV;
4337 using gl::GL_DRAW_INDIRECT_LENGTH_NV;
4338 using gl::GL_DRAW_INDIRECT_BUFFER_BINDING;
4339 using gl::GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV;
4340 using gl::GL_MAX_PROGRAM_SUBROUTINE_NUM_NV;
4341 using gl::GL_DOUBLE_MAT2;
4342 using gl::GL_DOUBLE_MAT2_EXT;
4343 using gl::GL_DOUBLE_MAT3;
4344 using gl::GL_DOUBLE_MAT3_EXT;
4345 using gl::GL_DOUBLE_MAT4;
4346 using gl::GL_DOUBLE_MAT4_EXT;
4347 using gl::GL_DOUBLE_MAT2x3;
4348 using gl::GL_DOUBLE_MAT2x3_EXT;
4349 using gl::GL_DOUBLE_MAT2x4;
4350 using gl::GL_DOUBLE_MAT2x4_EXT;
4351 using gl::GL_DOUBLE_MAT3x2;
4352 using gl::GL_DOUBLE_MAT3x2_EXT;
4353 using gl::GL_DOUBLE_MAT3x4;
4354 using gl::GL_DOUBLE_MAT3x4_EXT;
4355 using gl::GL_DOUBLE_MAT4x2;
4356 using gl::GL_DOUBLE_MAT4x2_EXT;
4357 using gl::GL_DOUBLE_MAT4x3;
4358 using gl::GL_DOUBLE_MAT4x3_EXT;
4359 using gl::GL_VERTEX_BINDING_BUFFER;
4360 using gl::GL_RED_SNORM;
4361 using gl::GL_RG_SNORM;
4362 using gl::GL_RGB_SNORM;
4363 using gl::GL_RGBA_SNORM;
4364 using gl::GL_RGBA16_SNORM;
4365 using gl::GL_SIGNED_NORMALIZED;
4366 using gl::GL_PRIMITIVE_RESTART;
4367 using gl::GL_PRIMITIVE_RESTART_INDEX;
4368 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB;
4369 using gl::GL_INT8_NV;
4370 using gl::GL_INT8_VEC2_NV;
4371 using gl::GL_INT8_VEC3_NV;
4372 using gl::GL_INT8_VEC4_NV;
4373 using gl::GL_INT16_NV;
4374 using gl::GL_INT16_VEC2_NV;
4375 using gl::GL_INT16_VEC3_NV;
4376 using gl::GL_INT16_VEC4_NV;
4377 using gl::GL_INT64_VEC2_ARB;
4378 using gl::GL_INT64_VEC2_NV;
4379 using gl::GL_INT64_VEC3_ARB;
4380 using gl::GL_INT64_VEC3_NV;
4381 using gl::GL_INT64_VEC4_ARB;
4382 using gl::GL_INT64_VEC4_NV;
4383 using gl::GL_UNSIGNED_INT8_NV;
4384 using gl::GL_UNSIGNED_INT8_VEC2_NV;
4385 using gl::GL_UNSIGNED_INT8_VEC3_NV;
4386 using gl::GL_UNSIGNED_INT8_VEC4_NV;
4387 using gl::GL_UNSIGNED_INT16_NV;
4388 using gl::GL_UNSIGNED_INT16_VEC2_NV;
4389 using gl::GL_UNSIGNED_INT16_VEC3_NV;
4390 using gl::GL_UNSIGNED_INT16_VEC4_NV;
4391 using gl::GL_UNSIGNED_INT64_VEC2_ARB;
4392 using gl::GL_UNSIGNED_INT64_VEC2_NV;
4393 using gl::GL_UNSIGNED_INT64_VEC3_ARB;
4394 using gl::GL_UNSIGNED_INT64_VEC3_NV;
4395 using gl::GL_UNSIGNED_INT64_VEC4_ARB;
4396 using gl::GL_UNSIGNED_INT64_VEC4_NV;
4397 using gl::GL_FLOAT16_NV;
4398 using gl::GL_FLOAT16_VEC2_NV;
4399 using gl::GL_FLOAT16_VEC3_NV;
4400 using gl::GL_FLOAT16_VEC4_NV;
4401 using gl::GL_DOUBLE_VEC2;
4402 using gl::GL_DOUBLE_VEC2_EXT;
4403 using gl::GL_DOUBLE_VEC3;
4404 using gl::GL_DOUBLE_VEC3_EXT;
4405 using gl::GL_DOUBLE_VEC4;
4406 using gl::GL_DOUBLE_VEC4_EXT;
4407 using gl::GL_SAMPLER_BUFFER_AMD;
4408 using gl::GL_INT_SAMPLER_BUFFER_AMD;
4409 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD;
4410 using gl::GL_TESSELLATION_MODE_AMD;
4411 using gl::GL_TESSELLATION_FACTOR_AMD;
4412 using gl::GL_DISCRETE_AMD;
4413 using gl::GL_CONTINUOUS_AMD;
4414 using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY;
4415 using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB;
4416 using gl::GL_SAMPLER_CUBE_MAP_ARRAY;
4417 using gl::GL_SAMPLER_CUBE_MAP_ARRAY_ARB;
4418 using gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW;
4419 using gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB;
4420 using gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY;
4421 using gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB;
4422 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY;
4423 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB;
4424 using gl::GL_ALPHA_SNORM;
4425 using gl::GL_LUMINANCE_SNORM;
4426 using gl::GL_LUMINANCE_ALPHA_SNORM;
4427 using gl::GL_INTENSITY_SNORM;
4428 using gl::GL_ALPHA8_SNORM;
4429 using gl::GL_LUMINANCE8_SNORM;
4430 using gl::GL_LUMINANCE8_ALPHA8_SNORM;
4431 using gl::GL_INTENSITY8_SNORM;
4432 using gl::GL_ALPHA16_SNORM;
4433 using gl::GL_LUMINANCE16_SNORM;
4434 using gl::GL_LUMINANCE16_ALPHA16_SNORM;
4435 using gl::GL_INTENSITY16_SNORM;
4436 using gl::GL_FACTOR_MIN_AMD;
4437 using gl::GL_FACTOR_MAX_AMD;
4438 using gl::GL_DEPTH_CLAMP_NEAR_AMD;
4439 using gl::GL_DEPTH_CLAMP_FAR_AMD;
4440 using gl::GL_VIDEO_BUFFER_NV;
4441 using gl::GL_VIDEO_BUFFER_BINDING_NV;
4442 using gl::GL_FIELD_UPPER_NV;
4443 using gl::GL_FIELD_LOWER_NV;
4444 using gl::GL_NUM_VIDEO_CAPTURE_STREAMS_NV;
4445 using gl::GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV;
4446 using gl::GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV;
4447 using gl::GL_LAST_VIDEO_CAPTURE_STATUS_NV;
4448 using gl::GL_VIDEO_BUFFER_PITCH_NV;
4449 using gl::GL_VIDEO_COLOR_CONVERSION_MATRIX_NV;
4450 using gl::GL_VIDEO_COLOR_CONVERSION_MAX_NV;
4451 using gl::GL_VIDEO_COLOR_CONVERSION_MIN_NV;
4452 using gl::GL_VIDEO_COLOR_CONVERSION_OFFSET_NV;
4453 using gl::GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV;
4454 using gl::GL_PARTIAL_SUCCESS_NV;
4455 using gl::GL_SUCCESS_NV;
4456 using gl::GL_FAILURE_NV;
4457 using gl::GL_YCBYCR8_422_NV;
4458 using gl::GL_YCBAYCR8A_4224_NV;
4459 using gl::GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV;
4460 using gl::GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV;
4461 using gl::GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV;
4462 using gl::GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV;
4463 using gl::GL_Z4Y12Z4CB12Z4CR12_444_NV;
4464 using gl::GL_VIDEO_CAPTURE_FRAME_WIDTH_NV;
4465 using gl::GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV;
4466 using gl::GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV;
4467 using gl::GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV;
4468 using gl::GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV;
4469 using gl::GL_TEXTURE_COVERAGE_SAMPLES_NV;
4470 using gl::GL_TEXTURE_COLOR_SAMPLES_NV;
4471 using gl::GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX;
4472 using gl::GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX;
4473 using gl::GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX;
4474 using gl::GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX;
4475 using gl::GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX;
4476 using gl::GL_IMAGE_1D;
4477 using gl::GL_IMAGE_1D_EXT;
4478 using gl::GL_IMAGE_2D;
4479 using gl::GL_IMAGE_2D_EXT;
4480 using gl::GL_IMAGE_3D;
4481 using gl::GL_IMAGE_3D_EXT;
4482 using gl::GL_IMAGE_2D_RECT;
4483 using gl::GL_IMAGE_2D_RECT_EXT;
4484 using gl::GL_IMAGE_CUBE;
4485 using gl::GL_IMAGE_CUBE_EXT;
4486 using gl::GL_IMAGE_BUFFER;
4487 using gl::GL_IMAGE_BUFFER_EXT;
4488 using gl::GL_IMAGE_1D_ARRAY;
4489 using gl::GL_IMAGE_1D_ARRAY_EXT;
4490 using gl::GL_IMAGE_2D_ARRAY;
4491 using gl::GL_IMAGE_2D_ARRAY_EXT;
4492 using gl::GL_IMAGE_CUBE_MAP_ARRAY;
4493 using gl::GL_IMAGE_CUBE_MAP_ARRAY_EXT;
4494 using gl::GL_IMAGE_2D_MULTISAMPLE;
4495 using gl::GL_IMAGE_2D_MULTISAMPLE_EXT;
4496 using gl::GL_IMAGE_2D_MULTISAMPLE_ARRAY;
4497 using gl::GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
4498 using gl::GL_INT_IMAGE_1D;
4499 using gl::GL_INT_IMAGE_1D_EXT;
4500 using gl::GL_INT_IMAGE_2D;
4501 using gl::GL_INT_IMAGE_2D_EXT;
4502 using gl::GL_INT_IMAGE_3D;
4503 using gl::GL_INT_IMAGE_3D_EXT;
4504 using gl::GL_INT_IMAGE_2D_RECT;
4505 using gl::GL_INT_IMAGE_2D_RECT_EXT;
4506 using gl::GL_INT_IMAGE_CUBE;
4507 using gl::GL_INT_IMAGE_CUBE_EXT;
4508 using gl::GL_INT_IMAGE_BUFFER;
4509 using gl::GL_INT_IMAGE_BUFFER_EXT;
4510 using gl::GL_INT_IMAGE_1D_ARRAY;
4511 using gl::GL_INT_IMAGE_1D_ARRAY_EXT;
4512 using gl::GL_INT_IMAGE_2D_ARRAY;
4513 using gl::GL_INT_IMAGE_2D_ARRAY_EXT;
4514 using gl::GL_INT_IMAGE_CUBE_MAP_ARRAY;
4515 using gl::GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT;
4516 using gl::GL_INT_IMAGE_2D_MULTISAMPLE;
4517 using gl::GL_INT_IMAGE_2D_MULTISAMPLE_EXT;
4518 using gl::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
4519 using gl::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
4520 using gl::GL_UNSIGNED_INT_IMAGE_1D;
4521 using gl::GL_UNSIGNED_INT_IMAGE_1D_EXT;
4522 using gl::GL_UNSIGNED_INT_IMAGE_2D;
4523 using gl::GL_UNSIGNED_INT_IMAGE_2D_EXT;
4524 using gl::GL_UNSIGNED_INT_IMAGE_3D;
4525 using gl::GL_UNSIGNED_INT_IMAGE_3D_EXT;
4526 using gl::GL_UNSIGNED_INT_IMAGE_2D_RECT;
4527 using gl::GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT;
4528 using gl::GL_UNSIGNED_INT_IMAGE_CUBE;
4529 using gl::GL_UNSIGNED_INT_IMAGE_CUBE_EXT;
4530 using gl::GL_UNSIGNED_INT_IMAGE_BUFFER;
4531 using gl::GL_UNSIGNED_INT_IMAGE_BUFFER_EXT;
4532 using gl::GL_UNSIGNED_INT_IMAGE_1D_ARRAY;
4533 using gl::GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT;
4534 using gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY;
4535 using gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT;
4536 using gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY;
4537 using gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT;
4538 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
4539 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT;
4540 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
4541 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
4542 using gl::GL_MAX_IMAGE_SAMPLES;
4543 using gl::GL_MAX_IMAGE_SAMPLES_EXT;
4544 using gl::GL_IMAGE_BINDING_FORMAT;
4545 using gl::GL_IMAGE_BINDING_FORMAT_EXT;
4546 using gl::GL_SQUARE_NV;
4547 using gl::GL_ROUND_NV;
4548 using gl::GL_TRIANGULAR_NV;
4549 using gl::GL_BEVEL_NV;
4550 using gl::GL_MITER_REVERT_NV;
4551 using gl::GL_MITER_TRUNCATE_NV;
4552 using gl::GL_PATH_ERROR_POSITION_NV;
4553 using gl::GL_PATH_FOG_GEN_MODE_NV;
4554 using gl::GL_PATH_GEN_MODE_NV;
4555 using gl::GL_PATH_GEN_COEFF_NV;
4556 using gl::GL_PATH_GEN_COLOR_FORMAT_NV;
4557 using gl::GL_PATH_GEN_COMPONENTS_NV;
4558 using gl::GL_MOVE_TO_RESETS_NV;
4559 using gl::GL_MOVE_TO_CONTINUES_NV;
4560 using gl::GL_PATH_STENCIL_FUNC_NV;
4561 using gl::GL_PATH_STENCIL_REF_NV;
4562 using gl::GL_PATH_STENCIL_VALUE_MASK_NV;
4563 using gl::GL_SCALED_RESOLVE_FASTEST_EXT;
4564 using gl::GL_SCALED_RESOLVE_NICEST_EXT;
4565 using gl::GL_MIN_MAP_BUFFER_ALIGNMENT;
4566 using gl::GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV;
4567 using gl::GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV;
4568 using gl::GL_PATH_COVER_DEPTH_FUNC_NV;
4569 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
4570 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS;
4571 using gl::GL_MAX_VERTEX_IMAGE_UNIFORMS;
4572 using gl::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS;
4573 using gl::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS;
4574 using gl::GL_MAX_GEOMETRY_IMAGE_UNIFORMS;
4575 using gl::GL_MAX_FRAGMENT_IMAGE_UNIFORMS;
4576 using gl::GL_MAX_COMBINED_IMAGE_UNIFORMS;
4577 using gl::GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV;
4578 using gl::GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV;
4579 using gl::GL_SHADER_STORAGE_BUFFER_BINDING;
4580 using gl::GL_SHADER_STORAGE_BUFFER_START;
4581 using gl::GL_SHADER_STORAGE_BUFFER_SIZE;
4582 using gl::GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
4583 using gl::GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
4584 using gl::GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
4585 using gl::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
4586 using gl::GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
4587 using gl::GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
4588 using gl::GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS;
4589 using gl::GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS;
4590 using gl::GL_MAX_SHADER_STORAGE_BLOCK_SIZE;
4591 using gl::GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT;
4592 using gl::GL_SYNC_X11_FENCE_EXT;
4593 using gl::GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB;
4594 using gl::GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS;
4595 using gl::GL_DISPATCH_INDIRECT_BUFFER_BINDING;
4596 using gl::GL_CONTEXT_ROBUST_ACCESS;
4597 using gl::GL_COMPUTE_PROGRAM_NV;
4598 using gl::GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV;
4599 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE;
4600 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY;
4601 using gl::GL_TEXTURE_SAMPLES;
4602 using gl::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS;
4603 using gl::GL_SAMPLER_2D_MULTISAMPLE;
4604 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE;
4605 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
4606 using gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY;
4607 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
4608 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
4609 using gl::GL_MAX_COLOR_TEXTURE_SAMPLES;
4610 using gl::GL_MAX_DEPTH_TEXTURE_SAMPLES;
4611 using gl::GL_MAX_INTEGER_SAMPLES;
4612 using gl::GL_MAX_SERVER_WAIT_TIMEOUT;
4613 using gl::GL_SYNC_FENCE;
4614 using gl::GL_UNSIGNALED;
4615 using gl::GL_SIGNALED;
4616 using gl::GL_MAX_VERTEX_OUTPUT_COMPONENTS;
4617 using gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS;
4618 using gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS;
4619 using gl::GL_MAX_FRAGMENT_INPUT_COMPONENTS;
4620 using gl::GL_CONTEXT_PROFILE_MASK;
4621 using gl::GL_UNPACK_COMPRESSED_BLOCK_WIDTH;
4622 using gl::GL_UNPACK_COMPRESSED_BLOCK_HEIGHT;
4623 using gl::GL_UNPACK_COMPRESSED_BLOCK_DEPTH;
4624 using gl::GL_UNPACK_COMPRESSED_BLOCK_SIZE;
4625 using gl::GL_PACK_COMPRESSED_BLOCK_WIDTH;
4626 using gl::GL_PACK_COMPRESSED_BLOCK_HEIGHT;
4627 using gl::GL_PACK_COMPRESSED_BLOCK_DEPTH;
4628 using gl::GL_PACK_COMPRESSED_BLOCK_SIZE;
4629 using gl::GL_TEXTURE_IMMUTABLE_FORMAT;
4630 using gl::GL_MAX_DEBUG_MESSAGE_LENGTH;
4631 using gl::GL_MAX_DEBUG_MESSAGE_LENGTH_AMD;
4632 using gl::GL_MAX_DEBUG_MESSAGE_LENGTH_ARB;
4633 using gl::GL_MAX_DEBUG_LOGGED_MESSAGES;
4634 using gl::GL_MAX_DEBUG_LOGGED_MESSAGES_AMD;
4635 using gl::GL_MAX_DEBUG_LOGGED_MESSAGES_ARB;
4636 using gl::GL_DEBUG_LOGGED_MESSAGES;
4637 using gl::GL_DEBUG_LOGGED_MESSAGES_AMD;
4638 using gl::GL_DEBUG_LOGGED_MESSAGES_ARB;
4639 using gl::GL_DEBUG_SEVERITY_HIGH_AMD;
4640 using gl::GL_DEBUG_SEVERITY_HIGH_ARB;
4641 using gl::GL_DEBUG_SEVERITY_MEDIUM_AMD;
4642 using gl::GL_DEBUG_SEVERITY_MEDIUM_ARB;
4643 using gl::GL_DEBUG_SEVERITY_LOW_AMD;
4644 using gl::GL_DEBUG_SEVERITY_LOW_ARB;
4645 using gl::GL_DEBUG_CATEGORY_API_ERROR_AMD;
4646 using gl::GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD;
4647 using gl::GL_DEBUG_CATEGORY_DEPRECATION_AMD;
4648 using gl::GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD;
4649 using gl::GL_DEBUG_CATEGORY_PERFORMANCE_AMD;
4650 using gl::GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD;
4651 using gl::GL_DEBUG_CATEGORY_APPLICATION_AMD;
4652 using gl::GL_DEBUG_CATEGORY_OTHER_AMD;
4653 using gl::GL_BUFFER_OBJECT_EXT;
4654 using gl::GL_DATA_BUFFER_AMD;
4655 using gl::GL_PERFORMANCE_MONITOR_AMD;
4656 using gl::GL_QUERY_OBJECT_AMD;
4657 using gl::GL_QUERY_OBJECT_EXT;
4658 using gl::GL_VERTEX_ARRAY_OBJECT_AMD;
4659 using gl::GL_VERTEX_ARRAY_OBJECT_EXT;
4660 using gl::GL_SAMPLER_OBJECT_AMD;
4661 using gl::GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD;
4662 using gl::GL_QUERY_BUFFER_AMD;
4663 using gl::GL_QUERY_BUFFER_BINDING;
4664 using gl::GL_QUERY_BUFFER_BINDING_AMD;
4665 using gl::GL_QUERY_RESULT_NO_WAIT_AMD;
4666 using gl::GL_VIRTUAL_PAGE_SIZE_X_AMD;
4667 using gl::GL_VIRTUAL_PAGE_SIZE_X_ARB;
4668 using gl::GL_VIRTUAL_PAGE_SIZE_Y_AMD;
4669 using gl::GL_VIRTUAL_PAGE_SIZE_Y_ARB;
4670 using gl::GL_VIRTUAL_PAGE_SIZE_Z_AMD;
4671 using gl::GL_VIRTUAL_PAGE_SIZE_Z_ARB;
4672 using gl::GL_MAX_SPARSE_TEXTURE_SIZE_AMD;
4673 using gl::GL_MAX_SPARSE_TEXTURE_SIZE_ARB;
4674 using gl::GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD;
4675 using gl::GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB;
4676 using gl::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS;
4677 using gl::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB;
4678 using gl::GL_MIN_SPARSE_LEVEL_AMD;
4679 using gl::GL_MIN_LOD_WARNING_AMD;
4680 using gl::GL_TEXTURE_BUFFER_OFFSET;
4681 using gl::GL_TEXTURE_BUFFER_SIZE;
4682 using gl::GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT;
4683 using gl::GL_STREAM_RASTERIZATION_AMD;
4684 using gl::GL_VERTEX_ELEMENT_SWIZZLE_AMD;
4685 using gl::GL_VERTEX_ID_SWIZZLE_AMD;
4686 using gl::GL_TEXTURE_SPARSE_ARB;
4687 using gl::GL_VIRTUAL_PAGE_SIZE_INDEX_ARB;
4688 using gl::GL_NUM_VIRTUAL_PAGE_SIZES_ARB;
4689 using gl::GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB;
4690 using gl::GL_NUM_SPARSE_LEVELS_ARB;
4691 using gl::GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD;
4692 using gl::GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD;
4693 using gl::GL_MAX_SHADER_COMPILER_THREADS_ARB;
4694 using gl::GL_MAX_SHADER_COMPILER_THREADS_KHR;
4695 using gl::GL_COMPLETION_STATUS_ARB;
4696 using gl::GL_COMPLETION_STATUS_KHR;
4697 using gl::GL_MAX_COMPUTE_UNIFORM_BLOCKS;
4698 using gl::GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS;
4699 using gl::GL_MAX_COMPUTE_IMAGE_UNIFORMS;
4700 using gl::GL_MAX_COMPUTE_WORK_GROUP_COUNT;
4701 using gl::GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB;
4702 using gl::GL_MAX_COMPUTE_WORK_GROUP_SIZE;
4703 using gl::GL_FLOAT16_MAT2_AMD;
4704 using gl::GL_FLOAT16_MAT3_AMD;
4705 using gl::GL_FLOAT16_MAT4_AMD;
4706 using gl::GL_FLOAT16_MAT2x3_AMD;
4707 using gl::GL_FLOAT16_MAT2x4_AMD;
4708 using gl::GL_FLOAT16_MAT3x2_AMD;
4709 using gl::GL_FLOAT16_MAT3x4_AMD;
4710 using gl::GL_FLOAT16_MAT4x2_AMD;
4711 using gl::GL_FLOAT16_MAT4x3_AMD;
4712 using gl::GL_BLEND_PREMULTIPLIED_SRC_NV;
4713 using gl::GL_BLEND_OVERLAP_NV;
4714 using gl::GL_UNCORRELATED_NV;
4715 using gl::GL_DISJOINT_NV;
4716 using gl::GL_CONJOINT_NV;
4717 using gl::GL_BLEND_ADVANCED_COHERENT_KHR;
4718 using gl::GL_BLEND_ADVANCED_COHERENT_NV;
4719 using gl::GL_SRC_NV;
4720 using gl::GL_DST_NV;
4721 using gl::GL_SRC_OVER_NV;
4722 using gl::GL_DST_OVER_NV;
4723 using gl::GL_SRC_IN_NV;
4724 using gl::GL_DST_IN_NV;
4725 using gl::GL_SRC_OUT_NV;
4726 using gl::GL_DST_OUT_NV;
4727 using gl::GL_SRC_ATOP_NV;
4728 using gl::GL_DST_ATOP_NV;
4729 using gl::GL_PLUS_NV;
4730 using gl::GL_PLUS_DARKER_NV;
4731 using gl::GL_MULTIPLY_KHR;
4732 using gl::GL_MULTIPLY_NV;
4733 using gl::GL_SCREEN_KHR;
4734 using gl::GL_SCREEN_NV;
4735 using gl::GL_OVERLAY_KHR;
4736 using gl::GL_OVERLAY_NV;
4737 using gl::GL_DARKEN_KHR;
4738 using gl::GL_DARKEN_NV;
4739 using gl::GL_LIGHTEN_KHR;
4740 using gl::GL_LIGHTEN_NV;
4741 using gl::GL_COLORDODGE_KHR;
4742 using gl::GL_COLORDODGE_NV;
4743 using gl::GL_COLORBURN_KHR;
4744 using gl::GL_COLORBURN_NV;
4745 using gl::GL_HARDLIGHT_KHR;
4746 using gl::GL_HARDLIGHT_NV;
4747 using gl::GL_SOFTLIGHT_KHR;
4748 using gl::GL_SOFTLIGHT_NV;
4749 using gl::GL_DIFFERENCE_KHR;
4750 using gl::GL_DIFFERENCE_NV;
4751 using gl::GL_MINUS_NV;
4752 using gl::GL_EXCLUSION_KHR;
4753 using gl::GL_EXCLUSION_NV;
4754 using gl::GL_CONTRAST_NV;
4755 using gl::GL_INVERT_RGB_NV;
4756 using gl::GL_LINEARDODGE_NV;
4757 using gl::GL_LINEARBURN_NV;
4758 using gl::GL_VIVIDLIGHT_NV;
4759 using gl::GL_LINEARLIGHT_NV;
4760 using gl::GL_PINLIGHT_NV;
4761 using gl::GL_HARDMIX_NV;
4762 using gl::GL_HSL_HUE_KHR;
4763 using gl::GL_HSL_HUE_NV;
4764 using gl::GL_HSL_SATURATION_KHR;
4765 using gl::GL_HSL_SATURATION_NV;
4766 using gl::GL_HSL_COLOR_KHR;
4767 using gl::GL_HSL_COLOR_NV;
4768 using gl::GL_HSL_LUMINOSITY_KHR;
4769 using gl::GL_HSL_LUMINOSITY_NV;
4770 using gl::GL_PLUS_CLAMPED_NV;
4771 using gl::GL_PLUS_CLAMPED_ALPHA_NV;
4772 using gl::GL_MINUS_CLAMPED_NV;
4773 using gl::GL_INVERT_OVG_NV;
4774 using gl::GL_MAX_LGPU_GPUS_NVX;
4775 using gl::GL_MULTICAST_GPUS_NV;
4776 using gl::GL_PURGED_CONTEXT_RESET_NV;
4777 using gl::GL_PRIMITIVE_BOUNDING_BOX_ARB;
4778 using gl::GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV;
4779 using gl::GL_ATOMIC_COUNTER_BUFFER_START;
4780 using gl::GL_ATOMIC_COUNTER_BUFFER_SIZE;
4781 using gl::GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS;
4782 using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS;
4783 using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS;
4784 using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS;
4785 using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS;
4786 using gl::GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS;
4787 using gl::GL_MAX_VERTEX_ATOMIC_COUNTERS;
4788 using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS;
4789 using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS;
4790 using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTERS;
4791 using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTERS;
4792 using gl::GL_MAX_COMBINED_ATOMIC_COUNTERS;
4793 using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE;
4794 using gl::GL_UNSIGNED_INT_ATOMIC_COUNTER;
4795 using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS;
4796 using gl::GL_FRAGMENT_COVERAGE_TO_COLOR_NV;
4797 using gl::GL_FRAGMENT_COVERAGE_COLOR_NV;
4798 using gl::GL_DEBUG_OUTPUT;
4799 using gl::GL_IS_PER_PATCH;
4800 using gl::GL_NAME_LENGTH;
4801 using gl::GL_TYPE;
4802 using gl::GL_ARRAY_SIZE;
4803 using gl::GL_OFFSET;
4804 using gl::GL_BLOCK_INDEX;
4805 using gl::GL_ARRAY_STRIDE;
4806 using gl::GL_MATRIX_STRIDE;
4807 using gl::GL_IS_ROW_MAJOR;
4808 using gl::GL_ATOMIC_COUNTER_BUFFER_INDEX;
4809 using gl::GL_BUFFER_BINDING;
4810 using gl::GL_BUFFER_DATA_SIZE;
4811 using gl::GL_NUM_ACTIVE_VARIABLES;
4812 using gl::GL_ACTIVE_VARIABLES;
4813 using gl::GL_REFERENCED_BY_VERTEX_SHADER;
4814 using gl::GL_REFERENCED_BY_TESS_CONTROL_SHADER;
4815 using gl::GL_REFERENCED_BY_TESS_EVALUATION_SHADER;
4816 using gl::GL_REFERENCED_BY_GEOMETRY_SHADER;
4817 using gl::GL_REFERENCED_BY_FRAGMENT_SHADER;
4818 using gl::GL_REFERENCED_BY_COMPUTE_SHADER;
4819 using gl::GL_TOP_LEVEL_ARRAY_SIZE;
4820 using gl::GL_TOP_LEVEL_ARRAY_STRIDE;
4821 using gl::GL_LOCATION;
4822 using gl::GL_LOCATION_INDEX;
4823 using gl::GL_MAX_FRAMEBUFFER_WIDTH;
4824 using gl::GL_MAX_FRAMEBUFFER_HEIGHT;
4825 using gl::GL_MAX_FRAMEBUFFER_LAYERS;
4826 using gl::GL_MAX_FRAMEBUFFER_SAMPLES;
4827 using gl::GL_RASTER_MULTISAMPLE_EXT;
4828 using gl::GL_RASTER_SAMPLES_EXT;
4829 using gl::GL_MAX_RASTER_SAMPLES_EXT;
4830 using gl::GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT;
4831 using gl::GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT;
4832 using gl::GL_EFFECTIVE_RASTER_SAMPLES_EXT;
4833 using gl::GL_DEPTH_SAMPLES_NV;
4834 using gl::GL_STENCIL_SAMPLES_NV;
4835 using gl::GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV;
4836 using gl::GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV;
4837 using gl::GL_COVERAGE_MODULATION_TABLE_NV;
4838 using gl::GL_COVERAGE_MODULATION_NV;
4839 using gl::GL_COVERAGE_MODULATION_TABLE_SIZE_NV;
4840 using gl::GL_WARP_SIZE_NV;
4841 using gl::GL_WARPS_PER_SM_NV;
4842 using gl::GL_SM_COUNT_NV;
4843 using gl::GL_FILL_RECTANGLE_NV;
4844 using gl::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB;
4845 using gl::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV;
4846 using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB;
4847 using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV;
4848 using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB;
4849 using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV;
4850 using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB;
4851 using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV;
4852 using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB;
4853 using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_NV;
4854 using gl::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB;
4855 using gl::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV;
4856 using gl::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB;
4857 using gl::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV;
4858 using gl::GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB;
4859 using gl::GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB;
4860 using gl::GL_CONSERVATIVE_RASTERIZATION_NV;
4861 using gl::GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV;
4862 using gl::GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV;
4863 using gl::GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV;
4864 using gl::GL_LOCATION_COMPONENT;
4865 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_INDEX;
4866 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE;
4867 using gl::GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV;
4868 using gl::GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV;
4869 using gl::GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV;
4870 using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV;
4871 using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV;
4872 using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV;
4873 using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV;
4874 using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV;
4875 using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV;
4876 using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV;
4877 using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV;
4878 using gl::GL_VIEWPORT_SWIZZLE_X_NV;
4879 using gl::GL_VIEWPORT_SWIZZLE_Y_NV;
4880 using gl::GL_VIEWPORT_SWIZZLE_Z_NV;
4881 using gl::GL_VIEWPORT_SWIZZLE_W_NV;
4882 using gl::GL_CLIP_ORIGIN;
4883 using gl::GL_CLIP_DEPTH_MODE;
4884 using gl::GL_TEXTURE_REDUCTION_MODE_ARB;
4885 using gl::GL_TEXTURE_REDUCTION_MODE_EXT;
4886 using gl::GL_WEIGHTED_AVERAGE_ARB;
4887 using gl::GL_WEIGHTED_AVERAGE_EXT;
4888 using gl::GL_FONT_GLYPHS_AVAILABLE_NV;
4889 using gl::GL_FONT_TARGET_UNAVAILABLE_NV;
4890 using gl::GL_FONT_UNAVAILABLE_NV;
4891 using gl::GL_FONT_UNINTELLIGIBLE_NV;
4892 using gl::GL_STANDARD_FONT_FORMAT_NV;
4893 using gl::GL_FRAGMENT_INPUT_NV;
4894 using gl::GL_UNIFORM_BUFFER_UNIFIED_NV;
4895 using gl::GL_UNIFORM_BUFFER_ADDRESS_NV;
4896 using gl::GL_UNIFORM_BUFFER_LENGTH_NV;
4897 using gl::GL_MULTISAMPLES_NV;
4898 using gl::GL_SUPERSAMPLE_SCALE_X_NV;
4899 using gl::GL_SUPERSAMPLE_SCALE_Y_NV;
4900 using gl::GL_CONFORMANT_NV;
4901 using gl::GL_CONSERVATIVE_RASTER_DILATE_NV;
4902 using gl::GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV;
4903 using gl::GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV;
4904 using gl::GL_VIEWPORT_POSITION_W_SCALE_NV;
4905 using gl::GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV;
4906 using gl::GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV;
4907 using gl::GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB;
4908 using gl::GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB;
4909 using gl::GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
4910 using gl::GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
4911 using gl::GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
4912 using gl::GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
4913 using gl::GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
4914 using gl::GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
4915 using gl::GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
4916 using gl::GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
4917 using gl::GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
4918 using gl::GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
4919 using gl::GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
4920 using gl::GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
4921 using gl::GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
4922 using gl::GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
4923 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
4924 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
4925 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
4926 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
4927 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
4928 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
4929 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
4930 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
4931 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
4932 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
4933 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
4934 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
4935 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
4936 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
4937 using gl::GL_PERFQUERY_COUNTER_EVENT_INTEL;
4938 using gl::GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL;
4939 using gl::GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL;
4940 using gl::GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL;
4941 using gl::GL_PERFQUERY_COUNTER_RAW_INTEL;
4942 using gl::GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL;
4943 using gl::GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL;
4944 using gl::GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL;
4945 using gl::GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL;
4946 using gl::GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL;
4947 using gl::GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL;
4948 using gl::GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL;
4949 using gl::GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL;
4950 using gl::GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL;
4951 using gl::GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL;
4952 using gl::GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV;
4953 using gl::GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV;
4954 using gl::GL_QUERY_RESOURCE_SYS_RESERVED_NV;
4955 using gl::GL_QUERY_RESOURCE_TEXTURE_NV;
4956 using gl::GL_QUERY_RESOURCE_RENDERBUFFER_NV;
4957 using gl::GL_QUERY_RESOURCE_BUFFEROBJECT_NV;
4958 using gl::GL_PER_GPU_STORAGE_NV;
4959 using gl::GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV;
4960 using gl::GL_CONSERVATIVE_RASTER_MODE_NV;
4961 using gl::GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV;
4962 using gl::GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV;
4963 using gl::GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV;
4964 using gl::GL_SHADER_BINARY_FORMAT_SPIR_V;
4965 using gl::GL_SHADER_BINARY_FORMAT_SPIR_V_ARB;
4966 using gl::GL_SPIR_V_BINARY;
4967 using gl::GL_SPIR_V_BINARY_ARB;
4968 using gl::GL_SPIR_V_EXTENSIONS;
4969 using gl::GL_NUM_SPIR_V_EXTENSIONS;
4970 using gl::GL_RENDER_GPU_MASK_NV;
4971 using gl::GL_NUM_TILING_TYPES_EXT;
4972 using gl::GL_TILING_TYPES_EXT;
4973 using gl::GL_OPTIMAL_TILING_EXT;
4974 using gl::GL_LINEAR_TILING_EXT;
4975 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR;
4976 using gl::GL_MAX_VIEWS_OVR;
4977 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR;
4978 using gl::GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR;
4979 using gl::GL_SHARED_EDGE_NV;
4980 using gl::GL_ROUNDED_RECT_NV;
4981 using gl::GL_RELATIVE_ROUNDED_RECT_NV;
4982 using gl::GL_ROUNDED_RECT2_NV;
4983 using gl::GL_RELATIVE_ROUNDED_RECT2_NV;
4984 using gl::GL_ROUNDED_RECT4_NV;
4985 using gl::GL_RELATIVE_ROUNDED_RECT4_NV;
4986 using gl::GL_ROUNDED_RECT8_NV;
4987 using gl::GL_RELATIVE_ROUNDED_RECT8_NV;
4988 using gl::GL_RESTART_PATH_NV;
4989 using gl::GL_DUP_FIRST_CUBIC_CURVE_TO_NV;
4990 using gl::GL_DUP_LAST_CUBIC_CURVE_TO_NV;
4991 using gl::GL_RECT_NV;
4992 using gl::GL_RELATIVE_RECT_NV;
4993 using gl::GL_CIRCULAR_CCW_ARC_TO_NV;
4994 using gl::GL_CIRCULAR_CW_ARC_TO_NV;
4995 using gl::GL_CIRCULAR_TANGENT_ARC_TO_NV;
4996 using gl::GL_ARC_TO_NV;
4997 using gl::GL_RELATIVE_ARC_TO_NV;
4998 using gl::GL_ALL_PIXELS_AMD;
4999 using gl::GL_CULL_VERTEX_IBM;
5000 using gl::GL_ALL_STATIC_DATA_IBM;
5001 using gl::GL_STATIC_VERTEX_ARRAY_IBM;
5002 using gl::GL_VERTEX_ARRAY_LIST_IBM;
5003 using gl::GL_NORMAL_ARRAY_LIST_IBM;
5004 using gl::GL_COLOR_ARRAY_LIST_IBM;
5005 using gl::GL_INDEX_ARRAY_LIST_IBM;
5006 using gl::GL_TEXTURE_COORD_ARRAY_LIST_IBM;
5007 using gl::GL_EDGE_FLAG_ARRAY_LIST_IBM;
5008 using gl::GL_FOG_COORDINATE_ARRAY_LIST_IBM;
5009 using gl::GL_SECONDARY_COLOR_ARRAY_LIST_IBM;
5010 using gl::GL_VERTEX_ARRAY_LIST_STRIDE_IBM;
5011 using gl::GL_NORMAL_ARRAY_LIST_STRIDE_IBM;
5012 using gl::GL_COLOR_ARRAY_LIST_STRIDE_IBM;
5013 using gl::GL_INDEX_ARRAY_LIST_STRIDE_IBM;
5014 using gl::GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM;
5015 using gl::GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM;
5016 using gl::GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM;
5017 using gl::GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM;
5018 using gl::GL_UUID_SIZE_EXT;
5019 using gl::GL_LUID_SIZE_EXT;
5020 
5021 
5022 
5023 } // namespace gl10ext
Definition: gl10ext/bitfield.h:10