glbinding  3.0.2.58901078581f
A C++ binding for the OpenGL API, generated using the gl.xml specification.
gl21ext/enum.h
Go to the documentation of this file.
1 
2 #pragma once
3 
4 
5 #include <glbinding/nogl.h>
6 
7 #include <glbinding/gl/enum.h>
8 
9 
10 namespace gl21ext
11 {
12 
13 
14 // import enums to namespace
15 
16 
17 // AtomicCounterBufferPName
18 
19 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER;
20 using gl::GL_ATOMIC_COUNTER_BUFFER_BINDING;
21 using gl::GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE;
22 using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS;
23 using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES;
24 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER;
25 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER;
26 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER;
27 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER;
28 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER;
29 
30 // AttributeType
31 
32 using gl::GL_FLOAT_VEC2_ARB;
33 using gl::GL_FLOAT_VEC3_ARB;
34 using gl::GL_FLOAT_VEC4_ARB;
35 using gl::GL_INT_VEC2_ARB;
36 using gl::GL_INT_VEC3_ARB;
37 using gl::GL_INT_VEC4_ARB;
38 using gl::GL_BOOL_ARB;
39 using gl::GL_BOOL_VEC2_ARB;
40 using gl::GL_BOOL_VEC3_ARB;
41 using gl::GL_BOOL_VEC4_ARB;
42 using gl::GL_FLOAT_MAT2_ARB;
43 using gl::GL_FLOAT_MAT3_ARB;
44 using gl::GL_FLOAT_MAT4_ARB;
45 using gl::GL_SAMPLER_1D_ARB;
46 using gl::GL_SAMPLER_2D_ARB;
47 using gl::GL_SAMPLER_3D_ARB;
48 using gl::GL_SAMPLER_3D_OES;
49 using gl::GL_SAMPLER_CUBE_ARB;
50 using gl::GL_SAMPLER_1D_SHADOW_ARB;
51 using gl::GL_SAMPLER_2D_SHADOW_ARB;
52 using gl::GL_SAMPLER_2D_SHADOW_EXT;
53 using gl::GL_SAMPLER_2D_RECT;
54 using gl::GL_SAMPLER_2D_RECT_ARB;
55 using gl::GL_SAMPLER_2D_RECT_SHADOW;
56 using gl::GL_SAMPLER_2D_RECT_SHADOW_ARB;
57 using gl::GL_FLOAT_MAT2x3_NV;
58 using gl::GL_FLOAT_MAT2x4_NV;
59 using gl::GL_FLOAT_MAT3x2_NV;
60 using gl::GL_FLOAT_MAT3x4_NV;
61 using gl::GL_FLOAT_MAT4x2_NV;
62 using gl::GL_FLOAT_MAT4x3_NV;
63 
64 // BindTransformFeedbackTarget
65 
66 using gl::GL_TRANSFORM_FEEDBACK;
67 
68 // BlendEquationModeEXT
69 
70 using gl::GL_FUNC_ADD_EXT;
71 using gl::GL_MIN_EXT;
72 using gl::GL_MAX_EXT;
73 using gl::GL_FUNC_SUBTRACT_EXT;
74 using gl::GL_FUNC_REVERSE_SUBTRACT_EXT;
75 using gl::GL_ALPHA_MIN_SGIX;
76 using gl::GL_ALPHA_MAX_SGIX;
77 
78 // BlendingFactor
79 
80 using gl::GL_SRC1_COLOR;
81 using gl::GL_ONE_MINUS_SRC1_COLOR;
82 using gl::GL_ONE_MINUS_SRC1_ALPHA;
83 
84 // BufferStorageTarget
85 
86 using gl::GL_UNIFORM_BUFFER;
87 using gl::GL_TEXTURE_BUFFER;
88 using gl::GL_TRANSFORM_FEEDBACK_BUFFER;
89 using gl::GL_COPY_READ_BUFFER;
90 using gl::GL_COPY_WRITE_BUFFER;
91 using gl::GL_DRAW_INDIRECT_BUFFER;
92 using gl::GL_SHADER_STORAGE_BUFFER;
93 using gl::GL_DISPATCH_INDIRECT_BUFFER;
94 using gl::GL_QUERY_BUFFER;
95 using gl::GL_ATOMIC_COUNTER_BUFFER;
96 
97 // BufferTargetARB
98 
99 // using gl::GL_UNIFORM_BUFFER; // reuse BufferStorageTarget
100 // using gl::GL_TEXTURE_BUFFER; // reuse BufferStorageTarget
101 // using gl::GL_TRANSFORM_FEEDBACK_BUFFER; // reuse BufferStorageTarget
102 // using gl::GL_COPY_READ_BUFFER; // reuse BufferStorageTarget
103 // using gl::GL_COPY_WRITE_BUFFER; // reuse BufferStorageTarget
104 // using gl::GL_DRAW_INDIRECT_BUFFER; // reuse BufferStorageTarget
105 // using gl::GL_SHADER_STORAGE_BUFFER; // reuse BufferStorageTarget
106 // using gl::GL_DISPATCH_INDIRECT_BUFFER; // reuse BufferStorageTarget
107 // using gl::GL_QUERY_BUFFER; // reuse BufferStorageTarget
108 // using gl::GL_ATOMIC_COUNTER_BUFFER; // reuse BufferStorageTarget
109 
110 // CheckFramebufferStatusTarget
111 
112 using gl::GL_READ_FRAMEBUFFER;
113 using gl::GL_DRAW_FRAMEBUFFER;
114 using gl::GL_FRAMEBUFFER;
115 
116 // ClipControlDepth
117 
118 using gl::GL_NEGATIVE_ONE_TO_ONE;
119 using gl::GL_ZERO_TO_ONE;
120 
121 // ClipPlaneName
122 
123 using gl::GL_CLIP_DISTANCE6;
124 using gl::GL_CLIP_DISTANCE7;
125 
126 // ColorBuffer
127 
128 using gl::GL_COLOR_ATTACHMENT0;
129 using gl::GL_COLOR_ATTACHMENT1;
130 using gl::GL_COLOR_ATTACHMENT2;
131 using gl::GL_COLOR_ATTACHMENT3;
132 using gl::GL_COLOR_ATTACHMENT4;
133 using gl::GL_COLOR_ATTACHMENT5;
134 using gl::GL_COLOR_ATTACHMENT6;
135 using gl::GL_COLOR_ATTACHMENT7;
136 using gl::GL_COLOR_ATTACHMENT8;
137 using gl::GL_COLOR_ATTACHMENT9;
138 using gl::GL_COLOR_ATTACHMENT10;
139 using gl::GL_COLOR_ATTACHMENT11;
140 using gl::GL_COLOR_ATTACHMENT12;
141 using gl::GL_COLOR_ATTACHMENT13;
142 using gl::GL_COLOR_ATTACHMENT14;
143 using gl::GL_COLOR_ATTACHMENT15;
144 using gl::GL_COLOR_ATTACHMENT16;
145 using gl::GL_COLOR_ATTACHMENT17;
146 using gl::GL_COLOR_ATTACHMENT18;
147 using gl::GL_COLOR_ATTACHMENT19;
148 using gl::GL_COLOR_ATTACHMENT20;
149 using gl::GL_COLOR_ATTACHMENT21;
150 using gl::GL_COLOR_ATTACHMENT22;
151 using gl::GL_COLOR_ATTACHMENT23;
152 using gl::GL_COLOR_ATTACHMENT24;
153 using gl::GL_COLOR_ATTACHMENT25;
154 using gl::GL_COLOR_ATTACHMENT26;
155 using gl::GL_COLOR_ATTACHMENT27;
156 using gl::GL_COLOR_ATTACHMENT28;
157 using gl::GL_COLOR_ATTACHMENT29;
158 using gl::GL_COLOR_ATTACHMENT30;
159 using gl::GL_COLOR_ATTACHMENT31;
160 
161 // ColorTableParameterPNameSGI
162 
163 using gl::GL_COLOR_TABLE_SCALE;
164 using gl::GL_COLOR_TABLE_SCALE_SGI;
165 using gl::GL_COLOR_TABLE_BIAS;
166 using gl::GL_COLOR_TABLE_BIAS_SGI;
167 
168 // ColorTableTarget
169 
170 using gl::GL_COLOR_TABLE;
171 using gl::GL_POST_CONVOLUTION_COLOR_TABLE;
172 using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE;
173 
174 // ColorTableTargetSGI
175 
176 using gl::GL_TEXTURE_COLOR_TABLE_SGI;
177 using gl::GL_PROXY_TEXTURE_COLOR_TABLE_SGI;
178 // using gl::GL_COLOR_TABLE; // reuse ColorTableTarget
179 using gl::GL_COLOR_TABLE_SGI;
180 // using gl::GL_POST_CONVOLUTION_COLOR_TABLE; // reuse ColorTableTarget
181 using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI;
182 // using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE; // reuse ColorTableTarget
183 using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI;
184 using gl::GL_PROXY_COLOR_TABLE;
185 using gl::GL_PROXY_COLOR_TABLE_SGI;
186 using gl::GL_PROXY_POST_CONVOLUTION_COLOR_TABLE;
187 using gl::GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI;
188 using gl::GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE;
189 using gl::GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI;
190 
191 // ConvolutionBorderModeEXT
192 
193 using gl::GL_REDUCE;
194 using gl::GL_REDUCE_EXT;
195 
196 // ConvolutionParameterEXT
197 
198 using gl::GL_CONVOLUTION_BORDER_MODE;
199 using gl::GL_CONVOLUTION_BORDER_MODE_EXT;
200 using gl::GL_CONVOLUTION_FILTER_SCALE;
201 using gl::GL_CONVOLUTION_FILTER_SCALE_EXT;
202 using gl::GL_CONVOLUTION_FILTER_BIAS;
203 using gl::GL_CONVOLUTION_FILTER_BIAS_EXT;
204 
205 // ConvolutionTarget
206 
207 using gl::GL_CONVOLUTION_1D;
208 using gl::GL_CONVOLUTION_2D;
209 
210 // ConvolutionTargetEXT
211 
212 // using gl::GL_CONVOLUTION_1D; // reuse ConvolutionTarget
213 using gl::GL_CONVOLUTION_1D_EXT;
214 // using gl::GL_CONVOLUTION_2D; // reuse ConvolutionTarget
215 using gl::GL_CONVOLUTION_2D_EXT;
216 
217 // CopyBufferSubDataTarget
218 
219 // using gl::GL_UNIFORM_BUFFER; // reuse BufferStorageTarget
220 // using gl::GL_TEXTURE_BUFFER; // reuse BufferStorageTarget
221 // using gl::GL_TRANSFORM_FEEDBACK_BUFFER; // reuse BufferStorageTarget
222 // using gl::GL_COPY_READ_BUFFER; // reuse BufferStorageTarget
223 // using gl::GL_COPY_WRITE_BUFFER; // reuse BufferStorageTarget
224 // using gl::GL_DRAW_INDIRECT_BUFFER; // reuse BufferStorageTarget
225 // using gl::GL_SHADER_STORAGE_BUFFER; // reuse BufferStorageTarget
226 // using gl::GL_DISPATCH_INDIRECT_BUFFER; // reuse BufferStorageTarget
227 // using gl::GL_QUERY_BUFFER; // reuse BufferStorageTarget
228 // using gl::GL_ATOMIC_COUNTER_BUFFER; // reuse BufferStorageTarget
229 
230 // DebugSeverity
231 
232 using gl::GL_DEBUG_SEVERITY_HIGH;
233 using gl::GL_DEBUG_SEVERITY_MEDIUM;
234 using gl::GL_DEBUG_SEVERITY_LOW;
235 
236 // DebugSource
237 
238 using gl::GL_DEBUG_SOURCE_API;
239 using gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM;
240 using gl::GL_DEBUG_SOURCE_SHADER_COMPILER;
241 using gl::GL_DEBUG_SOURCE_THIRD_PARTY;
242 using gl::GL_DEBUG_SOURCE_APPLICATION;
243 using gl::GL_DEBUG_SOURCE_OTHER;
244 
245 // DebugType
246 
247 using gl::GL_DEBUG_TYPE_ERROR;
248 using gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR;
249 using gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR;
250 using gl::GL_DEBUG_TYPE_PORTABILITY;
251 using gl::GL_DEBUG_TYPE_PERFORMANCE;
252 using gl::GL_DEBUG_TYPE_OTHER;
253 using gl::GL_DEBUG_TYPE_MARKER;
254 using gl::GL_DEBUG_TYPE_PUSH_GROUP;
255 using gl::GL_DEBUG_TYPE_POP_GROUP;
256 
257 // EnableCap
258 
259 // using gl::GL_CONVOLUTION_1D_EXT; // reuse ConvolutionTargetEXT
260 // using gl::GL_CONVOLUTION_2D_EXT; // reuse ConvolutionTargetEXT
261 using gl::GL_SEPARABLE_2D_EXT;
262 using gl::GL_HISTOGRAM_EXT;
263 using gl::GL_MINMAX_EXT;
264 using gl::GL_RESCALE_NORMAL_EXT;
265 using gl::GL_TEXTURE_3D_EXT;
266 using gl::GL_INTERLACE_SGIX;
267 using gl::GL_MULTISAMPLE_SGIS;
268 using gl::GL_SAMPLE_ALPHA_TO_MASK_SGIS;
269 using gl::GL_SAMPLE_ALPHA_TO_ONE_SGIS;
270 using gl::GL_SAMPLE_MASK_SGIS;
271 // using gl::GL_TEXTURE_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
272 // using gl::GL_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
273 // using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
274 // using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
275 using gl::GL_TEXTURE_4D_SGIS;
276 using gl::GL_PIXEL_TEX_GEN_SGIX;
277 using gl::GL_SPRITE_SGIX;
278 using gl::GL_REFERENCE_PLANE_SGIX;
279 using gl::GL_IR_INSTRUMENT1_SGIX;
280 using gl::GL_CALLIGRAPHIC_FRAGMENT_SGIX;
281 using gl::GL_FRAMEZOOM_SGIX;
282 using gl::GL_FOG_OFFSET_SGIX;
283 using gl::GL_SHARED_TEXTURE_PALETTE_EXT;
284 using gl::GL_ASYNC_HISTOGRAM_SGIX;
285 using gl::GL_PIXEL_TEXTURE_SGIS;
286 using gl::GL_ASYNC_TEX_IMAGE_SGIX;
287 using gl::GL_ASYNC_DRAW_PIXELS_SGIX;
288 using gl::GL_ASYNC_READ_PIXELS_SGIX;
289 using gl::GL_FRAGMENT_LIGHTING_SGIX;
290 using gl::GL_FRAGMENT_COLOR_MATERIAL_SGIX;
291 using gl::GL_FRAGMENT_LIGHT0_SGIX;
292 using gl::GL_FRAGMENT_LIGHT1_SGIX;
293 using gl::GL_FRAGMENT_LIGHT2_SGIX;
294 using gl::GL_FRAGMENT_LIGHT3_SGIX;
295 using gl::GL_FRAGMENT_LIGHT4_SGIX;
296 using gl::GL_FRAGMENT_LIGHT5_SGIX;
297 using gl::GL_FRAGMENT_LIGHT6_SGIX;
298 using gl::GL_FRAGMENT_LIGHT7_SGIX;
299 
300 // ErrorCode
301 
302 using gl::GL_INVALID_FRAMEBUFFER_OPERATION;
303 using gl::GL_INVALID_FRAMEBUFFER_OPERATION_EXT;
304 using gl::GL_TABLE_TOO_LARGE;
305 using gl::GL_TABLE_TOO_LARGE_EXT;
306 using gl::GL_TEXTURE_TOO_LARGE_EXT;
307 
308 // ExternalHandleType
309 
310 using gl::GL_HANDLE_TYPE_OPAQUE_FD_EXT;
311 using gl::GL_HANDLE_TYPE_OPAQUE_WIN32_EXT;
312 using gl::GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT;
313 using gl::GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT;
314 using gl::GL_HANDLE_TYPE_D3D12_RESOURCE_EXT;
315 using gl::GL_HANDLE_TYPE_D3D11_IMAGE_EXT;
316 using gl::GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT;
317 using gl::GL_HANDLE_TYPE_D3D12_FENCE_EXT;
318 
319 // FfdTargetSGIX
320 
321 using gl::GL_GEOMETRY_DEFORMATION_SGIX;
322 using gl::GL_TEXTURE_DEFORMATION_SGIX;
323 
324 // FogMode
325 
326 using gl::GL_FOG_FUNC_SGIS;
327 
328 // FogParameter
329 
330 using gl::GL_FOG_OFFSET_VALUE_SGIX;
331 
332 // FragmentLightModelParameterSGIX
333 
334 using gl::GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX;
335 using gl::GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX;
336 using gl::GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX;
337 using gl::GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX;
338 
339 // FragmentOpATI
340 
341 using gl::GL_MOV_ATI;
342 using gl::GL_ADD_ATI;
343 using gl::GL_MUL_ATI;
344 using gl::GL_SUB_ATI;
345 using gl::GL_DOT3_ATI;
346 using gl::GL_DOT4_ATI;
347 using gl::GL_MAD_ATI;
348 using gl::GL_LERP_ATI;
349 using gl::GL_CND_ATI;
350 using gl::GL_CND0_ATI;
351 using gl::GL_DOT2_ADD_ATI;
352 
353 // FramebufferAttachment
354 
355 using gl::GL_MAX_COLOR_ATTACHMENTS;
356 using gl::GL_MAX_COLOR_ATTACHMENTS_EXT;
357 // using gl::GL_COLOR_ATTACHMENT0; // reuse ColorBuffer
358 using gl::GL_COLOR_ATTACHMENT0_EXT;
359 // using gl::GL_COLOR_ATTACHMENT1; // reuse ColorBuffer
360 using gl::GL_COLOR_ATTACHMENT1_EXT;
361 // using gl::GL_COLOR_ATTACHMENT2; // reuse ColorBuffer
362 using gl::GL_COLOR_ATTACHMENT2_EXT;
363 // using gl::GL_COLOR_ATTACHMENT3; // reuse ColorBuffer
364 using gl::GL_COLOR_ATTACHMENT3_EXT;
365 // using gl::GL_COLOR_ATTACHMENT4; // reuse ColorBuffer
366 using gl::GL_COLOR_ATTACHMENT4_EXT;
367 // using gl::GL_COLOR_ATTACHMENT5; // reuse ColorBuffer
368 using gl::GL_COLOR_ATTACHMENT5_EXT;
369 // using gl::GL_COLOR_ATTACHMENT6; // reuse ColorBuffer
370 using gl::GL_COLOR_ATTACHMENT6_EXT;
371 // using gl::GL_COLOR_ATTACHMENT7; // reuse ColorBuffer
372 using gl::GL_COLOR_ATTACHMENT7_EXT;
373 // using gl::GL_COLOR_ATTACHMENT8; // reuse ColorBuffer
374 using gl::GL_COLOR_ATTACHMENT8_EXT;
375 // using gl::GL_COLOR_ATTACHMENT9; // reuse ColorBuffer
376 using gl::GL_COLOR_ATTACHMENT9_EXT;
377 // using gl::GL_COLOR_ATTACHMENT10; // reuse ColorBuffer
378 using gl::GL_COLOR_ATTACHMENT10_EXT;
379 // using gl::GL_COLOR_ATTACHMENT11; // reuse ColorBuffer
380 using gl::GL_COLOR_ATTACHMENT11_EXT;
381 // using gl::GL_COLOR_ATTACHMENT12; // reuse ColorBuffer
382 using gl::GL_COLOR_ATTACHMENT12_EXT;
383 // using gl::GL_COLOR_ATTACHMENT13; // reuse ColorBuffer
384 using gl::GL_COLOR_ATTACHMENT13_EXT;
385 // using gl::GL_COLOR_ATTACHMENT14; // reuse ColorBuffer
386 using gl::GL_COLOR_ATTACHMENT14_EXT;
387 // using gl::GL_COLOR_ATTACHMENT15; // reuse ColorBuffer
388 using gl::GL_COLOR_ATTACHMENT15_EXT;
389 // using gl::GL_COLOR_ATTACHMENT16; // reuse ColorBuffer
390 // using gl::GL_COLOR_ATTACHMENT17; // reuse ColorBuffer
391 // using gl::GL_COLOR_ATTACHMENT18; // reuse ColorBuffer
392 // using gl::GL_COLOR_ATTACHMENT19; // reuse ColorBuffer
393 // using gl::GL_COLOR_ATTACHMENT20; // reuse ColorBuffer
394 // using gl::GL_COLOR_ATTACHMENT21; // reuse ColorBuffer
395 // using gl::GL_COLOR_ATTACHMENT22; // reuse ColorBuffer
396 // using gl::GL_COLOR_ATTACHMENT23; // reuse ColorBuffer
397 // using gl::GL_COLOR_ATTACHMENT24; // reuse ColorBuffer
398 // using gl::GL_COLOR_ATTACHMENT25; // reuse ColorBuffer
399 // using gl::GL_COLOR_ATTACHMENT26; // reuse ColorBuffer
400 // using gl::GL_COLOR_ATTACHMENT27; // reuse ColorBuffer
401 // using gl::GL_COLOR_ATTACHMENT28; // reuse ColorBuffer
402 // using gl::GL_COLOR_ATTACHMENT29; // reuse ColorBuffer
403 // using gl::GL_COLOR_ATTACHMENT30; // reuse ColorBuffer
404 // using gl::GL_COLOR_ATTACHMENT31; // reuse ColorBuffer
405 using gl::GL_DEPTH_ATTACHMENT;
406 using gl::GL_DEPTH_ATTACHMENT_EXT;
407 
408 // FramebufferAttachmentParameterName
409 
410 using gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
411 using gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
412 using gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE;
413 using gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
414 using gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
415 using gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
416 using gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
417 using gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
418 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
419 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
420 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
421 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
422 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED;
423 
424 // FramebufferParameterName
425 
426 using gl::GL_FRAMEBUFFER_DEFAULT_WIDTH;
427 using gl::GL_FRAMEBUFFER_DEFAULT_HEIGHT;
428 using gl::GL_FRAMEBUFFER_DEFAULT_LAYERS;
429 using gl::GL_FRAMEBUFFER_DEFAULT_SAMPLES;
430 using gl::GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS;
431 
432 // FramebufferStatus
433 
434 using gl::GL_FRAMEBUFFER_UNDEFINED;
435 using gl::GL_FRAMEBUFFER_COMPLETE;
436 using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
437 using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
438 using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
439 using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
440 using gl::GL_FRAMEBUFFER_UNSUPPORTED;
441 using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
442 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
443 
444 // FramebufferTarget
445 
446 // using gl::GL_READ_FRAMEBUFFER; // reuse CheckFramebufferStatusTarget
447 // using gl::GL_DRAW_FRAMEBUFFER; // reuse CheckFramebufferStatusTarget
448 // using gl::GL_FRAMEBUFFER; // reuse CheckFramebufferStatusTarget
449 
450 // GetColorTableParameterPNameSGI
451 
452 // using gl::GL_COLOR_TABLE_SCALE; // reuse ColorTableParameterPNameSGI
453 // using gl::GL_COLOR_TABLE_SCALE_SGI; // reuse ColorTableParameterPNameSGI
454 // using gl::GL_COLOR_TABLE_BIAS; // reuse ColorTableParameterPNameSGI
455 // using gl::GL_COLOR_TABLE_BIAS_SGI; // reuse ColorTableParameterPNameSGI
456 using gl::GL_COLOR_TABLE_FORMAT;
457 using gl::GL_COLOR_TABLE_FORMAT_SGI;
458 using gl::GL_COLOR_TABLE_WIDTH;
459 using gl::GL_COLOR_TABLE_WIDTH_SGI;
460 using gl::GL_COLOR_TABLE_RED_SIZE;
461 using gl::GL_COLOR_TABLE_RED_SIZE_SGI;
462 using gl::GL_COLOR_TABLE_GREEN_SIZE;
463 using gl::GL_COLOR_TABLE_GREEN_SIZE_SGI;
464 using gl::GL_COLOR_TABLE_BLUE_SIZE;
465 using gl::GL_COLOR_TABLE_BLUE_SIZE_SGI;
466 using gl::GL_COLOR_TABLE_ALPHA_SIZE;
467 using gl::GL_COLOR_TABLE_ALPHA_SIZE_SGI;
468 using gl::GL_COLOR_TABLE_LUMINANCE_SIZE;
469 using gl::GL_COLOR_TABLE_LUMINANCE_SIZE_SGI;
470 using gl::GL_COLOR_TABLE_INTENSITY_SIZE;
471 using gl::GL_COLOR_TABLE_INTENSITY_SIZE_SGI;
472 
473 // GetConvolutionParameter
474 
475 // using gl::GL_CONVOLUTION_BORDER_MODE; // reuse ConvolutionParameterEXT
476 // using gl::GL_CONVOLUTION_BORDER_MODE_EXT; // reuse ConvolutionParameterEXT
477 // using gl::GL_CONVOLUTION_FILTER_SCALE; // reuse ConvolutionParameterEXT
478 // using gl::GL_CONVOLUTION_FILTER_SCALE_EXT; // reuse ConvolutionParameterEXT
479 // using gl::GL_CONVOLUTION_FILTER_BIAS; // reuse ConvolutionParameterEXT
480 // using gl::GL_CONVOLUTION_FILTER_BIAS_EXT; // reuse ConvolutionParameterEXT
481 using gl::GL_CONVOLUTION_FORMAT;
482 using gl::GL_CONVOLUTION_FORMAT_EXT;
483 using gl::GL_CONVOLUTION_WIDTH;
484 using gl::GL_CONVOLUTION_WIDTH_EXT;
485 using gl::GL_CONVOLUTION_HEIGHT;
486 using gl::GL_CONVOLUTION_HEIGHT_EXT;
487 using gl::GL_MAX_CONVOLUTION_WIDTH;
488 using gl::GL_MAX_CONVOLUTION_WIDTH_EXT;
489 using gl::GL_MAX_CONVOLUTION_HEIGHT;
490 using gl::GL_MAX_CONVOLUTION_HEIGHT_EXT;
491 using gl::GL_CONVOLUTION_BORDER_COLOR;
492 
493 // GetFramebufferParameter
494 
495 using gl::GL_IMPLEMENTATION_COLOR_READ_TYPE;
496 using gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT;
497 // using gl::GL_FRAMEBUFFER_DEFAULT_WIDTH; // reuse FramebufferParameterName
498 // using gl::GL_FRAMEBUFFER_DEFAULT_HEIGHT; // reuse FramebufferParameterName
499 // using gl::GL_FRAMEBUFFER_DEFAULT_LAYERS; // reuse FramebufferParameterName
500 // using gl::GL_FRAMEBUFFER_DEFAULT_SAMPLES; // reuse FramebufferParameterName
501 // using gl::GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS; // reuse FramebufferParameterName
502 
503 // GetHistogramParameterPNameEXT
504 
505 using gl::GL_HISTOGRAM_WIDTH;
506 using gl::GL_HISTOGRAM_WIDTH_EXT;
507 using gl::GL_HISTOGRAM_FORMAT;
508 using gl::GL_HISTOGRAM_FORMAT_EXT;
509 using gl::GL_HISTOGRAM_RED_SIZE;
510 using gl::GL_HISTOGRAM_RED_SIZE_EXT;
511 using gl::GL_HISTOGRAM_GREEN_SIZE;
512 using gl::GL_HISTOGRAM_GREEN_SIZE_EXT;
513 using gl::GL_HISTOGRAM_BLUE_SIZE;
514 using gl::GL_HISTOGRAM_BLUE_SIZE_EXT;
515 using gl::GL_HISTOGRAM_ALPHA_SIZE;
516 using gl::GL_HISTOGRAM_ALPHA_SIZE_EXT;
517 using gl::GL_HISTOGRAM_LUMINANCE_SIZE;
518 using gl::GL_HISTOGRAM_LUMINANCE_SIZE_EXT;
519 using gl::GL_HISTOGRAM_SINK;
520 using gl::GL_HISTOGRAM_SINK_EXT;
521 
522 // GetMinmaxParameterPNameEXT
523 
524 using gl::GL_MINMAX_FORMAT;
525 using gl::GL_MINMAX_FORMAT_EXT;
526 using gl::GL_MINMAX_SINK;
527 using gl::GL_MINMAX_SINK_EXT;
528 
529 // GetPName
530 
531 using gl::GL_MODELVIEW0_STACK_DEPTH_EXT;
532 using gl::GL_MODELVIEW0_MATRIX_EXT;
533 using gl::GL_BLEND_COLOR_EXT;
534 using gl::GL_BLEND_EQUATION_EXT;
535 using gl::GL_PACK_CMYK_HINT_EXT;
536 using gl::GL_UNPACK_CMYK_HINT_EXT;
537 // using gl::GL_CONVOLUTION_1D_EXT; // reuse ConvolutionTargetEXT
538 // using gl::GL_CONVOLUTION_2D_EXT; // reuse ConvolutionTargetEXT
539 // using gl::GL_SEPARABLE_2D_EXT; // reuse EnableCap
540 using gl::GL_POST_CONVOLUTION_RED_SCALE_EXT;
541 using gl::GL_POST_CONVOLUTION_GREEN_SCALE_EXT;
542 using gl::GL_POST_CONVOLUTION_BLUE_SCALE_EXT;
543 using gl::GL_POST_CONVOLUTION_ALPHA_SCALE_EXT;
544 using gl::GL_POST_CONVOLUTION_RED_BIAS_EXT;
545 using gl::GL_POST_CONVOLUTION_GREEN_BIAS_EXT;
546 using gl::GL_POST_CONVOLUTION_BLUE_BIAS_EXT;
547 using gl::GL_POST_CONVOLUTION_ALPHA_BIAS_EXT;
548 // using gl::GL_HISTOGRAM_EXT; // reuse EnableCap
549 // using gl::GL_MINMAX_EXT; // reuse EnableCap
550 using gl::GL_POLYGON_OFFSET_BIAS_EXT;
551 // using gl::GL_RESCALE_NORMAL_EXT; // reuse EnableCap
552 using gl::GL_TEXTURE_3D_BINDING_EXT;
553 using gl::GL_PACK_SKIP_IMAGES_EXT;
554 using gl::GL_PACK_IMAGE_HEIGHT_EXT;
555 using gl::GL_UNPACK_SKIP_IMAGES_EXT;
556 using gl::GL_UNPACK_IMAGE_HEIGHT_EXT;
557 // using gl::GL_TEXTURE_3D_EXT; // reuse EnableCap
558 using gl::GL_MAX_3D_TEXTURE_SIZE_EXT;
559 using gl::GL_VERTEX_ARRAY_COUNT_EXT;
560 using gl::GL_NORMAL_ARRAY_COUNT_EXT;
561 using gl::GL_COLOR_ARRAY_COUNT_EXT;
562 using gl::GL_INDEX_ARRAY_COUNT_EXT;
563 using gl::GL_TEXTURE_COORD_ARRAY_COUNT_EXT;
564 using gl::GL_EDGE_FLAG_ARRAY_COUNT_EXT;
565 // using gl::GL_INTERLACE_SGIX; // reuse EnableCap
566 using gl::GL_DETAIL_TEXTURE_2D_BINDING_SGIS;
567 // using gl::GL_MULTISAMPLE_SGIS; // reuse EnableCap
568 // using gl::GL_SAMPLE_ALPHA_TO_MASK_SGIS; // reuse EnableCap
569 // using gl::GL_SAMPLE_ALPHA_TO_ONE_SGIS; // reuse EnableCap
570 // using gl::GL_SAMPLE_MASK_SGIS; // reuse EnableCap
571 using gl::GL_SAMPLE_BUFFERS_SGIS;
572 using gl::GL_SAMPLES_SGIS;
573 using gl::GL_SAMPLE_MASK_VALUE_SGIS;
574 using gl::GL_SAMPLE_MASK_INVERT_SGIS;
575 using gl::GL_SAMPLE_PATTERN_SGIS;
576 using gl::GL_COLOR_MATRIX_SGI;
577 using gl::GL_COLOR_MATRIX_STACK_DEPTH_SGI;
578 using gl::GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI;
579 using gl::GL_POST_COLOR_MATRIX_RED_SCALE_SGI;
580 using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI;
581 using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI;
582 using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI;
583 using gl::GL_POST_COLOR_MATRIX_RED_BIAS_SGI;
584 using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI;
585 using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI;
586 using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI;
587 // using gl::GL_TEXTURE_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
588 // using gl::GL_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
589 // using gl::GL_POST_CONVOLUTION_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
590 // using gl::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI; // reuse ColorTableTargetSGI
591 using gl::GL_POINT_SIZE_MIN_SGIS;
592 using gl::GL_POINT_SIZE_MAX_SGIS;
593 using gl::GL_POINT_FADE_THRESHOLD_SIZE_SGIS;
594 using gl::GL_DISTANCE_ATTENUATION_SGIS;
595 using gl::GL_FOG_FUNC_POINTS_SGIS;
596 using gl::GL_MAX_FOG_FUNC_POINTS_SGIS;
597 using gl::GL_PACK_SKIP_VOLUMES_SGIS;
598 using gl::GL_PACK_IMAGE_DEPTH_SGIS;
599 using gl::GL_UNPACK_SKIP_VOLUMES_SGIS;
600 using gl::GL_UNPACK_IMAGE_DEPTH_SGIS;
601 // using gl::GL_TEXTURE_4D_SGIS; // reuse EnableCap
602 using gl::GL_MAX_4D_TEXTURE_SIZE_SGIS;
603 // using gl::GL_PIXEL_TEX_GEN_SGIX; // reuse EnableCap
604 using gl::GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX;
605 using gl::GL_PIXEL_TILE_CACHE_INCREMENT_SGIX;
606 using gl::GL_PIXEL_TILE_WIDTH_SGIX;
607 using gl::GL_PIXEL_TILE_HEIGHT_SGIX;
608 using gl::GL_PIXEL_TILE_GRID_WIDTH_SGIX;
609 using gl::GL_PIXEL_TILE_GRID_HEIGHT_SGIX;
610 using gl::GL_PIXEL_TILE_GRID_DEPTH_SGIX;
611 using gl::GL_PIXEL_TILE_CACHE_SIZE_SGIX;
612 // using gl::GL_SPRITE_SGIX; // reuse EnableCap
613 using gl::GL_SPRITE_MODE_SGIX;
614 using gl::GL_SPRITE_AXIS_SGIX;
615 using gl::GL_SPRITE_TRANSLATION_SGIX;
616 using gl::GL_TEXTURE_4D_BINDING_SGIS;
617 using gl::GL_MAX_CLIPMAP_DEPTH_SGIX;
618 using gl::GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX;
619 using gl::GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX;
620 using gl::GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX;
621 // using gl::GL_REFERENCE_PLANE_SGIX; // reuse EnableCap
622 using gl::GL_REFERENCE_PLANE_EQUATION_SGIX;
623 // using gl::GL_IR_INSTRUMENT1_SGIX; // reuse EnableCap
624 using gl::GL_INSTRUMENT_MEASUREMENTS_SGIX;
625 // using gl::GL_CALLIGRAPHIC_FRAGMENT_SGIX; // reuse EnableCap
626 // using gl::GL_FRAMEZOOM_SGIX; // reuse EnableCap
627 using gl::GL_FRAMEZOOM_FACTOR_SGIX;
628 using gl::GL_MAX_FRAMEZOOM_FACTOR_SGIX;
629 using gl::GL_GENERATE_MIPMAP_HINT_SGIS;
630 using gl::GL_DEFORMATIONS_MASK_SGIX;
631 // using gl::GL_FOG_OFFSET_SGIX; // reuse EnableCap
632 // using gl::GL_FOG_OFFSET_VALUE_SGIX; // reuse FogParameter
633 // using gl::GL_SHARED_TEXTURE_PALETTE_EXT; // reuse EnableCap
634 using gl::GL_CONVOLUTION_HINT_SGIX;
635 using gl::GL_ASYNC_MARKER_SGIX;
636 using gl::GL_PIXEL_TEX_GEN_MODE_SGIX;
637 // using gl::GL_ASYNC_HISTOGRAM_SGIX; // reuse EnableCap
638 using gl::GL_MAX_ASYNC_HISTOGRAM_SGIX;
639 // using gl::GL_PIXEL_TEXTURE_SGIS; // reuse EnableCap
640 // using gl::GL_ASYNC_TEX_IMAGE_SGIX; // reuse EnableCap
641 // using gl::GL_ASYNC_DRAW_PIXELS_SGIX; // reuse EnableCap
642 // using gl::GL_ASYNC_READ_PIXELS_SGIX; // reuse EnableCap
643 using gl::GL_MAX_ASYNC_TEX_IMAGE_SGIX;
644 using gl::GL_MAX_ASYNC_DRAW_PIXELS_SGIX;
645 using gl::GL_MAX_ASYNC_READ_PIXELS_SGIX;
646 using gl::GL_VERTEX_PRECLIP_SGIX;
647 using gl::GL_VERTEX_PRECLIP_HINT_SGIX;
648 // using gl::GL_FRAGMENT_LIGHTING_SGIX; // reuse EnableCap
649 // using gl::GL_FRAGMENT_COLOR_MATERIAL_SGIX; // reuse EnableCap
650 using gl::GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX;
651 using gl::GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX;
652 using gl::GL_MAX_FRAGMENT_LIGHTS_SGIX;
653 using gl::GL_MAX_ACTIVE_LIGHTS_SGIX;
654 using gl::GL_LIGHT_ENV_MODE_SGIX;
655 // using gl::GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX; // reuse FragmentLightModelParameterSGIX
656 // using gl::GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX; // reuse FragmentLightModelParameterSGIX
657 // using gl::GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX; // reuse FragmentLightModelParameterSGIX
658 // using gl::GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX; // reuse FragmentLightModelParameterSGIX
659 // using gl::GL_FRAGMENT_LIGHT0_SGIX; // reuse EnableCap
660 using gl::GL_PACK_RESAMPLE_SGIX;
661 using gl::GL_UNPACK_RESAMPLE_SGIX;
662 using gl::GL_PACK_SUBSAMPLE_RATE_SGIX;
663 using gl::GL_UNPACK_SUBSAMPLE_RATE_SGIX;
664 using gl::GL_NUM_DEVICE_UUIDS_EXT;
665 using gl::GL_DEVICE_UUID_EXT;
666 using gl::GL_DRIVER_UUID_EXT;
667 using gl::GL_DEVICE_LUID_EXT;
668 using gl::GL_DEVICE_NODE_MASK_EXT;
669 
670 // GetPointervPName
671 
672 using gl::GL_VERTEX_ARRAY_POINTER_EXT;
673 using gl::GL_NORMAL_ARRAY_POINTER_EXT;
674 using gl::GL_COLOR_ARRAY_POINTER_EXT;
675 using gl::GL_INDEX_ARRAY_POINTER_EXT;
676 using gl::GL_TEXTURE_COORD_ARRAY_POINTER_EXT;
677 using gl::GL_EDGE_FLAG_ARRAY_POINTER_EXT;
678 using gl::GL_INSTRUMENT_BUFFER_POINTER_SGIX;
679 using gl::GL_DEBUG_CALLBACK_FUNCTION;
680 using gl::GL_DEBUG_CALLBACK_USER_PARAM;
681 
682 // GetTextureParameter
683 
684 using gl::GL_TEXTURE_DEPTH_EXT;
685 using gl::GL_TEXTURE_WRAP_R_EXT;
686 using gl::GL_DETAIL_TEXTURE_LEVEL_SGIS;
687 using gl::GL_DETAIL_TEXTURE_MODE_SGIS;
688 using gl::GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS;
689 using gl::GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS;
690 using gl::GL_SHADOW_AMBIENT_SGIX;
691 using gl::GL_DUAL_TEXTURE_SELECT_SGIS;
692 using gl::GL_QUAD_TEXTURE_SELECT_SGIS;
693 using gl::GL_TEXTURE_4DSIZE_SGIS;
694 using gl::GL_TEXTURE_WRAP_Q_SGIS;
695 using gl::GL_TEXTURE_MIN_LOD_SGIS;
696 using gl::GL_TEXTURE_MAX_LOD_SGIS;
697 using gl::GL_TEXTURE_BASE_LEVEL_SGIS;
698 using gl::GL_TEXTURE_MAX_LEVEL_SGIS;
699 using gl::GL_TEXTURE_FILTER4_SIZE_SGIS;
700 using gl::GL_TEXTURE_CLIPMAP_CENTER_SGIX;
701 using gl::GL_TEXTURE_CLIPMAP_FRAME_SGIX;
702 using gl::GL_TEXTURE_CLIPMAP_OFFSET_SGIX;
703 using gl::GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX;
704 using gl::GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX;
705 using gl::GL_TEXTURE_CLIPMAP_DEPTH_SGIX;
706 using gl::GL_POST_TEXTURE_FILTER_BIAS_SGIX;
707 using gl::GL_POST_TEXTURE_FILTER_SCALE_SGIX;
708 using gl::GL_TEXTURE_LOD_BIAS_S_SGIX;
709 using gl::GL_TEXTURE_LOD_BIAS_T_SGIX;
710 using gl::GL_TEXTURE_LOD_BIAS_R_SGIX;
711 using gl::GL_GENERATE_MIPMAP_SGIS;
712 using gl::GL_TEXTURE_COMPARE_SGIX;
713 using gl::GL_TEXTURE_COMPARE_OPERATOR_SGIX;
714 using gl::GL_TEXTURE_LEQUAL_R_SGIX;
715 using gl::GL_TEXTURE_GEQUAL_R_SGIX;
716 using gl::GL_TEXTURE_MAX_CLAMP_S_SGIX;
717 using gl::GL_TEXTURE_MAX_CLAMP_T_SGIX;
718 using gl::GL_TEXTURE_MAX_CLAMP_R_SGIX;
719 
720 // GraphicsResetStatus
721 
722 using gl::GL_GUILTY_CONTEXT_RESET;
723 using gl::GL_INNOCENT_CONTEXT_RESET;
724 using gl::GL_UNKNOWN_CONTEXT_RESET;
725 
726 // HintTarget
727 
728 using gl::GL_PREFER_DOUBLEBUFFER_HINT_PGI;
729 using gl::GL_CONSERVE_MEMORY_HINT_PGI;
730 using gl::GL_RECLAIM_MEMORY_HINT_PGI;
731 using gl::GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI;
732 using gl::GL_NATIVE_GRAPHICS_END_HINT_PGI;
733 using gl::GL_ALWAYS_FAST_HINT_PGI;
734 using gl::GL_ALWAYS_SOFT_HINT_PGI;
735 using gl::GL_ALLOW_DRAW_OBJ_HINT_PGI;
736 using gl::GL_ALLOW_DRAW_WIN_HINT_PGI;
737 using gl::GL_ALLOW_DRAW_FRG_HINT_PGI;
738 using gl::GL_ALLOW_DRAW_MEM_HINT_PGI;
739 using gl::GL_STRICT_DEPTHFUNC_HINT_PGI;
740 using gl::GL_STRICT_LIGHTING_HINT_PGI;
741 using gl::GL_STRICT_SCISSOR_HINT_PGI;
742 using gl::GL_FULL_STIPPLE_HINT_PGI;
743 using gl::GL_CLIP_NEAR_HINT_PGI;
744 using gl::GL_CLIP_FAR_HINT_PGI;
745 using gl::GL_WIDE_LINE_HINT_PGI;
746 using gl::GL_BACK_NORMALS_HINT_PGI;
747 using gl::GL_VERTEX_DATA_HINT_PGI;
748 using gl::GL_VERTEX_CONSISTENT_HINT_PGI;
749 using gl::GL_MATERIAL_SIDE_HINT_PGI;
750 using gl::GL_MAX_VERTEX_HINT_PGI;
751 // using gl::GL_PACK_CMYK_HINT_EXT; // reuse GetPName
752 // using gl::GL_UNPACK_CMYK_HINT_EXT; // reuse GetPName
753 using gl::GL_PHONG_HINT_WIN;
754 using gl::GL_CLIP_VOLUME_CLIPPING_HINT_EXT;
755 using gl::GL_TEXTURE_MULTI_BUFFER_HINT_SGIX;
756 // using gl::GL_GENERATE_MIPMAP_HINT_SGIS; // reuse GetPName
757 using gl::GL_PROGRAM_BINARY_RETRIEVABLE_HINT;
758 // using gl::GL_CONVOLUTION_HINT_SGIX; // reuse GetPName
759 using gl::GL_SCALEBIAS_HINT_SGIX;
760 // using gl::GL_VERTEX_PRECLIP_SGIX; // reuse GetPName
761 // using gl::GL_VERTEX_PRECLIP_HINT_SGIX; // reuse GetPName
762 using gl::GL_TEXTURE_COMPRESSION_HINT_ARB;
763 using gl::GL_VERTEX_ARRAY_STORAGE_HINT_APPLE;
764 using gl::GL_MULTISAMPLE_FILTER_HINT_NV;
765 using gl::GL_TRANSFORM_HINT_APPLE;
766 using gl::GL_TEXTURE_STORAGE_HINT_APPLE;
767 using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB;
768 
769 // HistogramTargetEXT
770 
771 using gl::GL_HISTOGRAM;
772 // using gl::GL_HISTOGRAM_EXT; // reuse EnableCap
773 using gl::GL_PROXY_HISTOGRAM;
774 using gl::GL_PROXY_HISTOGRAM_EXT;
775 
776 // InternalFormat
777 
778 using gl::GL_RGB2_EXT;
779 using gl::GL_RGB4_EXT;
780 using gl::GL_RGB5_EXT;
781 using gl::GL_RGB8_EXT;
782 using gl::GL_RGB10_EXT;
783 using gl::GL_RGB12_EXT;
784 using gl::GL_RGB16_EXT;
785 using gl::GL_RGBA4_EXT;
786 using gl::GL_RGB5_A1_EXT;
787 using gl::GL_RGBA8_EXT;
788 using gl::GL_RGB10_A2_EXT;
789 using gl::GL_RGBA12_EXT;
790 using gl::GL_RGBA16_EXT;
791 using gl::GL_DUAL_ALPHA4_SGIS;
792 using gl::GL_DUAL_ALPHA8_SGIS;
793 using gl::GL_DUAL_ALPHA12_SGIS;
794 using gl::GL_DUAL_ALPHA16_SGIS;
795 using gl::GL_DUAL_LUMINANCE4_SGIS;
796 using gl::GL_DUAL_LUMINANCE8_SGIS;
797 using gl::GL_DUAL_LUMINANCE12_SGIS;
798 using gl::GL_DUAL_LUMINANCE16_SGIS;
799 using gl::GL_DUAL_INTENSITY4_SGIS;
800 using gl::GL_DUAL_INTENSITY8_SGIS;
801 using gl::GL_DUAL_INTENSITY12_SGIS;
802 using gl::GL_DUAL_INTENSITY16_SGIS;
803 using gl::GL_DUAL_LUMINANCE_ALPHA4_SGIS;
804 using gl::GL_DUAL_LUMINANCE_ALPHA8_SGIS;
805 using gl::GL_QUAD_ALPHA4_SGIS;
806 using gl::GL_QUAD_ALPHA8_SGIS;
807 using gl::GL_QUAD_LUMINANCE4_SGIS;
808 using gl::GL_QUAD_LUMINANCE8_SGIS;
809 using gl::GL_QUAD_INTENSITY4_SGIS;
810 using gl::GL_QUAD_INTENSITY8_SGIS;
811 using gl::GL_DEPTH_COMPONENT16_ARB;
812 using gl::GL_DEPTH_COMPONENT16_SGIX;
813 using gl::GL_DEPTH_COMPONENT24_ARB;
814 using gl::GL_DEPTH_COMPONENT24_SGIX;
815 using gl::GL_DEPTH_COMPONENT32_ARB;
816 using gl::GL_DEPTH_COMPONENT32_SGIX;
817 using gl::GL_COMPRESSED_RED;
818 using gl::GL_COMPRESSED_RG;
819 using gl::GL_RG;
820 using gl::GL_R8;
821 using gl::GL_R16;
822 using gl::GL_RG8;
823 using gl::GL_RG16;
824 using gl::GL_R16F;
825 using gl::GL_R32F;
826 using gl::GL_RG16F;
827 using gl::GL_RG32F;
828 using gl::GL_R8I;
829 using gl::GL_R8UI;
830 using gl::GL_R16I;
831 using gl::GL_R16UI;
832 using gl::GL_R32I;
833 using gl::GL_R32UI;
834 using gl::GL_RG8I;
835 using gl::GL_RG8UI;
836 using gl::GL_RG16I;
837 using gl::GL_RG16UI;
838 using gl::GL_RG32I;
839 using gl::GL_RG32UI;
840 using gl::GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
841 using gl::GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
842 using gl::GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
843 using gl::GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
844 using gl::GL_DEPTH_STENCIL;
845 using gl::GL_DEPTH_STENCIL_EXT;
846 using gl::GL_DEPTH_STENCIL_NV;
847 using gl::GL_RGBA32F;
848 using gl::GL_RGBA32F_ARB;
849 using gl::GL_RGBA16F;
850 using gl::GL_RGBA16F_ARB;
851 using gl::GL_RGB16F;
852 using gl::GL_RGB16F_ARB;
853 using gl::GL_DEPTH24_STENCIL8;
854 using gl::GL_DEPTH24_STENCIL8_EXT;
855 using gl::GL_R11F_G11F_B10F;
856 using gl::GL_R11F_G11F_B10F_EXT;
857 using gl::GL_RGB9_E5;
858 using gl::GL_RGB9_E5_EXT;
859 using gl::GL_SRGB_EXT;
860 using gl::GL_SRGB8_EXT;
861 using gl::GL_SRGB_ALPHA_EXT;
862 using gl::GL_SRGB8_ALPHA8_EXT;
863 using gl::GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
864 using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
865 using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
866 using gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
867 using gl::GL_DEPTH_COMPONENT32F;
868 using gl::GL_DEPTH32F_STENCIL8;
869 using gl::GL_RGBA32UI;
870 using gl::GL_RGB32UI;
871 using gl::GL_RGBA16UI;
872 using gl::GL_RGB16UI;
873 using gl::GL_RGBA8UI;
874 using gl::GL_RGB8UI;
875 using gl::GL_RGBA32I;
876 using gl::GL_RGB32I;
877 using gl::GL_RGBA16I;
878 using gl::GL_RGB16I;
879 using gl::GL_RGBA8I;
880 using gl::GL_RGB8I;
881 using gl::GL_DEPTH_COMPONENT32F_NV;
882 using gl::GL_DEPTH32F_STENCIL8_NV;
883 using gl::GL_COMPRESSED_RED_RGTC1;
884 using gl::GL_COMPRESSED_RED_RGTC1_EXT;
885 using gl::GL_COMPRESSED_SIGNED_RED_RGTC1;
886 using gl::GL_COMPRESSED_SIGNED_RED_RGTC1_EXT;
887 using gl::GL_COMPRESSED_RG_RGTC2;
888 using gl::GL_COMPRESSED_SIGNED_RG_RGTC2;
889 using gl::GL_COMPRESSED_RGBA_BPTC_UNORM;
890 using gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
891 using gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
892 using gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
893 using gl::GL_R8_SNORM;
894 using gl::GL_RG8_SNORM;
895 using gl::GL_RGB8_SNORM;
896 using gl::GL_RGBA8_SNORM;
897 using gl::GL_R16_SNORM;
898 using gl::GL_RG16_SNORM;
899 using gl::GL_RGB16_SNORM;
900 using gl::GL_RGB10_A2UI;
901 using gl::GL_COMPRESSED_R11_EAC;
902 using gl::GL_COMPRESSED_SIGNED_R11_EAC;
903 using gl::GL_COMPRESSED_RG11_EAC;
904 using gl::GL_COMPRESSED_SIGNED_RG11_EAC;
905 using gl::GL_COMPRESSED_RGB8_ETC2;
906 using gl::GL_COMPRESSED_SRGB8_ETC2;
907 using gl::GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
908 using gl::GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
909 using gl::GL_COMPRESSED_RGBA8_ETC2_EAC;
910 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
911 
912 // InternalFormatPName
913 
914 using gl::GL_INTERNALFORMAT_SUPPORTED;
915 using gl::GL_INTERNALFORMAT_PREFERRED;
916 using gl::GL_INTERNALFORMAT_RED_SIZE;
917 using gl::GL_INTERNALFORMAT_GREEN_SIZE;
918 using gl::GL_INTERNALFORMAT_BLUE_SIZE;
919 using gl::GL_INTERNALFORMAT_ALPHA_SIZE;
920 using gl::GL_INTERNALFORMAT_DEPTH_SIZE;
921 using gl::GL_INTERNALFORMAT_STENCIL_SIZE;
922 using gl::GL_INTERNALFORMAT_SHARED_SIZE;
923 using gl::GL_INTERNALFORMAT_RED_TYPE;
924 using gl::GL_INTERNALFORMAT_GREEN_TYPE;
925 using gl::GL_INTERNALFORMAT_BLUE_TYPE;
926 using gl::GL_INTERNALFORMAT_ALPHA_TYPE;
927 using gl::GL_INTERNALFORMAT_DEPTH_TYPE;
928 using gl::GL_INTERNALFORMAT_STENCIL_TYPE;
929 using gl::GL_MAX_WIDTH;
930 using gl::GL_MAX_HEIGHT;
931 using gl::GL_MAX_DEPTH;
932 using gl::GL_MAX_LAYERS;
933 using gl::GL_COLOR_COMPONENTS;
934 using gl::GL_COLOR_RENDERABLE;
935 using gl::GL_DEPTH_RENDERABLE;
936 using gl::GL_STENCIL_RENDERABLE;
937 using gl::GL_FRAMEBUFFER_RENDERABLE;
938 using gl::GL_FRAMEBUFFER_RENDERABLE_LAYERED;
939 using gl::GL_FRAMEBUFFER_BLEND;
940 using gl::GL_READ_PIXELS;
941 using gl::GL_READ_PIXELS_FORMAT;
942 using gl::GL_READ_PIXELS_TYPE;
943 using gl::GL_TEXTURE_IMAGE_FORMAT;
944 using gl::GL_TEXTURE_IMAGE_TYPE;
945 using gl::GL_GET_TEXTURE_IMAGE_FORMAT;
946 using gl::GL_GET_TEXTURE_IMAGE_TYPE;
947 using gl::GL_MIPMAP;
948 using gl::GL_AUTO_GENERATE_MIPMAP;
949 using gl::GL_COLOR_ENCODING;
950 using gl::GL_SRGB_READ;
951 using gl::GL_SRGB_WRITE;
952 using gl::GL_FILTER;
953 using gl::GL_VERTEX_TEXTURE;
954 using gl::GL_TESS_CONTROL_TEXTURE;
955 using gl::GL_TESS_EVALUATION_TEXTURE;
956 using gl::GL_GEOMETRY_TEXTURE;
957 using gl::GL_FRAGMENT_TEXTURE;
958 using gl::GL_COMPUTE_TEXTURE;
959 using gl::GL_TEXTURE_SHADOW;
960 using gl::GL_TEXTURE_GATHER;
961 using gl::GL_TEXTURE_GATHER_SHADOW;
962 using gl::GL_SHADER_IMAGE_LOAD;
963 using gl::GL_SHADER_IMAGE_STORE;
964 using gl::GL_SHADER_IMAGE_ATOMIC;
965 using gl::GL_IMAGE_TEXEL_SIZE;
966 using gl::GL_IMAGE_COMPATIBILITY_CLASS;
967 using gl::GL_IMAGE_PIXEL_FORMAT;
968 using gl::GL_IMAGE_PIXEL_TYPE;
969 using gl::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST;
970 using gl::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST;
971 using gl::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE;
972 using gl::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE;
973 using gl::GL_TEXTURE_COMPRESSED_BLOCK_WIDTH;
974 using gl::GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT;
975 using gl::GL_TEXTURE_COMPRESSED_BLOCK_SIZE;
976 using gl::GL_CLEAR_BUFFER;
977 using gl::GL_TEXTURE_VIEW;
978 using gl::GL_VIEW_COMPATIBILITY_CLASS;
979 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_TYPE;
980 using gl::GL_CLEAR_TEXTURE;
981 using gl::GL_NUM_SAMPLE_COUNTS;
982 
983 // LightEnvParameterSGIX
984 
985 // using gl::GL_LIGHT_ENV_MODE_SGIX; // reuse GetPName
986 
987 // LightModelColorControl
988 
989 using gl::GL_SINGLE_COLOR_EXT;
990 using gl::GL_SEPARATE_SPECULAR_COLOR_EXT;
991 
992 // LightModelParameter
993 
994 using gl::GL_LIGHT_MODEL_COLOR_CONTROL_EXT;
995 
996 // LightName
997 
998 // using gl::GL_FRAGMENT_LIGHT0_SGIX; // reuse EnableCap
999 // using gl::GL_FRAGMENT_LIGHT1_SGIX; // reuse EnableCap
1000 // using gl::GL_FRAGMENT_LIGHT2_SGIX; // reuse EnableCap
1001 // using gl::GL_FRAGMENT_LIGHT3_SGIX; // reuse EnableCap
1002 // using gl::GL_FRAGMENT_LIGHT4_SGIX; // reuse EnableCap
1003 // using gl::GL_FRAGMENT_LIGHT5_SGIX; // reuse EnableCap
1004 // using gl::GL_FRAGMENT_LIGHT6_SGIX; // reuse EnableCap
1005 // using gl::GL_FRAGMENT_LIGHT7_SGIX; // reuse EnableCap
1006 
1007 // ListParameterName
1008 
1009 using gl::GL_LIST_PRIORITY_SGIX;
1010 
1011 // MapTarget
1012 
1013 // using gl::GL_GEOMETRY_DEFORMATION_SGIX; // reuse FfdTargetSGIX
1014 // using gl::GL_TEXTURE_DEFORMATION_SGIX; // reuse FfdTargetSGIX
1015 
1016 // MapTextureFormatINTEL
1017 
1018 using gl::GL_LAYOUT_DEFAULT_INTEL;
1019 using gl::GL_LAYOUT_LINEAR_INTEL;
1020 using gl::GL_LAYOUT_LINEAR_CPU_CACHED_INTEL;
1021 
1022 // MatrixMode
1023 
1024 using gl::GL_MODELVIEW0_EXT;
1025 
1026 // MemoryObjectParameterName
1027 
1028 using gl::GL_DEDICATED_MEMORY_OBJECT_EXT;
1029 using gl::GL_PROTECTED_MEMORY_OBJECT_EXT;
1030 
1031 // MinmaxTargetEXT
1032 
1033 using gl::GL_MINMAX;
1034 // using gl::GL_MINMAX_EXT; // reuse EnableCap
1035 
1036 // ObjectIdentifier
1037 
1038 using gl::GL_BUFFER;
1039 using gl::GL_SHADER;
1040 using gl::GL_PROGRAM;
1041 using gl::GL_QUERY;
1042 using gl::GL_PROGRAM_PIPELINE;
1043 using gl::GL_SAMPLER;
1044 // using gl::GL_FRAMEBUFFER; // reuse CheckFramebufferStatusTarget
1045 using gl::GL_RENDERBUFFER;
1046 // using gl::GL_TRANSFORM_FEEDBACK; // reuse BindTransformFeedbackTarget
1047 
1048 // PatchParameterName
1049 
1050 using gl::GL_PATCH_VERTICES;
1051 using gl::GL_PATCH_DEFAULT_INNER_LEVEL;
1052 using gl::GL_PATCH_DEFAULT_OUTER_LEVEL;
1053 
1054 // PathColor
1055 
1056 using gl::GL_PRIMARY_COLOR_NV;
1057 using gl::GL_SECONDARY_COLOR_NV;
1058 
1059 // PathCoverMode
1060 
1061 using gl::GL_PATH_FILL_COVER_MODE_NV;
1062 using gl::GL_CONVEX_HULL_NV;
1063 using gl::GL_BOUNDING_BOX_NV;
1064 using gl::GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV;
1065 
1066 // PathElementType
1067 
1068 using gl::GL_UTF8_NV;
1069 using gl::GL_UTF16_NV;
1070 
1071 // PathFillMode
1072 
1073 using gl::GL_PATH_FILL_MODE_NV;
1074 using gl::GL_COUNT_UP_NV;
1075 using gl::GL_COUNT_DOWN_NV;
1076 
1077 // PathFontTarget
1078 
1079 using gl::GL_STANDARD_FONT_NAME_NV;
1080 using gl::GL_SYSTEM_FONT_NAME_NV;
1081 using gl::GL_FILE_NAME_NV;
1082 
1083 // PathGenMode
1084 
1085 using gl::GL_PATH_OBJECT_BOUNDING_BOX_NV;
1086 
1087 // PathHandleMissingGlyphs
1088 
1089 using gl::GL_SKIP_MISSING_GLYPH_NV;
1090 using gl::GL_USE_MISSING_GLYPH_NV;
1091 
1092 // PathListMode
1093 
1094 using gl::GL_ACCUM_ADJACENT_PAIRS_NV;
1095 using gl::GL_ADJACENT_PAIRS_NV;
1096 using gl::GL_FIRST_TO_REST_NV;
1097 
1098 // PathParameter
1099 
1100 using gl::GL_PATH_STROKE_WIDTH_NV;
1101 using gl::GL_PATH_END_CAPS_NV;
1102 using gl::GL_PATH_INITIAL_END_CAP_NV;
1103 using gl::GL_PATH_TERMINAL_END_CAP_NV;
1104 using gl::GL_PATH_JOIN_STYLE_NV;
1105 using gl::GL_PATH_MITER_LIMIT_NV;
1106 using gl::GL_PATH_DASH_CAPS_NV;
1107 using gl::GL_PATH_INITIAL_DASH_CAP_NV;
1108 using gl::GL_PATH_TERMINAL_DASH_CAP_NV;
1109 using gl::GL_PATH_DASH_OFFSET_NV;
1110 using gl::GL_PATH_CLIENT_LENGTH_NV;
1111 // using gl::GL_PATH_FILL_MODE_NV; // reuse PathFillMode
1112 using gl::GL_PATH_FILL_MASK_NV;
1113 // using gl::GL_PATH_FILL_COVER_MODE_NV; // reuse PathCoverMode
1114 using gl::GL_PATH_STROKE_COVER_MODE_NV;
1115 using gl::GL_PATH_STROKE_MASK_NV;
1116 // using gl::GL_PATH_OBJECT_BOUNDING_BOX_NV; // reuse PathGenMode
1117 using gl::GL_PATH_COMMAND_COUNT_NV;
1118 using gl::GL_PATH_COORD_COUNT_NV;
1119 using gl::GL_PATH_DASH_ARRAY_COUNT_NV;
1120 using gl::GL_PATH_COMPUTED_LENGTH_NV;
1121 using gl::GL_PATH_FILL_BOUNDING_BOX_NV;
1122 using gl::GL_PATH_STROKE_BOUNDING_BOX_NV;
1123 using gl::GL_PATH_DASH_OFFSET_RESET_NV;
1124 
1125 // PathStringFormat
1126 
1127 using gl::GL_PATH_FORMAT_SVG_NV;
1128 using gl::GL_PATH_FORMAT_PS_NV;
1129 
1130 // PathTransformType
1131 
1132 using gl::GL_TRANSLATE_X_NV;
1133 using gl::GL_TRANSLATE_Y_NV;
1134 using gl::GL_TRANSLATE_2D_NV;
1135 using gl::GL_TRANSLATE_3D_NV;
1136 using gl::GL_AFFINE_2D_NV;
1137 using gl::GL_AFFINE_3D_NV;
1138 using gl::GL_TRANSPOSE_AFFINE_2D_NV;
1139 using gl::GL_TRANSPOSE_AFFINE_3D_NV;
1140 
1141 // PipelineParameterName
1142 
1143 using gl::GL_ACTIVE_PROGRAM;
1144 using gl::GL_GEOMETRY_SHADER;
1145 using gl::GL_TESS_EVALUATION_SHADER;
1146 using gl::GL_TESS_CONTROL_SHADER;
1147 
1148 // PixelFormat
1149 
1150 using gl::GL_ABGR_EXT;
1151 using gl::GL_CMYK_EXT;
1152 using gl::GL_CMYKA_EXT;
1153 using gl::GL_YCRCB_422_SGIX;
1154 using gl::GL_YCRCB_444_SGIX;
1155 
1156 // PixelStoreParameter
1157 
1158 // using gl::GL_PACK_SKIP_IMAGES_EXT; // reuse GetPName
1159 // using gl::GL_PACK_IMAGE_HEIGHT_EXT; // reuse GetPName
1160 // using gl::GL_UNPACK_SKIP_IMAGES_EXT; // reuse GetPName
1161 // using gl::GL_UNPACK_IMAGE_HEIGHT_EXT; // reuse GetPName
1162 // using gl::GL_PACK_SKIP_VOLUMES_SGIS; // reuse GetPName
1163 // using gl::GL_PACK_IMAGE_DEPTH_SGIS; // reuse GetPName
1164 // using gl::GL_UNPACK_SKIP_VOLUMES_SGIS; // reuse GetPName
1165 // using gl::GL_UNPACK_IMAGE_DEPTH_SGIS; // reuse GetPName
1166 // using gl::GL_PIXEL_TILE_WIDTH_SGIX; // reuse GetPName
1167 // using gl::GL_PIXEL_TILE_HEIGHT_SGIX; // reuse GetPName
1168 // using gl::GL_PIXEL_TILE_GRID_WIDTH_SGIX; // reuse GetPName
1169 // using gl::GL_PIXEL_TILE_GRID_HEIGHT_SGIX; // reuse GetPName
1170 // using gl::GL_PIXEL_TILE_GRID_DEPTH_SGIX; // reuse GetPName
1171 // using gl::GL_PIXEL_TILE_CACHE_SIZE_SGIX; // reuse GetPName
1172 // using gl::GL_PACK_RESAMPLE_SGIX; // reuse GetPName
1173 // using gl::GL_UNPACK_RESAMPLE_SGIX; // reuse GetPName
1174 // using gl::GL_PACK_SUBSAMPLE_RATE_SGIX; // reuse GetPName
1175 // using gl::GL_UNPACK_SUBSAMPLE_RATE_SGIX; // reuse GetPName
1176 using gl::GL_PACK_RESAMPLE_OML;
1177 using gl::GL_UNPACK_RESAMPLE_OML;
1178 
1179 // PixelStoreResampleMode
1180 
1181 using gl::GL_RESAMPLE_DECIMATE_SGIX;
1182 using gl::GL_RESAMPLE_REPLICATE_SGIX;
1183 using gl::GL_RESAMPLE_ZERO_FILL_SGIX;
1184 
1185 // PixelStoreSubsampleRate
1186 
1187 using gl::GL_PIXEL_SUBSAMPLE_4444_SGIX;
1188 using gl::GL_PIXEL_SUBSAMPLE_2424_SGIX;
1189 using gl::GL_PIXEL_SUBSAMPLE_4242_SGIX;
1190 
1191 // PixelTexGenParameterNameSGIS
1192 
1193 using gl::GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS;
1194 using gl::GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS;
1195 
1196 // PixelTransferParameter
1197 
1198 using gl::GL_POST_CONVOLUTION_RED_SCALE;
1199 // using gl::GL_POST_CONVOLUTION_RED_SCALE_EXT; // reuse GetPName
1200 using gl::GL_POST_CONVOLUTION_GREEN_SCALE;
1201 // using gl::GL_POST_CONVOLUTION_GREEN_SCALE_EXT; // reuse GetPName
1202 using gl::GL_POST_CONVOLUTION_BLUE_SCALE;
1203 // using gl::GL_POST_CONVOLUTION_BLUE_SCALE_EXT; // reuse GetPName
1204 using gl::GL_POST_CONVOLUTION_ALPHA_SCALE;
1205 // using gl::GL_POST_CONVOLUTION_ALPHA_SCALE_EXT; // reuse GetPName
1206 using gl::GL_POST_CONVOLUTION_RED_BIAS;
1207 // using gl::GL_POST_CONVOLUTION_RED_BIAS_EXT; // reuse GetPName
1208 using gl::GL_POST_CONVOLUTION_GREEN_BIAS;
1209 // using gl::GL_POST_CONVOLUTION_GREEN_BIAS_EXT; // reuse GetPName
1210 using gl::GL_POST_CONVOLUTION_BLUE_BIAS;
1211 // using gl::GL_POST_CONVOLUTION_BLUE_BIAS_EXT; // reuse GetPName
1212 using gl::GL_POST_CONVOLUTION_ALPHA_BIAS;
1213 // using gl::GL_POST_CONVOLUTION_ALPHA_BIAS_EXT; // reuse GetPName
1214 using gl::GL_POST_COLOR_MATRIX_RED_SCALE;
1215 // using gl::GL_POST_COLOR_MATRIX_RED_SCALE_SGI; // reuse GetPName
1216 using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE;
1217 // using gl::GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI; // reuse GetPName
1218 using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE;
1219 // using gl::GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI; // reuse GetPName
1220 using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE;
1221 // using gl::GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI; // reuse GetPName
1222 using gl::GL_POST_COLOR_MATRIX_RED_BIAS;
1223 // using gl::GL_POST_COLOR_MATRIX_RED_BIAS_SGI; // reuse GetPName
1224 using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS;
1225 // using gl::GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI; // reuse GetPName
1226 using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS;
1227 // using gl::GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI; // reuse GetPName
1228 using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS;
1229 // using gl::GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI; // reuse GetPName
1230 
1231 // PixelType
1232 
1233 using gl::GL_UNSIGNED_BYTE_3_3_2_EXT;
1234 using gl::GL_UNSIGNED_SHORT_4_4_4_4_EXT;
1235 using gl::GL_UNSIGNED_SHORT_5_5_5_1_EXT;
1236 using gl::GL_UNSIGNED_INT_8_8_8_8_EXT;
1237 using gl::GL_UNSIGNED_INT_10_10_10_2_EXT;
1238 
1239 // PointParameterNameSGIS
1240 
1241 using gl::GL_POINT_SIZE_MIN_ARB;
1242 using gl::GL_POINT_SIZE_MIN_EXT;
1243 // using gl::GL_POINT_SIZE_MIN_SGIS; // reuse GetPName
1244 using gl::GL_POINT_SIZE_MAX_ARB;
1245 using gl::GL_POINT_SIZE_MAX_EXT;
1246 // using gl::GL_POINT_SIZE_MAX_SGIS; // reuse GetPName
1247 using gl::GL_POINT_FADE_THRESHOLD_SIZE_ARB;
1248 using gl::GL_POINT_FADE_THRESHOLD_SIZE_EXT;
1249 // using gl::GL_POINT_FADE_THRESHOLD_SIZE_SGIS; // reuse GetPName
1250 using gl::GL_DISTANCE_ATTENUATION_EXT;
1251 // using gl::GL_DISTANCE_ATTENUATION_SGIS; // reuse GetPName
1252 using gl::GL_POINT_DISTANCE_ATTENUATION_ARB;
1253 
1254 // PrecisionType
1255 
1256 using gl::GL_LOW_FLOAT;
1257 using gl::GL_MEDIUM_FLOAT;
1258 using gl::GL_HIGH_FLOAT;
1259 using gl::GL_LOW_INT;
1260 using gl::GL_MEDIUM_INT;
1261 using gl::GL_HIGH_INT;
1262 
1263 // PrimitiveType
1264 
1265 using gl::GL_LINES_ADJACENCY;
1266 using gl::GL_LINES_ADJACENCY_ARB;
1267 using gl::GL_LINES_ADJACENCY_EXT;
1268 using gl::GL_LINE_STRIP_ADJACENCY;
1269 using gl::GL_LINE_STRIP_ADJACENCY_ARB;
1270 using gl::GL_LINE_STRIP_ADJACENCY_EXT;
1271 using gl::GL_TRIANGLES_ADJACENCY;
1272 using gl::GL_TRIANGLES_ADJACENCY_ARB;
1273 using gl::GL_TRIANGLES_ADJACENCY_EXT;
1274 using gl::GL_TRIANGLE_STRIP_ADJACENCY;
1275 using gl::GL_TRIANGLE_STRIP_ADJACENCY_ARB;
1276 using gl::GL_TRIANGLE_STRIP_ADJACENCY_EXT;
1277 using gl::GL_PATCHES;
1278 
1279 // ProgramInterface
1280 
1281 // using gl::GL_TRANSFORM_FEEDBACK_BUFFER; // reuse BufferStorageTarget
1282 using gl::GL_UNIFORM;
1283 using gl::GL_UNIFORM_BLOCK;
1284 using gl::GL_PROGRAM_INPUT;
1285 using gl::GL_PROGRAM_OUTPUT;
1286 using gl::GL_BUFFER_VARIABLE;
1287 using gl::GL_SHADER_STORAGE_BLOCK;
1288 using gl::GL_VERTEX_SUBROUTINE;
1289 using gl::GL_TESS_CONTROL_SUBROUTINE;
1290 using gl::GL_TESS_EVALUATION_SUBROUTINE;
1291 using gl::GL_GEOMETRY_SUBROUTINE;
1292 using gl::GL_FRAGMENT_SUBROUTINE;
1293 using gl::GL_COMPUTE_SUBROUTINE;
1294 using gl::GL_VERTEX_SUBROUTINE_UNIFORM;
1295 using gl::GL_TESS_CONTROL_SUBROUTINE_UNIFORM;
1296 using gl::GL_TESS_EVALUATION_SUBROUTINE_UNIFORM;
1297 using gl::GL_GEOMETRY_SUBROUTINE_UNIFORM;
1298 using gl::GL_FRAGMENT_SUBROUTINE_UNIFORM;
1299 using gl::GL_COMPUTE_SUBROUTINE_UNIFORM;
1300 using gl::GL_TRANSFORM_FEEDBACK_VARYING;
1301 
1302 // ProgramInterfacePName
1303 
1304 using gl::GL_ACTIVE_RESOURCES;
1305 using gl::GL_MAX_NAME_LENGTH;
1306 using gl::GL_MAX_NUM_ACTIVE_VARIABLES;
1307 using gl::GL_MAX_NUM_COMPATIBLE_SUBROUTINES;
1308 
1309 // ProgramParameterPName
1310 
1311 // using gl::GL_PROGRAM_BINARY_RETRIEVABLE_HINT; // reuse HintTarget
1312 using gl::GL_PROGRAM_SEPARABLE;
1313 
1314 // ProgramPropertyARB
1315 
1316 using gl::GL_COMPUTE_WORK_GROUP_SIZE;
1317 using gl::GL_PROGRAM_BINARY_LENGTH;
1318 using gl::GL_GEOMETRY_VERTICES_OUT;
1319 using gl::GL_GEOMETRY_INPUT_TYPE;
1320 using gl::GL_GEOMETRY_OUTPUT_TYPE;
1321 using gl::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH;
1322 using gl::GL_ACTIVE_UNIFORM_BLOCKS;
1323 using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
1324 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE;
1325 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS;
1326 using gl::GL_ACTIVE_ATOMIC_COUNTER_BUFFERS;
1327 
1328 // ProgramStagePName
1329 
1330 using gl::GL_ACTIVE_SUBROUTINES;
1331 using gl::GL_ACTIVE_SUBROUTINE_UNIFORMS;
1332 using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS;
1333 using gl::GL_ACTIVE_SUBROUTINE_MAX_LENGTH;
1334 using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH;
1335 
1336 // QueryObjectParameterName
1337 
1338 using gl::GL_QUERY_TARGET;
1339 using gl::GL_QUERY_RESULT_NO_WAIT;
1340 
1341 // QueryTarget
1342 
1343 using gl::GL_TIME_ELAPSED;
1344 using gl::GL_ANY_SAMPLES_PASSED;
1345 using gl::GL_PRIMITIVES_GENERATED;
1346 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
1347 using gl::GL_ANY_SAMPLES_PASSED_CONSERVATIVE;
1348 
1349 // RenderbufferParameterName
1350 
1351 using gl::GL_RENDERBUFFER_SAMPLES;
1352 using gl::GL_RENDERBUFFER_WIDTH;
1353 using gl::GL_RENDERBUFFER_HEIGHT;
1354 using gl::GL_RENDERBUFFER_INTERNAL_FORMAT;
1355 using gl::GL_RENDERBUFFER_RED_SIZE;
1356 using gl::GL_RENDERBUFFER_GREEN_SIZE;
1357 using gl::GL_RENDERBUFFER_BLUE_SIZE;
1358 using gl::GL_RENDERBUFFER_ALPHA_SIZE;
1359 using gl::GL_RENDERBUFFER_DEPTH_SIZE;
1360 using gl::GL_RENDERBUFFER_STENCIL_SIZE;
1361 
1362 // RenderbufferTarget
1363 
1364 // using gl::GL_RENDERBUFFER; // reuse ObjectIdentifier
1365 
1366 // SamplePatternSGIS
1367 
1368 using gl::GL_1PASS_EXT;
1369 using gl::GL_1PASS_SGIS;
1370 using gl::GL_2PASS_0_EXT;
1371 using gl::GL_2PASS_0_SGIS;
1372 using gl::GL_2PASS_1_EXT;
1373 using gl::GL_2PASS_1_SGIS;
1374 using gl::GL_4PASS_0_EXT;
1375 using gl::GL_4PASS_0_SGIS;
1376 using gl::GL_4PASS_1_EXT;
1377 using gl::GL_4PASS_1_SGIS;
1378 using gl::GL_4PASS_2_EXT;
1379 using gl::GL_4PASS_2_SGIS;
1380 using gl::GL_4PASS_3_EXT;
1381 using gl::GL_4PASS_3_SGIS;
1382 
1383 // SemaphoreParameterName
1384 
1385 using gl::GL_D3D12_FENCE_VALUE_EXT;
1386 
1387 // SeparableTargetEXT
1388 
1389 using gl::GL_SEPARABLE_2D;
1390 // using gl::GL_SEPARABLE_2D_EXT; // reuse EnableCap
1391 
1392 // ShaderType
1393 
1394 using gl::GL_FRAGMENT_SHADER_ARB;
1395 using gl::GL_VERTEX_SHADER_ARB;
1396 // using gl::GL_GEOMETRY_SHADER; // reuse PipelineParameterName
1397 // using gl::GL_TESS_EVALUATION_SHADER; // reuse PipelineParameterName
1398 // using gl::GL_TESS_CONTROL_SHADER; // reuse PipelineParameterName
1399 using gl::GL_COMPUTE_SHADER;
1400 
1401 // SubroutineParameterName
1402 
1403 using gl::GL_UNIFORM_SIZE;
1404 using gl::GL_UNIFORM_NAME_LENGTH;
1405 using gl::GL_NUM_COMPATIBLE_SUBROUTINES;
1406 using gl::GL_COMPATIBLE_SUBROUTINES;
1407 
1408 // SyncCondition
1409 
1410 using gl::GL_SYNC_GPU_COMMANDS_COMPLETE;
1411 
1412 // SyncParameterName
1413 
1414 using gl::GL_OBJECT_TYPE;
1415 using gl::GL_SYNC_CONDITION;
1416 using gl::GL_SYNC_STATUS;
1417 using gl::GL_SYNC_FLAGS;
1418 
1419 // SyncStatus
1420 
1421 using gl::GL_ALREADY_SIGNALED;
1422 using gl::GL_TIMEOUT_EXPIRED;
1423 using gl::GL_CONDITION_SATISFIED;
1424 using gl::GL_WAIT_FAILED;
1425 
1426 // TextureEnvMode
1427 
1428 using gl::GL_REPLACE_EXT;
1429 using gl::GL_TEXTURE_ENV_BIAS_SGIX;
1430 
1431 // TextureFilterFuncSGIS
1432 
1433 using gl::GL_FILTER4_SGIS;
1434 
1435 // TextureGenMode
1436 
1437 using gl::GL_EYE_DISTANCE_TO_POINT_SGIS;
1438 using gl::GL_OBJECT_DISTANCE_TO_POINT_SGIS;
1439 using gl::GL_EYE_DISTANCE_TO_LINE_SGIS;
1440 using gl::GL_OBJECT_DISTANCE_TO_LINE_SGIS;
1441 
1442 // TextureGenParameter
1443 
1444 using gl::GL_EYE_POINT_SGIS;
1445 using gl::GL_OBJECT_POINT_SGIS;
1446 using gl::GL_EYE_LINE_SGIS;
1447 using gl::GL_OBJECT_LINE_SGIS;
1448 
1449 // TextureLayout
1450 
1451 using gl::GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT;
1452 using gl::GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT;
1453 using gl::GL_LAYOUT_GENERAL_EXT;
1454 using gl::GL_LAYOUT_COLOR_ATTACHMENT_EXT;
1455 using gl::GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT;
1456 using gl::GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT;
1457 using gl::GL_LAYOUT_SHADER_READ_ONLY_EXT;
1458 using gl::GL_LAYOUT_TRANSFER_SRC_EXT;
1459 using gl::GL_LAYOUT_TRANSFER_DST_EXT;
1460 
1461 // TextureMagFilter
1462 
1463 using gl::GL_LINEAR_DETAIL_SGIS;
1464 using gl::GL_LINEAR_DETAIL_ALPHA_SGIS;
1465 using gl::GL_LINEAR_DETAIL_COLOR_SGIS;
1466 using gl::GL_LINEAR_SHARPEN_SGIS;
1467 using gl::GL_LINEAR_SHARPEN_ALPHA_SGIS;
1468 using gl::GL_LINEAR_SHARPEN_COLOR_SGIS;
1469 // using gl::GL_FILTER4_SGIS; // reuse TextureFilterFuncSGIS
1470 
1471 // TextureMinFilter
1472 
1473 // using gl::GL_FILTER4_SGIS; // reuse TextureFilterFuncSGIS
1474 using gl::GL_LINEAR_CLIPMAP_LINEAR_SGIX;
1475 using gl::GL_NEAREST_CLIPMAP_NEAREST_SGIX;
1476 using gl::GL_NEAREST_CLIPMAP_LINEAR_SGIX;
1477 using gl::GL_LINEAR_CLIPMAP_NEAREST_SGIX;
1478 
1479 // TextureParameterName
1480 
1481 using gl::GL_TEXTURE_PRIORITY_EXT;
1482 // using gl::GL_TEXTURE_DEPTH_EXT; // reuse GetTextureParameter
1483 // using gl::GL_TEXTURE_WRAP_R_EXT; // reuse GetTextureParameter
1484 // using gl::GL_DETAIL_TEXTURE_LEVEL_SGIS; // reuse GetTextureParameter
1485 // using gl::GL_DETAIL_TEXTURE_MODE_SGIS; // reuse GetTextureParameter
1486 // using gl::GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS; // reuse GetTextureParameter
1487 // using gl::GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS; // reuse GetTextureParameter
1488 // using gl::GL_SHADOW_AMBIENT_SGIX; // reuse GetTextureParameter
1489 // using gl::GL_DUAL_TEXTURE_SELECT_SGIS; // reuse GetTextureParameter
1490 // using gl::GL_QUAD_TEXTURE_SELECT_SGIS; // reuse GetTextureParameter
1491 // using gl::GL_TEXTURE_4DSIZE_SGIS; // reuse GetTextureParameter
1492 // using gl::GL_TEXTURE_WRAP_Q_SGIS; // reuse GetTextureParameter
1493 // using gl::GL_TEXTURE_MIN_LOD_SGIS; // reuse GetTextureParameter
1494 // using gl::GL_TEXTURE_MAX_LOD_SGIS; // reuse GetTextureParameter
1495 // using gl::GL_TEXTURE_BASE_LEVEL_SGIS; // reuse GetTextureParameter
1496 // using gl::GL_TEXTURE_MAX_LEVEL_SGIS; // reuse GetTextureParameter
1497 // using gl::GL_TEXTURE_FILTER4_SIZE_SGIS; // reuse GetTextureParameter
1498 // using gl::GL_TEXTURE_CLIPMAP_CENTER_SGIX; // reuse GetTextureParameter
1499 // using gl::GL_TEXTURE_CLIPMAP_FRAME_SGIX; // reuse GetTextureParameter
1500 // using gl::GL_TEXTURE_CLIPMAP_OFFSET_SGIX; // reuse GetTextureParameter
1501 // using gl::GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX; // reuse GetTextureParameter
1502 // using gl::GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX; // reuse GetTextureParameter
1503 // using gl::GL_TEXTURE_CLIPMAP_DEPTH_SGIX; // reuse GetTextureParameter
1504 // using gl::GL_POST_TEXTURE_FILTER_BIAS_SGIX; // reuse GetTextureParameter
1505 // using gl::GL_POST_TEXTURE_FILTER_SCALE_SGIX; // reuse GetTextureParameter
1506 // using gl::GL_TEXTURE_LOD_BIAS_S_SGIX; // reuse GetTextureParameter
1507 // using gl::GL_TEXTURE_LOD_BIAS_T_SGIX; // reuse GetTextureParameter
1508 // using gl::GL_TEXTURE_LOD_BIAS_R_SGIX; // reuse GetTextureParameter
1509 // using gl::GL_GENERATE_MIPMAP_SGIS; // reuse GetTextureParameter
1510 // using gl::GL_TEXTURE_COMPARE_SGIX; // reuse GetTextureParameter
1511 // using gl::GL_TEXTURE_COMPARE_OPERATOR_SGIX; // reuse GetTextureParameter
1512 // using gl::GL_TEXTURE_LEQUAL_R_SGIX; // reuse GetTextureParameter
1513 // using gl::GL_TEXTURE_GEQUAL_R_SGIX; // reuse GetTextureParameter
1514 // using gl::GL_TEXTURE_MAX_CLAMP_S_SGIX; // reuse GetTextureParameter
1515 // using gl::GL_TEXTURE_MAX_CLAMP_T_SGIX; // reuse GetTextureParameter
1516 // using gl::GL_TEXTURE_MAX_CLAMP_R_SGIX; // reuse GetTextureParameter
1517 using gl::GL_TEXTURE_SWIZZLE_R;
1518 using gl::GL_TEXTURE_SWIZZLE_G;
1519 using gl::GL_TEXTURE_SWIZZLE_B;
1520 using gl::GL_TEXTURE_SWIZZLE_A;
1521 using gl::GL_TEXTURE_SWIZZLE_RGBA;
1522 using gl::GL_DEPTH_STENCIL_TEXTURE_MODE;
1523 using gl::GL_TEXTURE_TILING_EXT;
1524 
1525 // TextureTarget
1526 
1527 using gl::GL_PROXY_TEXTURE_1D_EXT;
1528 using gl::GL_PROXY_TEXTURE_2D_EXT;
1529 // using gl::GL_TEXTURE_3D_EXT; // reuse EnableCap
1530 using gl::GL_PROXY_TEXTURE_3D_EXT;
1531 using gl::GL_DETAIL_TEXTURE_2D_SGIS;
1532 // using gl::GL_TEXTURE_4D_SGIS; // reuse EnableCap
1533 using gl::GL_PROXY_TEXTURE_4D_SGIS;
1534 using gl::GL_TEXTURE_RECTANGLE;
1535 using gl::GL_PROXY_TEXTURE_RECTANGLE;
1536 using gl::GL_PROXY_TEXTURE_RECTANGLE_ARB;
1537 using gl::GL_PROXY_TEXTURE_RECTANGLE_NV;
1538 using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARB;
1539 using gl::GL_PROXY_TEXTURE_CUBE_MAP_EXT;
1540 using gl::GL_TEXTURE_1D_ARRAY;
1541 using gl::GL_PROXY_TEXTURE_1D_ARRAY;
1542 using gl::GL_PROXY_TEXTURE_1D_ARRAY_EXT;
1543 using gl::GL_TEXTURE_2D_ARRAY;
1544 using gl::GL_PROXY_TEXTURE_2D_ARRAY;
1545 using gl::GL_PROXY_TEXTURE_2D_ARRAY_EXT;
1546 using gl::GL_TEXTURE_CUBE_MAP_ARRAY;
1547 using gl::GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
1548 using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
1549 using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB;
1550 using gl::GL_TEXTURE_2D_MULTISAMPLE;
1551 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE;
1552 using gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
1553 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
1554 
1555 // TextureWrapMode
1556 
1557 using gl::GL_CLAMP_TO_BORDER_ARB;
1558 using gl::GL_CLAMP_TO_BORDER_SGIS;
1559 using gl::GL_CLAMP_TO_EDGE_SGIS;
1560 
1561 // TransformFeedbackPName
1562 
1563 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START;
1564 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE;
1565 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
1566 using gl::GL_TRANSFORM_FEEDBACK_PAUSED;
1567 using gl::GL_TRANSFORM_FEEDBACK_ACTIVE;
1568 
1569 // TypeEnum
1570 
1571 using gl::GL_QUERY_WAIT;
1572 using gl::GL_QUERY_NO_WAIT;
1573 using gl::GL_QUERY_BY_REGION_WAIT;
1574 using gl::GL_QUERY_BY_REGION_NO_WAIT;
1575 
1576 // UniformBlockPName
1577 
1578 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER;
1579 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER;
1580 using gl::GL_UNIFORM_BLOCK_BINDING;
1581 using gl::GL_UNIFORM_BLOCK_DATA_SIZE;
1582 using gl::GL_UNIFORM_BLOCK_NAME_LENGTH;
1583 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS;
1584 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES;
1585 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER;
1586 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER;
1587 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER;
1588 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER;
1589 
1590 // UniformPName
1591 
1592 using gl::GL_UNIFORM_TYPE;
1593 // using gl::GL_UNIFORM_SIZE; // reuse SubroutineParameterName
1594 // using gl::GL_UNIFORM_NAME_LENGTH; // reuse SubroutineParameterName
1595 using gl::GL_UNIFORM_BLOCK_INDEX;
1596 using gl::GL_UNIFORM_OFFSET;
1597 using gl::GL_UNIFORM_ARRAY_STRIDE;
1598 using gl::GL_UNIFORM_MATRIX_STRIDE;
1599 using gl::GL_UNIFORM_IS_ROW_MAJOR;
1600 using gl::GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX;
1601 
1602 // VertexArrayPName
1603 
1604 using gl::GL_VERTEX_ATTRIB_RELATIVE_OFFSET;
1605 using gl::GL_VERTEX_ATTRIB_ARRAY_LONG;
1606 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER;
1607 using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR;
1608 
1609 // VertexAttribEnum
1610 
1611 // using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER; // reuse VertexArrayPName
1612 // using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR; // reuse VertexArrayPName
1613 
1614 // VertexAttribPointerType
1615 
1616 using gl::GL_HALF_FLOAT;
1617 using gl::GL_FIXED;
1618 using gl::GL_UNSIGNED_INT_10F_11F_11F_REV;
1619 using gl::GL_INT_2_10_10_10_REV;
1620 
1621 // VertexAttribType
1622 
1623 // using gl::GL_HALF_FLOAT; // reuse VertexAttribPointerType
1624 // using gl::GL_FIXED; // reuse VertexAttribPointerType
1625 // using gl::GL_UNSIGNED_INT_10F_11F_11F_REV; // reuse VertexAttribPointerType
1626 // using gl::GL_INT_2_10_10_10_REV; // reuse VertexAttribPointerType
1627 
1628 // VertexBufferObjectParameter
1629 
1630 using gl::GL_BUFFER_IMMUTABLE_STORAGE;
1631 using gl::GL_BUFFER_STORAGE_FLAGS;
1632 using gl::GL_BUFFER_ACCESS_FLAGS;
1633 using gl::GL_BUFFER_MAP_LENGTH;
1634 using gl::GL_BUFFER_MAP_OFFSET;
1635 
1636 // VertexProvokingMode
1637 
1638 using gl::GL_FIRST_VERTEX_CONVENTION;
1639 using gl::GL_LAST_VERTEX_CONVENTION;
1640 
1641 // __UNGROUPED__
1642 
1643 using gl::GL_NEXT_BUFFER_NV;
1644 using gl::GL_SKIP_COMPONENTS4_NV;
1645 using gl::GL_SKIP_COMPONENTS3_NV;
1646 using gl::GL_SKIP_COMPONENTS2_NV;
1647 using gl::GL_SKIP_COMPONENTS1_NV;
1648 using gl::GL_CLOSE_PATH_NV;
1649 using gl::GL_TERMINATE_SEQUENCE_COMMAND_NV;
1650 using gl::GL_NOP_COMMAND_NV;
1651 using gl::GL_RESTART_SUN;
1652 using gl::GL_DRAW_ELEMENTS_COMMAND_NV;
1653 using gl::GL_REPLACE_MIDDLE_SUN;
1654 using gl::GL_DRAW_ARRAYS_COMMAND_NV;
1655 using gl::GL_REPLACE_OLDEST_SUN;
1656 using gl::GL_DRAW_ELEMENTS_STRIP_COMMAND_NV;
1657 using gl::GL_DRAW_ARRAYS_STRIP_COMMAND_NV;
1658 using gl::GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV;
1659 using gl::GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV;
1660 using gl::GL_ELEMENT_ADDRESS_COMMAND_NV;
1661 using gl::GL_ATTRIBUTE_ADDRESS_COMMAND_NV;
1662 using gl::GL_UNIFORM_ADDRESS_COMMAND_NV;
1663 using gl::GL_BLEND_COLOR_COMMAND_NV;
1664 using gl::GL_STENCIL_REF_COMMAND_NV;
1665 using gl::GL_LINE_WIDTH_COMMAND_NV;
1666 using gl::GL_POLYGON_OFFSET_COMMAND_NV;
1667 using gl::GL_ALPHA_REF_COMMAND_NV;
1668 using gl::GL_VIEWPORT_COMMAND_NV;
1669 using gl::GL_SCISSOR_COMMAND_NV;
1670 using gl::GL_FRONT_FACE_COMMAND_NV;
1671 using gl::GL_MOVE_TO_NV;
1672 using gl::GL_RELATIVE_MOVE_TO_NV;
1673 using gl::GL_LINE_TO_NV;
1674 using gl::GL_RELATIVE_LINE_TO_NV;
1675 using gl::GL_CONTEXT_LOST;
1676 using gl::GL_HORIZONTAL_LINE_TO_NV;
1677 using gl::GL_RELATIVE_HORIZONTAL_LINE_TO_NV;
1678 using gl::GL_VERTICAL_LINE_TO_NV;
1679 using gl::GL_RELATIVE_VERTICAL_LINE_TO_NV;
1680 using gl::GL_QUADRATIC_CURVE_TO_NV;
1681 using gl::GL_RELATIVE_QUADRATIC_CURVE_TO_NV;
1682 using gl::GL_PATH_MODELVIEW_STACK_DEPTH_NV;
1683 using gl::GL_PATH_PROJECTION_STACK_DEPTH_NV;
1684 using gl::GL_PATH_MODELVIEW_MATRIX_NV;
1685 using gl::GL_PATH_PROJECTION_MATRIX_NV;
1686 using gl::GL_CUBIC_CURVE_TO_NV;
1687 using gl::GL_RELATIVE_CUBIC_CURVE_TO_NV;
1688 using gl::GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV;
1689 using gl::GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV;
1690 using gl::GL_SMOOTH_QUADRATIC_CURVE_TO_NV;
1691 using gl::GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV;
1692 using gl::GL_SMOOTH_CUBIC_CURVE_TO_NV;
1693 using gl::GL_TEXTURE_TARGET;
1694 using gl::GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV;
1695 using gl::GL_SMALL_CCW_ARC_TO_NV;
1696 using gl::GL_RELATIVE_SMALL_CCW_ARC_TO_NV;
1697 using gl::GL_SMALL_CW_ARC_TO_NV;
1698 using gl::GL_2_BYTES_NV;
1699 using gl::GL_3_BYTES_NV;
1700 using gl::GL_4_BYTES_NV;
1701 using gl::GL_HALF_APPLE;
1702 using gl::GL_HALF_FLOAT_ARB;
1703 using gl::GL_HALF_FLOAT_NV;
1704 using gl::GL_FIXED_OES;
1705 using gl::GL_INT64_ARB;
1706 using gl::GL_INT64_NV;
1707 using gl::GL_UNSIGNED_INT64_ARB;
1708 using gl::GL_UNSIGNED_INT64_NV;
1709 using gl::GL_RELATIVE_SMALL_CW_ARC_TO_NV;
1710 using gl::GL_XOR_NV;
1711 using gl::GL_LARGE_CCW_ARC_TO_NV;
1712 using gl::GL_RELATIVE_LARGE_CCW_ARC_TO_NV;
1713 using gl::GL_MODELVIEW0_ARB;
1714 using gl::GL_PATH_MODELVIEW_NV;
1715 using gl::GL_PATH_PROJECTION_NV;
1716 using gl::GL_LARGE_CW_ARC_TO_NV;
1717 using gl::GL_RELATIVE_LARGE_CW_ARC_TO_NV;
1718 using gl::GL_RED_NV;
1719 using gl::GL_GREEN_NV;
1720 using gl::GL_BLUE_NV;
1721 using gl::GL_RASTER_POSITION_UNCLIPPED_IBM;
1722 using gl::GL_CONIC_CURVE_TO_NV;
1723 using gl::GL_NATIVE_GRAPHICS_HANDLE_PGI;
1724 using gl::GL_RELATIVE_CONIC_CURVE_TO_NV;
1725 using gl::GL_EYE_LINEAR_NV;
1726 using gl::GL_OBJECT_LINEAR_NV;
1727 using gl::GL_CONSTANT_COLOR_EXT;
1728 using gl::GL_ONE_MINUS_CONSTANT_COLOR_EXT;
1729 using gl::GL_CONSTANT_ALPHA_EXT;
1730 using gl::GL_ONE_MINUS_CONSTANT_ALPHA_EXT;
1731 using gl::GL_BLEND_EQUATION_RGB_EXT;
1732 using gl::GL_POLYGON_OFFSET_EXT;
1733 using gl::GL_POLYGON_OFFSET_FACTOR_EXT;
1734 using gl::GL_ALPHA4_EXT;
1735 using gl::GL_ALPHA8_EXT;
1736 using gl::GL_ALPHA12_EXT;
1737 using gl::GL_ALPHA16_EXT;
1738 using gl::GL_LUMINANCE4_EXT;
1739 using gl::GL_LUMINANCE8_EXT;
1740 using gl::GL_LUMINANCE12_EXT;
1741 using gl::GL_LUMINANCE16_EXT;
1742 using gl::GL_LUMINANCE4_ALPHA4_EXT;
1743 using gl::GL_LUMINANCE6_ALPHA2_EXT;
1744 using gl::GL_LUMINANCE8_ALPHA8_EXT;
1745 using gl::GL_LUMINANCE12_ALPHA4_EXT;
1746 using gl::GL_LUMINANCE12_ALPHA12_EXT;
1747 using gl::GL_LUMINANCE16_ALPHA16_EXT;
1748 using gl::GL_INTENSITY_EXT;
1749 using gl::GL_INTENSITY4_EXT;
1750 using gl::GL_INTENSITY8_EXT;
1751 using gl::GL_INTENSITY12_EXT;
1752 using gl::GL_INTENSITY16_EXT;
1753 using gl::GL_RGBA2_EXT;
1754 using gl::GL_TEXTURE_RED_SIZE_EXT;
1755 using gl::GL_TEXTURE_GREEN_SIZE_EXT;
1756 using gl::GL_TEXTURE_BLUE_SIZE_EXT;
1757 using gl::GL_TEXTURE_ALPHA_SIZE_EXT;
1758 using gl::GL_TEXTURE_LUMINANCE_SIZE_EXT;
1759 using gl::GL_TEXTURE_INTENSITY_SIZE_EXT;
1760 using gl::GL_TEXTURE_RESIDENT_EXT;
1761 using gl::GL_TEXTURE_1D_BINDING_EXT;
1762 using gl::GL_TEXTURE_2D_BINDING_EXT;
1763 using gl::GL_VERTEX_ARRAY_EXT;
1764 using gl::GL_NORMAL_ARRAY_EXT;
1765 using gl::GL_COLOR_ARRAY_EXT;
1766 using gl::GL_INDEX_ARRAY_EXT;
1767 using gl::GL_TEXTURE_COORD_ARRAY_EXT;
1768 using gl::GL_EDGE_FLAG_ARRAY_EXT;
1769 using gl::GL_VERTEX_ARRAY_SIZE_EXT;
1770 using gl::GL_VERTEX_ARRAY_TYPE_EXT;
1771 using gl::GL_VERTEX_ARRAY_STRIDE_EXT;
1772 using gl::GL_NORMAL_ARRAY_TYPE_EXT;
1773 using gl::GL_NORMAL_ARRAY_STRIDE_EXT;
1774 using gl::GL_COLOR_ARRAY_SIZE_EXT;
1775 using gl::GL_COLOR_ARRAY_TYPE_EXT;
1776 using gl::GL_COLOR_ARRAY_STRIDE_EXT;
1777 using gl::GL_INDEX_ARRAY_TYPE_EXT;
1778 using gl::GL_INDEX_ARRAY_STRIDE_EXT;
1779 using gl::GL_TEXTURE_COORD_ARRAY_SIZE_EXT;
1780 using gl::GL_TEXTURE_COORD_ARRAY_TYPE_EXT;
1781 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE_EXT;
1782 using gl::GL_EDGE_FLAG_ARRAY_STRIDE_EXT;
1783 using gl::GL_MULTISAMPLE_ARB;
1784 using gl::GL_MULTISAMPLE_EXT;
1785 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE_ARB;
1786 using gl::GL_SAMPLE_ALPHA_TO_MASK_EXT;
1787 using gl::GL_SAMPLE_ALPHA_TO_ONE_ARB;
1788 using gl::GL_SAMPLE_ALPHA_TO_ONE_EXT;
1789 using gl::GL_SAMPLE_COVERAGE_ARB;
1790 using gl::GL_SAMPLE_MASK_EXT;
1791 using gl::GL_SAMPLE_BUFFERS_ARB;
1792 using gl::GL_SAMPLE_BUFFERS_EXT;
1793 using gl::GL_SAMPLES_ARB;
1794 using gl::GL_SAMPLES_EXT;
1795 using gl::GL_SAMPLE_COVERAGE_VALUE_ARB;
1796 using gl::GL_SAMPLE_MASK_VALUE_EXT;
1797 using gl::GL_SAMPLE_COVERAGE_INVERT_ARB;
1798 using gl::GL_SAMPLE_MASK_INVERT_EXT;
1799 using gl::GL_SAMPLE_PATTERN_EXT;
1800 using gl::GL_COLOR_MATRIX;
1801 using gl::GL_COLOR_MATRIX_STACK_DEPTH;
1802 using gl::GL_MAX_COLOR_MATRIX_STACK_DEPTH;
1803 using gl::GL_TEXTURE_COMPARE_FAIL_VALUE_ARB;
1804 using gl::GL_BLEND_DST_RGB_EXT;
1805 using gl::GL_BLEND_SRC_RGB_EXT;
1806 using gl::GL_BLEND_DST_ALPHA_EXT;
1807 using gl::GL_BLEND_SRC_ALPHA_EXT;
1808 using gl::GL_422_EXT;
1809 using gl::GL_422_REV_EXT;
1810 using gl::GL_422_AVERAGE_EXT;
1811 using gl::GL_422_REV_AVERAGE_EXT;
1812 using gl::GL_BGR_EXT;
1813 using gl::GL_BGRA_EXT;
1814 using gl::GL_COLOR_INDEX1_EXT;
1815 using gl::GL_COLOR_INDEX2_EXT;
1816 using gl::GL_COLOR_INDEX4_EXT;
1817 using gl::GL_COLOR_INDEX8_EXT;
1818 using gl::GL_COLOR_INDEX12_EXT;
1819 using gl::GL_COLOR_INDEX16_EXT;
1820 using gl::GL_MAX_ELEMENTS_VERTICES_EXT;
1821 using gl::GL_MAX_ELEMENTS_INDICES_EXT;
1822 using gl::GL_PHONG_WIN;
1823 using gl::GL_FOG_SPECULAR_TEXTURE_WIN;
1824 using gl::GL_TEXTURE_INDEX_SIZE_EXT;
1825 using gl::GL_PARAMETER_BUFFER;
1826 using gl::GL_PARAMETER_BUFFER_ARB;
1827 using gl::GL_PARAMETER_BUFFER_BINDING;
1828 using gl::GL_PARAMETER_BUFFER_BINDING_ARB;
1829 using gl::GL_SPRITE_AXIAL_SGIX;
1830 using gl::GL_SPRITE_OBJECT_ALIGNED_SGIX;
1831 using gl::GL_SPRITE_EYE_ALIGNED_SGIX;
1832 using gl::GL_IGNORE_BORDER_HP;
1833 using gl::GL_CONSTANT_BORDER;
1834 using gl::GL_CONSTANT_BORDER_HP;
1835 using gl::GL_REPLICATE_BORDER;
1836 using gl::GL_REPLICATE_BORDER_HP;
1837 using gl::GL_CONVOLUTION_BORDER_COLOR_HP;
1838 using gl::GL_IMAGE_SCALE_X_HP;
1839 using gl::GL_IMAGE_SCALE_Y_HP;
1840 using gl::GL_IMAGE_TRANSLATE_X_HP;
1841 using gl::GL_IMAGE_TRANSLATE_Y_HP;
1842 using gl::GL_IMAGE_ROTATE_ANGLE_HP;
1843 using gl::GL_IMAGE_ROTATE_ORIGIN_X_HP;
1844 using gl::GL_IMAGE_ROTATE_ORIGIN_Y_HP;
1845 using gl::GL_IMAGE_MAG_FILTER_HP;
1846 using gl::GL_IMAGE_MIN_FILTER_HP;
1847 using gl::GL_IMAGE_CUBIC_WEIGHT_HP;
1848 using gl::GL_CUBIC_HP;
1849 using gl::GL_AVERAGE_HP;
1850 using gl::GL_IMAGE_TRANSFORM_2D_HP;
1851 using gl::GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP;
1852 using gl::GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP;
1853 using gl::GL_OCCLUSION_TEST_HP;
1854 using gl::GL_OCCLUSION_TEST_RESULT_HP;
1855 using gl::GL_TEXTURE_LIGHTING_MODE_HP;
1856 using gl::GL_TEXTURE_POST_SPECULAR_HP;
1857 using gl::GL_TEXTURE_PRE_SPECULAR_HP;
1858 using gl::GL_MAX_DEFORMATION_ORDER_SGIX;
1859 using gl::GL_ARRAY_ELEMENT_LOCK_FIRST_EXT;
1860 using gl::GL_ARRAY_ELEMENT_LOCK_COUNT_EXT;
1861 using gl::GL_CULL_VERTEX_EXT;
1862 using gl::GL_CULL_VERTEX_EYE_POSITION_EXT;
1863 using gl::GL_CULL_VERTEX_OBJECT_POSITION_EXT;
1864 using gl::GL_IUI_V2F_EXT;
1865 using gl::GL_IUI_V3F_EXT;
1866 using gl::GL_IUI_N3F_V2F_EXT;
1867 using gl::GL_IUI_N3F_V3F_EXT;
1868 using gl::GL_T2F_IUI_V2F_EXT;
1869 using gl::GL_T2F_IUI_V3F_EXT;
1870 using gl::GL_T2F_IUI_N3F_V2F_EXT;
1871 using gl::GL_T2F_IUI_N3F_V3F_EXT;
1872 using gl::GL_INDEX_TEST_EXT;
1873 using gl::GL_INDEX_TEST_FUNC_EXT;
1874 using gl::GL_INDEX_TEST_REF_EXT;
1875 using gl::GL_INDEX_MATERIAL_EXT;
1876 using gl::GL_INDEX_MATERIAL_PARAMETER_EXT;
1877 using gl::GL_INDEX_MATERIAL_FACE_EXT;
1878 using gl::GL_WRAP_BORDER_SUN;
1879 using gl::GL_UNPACK_CONSTANT_DATA_SUNX;
1880 using gl::GL_TEXTURE_CONSTANT_DATA_SUNX;
1881 using gl::GL_TRIANGLE_LIST_SUN;
1882 using gl::GL_REPLACEMENT_CODE_SUN;
1883 using gl::GL_GLOBAL_ALPHA_SUN;
1884 using gl::GL_GLOBAL_ALPHA_FACTOR_SUN;
1885 using gl::GL_TEXTURE_COLOR_WRITEMASK_SGIS;
1886 using gl::GL_TEXT_FRAGMENT_SHADER_ATI;
1887 using gl::GL_FRAMEBUFFER_DEFAULT;
1888 using gl::GL_DEPTH_STENCIL_ATTACHMENT;
1889 using gl::GL_MAJOR_VERSION;
1890 using gl::GL_MINOR_VERSION;
1891 using gl::GL_NUM_EXTENSIONS;
1892 using gl::GL_CONTEXT_FLAGS;
1893 using gl::GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED;
1894 using gl::GL_INDEX;
1895 using gl::GL_RG_INTEGER;
1896 using gl::GL_SYNC_CL_EVENT_ARB;
1897 using gl::GL_SYNC_CL_EVENT_COMPLETE_ARB;
1898 using gl::GL_DEBUG_OUTPUT_SYNCHRONOUS;
1899 using gl::GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB;
1900 using gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH;
1901 using gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB;
1902 using gl::GL_DEBUG_CALLBACK_FUNCTION_ARB;
1903 using gl::GL_DEBUG_CALLBACK_USER_PARAM_ARB;
1904 using gl::GL_DEBUG_SOURCE_API_ARB;
1905 using gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB;
1906 using gl::GL_DEBUG_SOURCE_SHADER_COMPILER_ARB;
1907 using gl::GL_DEBUG_SOURCE_THIRD_PARTY_ARB;
1908 using gl::GL_DEBUG_SOURCE_APPLICATION_ARB;
1909 using gl::GL_DEBUG_SOURCE_OTHER_ARB;
1910 using gl::GL_DEBUG_TYPE_ERROR_ARB;
1911 using gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB;
1912 using gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB;
1913 using gl::GL_DEBUG_TYPE_PORTABILITY_ARB;
1914 using gl::GL_DEBUG_TYPE_PERFORMANCE_ARB;
1915 using gl::GL_DEBUG_TYPE_OTHER_ARB;
1916 using gl::GL_LOSE_CONTEXT_ON_RESET;
1917 using gl::GL_LOSE_CONTEXT_ON_RESET_ARB;
1918 using gl::GL_GUILTY_CONTEXT_RESET_ARB;
1919 using gl::GL_INNOCENT_CONTEXT_RESET_ARB;
1920 using gl::GL_UNKNOWN_CONTEXT_RESET_ARB;
1921 using gl::GL_RESET_NOTIFICATION_STRATEGY;
1922 using gl::GL_RESET_NOTIFICATION_STRATEGY_ARB;
1923 using gl::GL_PROGRAM_PIPELINE_BINDING;
1924 using gl::GL_MAX_VIEWPORTS;
1925 using gl::GL_VIEWPORT_SUBPIXEL_BITS;
1926 using gl::GL_VIEWPORT_BOUNDS_RANGE;
1927 using gl::GL_LAYER_PROVOKING_VERTEX;
1928 using gl::GL_VIEWPORT_INDEX_PROVOKING_VERTEX;
1929 using gl::GL_UNDEFINED_VERTEX;
1930 using gl::GL_NO_RESET_NOTIFICATION;
1931 using gl::GL_NO_RESET_NOTIFICATION_ARB;
1932 using gl::GL_MAX_COMPUTE_SHARED_MEMORY_SIZE;
1933 using gl::GL_MAX_COMPUTE_UNIFORM_COMPONENTS;
1934 using gl::GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS;
1935 using gl::GL_MAX_COMPUTE_ATOMIC_COUNTERS;
1936 using gl::GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS;
1937 using gl::GL_DEBUG_SEVERITY_NOTIFICATION;
1938 using gl::GL_MAX_DEBUG_GROUP_STACK_DEPTH;
1939 using gl::GL_DEBUG_GROUP_STACK_DEPTH;
1940 using gl::GL_MAX_UNIFORM_LOCATIONS;
1941 using gl::GL_MAX_COMBINED_DIMENSIONS;
1942 using gl::GL_DEPTH_COMPONENTS;
1943 using gl::GL_STENCIL_COMPONENTS;
1944 using gl::GL_MANUAL_GENERATE_MIPMAP;
1945 using gl::GL_SRGB_DECODE_ARB;
1946 using gl::GL_FULL_SUPPORT;
1947 using gl::GL_CAVEAT_SUPPORT;
1948 using gl::GL_IMAGE_CLASS_4_X_32;
1949 using gl::GL_IMAGE_CLASS_2_X_32;
1950 using gl::GL_IMAGE_CLASS_1_X_32;
1951 using gl::GL_IMAGE_CLASS_4_X_16;
1952 using gl::GL_IMAGE_CLASS_2_X_16;
1953 using gl::GL_IMAGE_CLASS_1_X_16;
1954 using gl::GL_IMAGE_CLASS_4_X_8;
1955 using gl::GL_IMAGE_CLASS_2_X_8;
1956 using gl::GL_IMAGE_CLASS_1_X_8;
1957 using gl::GL_IMAGE_CLASS_11_11_10;
1958 using gl::GL_IMAGE_CLASS_10_10_10_2;
1959 using gl::GL_VIEW_CLASS_128_BITS;
1960 using gl::GL_VIEW_CLASS_96_BITS;
1961 using gl::GL_VIEW_CLASS_64_BITS;
1962 using gl::GL_VIEW_CLASS_48_BITS;
1963 using gl::GL_VIEW_CLASS_32_BITS;
1964 using gl::GL_VIEW_CLASS_24_BITS;
1965 using gl::GL_VIEW_CLASS_16_BITS;
1966 using gl::GL_VIEW_CLASS_8_BITS;
1967 using gl::GL_VIEW_CLASS_S3TC_DXT1_RGB;
1968 using gl::GL_VIEW_CLASS_S3TC_DXT1_RGBA;
1969 using gl::GL_VIEW_CLASS_S3TC_DXT3_RGBA;
1970 using gl::GL_VIEW_CLASS_S3TC_DXT5_RGBA;
1971 using gl::GL_VIEW_CLASS_RGTC1_RED;
1972 using gl::GL_VIEW_CLASS_RGTC2_RG;
1973 using gl::GL_VIEW_CLASS_BPTC_UNORM;
1974 using gl::GL_VIEW_CLASS_BPTC_FLOAT;
1975 using gl::GL_VERTEX_ATTRIB_BINDING;
1976 using gl::GL_VERTEX_BINDING_DIVISOR;
1977 using gl::GL_VERTEX_BINDING_OFFSET;
1978 using gl::GL_VERTEX_BINDING_STRIDE;
1979 using gl::GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET;
1980 using gl::GL_MAX_VERTEX_ATTRIB_BINDINGS;
1981 using gl::GL_TEXTURE_VIEW_MIN_LEVEL;
1982 using gl::GL_TEXTURE_VIEW_NUM_LEVELS;
1983 using gl::GL_TEXTURE_VIEW_MIN_LAYER;
1984 using gl::GL_TEXTURE_VIEW_NUM_LAYERS;
1985 using gl::GL_TEXTURE_IMMUTABLE_LEVELS;
1986 using gl::GL_MAX_VERTEX_ATTRIB_STRIDE;
1987 using gl::GL_DISPLAY_LIST;
1988 using gl::GL_MAX_LABEL_LENGTH;
1989 using gl::GL_NUM_SHADING_LANGUAGE_VERSIONS;
1990 using gl::GL_TRANSFORM_FEEDBACK_OVERFLOW;
1991 using gl::GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB;
1992 using gl::GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW;
1993 using gl::GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB;
1994 using gl::GL_VERTICES_SUBMITTED;
1995 using gl::GL_VERTICES_SUBMITTED_ARB;
1996 using gl::GL_PRIMITIVES_SUBMITTED;
1997 using gl::GL_PRIMITIVES_SUBMITTED_ARB;
1998 using gl::GL_VERTEX_SHADER_INVOCATIONS;
1999 using gl::GL_VERTEX_SHADER_INVOCATIONS_ARB;
2000 using gl::GL_TESS_CONTROL_SHADER_PATCHES;
2001 using gl::GL_TESS_CONTROL_SHADER_PATCHES_ARB;
2002 using gl::GL_TESS_EVALUATION_SHADER_INVOCATIONS;
2003 using gl::GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB;
2004 using gl::GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED;
2005 using gl::GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB;
2006 using gl::GL_FRAGMENT_SHADER_INVOCATIONS;
2007 using gl::GL_FRAGMENT_SHADER_INVOCATIONS_ARB;
2008 using gl::GL_COMPUTE_SHADER_INVOCATIONS;
2009 using gl::GL_COMPUTE_SHADER_INVOCATIONS_ARB;
2010 using gl::GL_CLIPPING_INPUT_PRIMITIVES;
2011 using gl::GL_CLIPPING_INPUT_PRIMITIVES_ARB;
2012 using gl::GL_CLIPPING_OUTPUT_PRIMITIVES;
2013 using gl::GL_CLIPPING_OUTPUT_PRIMITIVES_ARB;
2014 using gl::GL_SPARSE_BUFFER_PAGE_SIZE_ARB;
2015 using gl::GL_MAX_CULL_DISTANCES;
2016 using gl::GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES;
2017 using gl::GL_CONTEXT_RELEASE_BEHAVIOR;
2018 using gl::GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH;
2019 using gl::GL_YCRCB_SGIX;
2020 using gl::GL_YCRCBA_SGIX;
2021 using gl::GL_PIXEL_TRANSFORM_2D_EXT;
2022 using gl::GL_PIXEL_MAG_FILTER_EXT;
2023 using gl::GL_PIXEL_MIN_FILTER_EXT;
2024 using gl::GL_PIXEL_CUBIC_WEIGHT_EXT;
2025 using gl::GL_CUBIC_EXT;
2026 using gl::GL_AVERAGE_EXT;
2027 using gl::GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT;
2028 using gl::GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT;
2029 using gl::GL_PIXEL_TRANSFORM_2D_MATRIX_EXT;
2030 using gl::GL_FRAGMENT_MATERIAL_EXT;
2031 using gl::GL_FRAGMENT_NORMAL_EXT;
2032 using gl::GL_FRAGMENT_COLOR_EXT;
2033 using gl::GL_ATTENUATION_EXT;
2034 using gl::GL_SHADOW_ATTENUATION_EXT;
2035 using gl::GL_TEXTURE_APPLICATION_MODE_EXT;
2036 using gl::GL_TEXTURE_LIGHT_EXT;
2037 using gl::GL_TEXTURE_MATERIAL_FACE_EXT;
2038 using gl::GL_TEXTURE_MATERIAL_PARAMETER_EXT;
2039 using gl::GL_PIXEL_GROUP_COLOR_SGIS;
2040 using gl::GL_MIRRORED_REPEAT_ARB;
2041 using gl::GL_MIRRORED_REPEAT_IBM;
2042 using gl::GL_RGB_S3TC;
2043 using gl::GL_RGB4_S3TC;
2044 using gl::GL_RGBA_S3TC;
2045 using gl::GL_RGBA4_S3TC;
2046 using gl::GL_RGBA_DXT5_S3TC;
2047 using gl::GL_RGBA4_DXT5_S3TC;
2048 using gl::GL_PARALLEL_ARRAYS_INTEL;
2049 using gl::GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL;
2050 using gl::GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL;
2051 using gl::GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL;
2052 using gl::GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL;
2053 using gl::GL_PERFQUERY_DONOT_FLUSH_INTEL;
2054 using gl::GL_PERFQUERY_FLUSH_INTEL;
2055 using gl::GL_PERFQUERY_WAIT_INTEL;
2056 using gl::GL_BLACKHOLE_RENDER_INTEL;
2057 using gl::GL_CONSERVATIVE_RASTERIZATION_INTEL;
2058 using gl::GL_TEXTURE_MEMORY_LAYOUT_INTEL;
2059 using gl::GL_CURRENT_RASTER_NORMAL_SGIX;
2060 using gl::GL_TANGENT_ARRAY_EXT;
2061 using gl::GL_BINORMAL_ARRAY_EXT;
2062 using gl::GL_CURRENT_TANGENT_EXT;
2063 using gl::GL_CURRENT_BINORMAL_EXT;
2064 using gl::GL_TANGENT_ARRAY_TYPE_EXT;
2065 using gl::GL_TANGENT_ARRAY_STRIDE_EXT;
2066 using gl::GL_BINORMAL_ARRAY_TYPE_EXT;
2067 using gl::GL_BINORMAL_ARRAY_STRIDE_EXT;
2068 using gl::GL_TANGENT_ARRAY_POINTER_EXT;
2069 using gl::GL_BINORMAL_ARRAY_POINTER_EXT;
2070 using gl::GL_MAP1_TANGENT_EXT;
2071 using gl::GL_MAP2_TANGENT_EXT;
2072 using gl::GL_MAP1_BINORMAL_EXT;
2073 using gl::GL_MAP2_BINORMAL_EXT;
2074 using gl::GL_FOG_COORDINATE_SOURCE_EXT;
2075 using gl::GL_FOG_COORDINATE_EXT;
2076 using gl::GL_FRAGMENT_DEPTH_EXT;
2077 using gl::GL_CURRENT_FOG_COORDINATE_EXT;
2078 using gl::GL_FOG_COORDINATE_ARRAY_TYPE_EXT;
2079 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE_EXT;
2080 using gl::GL_FOG_COORDINATE_ARRAY_POINTER_EXT;
2081 using gl::GL_FOG_COORDINATE_ARRAY_EXT;
2082 using gl::GL_COLOR_SUM_ARB;
2083 using gl::GL_COLOR_SUM_EXT;
2084 using gl::GL_CURRENT_SECONDARY_COLOR_EXT;
2085 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE_EXT;
2086 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE_EXT;
2087 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT;
2088 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER_EXT;
2089 using gl::GL_SECONDARY_COLOR_ARRAY_EXT;
2090 using gl::GL_SCREEN_COORDINATES_REND;
2091 using gl::GL_INVERTED_SCREEN_W_REND;
2092 using gl::GL_TEXTURE0_ARB;
2093 using gl::GL_TEXTURE1_ARB;
2094 using gl::GL_TEXTURE2_ARB;
2095 using gl::GL_TEXTURE3_ARB;
2096 using gl::GL_TEXTURE4_ARB;
2097 using gl::GL_TEXTURE5_ARB;
2098 using gl::GL_TEXTURE6_ARB;
2099 using gl::GL_TEXTURE7_ARB;
2100 using gl::GL_TEXTURE8_ARB;
2101 using gl::GL_TEXTURE9_ARB;
2102 using gl::GL_TEXTURE10_ARB;
2103 using gl::GL_TEXTURE11_ARB;
2104 using gl::GL_TEXTURE12_ARB;
2105 using gl::GL_TEXTURE13_ARB;
2106 using gl::GL_TEXTURE14_ARB;
2107 using gl::GL_TEXTURE15_ARB;
2108 using gl::GL_TEXTURE16_ARB;
2109 using gl::GL_TEXTURE17_ARB;
2110 using gl::GL_TEXTURE18_ARB;
2111 using gl::GL_TEXTURE19_ARB;
2112 using gl::GL_TEXTURE20_ARB;
2113 using gl::GL_TEXTURE21_ARB;
2114 using gl::GL_TEXTURE22_ARB;
2115 using gl::GL_TEXTURE23_ARB;
2116 using gl::GL_TEXTURE24_ARB;
2117 using gl::GL_TEXTURE25_ARB;
2118 using gl::GL_TEXTURE26_ARB;
2119 using gl::GL_TEXTURE27_ARB;
2120 using gl::GL_TEXTURE28_ARB;
2121 using gl::GL_TEXTURE29_ARB;
2122 using gl::GL_TEXTURE30_ARB;
2123 using gl::GL_TEXTURE31_ARB;
2124 using gl::GL_ACTIVE_TEXTURE_ARB;
2125 using gl::GL_CLIENT_ACTIVE_TEXTURE_ARB;
2126 using gl::GL_MAX_TEXTURE_UNITS_ARB;
2127 using gl::GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV;
2128 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX_ARB;
2129 using gl::GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV;
2130 using gl::GL_TRANSPOSE_PROJECTION_MATRIX_ARB;
2131 using gl::GL_TRANSPOSE_TEXTURE_MATRIX_ARB;
2132 using gl::GL_TRANSPOSE_COLOR_MATRIX_ARB;
2133 using gl::GL_SUBTRACT_ARB;
2134 using gl::GL_MAX_RENDERBUFFER_SIZE;
2135 using gl::GL_MAX_RENDERBUFFER_SIZE_EXT;
2136 using gl::GL_COMPRESSED_ALPHA_ARB;
2137 using gl::GL_COMPRESSED_LUMINANCE_ARB;
2138 using gl::GL_COMPRESSED_LUMINANCE_ALPHA_ARB;
2139 using gl::GL_COMPRESSED_INTENSITY_ARB;
2140 using gl::GL_COMPRESSED_RGB_ARB;
2141 using gl::GL_COMPRESSED_RGBA_ARB;
2142 using gl::GL_ALL_COMPLETED_NV;
2143 using gl::GL_FENCE_STATUS_NV;
2144 using gl::GL_FENCE_CONDITION_NV;
2145 using gl::GL_TEXTURE_RECTANGLE_ARB;
2146 using gl::GL_TEXTURE_RECTANGLE_NV;
2147 using gl::GL_TEXTURE_BINDING_RECTANGLE;
2148 using gl::GL_TEXTURE_BINDING_RECTANGLE_ARB;
2149 using gl::GL_TEXTURE_BINDING_RECTANGLE_NV;
2150 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE;
2151 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB;
2152 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE_NV;
2153 using gl::GL_UNSIGNED_INT_24_8;
2154 using gl::GL_UNSIGNED_INT_24_8_EXT;
2155 using gl::GL_UNSIGNED_INT_24_8_NV;
2156 using gl::GL_MAX_TEXTURE_LOD_BIAS_EXT;
2157 using gl::GL_TEXTURE_MAX_ANISOTROPY;
2158 using gl::GL_TEXTURE_MAX_ANISOTROPY_EXT;
2159 using gl::GL_MAX_TEXTURE_MAX_ANISOTROPY;
2160 using gl::GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT;
2161 using gl::GL_TEXTURE_FILTER_CONTROL_EXT;
2162 using gl::GL_TEXTURE_LOD_BIAS_EXT;
2163 using gl::GL_MODELVIEW1_STACK_DEPTH_EXT;
2164 using gl::GL_COMBINE4_NV;
2165 using gl::GL_MAX_SHININESS_NV;
2166 using gl::GL_MAX_SPOT_EXPONENT_NV;
2167 using gl::GL_MODELVIEW1_MATRIX_EXT;
2168 using gl::GL_INCR_WRAP_EXT;
2169 using gl::GL_DECR_WRAP_EXT;
2170 using gl::GL_VERTEX_WEIGHTING_EXT;
2171 using gl::GL_MODELVIEW1_ARB;
2172 using gl::GL_MODELVIEW1_EXT;
2173 using gl::GL_CURRENT_VERTEX_WEIGHT_EXT;
2174 using gl::GL_VERTEX_WEIGHT_ARRAY_EXT;
2175 using gl::GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT;
2176 using gl::GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT;
2177 using gl::GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT;
2178 using gl::GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT;
2179 using gl::GL_NORMAL_MAP_ARB;
2180 using gl::GL_NORMAL_MAP_EXT;
2181 using gl::GL_NORMAL_MAP_NV;
2182 using gl::GL_REFLECTION_MAP_ARB;
2183 using gl::GL_REFLECTION_MAP_EXT;
2184 using gl::GL_REFLECTION_MAP_NV;
2185 using gl::GL_TEXTURE_CUBE_MAP_ARB;
2186 using gl::GL_TEXTURE_CUBE_MAP_EXT;
2187 using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARB;
2188 using gl::GL_TEXTURE_BINDING_CUBE_MAP_EXT;
2189 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB;
2190 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT;
2191 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB;
2192 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT;
2193 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB;
2194 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT;
2195 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB;
2196 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT;
2197 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB;
2198 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT;
2199 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB;
2200 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT;
2201 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB;
2202 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT;
2203 using gl::GL_VERTEX_ARRAY_RANGE_APPLE;
2204 using gl::GL_VERTEX_ARRAY_RANGE_NV;
2205 using gl::GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE;
2206 using gl::GL_VERTEX_ARRAY_RANGE_LENGTH_NV;
2207 using gl::GL_VERTEX_ARRAY_RANGE_VALID_NV;
2208 using gl::GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV;
2209 using gl::GL_VERTEX_ARRAY_RANGE_POINTER_APPLE;
2210 using gl::GL_VERTEX_ARRAY_RANGE_POINTER_NV;
2211 using gl::GL_REGISTER_COMBINERS_NV;
2212 using gl::GL_VARIABLE_A_NV;
2213 using gl::GL_VARIABLE_B_NV;
2214 using gl::GL_VARIABLE_C_NV;
2215 using gl::GL_VARIABLE_D_NV;
2216 using gl::GL_VARIABLE_E_NV;
2217 using gl::GL_VARIABLE_F_NV;
2218 using gl::GL_VARIABLE_G_NV;
2219 using gl::GL_CONSTANT_COLOR0_NV;
2220 using gl::GL_CONSTANT_COLOR1_NV;
2221 using gl::GL_SPARE0_NV;
2222 using gl::GL_SPARE1_NV;
2223 using gl::GL_DISCARD_NV;
2224 using gl::GL_E_TIMES_F_NV;
2225 using gl::GL_SPARE0_PLUS_SECONDARY_COLOR_NV;
2226 using gl::GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV;
2227 using gl::GL_PER_STAGE_CONSTANTS_NV;
2228 using gl::GL_UNSIGNED_IDENTITY_NV;
2229 using gl::GL_UNSIGNED_INVERT_NV;
2230 using gl::GL_EXPAND_NORMAL_NV;
2231 using gl::GL_EXPAND_NEGATE_NV;
2232 using gl::GL_HALF_BIAS_NORMAL_NV;
2233 using gl::GL_HALF_BIAS_NEGATE_NV;
2234 using gl::GL_SIGNED_IDENTITY_NV;
2235 using gl::GL_SIGNED_NEGATE_NV;
2236 using gl::GL_SCALE_BY_TWO_NV;
2237 using gl::GL_SCALE_BY_FOUR_NV;
2238 using gl::GL_SCALE_BY_ONE_HALF_NV;
2239 using gl::GL_BIAS_BY_NEGATIVE_ONE_HALF_NV;
2240 using gl::GL_COMBINER_INPUT_NV;
2241 using gl::GL_COMBINER_MAPPING_NV;
2242 using gl::GL_COMBINER_COMPONENT_USAGE_NV;
2243 using gl::GL_COMBINER_AB_DOT_PRODUCT_NV;
2244 using gl::GL_COMBINER_CD_DOT_PRODUCT_NV;
2245 using gl::GL_COMBINER_MUX_SUM_NV;
2246 using gl::GL_COMBINER_SCALE_NV;
2247 using gl::GL_COMBINER_BIAS_NV;
2248 using gl::GL_COMBINER_AB_OUTPUT_NV;
2249 using gl::GL_COMBINER_CD_OUTPUT_NV;
2250 using gl::GL_COMBINER_SUM_OUTPUT_NV;
2251 using gl::GL_MAX_GENERAL_COMBINERS_NV;
2252 using gl::GL_NUM_GENERAL_COMBINERS_NV;
2253 using gl::GL_COLOR_SUM_CLAMP_NV;
2254 using gl::GL_COMBINER0_NV;
2255 using gl::GL_COMBINER1_NV;
2256 using gl::GL_COMBINER2_NV;
2257 using gl::GL_COMBINER3_NV;
2258 using gl::GL_COMBINER4_NV;
2259 using gl::GL_COMBINER5_NV;
2260 using gl::GL_COMBINER6_NV;
2261 using gl::GL_COMBINER7_NV;
2262 using gl::GL_PRIMITIVE_RESTART_NV;
2263 using gl::GL_PRIMITIVE_RESTART_INDEX_NV;
2264 using gl::GL_FOG_DISTANCE_MODE_NV;
2265 using gl::GL_EYE_RADIAL_NV;
2266 using gl::GL_EYE_PLANE_ABSOLUTE_NV;
2267 using gl::GL_EMBOSS_LIGHT_NV;
2268 using gl::GL_EMBOSS_CONSTANT_NV;
2269 using gl::GL_EMBOSS_MAP_NV;
2270 using gl::GL_RED_MIN_CLAMP_INGR;
2271 using gl::GL_GREEN_MIN_CLAMP_INGR;
2272 using gl::GL_BLUE_MIN_CLAMP_INGR;
2273 using gl::GL_ALPHA_MIN_CLAMP_INGR;
2274 using gl::GL_RED_MAX_CLAMP_INGR;
2275 using gl::GL_GREEN_MAX_CLAMP_INGR;
2276 using gl::GL_BLUE_MAX_CLAMP_INGR;
2277 using gl::GL_ALPHA_MAX_CLAMP_INGR;
2278 using gl::GL_INTERLACE_READ_INGR;
2279 using gl::GL_COMBINE_ARB;
2280 using gl::GL_COMBINE_EXT;
2281 using gl::GL_COMBINE_RGB_ARB;
2282 using gl::GL_COMBINE_RGB_EXT;
2283 using gl::GL_COMBINE_ALPHA_ARB;
2284 using gl::GL_COMBINE_ALPHA_EXT;
2285 using gl::GL_RGB_SCALE_ARB;
2286 using gl::GL_RGB_SCALE_EXT;
2287 using gl::GL_ADD_SIGNED_ARB;
2288 using gl::GL_ADD_SIGNED_EXT;
2289 using gl::GL_INTERPOLATE_ARB;
2290 using gl::GL_INTERPOLATE_EXT;
2291 using gl::GL_CONSTANT_ARB;
2292 using gl::GL_CONSTANT_EXT;
2293 using gl::GL_CONSTANT_NV;
2294 using gl::GL_PRIMARY_COLOR_ARB;
2295 using gl::GL_PRIMARY_COLOR_EXT;
2296 using gl::GL_PREVIOUS_ARB;
2297 using gl::GL_PREVIOUS_EXT;
2298 using gl::GL_SOURCE0_RGB_ARB;
2299 using gl::GL_SOURCE0_RGB_EXT;
2300 using gl::GL_SOURCE1_RGB_ARB;
2301 using gl::GL_SOURCE1_RGB_EXT;
2302 using gl::GL_SOURCE2_RGB_ARB;
2303 using gl::GL_SOURCE2_RGB_EXT;
2304 using gl::GL_SOURCE3_RGB_NV;
2305 using gl::GL_SOURCE0_ALPHA_ARB;
2306 using gl::GL_SOURCE0_ALPHA_EXT;
2307 using gl::GL_SOURCE1_ALPHA_ARB;
2308 using gl::GL_SOURCE1_ALPHA_EXT;
2309 using gl::GL_SOURCE2_ALPHA_ARB;
2310 using gl::GL_SOURCE2_ALPHA_EXT;
2311 using gl::GL_SOURCE3_ALPHA_NV;
2312 using gl::GL_OPERAND0_RGB_ARB;
2313 using gl::GL_OPERAND0_RGB_EXT;
2314 using gl::GL_OPERAND1_RGB_ARB;
2315 using gl::GL_OPERAND1_RGB_EXT;
2316 using gl::GL_OPERAND2_RGB_ARB;
2317 using gl::GL_OPERAND2_RGB_EXT;
2318 using gl::GL_OPERAND3_RGB_NV;
2319 using gl::GL_OPERAND0_ALPHA_ARB;
2320 using gl::GL_OPERAND0_ALPHA_EXT;
2321 using gl::GL_OPERAND1_ALPHA_ARB;
2322 using gl::GL_OPERAND1_ALPHA_EXT;
2323 using gl::GL_OPERAND2_ALPHA_ARB;
2324 using gl::GL_OPERAND2_ALPHA_EXT;
2325 using gl::GL_OPERAND3_ALPHA_NV;
2326 using gl::GL_PERTURB_EXT;
2327 using gl::GL_TEXTURE_NORMAL_EXT;
2328 using gl::GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE;
2329 using gl::GL_UNPACK_CLIENT_STORAGE_APPLE;
2330 using gl::GL_BUFFER_OBJECT_APPLE;
2331 using gl::GL_STORAGE_CLIENT_APPLE;
2332 using gl::GL_VERTEX_ARRAY_BINDING;
2333 using gl::GL_VERTEX_ARRAY_BINDING_APPLE;
2334 using gl::GL_TEXTURE_RANGE_LENGTH_APPLE;
2335 using gl::GL_TEXTURE_RANGE_POINTER_APPLE;
2336 using gl::GL_YCBCR_422_APPLE;
2337 using gl::GL_UNSIGNED_SHORT_8_8_APPLE;
2338 using gl::GL_UNSIGNED_SHORT_8_8_MESA;
2339 using gl::GL_UNSIGNED_SHORT_8_8_REV_APPLE;
2340 using gl::GL_UNSIGNED_SHORT_8_8_REV_MESA;
2341 using gl::GL_STORAGE_PRIVATE_APPLE;
2342 using gl::GL_STORAGE_CACHED_APPLE;
2343 using gl::GL_STORAGE_SHARED_APPLE;
2344 using gl::GL_REPLACEMENT_CODE_ARRAY_SUN;
2345 using gl::GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN;
2346 using gl::GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN;
2347 using gl::GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN;
2348 using gl::GL_R1UI_V3F_SUN;
2349 using gl::GL_R1UI_C4UB_V3F_SUN;
2350 using gl::GL_R1UI_C3F_V3F_SUN;
2351 using gl::GL_R1UI_N3F_V3F_SUN;
2352 using gl::GL_R1UI_C4F_N3F_V3F_SUN;
2353 using gl::GL_R1UI_T2F_V3F_SUN;
2354 using gl::GL_R1UI_T2F_N3F_V3F_SUN;
2355 using gl::GL_R1UI_T2F_C4F_N3F_V3F_SUN;
2356 using gl::GL_SLICE_ACCUM_SUN;
2357 using gl::GL_QUAD_MESH_SUN;
2358 using gl::GL_TRIANGLE_MESH_SUN;
2359 using gl::GL_VERTEX_PROGRAM_ARB;
2360 using gl::GL_VERTEX_PROGRAM_NV;
2361 using gl::GL_VERTEX_STATE_PROGRAM_NV;
2362 using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB;
2363 using gl::GL_ATTRIB_ARRAY_SIZE_NV;
2364 using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB;
2365 using gl::GL_ATTRIB_ARRAY_STRIDE_NV;
2366 using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB;
2367 using gl::GL_ATTRIB_ARRAY_TYPE_NV;
2368 using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB;
2369 using gl::GL_CURRENT_ATTRIB_NV;
2370 using gl::GL_CURRENT_VERTEX_ATTRIB_ARB;
2371 using gl::GL_PROGRAM_LENGTH_ARB;
2372 using gl::GL_PROGRAM_LENGTH_NV;
2373 using gl::GL_PROGRAM_STRING_ARB;
2374 using gl::GL_PROGRAM_STRING_NV;
2375 using gl::GL_MODELVIEW_PROJECTION_NV;
2376 using gl::GL_IDENTITY_NV;
2377 using gl::GL_INVERSE_NV;
2378 using gl::GL_TRANSPOSE_NV;
2379 using gl::GL_INVERSE_TRANSPOSE_NV;
2380 using gl::GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB;
2381 using gl::GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV;
2382 using gl::GL_MAX_PROGRAM_MATRICES_ARB;
2383 using gl::GL_MAX_TRACK_MATRICES_NV;
2384 using gl::GL_MATRIX0_NV;
2385 using gl::GL_MATRIX1_NV;
2386 using gl::GL_MATRIX2_NV;
2387 using gl::GL_MATRIX3_NV;
2388 using gl::GL_MATRIX4_NV;
2389 using gl::GL_MATRIX5_NV;
2390 using gl::GL_MATRIX6_NV;
2391 using gl::GL_MATRIX7_NV;
2392 using gl::GL_CURRENT_MATRIX_STACK_DEPTH_ARB;
2393 using gl::GL_CURRENT_MATRIX_STACK_DEPTH_NV;
2394 using gl::GL_CURRENT_MATRIX_ARB;
2395 using gl::GL_CURRENT_MATRIX_NV;
2396 using gl::GL_PROGRAM_POINT_SIZE_ARB;
2397 using gl::GL_PROGRAM_POINT_SIZE_EXT;
2398 using gl::GL_VERTEX_PROGRAM_POINT_SIZE_ARB;
2399 using gl::GL_VERTEX_PROGRAM_POINT_SIZE_NV;
2400 using gl::GL_VERTEX_PROGRAM_TWO_SIDE_ARB;
2401 using gl::GL_VERTEX_PROGRAM_TWO_SIDE_NV;
2402 using gl::GL_PROGRAM_PARAMETER_NV;
2403 using gl::GL_ATTRIB_ARRAY_POINTER_NV;
2404 using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB;
2405 using gl::GL_PROGRAM_TARGET_NV;
2406 using gl::GL_PROGRAM_RESIDENT_NV;
2407 using gl::GL_TRACK_MATRIX_NV;
2408 using gl::GL_TRACK_MATRIX_TRANSFORM_NV;
2409 using gl::GL_VERTEX_PROGRAM_BINDING_NV;
2410 using gl::GL_PROGRAM_ERROR_POSITION_ARB;
2411 using gl::GL_PROGRAM_ERROR_POSITION_NV;
2412 using gl::GL_OFFSET_TEXTURE_RECTANGLE_NV;
2413 using gl::GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV;
2414 using gl::GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV;
2415 using gl::GL_DEPTH_CLAMP;
2416 using gl::GL_DEPTH_CLAMP_NV;
2417 using gl::GL_VERTEX_ATTRIB_ARRAY0_NV;
2418 using gl::GL_VERTEX_ATTRIB_ARRAY1_NV;
2419 using gl::GL_VERTEX_ATTRIB_ARRAY2_NV;
2420 using gl::GL_VERTEX_ATTRIB_ARRAY3_NV;
2421 using gl::GL_VERTEX_ATTRIB_ARRAY4_NV;
2422 using gl::GL_VERTEX_ATTRIB_ARRAY5_NV;
2423 using gl::GL_VERTEX_ATTRIB_ARRAY6_NV;
2424 using gl::GL_VERTEX_ATTRIB_ARRAY7_NV;
2425 using gl::GL_VERTEX_ATTRIB_ARRAY8_NV;
2426 using gl::GL_VERTEX_ATTRIB_ARRAY9_NV;
2427 using gl::GL_VERTEX_ATTRIB_ARRAY10_NV;
2428 using gl::GL_VERTEX_ATTRIB_ARRAY11_NV;
2429 using gl::GL_VERTEX_ATTRIB_ARRAY12_NV;
2430 using gl::GL_VERTEX_ATTRIB_ARRAY13_NV;
2431 using gl::GL_VERTEX_ATTRIB_ARRAY14_NV;
2432 using gl::GL_VERTEX_ATTRIB_ARRAY15_NV;
2433 using gl::GL_MAP1_VERTEX_ATTRIB0_4_NV;
2434 using gl::GL_MAP1_VERTEX_ATTRIB1_4_NV;
2435 using gl::GL_MAP1_VERTEX_ATTRIB2_4_NV;
2436 using gl::GL_MAP1_VERTEX_ATTRIB3_4_NV;
2437 using gl::GL_MAP1_VERTEX_ATTRIB4_4_NV;
2438 using gl::GL_MAP1_VERTEX_ATTRIB5_4_NV;
2439 using gl::GL_MAP1_VERTEX_ATTRIB6_4_NV;
2440 using gl::GL_MAP1_VERTEX_ATTRIB7_4_NV;
2441 using gl::GL_MAP1_VERTEX_ATTRIB8_4_NV;
2442 using gl::GL_MAP1_VERTEX_ATTRIB9_4_NV;
2443 using gl::GL_MAP1_VERTEX_ATTRIB10_4_NV;
2444 using gl::GL_MAP1_VERTEX_ATTRIB11_4_NV;
2445 using gl::GL_MAP1_VERTEX_ATTRIB12_4_NV;
2446 using gl::GL_MAP1_VERTEX_ATTRIB13_4_NV;
2447 using gl::GL_MAP1_VERTEX_ATTRIB14_4_NV;
2448 using gl::GL_MAP1_VERTEX_ATTRIB15_4_NV;
2449 using gl::GL_MAP2_VERTEX_ATTRIB0_4_NV;
2450 using gl::GL_MAP2_VERTEX_ATTRIB1_4_NV;
2451 using gl::GL_MAP2_VERTEX_ATTRIB2_4_NV;
2452 using gl::GL_MAP2_VERTEX_ATTRIB3_4_NV;
2453 using gl::GL_MAP2_VERTEX_ATTRIB4_4_NV;
2454 using gl::GL_MAP2_VERTEX_ATTRIB5_4_NV;
2455 using gl::GL_MAP2_VERTEX_ATTRIB6_4_NV;
2456 using gl::GL_MAP2_VERTEX_ATTRIB7_4_NV;
2457 using gl::GL_PROGRAM_BINDING_ARB;
2458 using gl::GL_MAP2_VERTEX_ATTRIB8_4_NV;
2459 using gl::GL_MAP2_VERTEX_ATTRIB9_4_NV;
2460 using gl::GL_MAP2_VERTEX_ATTRIB10_4_NV;
2461 using gl::GL_MAP2_VERTEX_ATTRIB11_4_NV;
2462 using gl::GL_MAP2_VERTEX_ATTRIB12_4_NV;
2463 using gl::GL_MAP2_VERTEX_ATTRIB13_4_NV;
2464 using gl::GL_MAP2_VERTEX_ATTRIB14_4_NV;
2465 using gl::GL_MAP2_VERTEX_ATTRIB15_4_NV;
2466 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB;
2467 using gl::GL_TEXTURE_COMPRESSED_ARB;
2468 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB;
2469 using gl::GL_COMPRESSED_TEXTURE_FORMATS_ARB;
2470 using gl::GL_MAX_VERTEX_UNITS_ARB;
2471 using gl::GL_ACTIVE_VERTEX_UNITS_ARB;
2472 using gl::GL_WEIGHT_SUM_UNITY_ARB;
2473 using gl::GL_VERTEX_BLEND_ARB;
2474 using gl::GL_CURRENT_WEIGHT_ARB;
2475 using gl::GL_WEIGHT_ARRAY_TYPE_ARB;
2476 using gl::GL_WEIGHT_ARRAY_STRIDE_ARB;
2477 using gl::GL_WEIGHT_ARRAY_SIZE_ARB;
2478 using gl::GL_WEIGHT_ARRAY_POINTER_ARB;
2479 using gl::GL_WEIGHT_ARRAY_ARB;
2480 using gl::GL_DOT3_RGB_ARB;
2481 using gl::GL_DOT3_RGBA_ARB;
2482 using gl::GL_COMPRESSED_RGB_FXT1_3DFX;
2483 using gl::GL_COMPRESSED_RGBA_FXT1_3DFX;
2484 using gl::GL_MULTISAMPLE_3DFX;
2485 using gl::GL_SAMPLE_BUFFERS_3DFX;
2486 using gl::GL_SAMPLES_3DFX;
2487 using gl::GL_EVAL_2D_NV;
2488 using gl::GL_EVAL_TRIANGULAR_2D_NV;
2489 using gl::GL_MAP_TESSELLATION_NV;
2490 using gl::GL_MAP_ATTRIB_U_ORDER_NV;
2491 using gl::GL_MAP_ATTRIB_V_ORDER_NV;
2492 using gl::GL_EVAL_FRACTIONAL_TESSELLATION_NV;
2493 using gl::GL_EVAL_VERTEX_ATTRIB0_NV;
2494 using gl::GL_EVAL_VERTEX_ATTRIB1_NV;
2495 using gl::GL_EVAL_VERTEX_ATTRIB2_NV;
2496 using gl::GL_EVAL_VERTEX_ATTRIB3_NV;
2497 using gl::GL_EVAL_VERTEX_ATTRIB4_NV;
2498 using gl::GL_EVAL_VERTEX_ATTRIB5_NV;
2499 using gl::GL_EVAL_VERTEX_ATTRIB6_NV;
2500 using gl::GL_EVAL_VERTEX_ATTRIB7_NV;
2501 using gl::GL_EVAL_VERTEX_ATTRIB8_NV;
2502 using gl::GL_EVAL_VERTEX_ATTRIB9_NV;
2503 using gl::GL_EVAL_VERTEX_ATTRIB10_NV;
2504 using gl::GL_EVAL_VERTEX_ATTRIB11_NV;
2505 using gl::GL_EVAL_VERTEX_ATTRIB12_NV;
2506 using gl::GL_EVAL_VERTEX_ATTRIB13_NV;
2507 using gl::GL_EVAL_VERTEX_ATTRIB14_NV;
2508 using gl::GL_EVAL_VERTEX_ATTRIB15_NV;
2509 using gl::GL_MAX_MAP_TESSELLATION_NV;
2510 using gl::GL_MAX_RATIONAL_EVAL_ORDER_NV;
2511 using gl::GL_MAX_PROGRAM_PATCH_ATTRIBS_NV;
2512 using gl::GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV;
2513 using gl::GL_UNSIGNED_INT_S8_S8_8_8_NV;
2514 using gl::GL_UNSIGNED_INT_8_8_S8_S8_REV_NV;
2515 using gl::GL_DSDT_MAG_INTENSITY_NV;
2516 using gl::GL_SHADER_CONSISTENT_NV;
2517 using gl::GL_TEXTURE_SHADER_NV;
2518 using gl::GL_SHADER_OPERATION_NV;
2519 using gl::GL_CULL_MODES_NV;
2520 using gl::GL_OFFSET_TEXTURE_2D_MATRIX_NV;
2521 using gl::GL_OFFSET_TEXTURE_MATRIX_NV;
2522 using gl::GL_OFFSET_TEXTURE_2D_SCALE_NV;
2523 using gl::GL_OFFSET_TEXTURE_SCALE_NV;
2524 using gl::GL_OFFSET_TEXTURE_2D_BIAS_NV;
2525 using gl::GL_OFFSET_TEXTURE_BIAS_NV;
2526 using gl::GL_PREVIOUS_TEXTURE_INPUT_NV;
2527 using gl::GL_CONST_EYE_NV;
2528 using gl::GL_PASS_THROUGH_NV;
2529 using gl::GL_CULL_FRAGMENT_NV;
2530 using gl::GL_OFFSET_TEXTURE_2D_NV;
2531 using gl::GL_DEPENDENT_AR_TEXTURE_2D_NV;
2532 using gl::GL_DEPENDENT_GB_TEXTURE_2D_NV;
2533 using gl::GL_SURFACE_STATE_NV;
2534 using gl::GL_DOT_PRODUCT_NV;
2535 using gl::GL_DOT_PRODUCT_DEPTH_REPLACE_NV;
2536 using gl::GL_DOT_PRODUCT_TEXTURE_2D_NV;
2537 using gl::GL_DOT_PRODUCT_TEXTURE_3D_NV;
2538 using gl::GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV;
2539 using gl::GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV;
2540 using gl::GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV;
2541 using gl::GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV;
2542 using gl::GL_HILO_NV;
2543 using gl::GL_DSDT_NV;
2544 using gl::GL_DSDT_MAG_NV;
2545 using gl::GL_DSDT_MAG_VIB_NV;
2546 using gl::GL_HILO16_NV;
2547 using gl::GL_SIGNED_HILO_NV;
2548 using gl::GL_SIGNED_HILO16_NV;
2549 using gl::GL_SIGNED_RGBA_NV;
2550 using gl::GL_SIGNED_RGBA8_NV;
2551 using gl::GL_SURFACE_REGISTERED_NV;
2552 using gl::GL_SIGNED_RGB_NV;
2553 using gl::GL_SIGNED_RGB8_NV;
2554 using gl::GL_SURFACE_MAPPED_NV;
2555 using gl::GL_SIGNED_LUMINANCE_NV;
2556 using gl::GL_SIGNED_LUMINANCE8_NV;
2557 using gl::GL_SIGNED_LUMINANCE_ALPHA_NV;
2558 using gl::GL_SIGNED_LUMINANCE8_ALPHA8_NV;
2559 using gl::GL_SIGNED_ALPHA_NV;
2560 using gl::GL_SIGNED_ALPHA8_NV;
2561 using gl::GL_SIGNED_INTENSITY_NV;
2562 using gl::GL_SIGNED_INTENSITY8_NV;
2563 using gl::GL_DSDT8_NV;
2564 using gl::GL_DSDT8_MAG8_NV;
2565 using gl::GL_DSDT8_MAG8_INTENSITY8_NV;
2566 using gl::GL_SIGNED_RGB_UNSIGNED_ALPHA_NV;
2567 using gl::GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV;
2568 using gl::GL_HI_SCALE_NV;
2569 using gl::GL_LO_SCALE_NV;
2570 using gl::GL_DS_SCALE_NV;
2571 using gl::GL_DT_SCALE_NV;
2572 using gl::GL_MAGNITUDE_SCALE_NV;
2573 using gl::GL_VIBRANCE_SCALE_NV;
2574 using gl::GL_HI_BIAS_NV;
2575 using gl::GL_LO_BIAS_NV;
2576 using gl::GL_DS_BIAS_NV;
2577 using gl::GL_DT_BIAS_NV;
2578 using gl::GL_MAGNITUDE_BIAS_NV;
2579 using gl::GL_VIBRANCE_BIAS_NV;
2580 using gl::GL_TEXTURE_BORDER_VALUES_NV;
2581 using gl::GL_TEXTURE_HI_SIZE_NV;
2582 using gl::GL_TEXTURE_LO_SIZE_NV;
2583 using gl::GL_TEXTURE_DS_SIZE_NV;
2584 using gl::GL_TEXTURE_DT_SIZE_NV;
2585 using gl::GL_TEXTURE_MAG_SIZE_NV;
2586 using gl::GL_MODELVIEW2_ARB;
2587 using gl::GL_MODELVIEW3_ARB;
2588 using gl::GL_MODELVIEW4_ARB;
2589 using gl::GL_MODELVIEW5_ARB;
2590 using gl::GL_MODELVIEW6_ARB;
2591 using gl::GL_MODELVIEW7_ARB;
2592 using gl::GL_MODELVIEW8_ARB;
2593 using gl::GL_MODELVIEW9_ARB;
2594 using gl::GL_MODELVIEW10_ARB;
2595 using gl::GL_MODELVIEW11_ARB;
2596 using gl::GL_MODELVIEW12_ARB;
2597 using gl::GL_MODELVIEW13_ARB;
2598 using gl::GL_MODELVIEW14_ARB;
2599 using gl::GL_MODELVIEW15_ARB;
2600 using gl::GL_MODELVIEW16_ARB;
2601 using gl::GL_MODELVIEW17_ARB;
2602 using gl::GL_MODELVIEW18_ARB;
2603 using gl::GL_MODELVIEW19_ARB;
2604 using gl::GL_MODELVIEW20_ARB;
2605 using gl::GL_MODELVIEW21_ARB;
2606 using gl::GL_MODELVIEW22_ARB;
2607 using gl::GL_MODELVIEW23_ARB;
2608 using gl::GL_MODELVIEW24_ARB;
2609 using gl::GL_MODELVIEW25_ARB;
2610 using gl::GL_MODELVIEW26_ARB;
2611 using gl::GL_MODELVIEW27_ARB;
2612 using gl::GL_MODELVIEW28_ARB;
2613 using gl::GL_MODELVIEW29_ARB;
2614 using gl::GL_MODELVIEW30_ARB;
2615 using gl::GL_MODELVIEW31_ARB;
2616 using gl::GL_DOT3_RGB_EXT;
2617 using gl::GL_DOT3_RGBA_EXT;
2618 using gl::GL_MIRROR_CLAMP_ATI;
2619 using gl::GL_MIRROR_CLAMP_EXT;
2620 using gl::GL_MIRROR_CLAMP_TO_EDGE;
2621 using gl::GL_MIRROR_CLAMP_TO_EDGE_ATI;
2622 using gl::GL_MIRROR_CLAMP_TO_EDGE_EXT;
2623 using gl::GL_MODULATE_ADD_ATI;
2624 using gl::GL_MODULATE_SIGNED_ADD_ATI;
2625 using gl::GL_MODULATE_SUBTRACT_ATI;
2626 using gl::GL_SET_AMD;
2627 using gl::GL_REPLACE_VALUE_AMD;
2628 using gl::GL_STENCIL_OP_VALUE_AMD;
2629 using gl::GL_STENCIL_BACK_OP_VALUE_AMD;
2630 using gl::GL_OCCLUSION_QUERY_EVENT_MASK_AMD;
2631 using gl::GL_YCBCR_MESA;
2632 using gl::GL_PACK_INVERT_MESA;
2633 using gl::GL_TEXTURE_1D_STACK_MESAX;
2634 using gl::GL_TEXTURE_2D_STACK_MESAX;
2635 using gl::GL_PROXY_TEXTURE_1D_STACK_MESAX;
2636 using gl::GL_PROXY_TEXTURE_2D_STACK_MESAX;
2637 using gl::GL_TEXTURE_1D_STACK_BINDING_MESAX;
2638 using gl::GL_TEXTURE_2D_STACK_BINDING_MESAX;
2639 using gl::GL_PROGRAM_BINARY_FORMAT_MESA;
2640 using gl::GL_STATIC_ATI;
2641 using gl::GL_DYNAMIC_ATI;
2642 using gl::GL_PRESERVE_ATI;
2643 using gl::GL_DISCARD_ATI;
2644 using gl::GL_BUFFER_SIZE_ARB;
2645 using gl::GL_OBJECT_BUFFER_SIZE_ATI;
2646 using gl::GL_BUFFER_USAGE_ARB;
2647 using gl::GL_OBJECT_BUFFER_USAGE_ATI;
2648 using gl::GL_ARRAY_OBJECT_BUFFER_ATI;
2649 using gl::GL_ARRAY_OBJECT_OFFSET_ATI;
2650 using gl::GL_ELEMENT_ARRAY_ATI;
2651 using gl::GL_ELEMENT_ARRAY_TYPE_ATI;
2652 using gl::GL_ELEMENT_ARRAY_POINTER_ATI;
2653 using gl::GL_MAX_VERTEX_STREAMS_ATI;
2654 using gl::GL_VERTEX_STREAM0_ATI;
2655 using gl::GL_VERTEX_STREAM1_ATI;
2656 using gl::GL_VERTEX_STREAM2_ATI;
2657 using gl::GL_VERTEX_STREAM3_ATI;
2658 using gl::GL_VERTEX_STREAM4_ATI;
2659 using gl::GL_VERTEX_STREAM5_ATI;
2660 using gl::GL_VERTEX_STREAM6_ATI;
2661 using gl::GL_VERTEX_STREAM7_ATI;
2662 using gl::GL_VERTEX_SOURCE_ATI;
2663 using gl::GL_BUMP_ROT_MATRIX_ATI;
2664 using gl::GL_BUMP_ROT_MATRIX_SIZE_ATI;
2665 using gl::GL_BUMP_NUM_TEX_UNITS_ATI;
2666 using gl::GL_BUMP_TEX_UNITS_ATI;
2667 using gl::GL_DUDV_ATI;
2668 using gl::GL_DU8DV8_ATI;
2669 using gl::GL_BUMP_ENVMAP_ATI;
2670 using gl::GL_BUMP_TARGET_ATI;
2671 using gl::GL_VERTEX_SHADER_EXT;
2672 using gl::GL_VERTEX_SHADER_BINDING_EXT;
2673 using gl::GL_OP_INDEX_EXT;
2674 using gl::GL_OP_NEGATE_EXT;
2675 using gl::GL_OP_DOT3_EXT;
2676 using gl::GL_OP_DOT4_EXT;
2677 using gl::GL_OP_MUL_EXT;
2678 using gl::GL_OP_ADD_EXT;
2679 using gl::GL_OP_MADD_EXT;
2680 using gl::GL_OP_FRAC_EXT;
2681 using gl::GL_OP_MAX_EXT;
2682 using gl::GL_OP_MIN_EXT;
2683 using gl::GL_OP_SET_GE_EXT;
2684 using gl::GL_OP_SET_LT_EXT;
2685 using gl::GL_OP_CLAMP_EXT;
2686 using gl::GL_OP_FLOOR_EXT;
2687 using gl::GL_OP_ROUND_EXT;
2688 using gl::GL_OP_EXP_BASE_2_EXT;
2689 using gl::GL_OP_LOG_BASE_2_EXT;
2690 using gl::GL_OP_POWER_EXT;
2691 using gl::GL_OP_RECIP_EXT;
2692 using gl::GL_OP_RECIP_SQRT_EXT;
2693 using gl::GL_OP_SUB_EXT;
2694 using gl::GL_OP_CROSS_PRODUCT_EXT;
2695 using gl::GL_OP_MULTIPLY_MATRIX_EXT;
2696 using gl::GL_OP_MOV_EXT;
2697 using gl::GL_OUTPUT_VERTEX_EXT;
2698 using gl::GL_OUTPUT_COLOR0_EXT;
2699 using gl::GL_OUTPUT_COLOR1_EXT;
2700 using gl::GL_OUTPUT_TEXTURE_COORD0_EXT;
2701 using gl::GL_OUTPUT_TEXTURE_COORD1_EXT;
2702 using gl::GL_OUTPUT_TEXTURE_COORD2_EXT;
2703 using gl::GL_OUTPUT_TEXTURE_COORD3_EXT;
2704 using gl::GL_OUTPUT_TEXTURE_COORD4_EXT;
2705 using gl::GL_OUTPUT_TEXTURE_COORD5_EXT;
2706 using gl::GL_OUTPUT_TEXTURE_COORD6_EXT;
2707 using gl::GL_OUTPUT_TEXTURE_COORD7_EXT;
2708 using gl::GL_OUTPUT_TEXTURE_COORD8_EXT;
2709 using gl::GL_OUTPUT_TEXTURE_COORD9_EXT;
2710 using gl::GL_OUTPUT_TEXTURE_COORD10_EXT;
2711 using gl::GL_OUTPUT_TEXTURE_COORD11_EXT;
2712 using gl::GL_OUTPUT_TEXTURE_COORD12_EXT;
2713 using gl::GL_OUTPUT_TEXTURE_COORD13_EXT;
2714 using gl::GL_OUTPUT_TEXTURE_COORD14_EXT;
2715 using gl::GL_OUTPUT_TEXTURE_COORD15_EXT;
2716 using gl::GL_OUTPUT_TEXTURE_COORD16_EXT;
2717 using gl::GL_OUTPUT_TEXTURE_COORD17_EXT;
2718 using gl::GL_OUTPUT_TEXTURE_COORD18_EXT;
2719 using gl::GL_OUTPUT_TEXTURE_COORD19_EXT;
2720 using gl::GL_OUTPUT_TEXTURE_COORD20_EXT;
2721 using gl::GL_OUTPUT_TEXTURE_COORD21_EXT;
2722 using gl::GL_OUTPUT_TEXTURE_COORD22_EXT;
2723 using gl::GL_OUTPUT_TEXTURE_COORD23_EXT;
2724 using gl::GL_OUTPUT_TEXTURE_COORD24_EXT;
2725 using gl::GL_OUTPUT_TEXTURE_COORD25_EXT;
2726 using gl::GL_OUTPUT_TEXTURE_COORD26_EXT;
2727 using gl::GL_OUTPUT_TEXTURE_COORD27_EXT;
2728 using gl::GL_OUTPUT_TEXTURE_COORD28_EXT;
2729 using gl::GL_OUTPUT_TEXTURE_COORD29_EXT;
2730 using gl::GL_OUTPUT_TEXTURE_COORD30_EXT;
2731 using gl::GL_OUTPUT_TEXTURE_COORD31_EXT;
2732 using gl::GL_OUTPUT_FOG_EXT;
2733 using gl::GL_SCALAR_EXT;
2734 using gl::GL_VECTOR_EXT;
2735 using gl::GL_MATRIX_EXT;
2736 using gl::GL_VARIANT_EXT;
2737 using gl::GL_INVARIANT_EXT;
2738 using gl::GL_LOCAL_CONSTANT_EXT;
2739 using gl::GL_LOCAL_EXT;
2740 using gl::GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT;
2741 using gl::GL_MAX_VERTEX_SHADER_VARIANTS_EXT;
2742 using gl::GL_MAX_VERTEX_SHADER_INVARIANTS_EXT;
2743 using gl::GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
2744 using gl::GL_MAX_VERTEX_SHADER_LOCALS_EXT;
2745 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT;
2746 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT;
2747 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
2748 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT;
2749 using gl::GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT;
2750 using gl::GL_VERTEX_SHADER_INSTRUCTIONS_EXT;
2751 using gl::GL_VERTEX_SHADER_VARIANTS_EXT;
2752 using gl::GL_VERTEX_SHADER_INVARIANTS_EXT;
2753 using gl::GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
2754 using gl::GL_VERTEX_SHADER_LOCALS_EXT;
2755 using gl::GL_VERTEX_SHADER_OPTIMIZED_EXT;
2756 using gl::GL_X_EXT;
2757 using gl::GL_Y_EXT;
2758 using gl::GL_Z_EXT;
2759 using gl::GL_W_EXT;
2760 using gl::GL_NEGATIVE_X_EXT;
2761 using gl::GL_NEGATIVE_Y_EXT;
2762 using gl::GL_NEGATIVE_Z_EXT;
2763 using gl::GL_NEGATIVE_W_EXT;
2764 using gl::GL_ZERO_EXT;
2765 using gl::GL_ONE_EXT;
2766 using gl::GL_NEGATIVE_ONE_EXT;
2767 using gl::GL_NORMALIZED_RANGE_EXT;
2768 using gl::GL_FULL_RANGE_EXT;
2769 using gl::GL_CURRENT_VERTEX_EXT;
2770 using gl::GL_MVP_MATRIX_EXT;
2771 using gl::GL_VARIANT_VALUE_EXT;
2772 using gl::GL_VARIANT_DATATYPE_EXT;
2773 using gl::GL_VARIANT_ARRAY_STRIDE_EXT;
2774 using gl::GL_VARIANT_ARRAY_TYPE_EXT;
2775 using gl::GL_VARIANT_ARRAY_EXT;
2776 using gl::GL_VARIANT_ARRAY_POINTER_EXT;
2777 using gl::GL_INVARIANT_VALUE_EXT;
2778 using gl::GL_INVARIANT_DATATYPE_EXT;
2779 using gl::GL_LOCAL_CONSTANT_VALUE_EXT;
2780 using gl::GL_LOCAL_CONSTANT_DATATYPE_EXT;
2781 using gl::GL_PN_TRIANGLES_ATI;
2782 using gl::GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI;
2783 using gl::GL_PN_TRIANGLES_POINT_MODE_ATI;
2784 using gl::GL_PN_TRIANGLES_NORMAL_MODE_ATI;
2785 using gl::GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI;
2786 using gl::GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI;
2787 using gl::GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI;
2788 using gl::GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI;
2789 using gl::GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI;
2790 using gl::GL_VBO_FREE_MEMORY_ATI;
2791 using gl::GL_TEXTURE_FREE_MEMORY_ATI;
2792 using gl::GL_RENDERBUFFER_FREE_MEMORY_ATI;
2793 using gl::GL_NUM_PROGRAM_BINARY_FORMATS;
2794 using gl::GL_PROGRAM_BINARY_FORMATS;
2795 using gl::GL_STENCIL_BACK_FUNC_ATI;
2796 using gl::GL_STENCIL_BACK_FAIL_ATI;
2797 using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI;
2798 using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI;
2799 using gl::GL_FRAGMENT_PROGRAM_ARB;
2800 using gl::GL_PROGRAM_ALU_INSTRUCTIONS_ARB;
2801 using gl::GL_PROGRAM_TEX_INSTRUCTIONS_ARB;
2802 using gl::GL_PROGRAM_TEX_INDIRECTIONS_ARB;
2803 using gl::GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB;
2804 using gl::GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB;
2805 using gl::GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB;
2806 using gl::GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB;
2807 using gl::GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB;
2808 using gl::GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB;
2809 using gl::GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB;
2810 using gl::GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB;
2811 using gl::GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB;
2812 using gl::GL_RGBA_FLOAT32_APPLE;
2813 using gl::GL_RGBA_FLOAT32_ATI;
2814 using gl::GL_RGB32F;
2815 using gl::GL_RGB32F_ARB;
2816 using gl::GL_RGB_FLOAT32_APPLE;
2817 using gl::GL_RGB_FLOAT32_ATI;
2818 using gl::GL_ALPHA32F_ARB;
2819 using gl::GL_ALPHA_FLOAT32_APPLE;
2820 using gl::GL_ALPHA_FLOAT32_ATI;
2821 using gl::GL_INTENSITY32F_ARB;
2822 using gl::GL_INTENSITY_FLOAT32_APPLE;
2823 using gl::GL_INTENSITY_FLOAT32_ATI;
2824 using gl::GL_LUMINANCE32F_ARB;
2825 using gl::GL_LUMINANCE_FLOAT32_APPLE;
2826 using gl::GL_LUMINANCE_FLOAT32_ATI;
2827 using gl::GL_LUMINANCE_ALPHA32F_ARB;
2828 using gl::GL_LUMINANCE_ALPHA_FLOAT32_APPLE;
2829 using gl::GL_LUMINANCE_ALPHA_FLOAT32_ATI;
2830 using gl::GL_RGBA_FLOAT16_APPLE;
2831 using gl::GL_RGBA_FLOAT16_ATI;
2832 using gl::GL_RGB_FLOAT16_APPLE;
2833 using gl::GL_RGB_FLOAT16_ATI;
2834 using gl::GL_ALPHA16F_ARB;
2835 using gl::GL_ALPHA_FLOAT16_APPLE;
2836 using gl::GL_ALPHA_FLOAT16_ATI;
2837 using gl::GL_INTENSITY16F_ARB;
2838 using gl::GL_INTENSITY_FLOAT16_APPLE;
2839 using gl::GL_INTENSITY_FLOAT16_ATI;
2840 using gl::GL_LUMINANCE16F_ARB;
2841 using gl::GL_LUMINANCE_FLOAT16_APPLE;
2842 using gl::GL_LUMINANCE_FLOAT16_ATI;
2843 using gl::GL_LUMINANCE_ALPHA16F_ARB;
2844 using gl::GL_LUMINANCE_ALPHA_FLOAT16_APPLE;
2845 using gl::GL_LUMINANCE_ALPHA_FLOAT16_ATI;
2846 using gl::GL_RGBA_FLOAT_MODE_ARB;
2847 using gl::GL_RGBA_FLOAT_MODE_ATI;
2848 using gl::GL_MAX_DRAW_BUFFERS_ARB;
2849 using gl::GL_MAX_DRAW_BUFFERS_ATI;
2850 using gl::GL_DRAW_BUFFER0_ARB;
2851 using gl::GL_DRAW_BUFFER0_ATI;
2852 using gl::GL_DRAW_BUFFER1_ARB;
2853 using gl::GL_DRAW_BUFFER1_ATI;
2854 using gl::GL_DRAW_BUFFER2_ARB;
2855 using gl::GL_DRAW_BUFFER2_ATI;
2856 using gl::GL_DRAW_BUFFER3_ARB;
2857 using gl::GL_DRAW_BUFFER3_ATI;
2858 using gl::GL_DRAW_BUFFER4_ARB;
2859 using gl::GL_DRAW_BUFFER4_ATI;
2860 using gl::GL_DRAW_BUFFER5_ARB;
2861 using gl::GL_DRAW_BUFFER5_ATI;
2862 using gl::GL_DRAW_BUFFER6_ARB;
2863 using gl::GL_DRAW_BUFFER6_ATI;
2864 using gl::GL_DRAW_BUFFER7_ARB;
2865 using gl::GL_DRAW_BUFFER7_ATI;
2866 using gl::GL_DRAW_BUFFER8_ARB;
2867 using gl::GL_DRAW_BUFFER8_ATI;
2868 using gl::GL_DRAW_BUFFER9_ARB;
2869 using gl::GL_DRAW_BUFFER9_ATI;
2870 using gl::GL_DRAW_BUFFER10_ARB;
2871 using gl::GL_DRAW_BUFFER10_ATI;
2872 using gl::GL_DRAW_BUFFER11_ARB;
2873 using gl::GL_DRAW_BUFFER11_ATI;
2874 using gl::GL_DRAW_BUFFER12_ARB;
2875 using gl::GL_DRAW_BUFFER12_ATI;
2876 using gl::GL_DRAW_BUFFER13_ARB;
2877 using gl::GL_DRAW_BUFFER13_ATI;
2878 using gl::GL_DRAW_BUFFER14_ARB;
2879 using gl::GL_DRAW_BUFFER14_ATI;
2880 using gl::GL_DRAW_BUFFER15_ARB;
2881 using gl::GL_DRAW_BUFFER15_ATI;
2882 using gl::GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI;
2883 using gl::GL_BLEND_EQUATION_ALPHA_EXT;
2884 using gl::GL_SUBSAMPLE_DISTANCE_AMD;
2885 using gl::GL_MATRIX_PALETTE_ARB;
2886 using gl::GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB;
2887 using gl::GL_MAX_PALETTE_MATRICES_ARB;
2888 using gl::GL_CURRENT_PALETTE_MATRIX_ARB;
2889 using gl::GL_MATRIX_INDEX_ARRAY_ARB;
2890 using gl::GL_CURRENT_MATRIX_INDEX_ARB;
2891 using gl::GL_MATRIX_INDEX_ARRAY_SIZE_ARB;
2892 using gl::GL_MATRIX_INDEX_ARRAY_TYPE_ARB;
2893 using gl::GL_MATRIX_INDEX_ARRAY_STRIDE_ARB;
2894 using gl::GL_MATRIX_INDEX_ARRAY_POINTER_ARB;
2895 using gl::GL_TEXTURE_DEPTH_SIZE_ARB;
2896 using gl::GL_DEPTH_TEXTURE_MODE_ARB;
2897 using gl::GL_TEXTURE_COMPARE_MODE_ARB;
2898 using gl::GL_TEXTURE_COMPARE_FUNC_ARB;
2899 using gl::GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT;
2900 using gl::GL_COMPARE_R_TO_TEXTURE_ARB;
2901 using gl::GL_TEXTURE_CUBE_MAP_SEAMLESS;
2902 using gl::GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV;
2903 using gl::GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV;
2904 using gl::GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV;
2905 using gl::GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV;
2906 using gl::GL_OFFSET_HILO_TEXTURE_2D_NV;
2907 using gl::GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV;
2908 using gl::GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV;
2909 using gl::GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV;
2910 using gl::GL_DEPENDENT_HILO_TEXTURE_2D_NV;
2911 using gl::GL_DEPENDENT_RGB_TEXTURE_3D_NV;
2912 using gl::GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV;
2913 using gl::GL_DOT_PRODUCT_PASS_THROUGH_NV;
2914 using gl::GL_DOT_PRODUCT_TEXTURE_1D_NV;
2915 using gl::GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV;
2916 using gl::GL_HILO8_NV;
2917 using gl::GL_SIGNED_HILO8_NV;
2918 using gl::GL_FORCE_BLUE_TO_ONE_NV;
2919 using gl::GL_POINT_SPRITE_ARB;
2920 using gl::GL_POINT_SPRITE_NV;
2921 using gl::GL_COORD_REPLACE_ARB;
2922 using gl::GL_COORD_REPLACE_NV;
2923 using gl::GL_POINT_SPRITE_R_MODE_NV;
2924 using gl::GL_PIXEL_COUNTER_BITS_NV;
2925 using gl::GL_QUERY_COUNTER_BITS_ARB;
2926 using gl::GL_CURRENT_OCCLUSION_QUERY_ID_NV;
2927 using gl::GL_CURRENT_QUERY_ARB;
2928 using gl::GL_PIXEL_COUNT_NV;
2929 using gl::GL_QUERY_RESULT_ARB;
2930 using gl::GL_PIXEL_COUNT_AVAILABLE_NV;
2931 using gl::GL_QUERY_RESULT_AVAILABLE_ARB;
2932 using gl::GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV;
2933 using gl::GL_MAX_VERTEX_ATTRIBS_ARB;
2934 using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB;
2935 using gl::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS;
2936 using gl::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS;
2937 using gl::GL_DEPTH_STENCIL_TO_RGBA_NV;
2938 using gl::GL_DEPTH_STENCIL_TO_BGRA_NV;
2939 using gl::GL_FRAGMENT_PROGRAM_NV;
2940 using gl::GL_MAX_TEXTURE_COORDS_ARB;
2941 using gl::GL_MAX_TEXTURE_COORDS_NV;
2942 using gl::GL_MAX_TEXTURE_IMAGE_UNITS_ARB;
2943 using gl::GL_MAX_TEXTURE_IMAGE_UNITS_NV;
2944 using gl::GL_FRAGMENT_PROGRAM_BINDING_NV;
2945 using gl::GL_PROGRAM_ERROR_STRING_ARB;
2946 using gl::GL_PROGRAM_ERROR_STRING_NV;
2947 using gl::GL_PROGRAM_FORMAT_ASCII_ARB;
2948 using gl::GL_PROGRAM_FORMAT_ARB;
2949 using gl::GL_WRITE_PIXEL_DATA_RANGE_NV;
2950 using gl::GL_READ_PIXEL_DATA_RANGE_NV;
2951 using gl::GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV;
2952 using gl::GL_READ_PIXEL_DATA_RANGE_LENGTH_NV;
2953 using gl::GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV;
2954 using gl::GL_READ_PIXEL_DATA_RANGE_POINTER_NV;
2955 using gl::GL_GEOMETRY_SHADER_INVOCATIONS;
2956 using gl::GL_FLOAT_R_NV;
2957 using gl::GL_FLOAT_RG_NV;
2958 using gl::GL_FLOAT_RGB_NV;
2959 using gl::GL_FLOAT_RGBA_NV;
2960 using gl::GL_FLOAT_R16_NV;
2961 using gl::GL_FLOAT_R32_NV;
2962 using gl::GL_FLOAT_RG16_NV;
2963 using gl::GL_FLOAT_RG32_NV;
2964 using gl::GL_FLOAT_RGB16_NV;
2965 using gl::GL_FLOAT_RGB32_NV;
2966 using gl::GL_FLOAT_RGBA16_NV;
2967 using gl::GL_FLOAT_RGBA32_NV;
2968 using gl::GL_TEXTURE_FLOAT_COMPONENTS_NV;
2969 using gl::GL_FLOAT_CLEAR_COLOR_VALUE_NV;
2970 using gl::GL_FLOAT_RGBA_MODE_NV;
2971 using gl::GL_TEXTURE_UNSIGNED_REMAP_MODE_NV;
2972 using gl::GL_DEPTH_BOUNDS_TEST_EXT;
2973 using gl::GL_DEPTH_BOUNDS_EXT;
2974 using gl::GL_ARRAY_BUFFER_ARB;
2975 using gl::GL_ELEMENT_ARRAY_BUFFER_ARB;
2976 using gl::GL_ARRAY_BUFFER_BINDING_ARB;
2977 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB;
2978 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING_ARB;
2979 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING_ARB;
2980 using gl::GL_COLOR_ARRAY_BUFFER_BINDING_ARB;
2981 using gl::GL_INDEX_ARRAY_BUFFER_BINDING_ARB;
2982 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB;
2983 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB;
2984 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB;
2985 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB;
2986 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB;
2987 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB;
2988 using gl::GL_PROGRAM_INSTRUCTIONS_ARB;
2989 using gl::GL_MAX_PROGRAM_INSTRUCTIONS_ARB;
2990 using gl::GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB;
2991 using gl::GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB;
2992 using gl::GL_PROGRAM_TEMPORARIES_ARB;
2993 using gl::GL_MAX_PROGRAM_TEMPORARIES_ARB;
2994 using gl::GL_PROGRAM_NATIVE_TEMPORARIES_ARB;
2995 using gl::GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB;
2996 using gl::GL_PROGRAM_PARAMETERS_ARB;
2997 using gl::GL_MAX_PROGRAM_PARAMETERS_ARB;
2998 using gl::GL_PROGRAM_NATIVE_PARAMETERS_ARB;
2999 using gl::GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB;
3000 using gl::GL_PROGRAM_ATTRIBS_ARB;
3001 using gl::GL_MAX_PROGRAM_ATTRIBS_ARB;
3002 using gl::GL_PROGRAM_NATIVE_ATTRIBS_ARB;
3003 using gl::GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB;
3004 using gl::GL_PROGRAM_ADDRESS_REGISTERS_ARB;
3005 using gl::GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB;
3006 using gl::GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB;
3007 using gl::GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB;
3008 using gl::GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB;
3009 using gl::GL_MAX_PROGRAM_ENV_PARAMETERS_ARB;
3010 using gl::GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB;
3011 using gl::GL_TRANSPOSE_CURRENT_MATRIX_ARB;
3012 using gl::GL_READ_ONLY_ARB;
3013 using gl::GL_WRITE_ONLY_ARB;
3014 using gl::GL_READ_WRITE_ARB;
3015 using gl::GL_BUFFER_ACCESS_ARB;
3016 using gl::GL_BUFFER_MAPPED_ARB;
3017 using gl::GL_BUFFER_MAP_POINTER_ARB;
3018 using gl::GL_WRITE_DISCARD_NV;
3019 using gl::GL_TIME_ELAPSED_EXT;
3020 using gl::GL_MATRIX0_ARB;
3021 using gl::GL_MATRIX1_ARB;
3022 using gl::GL_MATRIX2_ARB;
3023 using gl::GL_MATRIX3_ARB;
3024 using gl::GL_MATRIX4_ARB;
3025 using gl::GL_MATRIX5_ARB;
3026 using gl::GL_MATRIX6_ARB;
3027 using gl::GL_MATRIX7_ARB;
3028 using gl::GL_MATRIX8_ARB;
3029 using gl::GL_MATRIX9_ARB;
3030 using gl::GL_MATRIX10_ARB;
3031 using gl::GL_MATRIX11_ARB;
3032 using gl::GL_MATRIX12_ARB;
3033 using gl::GL_MATRIX13_ARB;
3034 using gl::GL_MATRIX14_ARB;
3035 using gl::GL_MATRIX15_ARB;
3036 using gl::GL_MATRIX16_ARB;
3037 using gl::GL_MATRIX17_ARB;
3038 using gl::GL_MATRIX18_ARB;
3039 using gl::GL_MATRIX19_ARB;
3040 using gl::GL_MATRIX20_ARB;
3041 using gl::GL_MATRIX21_ARB;
3042 using gl::GL_MATRIX22_ARB;
3043 using gl::GL_MATRIX23_ARB;
3044 using gl::GL_MATRIX24_ARB;
3045 using gl::GL_MATRIX25_ARB;
3046 using gl::GL_MATRIX26_ARB;
3047 using gl::GL_MATRIX27_ARB;
3048 using gl::GL_MATRIX28_ARB;
3049 using gl::GL_MATRIX29_ARB;
3050 using gl::GL_MATRIX30_ARB;
3051 using gl::GL_MATRIX31_ARB;
3052 using gl::GL_STREAM_DRAW_ARB;
3053 using gl::GL_STREAM_READ_ARB;
3054 using gl::GL_STREAM_COPY_ARB;
3055 using gl::GL_STATIC_DRAW_ARB;
3056 using gl::GL_STATIC_READ_ARB;
3057 using gl::GL_STATIC_COPY_ARB;
3058 using gl::GL_DYNAMIC_DRAW_ARB;
3059 using gl::GL_DYNAMIC_READ_ARB;
3060 using gl::GL_DYNAMIC_COPY_ARB;
3061 using gl::GL_PIXEL_PACK_BUFFER_ARB;
3062 using gl::GL_PIXEL_PACK_BUFFER_EXT;
3063 using gl::GL_PIXEL_UNPACK_BUFFER_ARB;
3064 using gl::GL_PIXEL_UNPACK_BUFFER_EXT;
3065 using gl::GL_PIXEL_PACK_BUFFER_BINDING_ARB;
3066 using gl::GL_PIXEL_PACK_BUFFER_BINDING_EXT;
3067 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING_ARB;
3068 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING_EXT;
3069 using gl::GL_TEXTURE_STENCIL_SIZE;
3070 using gl::GL_TEXTURE_STENCIL_SIZE_EXT;
3071 using gl::GL_STENCIL_TAG_BITS_EXT;
3072 using gl::GL_STENCIL_CLEAR_TAG_VALUE_EXT;
3073 using gl::GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV;
3074 using gl::GL_MAX_PROGRAM_CALL_DEPTH_NV;
3075 using gl::GL_MAX_PROGRAM_IF_DEPTH_NV;
3076 using gl::GL_MAX_PROGRAM_LOOP_DEPTH_NV;
3077 using gl::GL_MAX_PROGRAM_LOOP_COUNT_NV;
3078 using gl::GL_MAX_DUAL_SOURCE_DRAW_BUFFERS;
3079 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT;
3080 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV;
3081 using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB;
3082 using gl::GL_MAX_ARRAY_TEXTURE_LAYERS;
3083 using gl::GL_MAX_ARRAY_TEXTURE_LAYERS_EXT;
3084 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET;
3085 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET_EXT;
3086 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET_NV;
3087 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET;
3088 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET_EXT;
3089 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET_NV;
3090 using gl::GL_PROGRAM_ATTRIB_COMPONENTS_NV;
3091 using gl::GL_PROGRAM_RESULT_COMPONENTS_NV;
3092 using gl::GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV;
3093 using gl::GL_MAX_PROGRAM_RESULT_COMPONENTS_NV;
3094 using gl::GL_STENCIL_TEST_TWO_SIDE_EXT;
3095 using gl::GL_ACTIVE_STENCIL_FACE_EXT;
3096 using gl::GL_MIRROR_CLAMP_TO_BORDER_EXT;
3097 using gl::GL_SAMPLES_PASSED_ARB;
3098 using gl::GL_SAMPLER_BINDING;
3099 using gl::GL_CLAMP_VERTEX_COLOR;
3100 using gl::GL_CLAMP_VERTEX_COLOR_ARB;
3101 using gl::GL_CLAMP_FRAGMENT_COLOR;
3102 using gl::GL_CLAMP_FRAGMENT_COLOR_ARB;
3103 using gl::GL_CLAMP_READ_COLOR;
3104 using gl::GL_CLAMP_READ_COLOR_ARB;
3105 using gl::GL_FIXED_ONLY;
3106 using gl::GL_FIXED_ONLY_ARB;
3107 using gl::GL_TESS_CONTROL_PROGRAM_NV;
3108 using gl::GL_TESS_EVALUATION_PROGRAM_NV;
3109 using gl::GL_FRAGMENT_SHADER_ATI;
3110 using gl::GL_REG_0_ATI;
3111 using gl::GL_REG_1_ATI;
3112 using gl::GL_REG_2_ATI;
3113 using gl::GL_REG_3_ATI;
3114 using gl::GL_REG_4_ATI;
3115 using gl::GL_REG_5_ATI;
3116 using gl::GL_REG_6_ATI;
3117 using gl::GL_REG_7_ATI;
3118 using gl::GL_REG_8_ATI;
3119 using gl::GL_REG_9_ATI;
3120 using gl::GL_REG_10_ATI;
3121 using gl::GL_REG_11_ATI;
3122 using gl::GL_REG_12_ATI;
3123 using gl::GL_REG_13_ATI;
3124 using gl::GL_REG_14_ATI;
3125 using gl::GL_REG_15_ATI;
3126 using gl::GL_REG_16_ATI;
3127 using gl::GL_REG_17_ATI;
3128 using gl::GL_REG_18_ATI;
3129 using gl::GL_REG_19_ATI;
3130 using gl::GL_REG_20_ATI;
3131 using gl::GL_REG_21_ATI;
3132 using gl::GL_REG_22_ATI;
3133 using gl::GL_REG_23_ATI;
3134 using gl::GL_REG_24_ATI;
3135 using gl::GL_REG_25_ATI;
3136 using gl::GL_REG_26_ATI;
3137 using gl::GL_REG_27_ATI;
3138 using gl::GL_REG_28_ATI;
3139 using gl::GL_REG_29_ATI;
3140 using gl::GL_REG_30_ATI;
3141 using gl::GL_REG_31_ATI;
3142 using gl::GL_CON_0_ATI;
3143 using gl::GL_CON_1_ATI;
3144 using gl::GL_CON_2_ATI;
3145 using gl::GL_CON_3_ATI;
3146 using gl::GL_CON_4_ATI;
3147 using gl::GL_CON_5_ATI;
3148 using gl::GL_CON_6_ATI;
3149 using gl::GL_CON_7_ATI;
3150 using gl::GL_CON_8_ATI;
3151 using gl::GL_CON_9_ATI;
3152 using gl::GL_CON_10_ATI;
3153 using gl::GL_CON_11_ATI;
3154 using gl::GL_CON_12_ATI;
3155 using gl::GL_CON_13_ATI;
3156 using gl::GL_CON_14_ATI;
3157 using gl::GL_CON_15_ATI;
3158 using gl::GL_CON_16_ATI;
3159 using gl::GL_CON_17_ATI;
3160 using gl::GL_CON_18_ATI;
3161 using gl::GL_CON_19_ATI;
3162 using gl::GL_CON_20_ATI;
3163 using gl::GL_CON_21_ATI;
3164 using gl::GL_CON_22_ATI;
3165 using gl::GL_CON_23_ATI;
3166 using gl::GL_CON_24_ATI;
3167 using gl::GL_CON_25_ATI;
3168 using gl::GL_CON_26_ATI;
3169 using gl::GL_CON_27_ATI;
3170 using gl::GL_CON_28_ATI;
3171 using gl::GL_CON_29_ATI;
3172 using gl::GL_CON_30_ATI;
3173 using gl::GL_CON_31_ATI;
3174 using gl::GL_SECONDARY_INTERPOLATOR_ATI;
3175 using gl::GL_NUM_FRAGMENT_REGISTERS_ATI;
3176 using gl::GL_NUM_FRAGMENT_CONSTANTS_ATI;
3177 using gl::GL_NUM_PASSES_ATI;
3178 using gl::GL_NUM_INSTRUCTIONS_PER_PASS_ATI;
3179 using gl::GL_NUM_INSTRUCTIONS_TOTAL_ATI;
3180 using gl::GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI;
3181 using gl::GL_NUM_LOOPBACK_COMPONENTS_ATI;
3182 using gl::GL_COLOR_ALPHA_PAIRING_ATI;
3183 using gl::GL_SWIZZLE_STR_ATI;
3184 using gl::GL_SWIZZLE_STQ_ATI;
3185 using gl::GL_SWIZZLE_STR_DR_ATI;
3186 using gl::GL_SWIZZLE_STQ_DQ_ATI;
3187 using gl::GL_SWIZZLE_STRQ_ATI;
3188 using gl::GL_SWIZZLE_STRQ_DQ_ATI;
3189 using gl::GL_INTERLACE_OML;
3190 using gl::GL_INTERLACE_READ_OML;
3191 using gl::GL_FORMAT_SUBSAMPLE_24_24_OML;
3192 using gl::GL_FORMAT_SUBSAMPLE_244_244_OML;
3193 using gl::GL_RESAMPLE_REPLICATE_OML;
3194 using gl::GL_RESAMPLE_ZERO_FILL_OML;
3195 using gl::GL_RESAMPLE_AVERAGE_OML;
3196 using gl::GL_RESAMPLE_DECIMATE_OML;
3197 using gl::GL_VERTEX_ATTRIB_MAP1_APPLE;
3198 using gl::GL_VERTEX_ATTRIB_MAP2_APPLE;
3199 using gl::GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE;
3200 using gl::GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE;
3201 using gl::GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE;
3202 using gl::GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE;
3203 using gl::GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE;
3204 using gl::GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE;
3205 using gl::GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE;
3206 using gl::GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE;
3207 using gl::GL_DRAW_PIXELS_APPLE;
3208 using gl::GL_FENCE_APPLE;
3209 using gl::GL_ELEMENT_ARRAY_APPLE;
3210 using gl::GL_ELEMENT_ARRAY_TYPE_APPLE;
3211 using gl::GL_ELEMENT_ARRAY_POINTER_APPLE;
3212 using gl::GL_COLOR_FLOAT_APPLE;
3213 using gl::GL_BUFFER_SERIALIZED_MODIFY_APPLE;
3214 using gl::GL_BUFFER_FLUSHING_UNMAP_APPLE;
3215 using gl::GL_AUX_DEPTH_STENCIL_APPLE;
3216 using gl::GL_PACK_ROW_BYTES_APPLE;
3217 using gl::GL_UNPACK_ROW_BYTES_APPLE;
3218 using gl::GL_RELEASED_APPLE;
3219 using gl::GL_VOLATILE_APPLE;
3220 using gl::GL_RETAINED_APPLE;
3221 using gl::GL_UNDEFINED_APPLE;
3222 using gl::GL_PURGEABLE_APPLE;
3223 using gl::GL_RGB_422_APPLE;
3224 using gl::GL_UNIFORM_BUFFER_BINDING;
3225 using gl::GL_UNIFORM_BUFFER_START;
3226 using gl::GL_UNIFORM_BUFFER_SIZE;
3227 using gl::GL_MAX_VERTEX_UNIFORM_BLOCKS;
3228 using gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS;
3229 using gl::GL_MAX_FRAGMENT_UNIFORM_BLOCKS;
3230 using gl::GL_MAX_COMBINED_UNIFORM_BLOCKS;
3231 using gl::GL_MAX_UNIFORM_BUFFER_BINDINGS;
3232 using gl::GL_MAX_UNIFORM_BLOCK_SIZE;
3233 using gl::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS;
3234 using gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS;
3235 using gl::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS;
3236 using gl::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT;
3237 using gl::GL_TEXTURE_SRGB_DECODE_EXT;
3238 using gl::GL_DECODE_EXT;
3239 using gl::GL_SKIP_DECODE_EXT;
3240 using gl::GL_PROGRAM_PIPELINE_OBJECT_EXT;
3241 using gl::GL_RGB_RAW_422_APPLE;
3242 using gl::GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT;
3243 using gl::GL_PROGRAM_OBJECT_ARB;
3244 using gl::GL_PROGRAM_OBJECT_EXT;
3245 using gl::GL_SHADER_OBJECT_ARB;
3246 using gl::GL_SHADER_OBJECT_EXT;
3247 using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB;
3248 using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB;
3249 using gl::GL_MAX_VARYING_COMPONENTS_EXT;
3250 using gl::GL_MAX_VARYING_FLOATS_ARB;
3251 using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB;
3252 using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB;
3253 using gl::GL_OBJECT_TYPE_ARB;
3254 using gl::GL_OBJECT_SUBTYPE_ARB;
3255 using gl::GL_OBJECT_DELETE_STATUS_ARB;
3256 using gl::GL_OBJECT_COMPILE_STATUS_ARB;
3257 using gl::GL_OBJECT_LINK_STATUS_ARB;
3258 using gl::GL_OBJECT_VALIDATE_STATUS_ARB;
3259 using gl::GL_OBJECT_INFO_LOG_LENGTH_ARB;
3260 using gl::GL_OBJECT_ATTACHED_OBJECTS_ARB;
3261 using gl::GL_OBJECT_ACTIVE_UNIFORMS_ARB;
3262 using gl::GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB;
3263 using gl::GL_OBJECT_SHADER_SOURCE_LENGTH_ARB;
3264 using gl::GL_OBJECT_ACTIVE_ATTRIBUTES_ARB;
3265 using gl::GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB;
3266 using gl::GL_SHADING_LANGUAGE_VERSION_ARB;
3267 using gl::GL_PALETTE4_RGB8_OES;
3268 using gl::GL_PALETTE4_RGBA8_OES;
3269 using gl::GL_PALETTE4_R5_G6_B5_OES;
3270 using gl::GL_PALETTE4_RGBA4_OES;
3271 using gl::GL_PALETTE4_RGB5_A1_OES;
3272 using gl::GL_PALETTE8_RGB8_OES;
3273 using gl::GL_PALETTE8_RGBA8_OES;
3274 using gl::GL_PALETTE8_R5_G6_B5_OES;
3275 using gl::GL_PALETTE8_RGBA4_OES;
3276 using gl::GL_PALETTE8_RGB5_A1_OES;
3277 using gl::GL_IMPLEMENTATION_COLOR_READ_TYPE_OES;
3278 using gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES;
3279 using gl::GL_TILE_RASTER_ORDER_FIXED_MESA;
3280 using gl::GL_TILE_RASTER_ORDER_INCREASING_X_MESA;
3281 using gl::GL_TILE_RASTER_ORDER_INCREASING_Y_MESA;
3282 using gl::GL_COUNTER_TYPE_AMD;
3283 using gl::GL_COUNTER_RANGE_AMD;
3284 using gl::GL_UNSIGNED_INT64_AMD;
3285 using gl::GL_PERCENTAGE_AMD;
3286 using gl::GL_PERFMON_RESULT_AVAILABLE_AMD;
3287 using gl::GL_PERFMON_RESULT_SIZE_AMD;
3288 using gl::GL_PERFMON_RESULT_AMD;
3289 using gl::GL_TEXTURE_RED_TYPE;
3290 using gl::GL_TEXTURE_RED_TYPE_ARB;
3291 using gl::GL_TEXTURE_GREEN_TYPE;
3292 using gl::GL_TEXTURE_GREEN_TYPE_ARB;
3293 using gl::GL_TEXTURE_BLUE_TYPE;
3294 using gl::GL_TEXTURE_BLUE_TYPE_ARB;
3295 using gl::GL_TEXTURE_ALPHA_TYPE;
3296 using gl::GL_TEXTURE_ALPHA_TYPE_ARB;
3297 using gl::GL_TEXTURE_LUMINANCE_TYPE;
3298 using gl::GL_TEXTURE_LUMINANCE_TYPE_ARB;
3299 using gl::GL_TEXTURE_INTENSITY_TYPE;
3300 using gl::GL_TEXTURE_INTENSITY_TYPE_ARB;
3301 using gl::GL_TEXTURE_DEPTH_TYPE;
3302 using gl::GL_TEXTURE_DEPTH_TYPE_ARB;
3303 using gl::GL_UNSIGNED_NORMALIZED;
3304 using gl::GL_UNSIGNED_NORMALIZED_ARB;
3305 using gl::GL_TEXTURE_1D_ARRAY_EXT;
3306 using gl::GL_TEXTURE_2D_ARRAY_EXT;
3307 using gl::GL_TEXTURE_BINDING_1D_ARRAY;
3308 using gl::GL_TEXTURE_BINDING_1D_ARRAY_EXT;
3309 using gl::GL_TEXTURE_BINDING_2D_ARRAY;
3310 using gl::GL_TEXTURE_BINDING_2D_ARRAY_EXT;
3311 using gl::GL_GEOMETRY_PROGRAM_NV;
3312 using gl::GL_MAX_PROGRAM_OUTPUT_VERTICES_NV;
3313 using gl::GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV;
3314 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
3315 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB;
3316 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT;
3317 using gl::GL_TEXTURE_BUFFER_ARB;
3318 using gl::GL_TEXTURE_BUFFER_BINDING;
3319 using gl::GL_TEXTURE_BUFFER_EXT;
3320 using gl::GL_MAX_TEXTURE_BUFFER_SIZE;
3321 using gl::GL_MAX_TEXTURE_BUFFER_SIZE_ARB;
3322 using gl::GL_MAX_TEXTURE_BUFFER_SIZE_EXT;
3323 using gl::GL_TEXTURE_BINDING_BUFFER;
3324 using gl::GL_TEXTURE_BINDING_BUFFER_ARB;
3325 using gl::GL_TEXTURE_BINDING_BUFFER_EXT;
3326 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING;
3327 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB;
3328 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT;
3329 using gl::GL_TEXTURE_BUFFER_FORMAT_ARB;
3330 using gl::GL_TEXTURE_BUFFER_FORMAT_EXT;
3331 using gl::GL_SAMPLE_SHADING;
3332 using gl::GL_SAMPLE_SHADING_ARB;
3333 using gl::GL_MIN_SAMPLE_SHADING_VALUE;
3334 using gl::GL_MIN_SAMPLE_SHADING_VALUE_ARB;
3335 using gl::GL_UNSIGNED_INT_10F_11F_11F_REV_EXT;
3336 using gl::GL_RGBA_SIGNED_COMPONENTS_EXT;
3337 using gl::GL_UNSIGNED_INT_5_9_9_9_REV;
3338 using gl::GL_UNSIGNED_INT_5_9_9_9_REV_EXT;
3339 using gl::GL_TEXTURE_SHARED_SIZE;
3340 using gl::GL_TEXTURE_SHARED_SIZE_EXT;
3341 using gl::GL_SLUMINANCE_ALPHA_EXT;
3342 using gl::GL_SLUMINANCE8_ALPHA8_EXT;
3343 using gl::GL_SLUMINANCE_EXT;
3344 using gl::GL_SLUMINANCE8_EXT;
3345 using gl::GL_COMPRESSED_SRGB_EXT;
3346 using gl::GL_COMPRESSED_SRGB_ALPHA_EXT;
3347 using gl::GL_COMPRESSED_SLUMINANCE_EXT;
3348 using gl::GL_COMPRESSED_SLUMINANCE_ALPHA_EXT;
3349 using gl::GL_COMPRESSED_LUMINANCE_LATC1_EXT;
3350 using gl::GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT;
3351 using gl::GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
3352 using gl::GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT;
3353 using gl::GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV;
3354 using gl::GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV;
3355 using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT;
3356 using gl::GL_BACK_PRIMARY_COLOR_NV;
3357 using gl::GL_BACK_SECONDARY_COLOR_NV;
3358 using gl::GL_TEXTURE_COORD_NV;
3359 using gl::GL_CLIP_DISTANCE_NV;
3360 using gl::GL_VERTEX_ID_NV;
3361 using gl::GL_PRIMITIVE_ID_NV;
3362 using gl::GL_GENERIC_ATTRIB_NV;
3363 using gl::GL_TRANSFORM_FEEDBACK_ATTRIBS_NV;
3364 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT;
3365 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV;
3366 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
3367 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT;
3368 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV;
3369 using gl::GL_ACTIVE_VARYINGS_NV;
3370 using gl::GL_ACTIVE_VARYING_MAX_LENGTH_NV;
3371 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS_EXT;
3372 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS_NV;
3373 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT;
3374 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START_NV;
3375 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT;
3376 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV;
3377 using gl::GL_TRANSFORM_FEEDBACK_RECORD_NV;
3378 using gl::GL_PRIMITIVES_GENERATED_EXT;
3379 using gl::GL_PRIMITIVES_GENERATED_NV;
3380 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT;
3381 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV;
3382 using gl::GL_RASTERIZER_DISCARD;
3383 using gl::GL_RASTERIZER_DISCARD_EXT;
3384 using gl::GL_RASTERIZER_DISCARD_NV;
3385 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
3386 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT;
3387 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV;
3388 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
3389 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT;
3390 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV;
3391 using gl::GL_INTERLEAVED_ATTRIBS;
3392 using gl::GL_INTERLEAVED_ATTRIBS_EXT;
3393 using gl::GL_INTERLEAVED_ATTRIBS_NV;
3394 using gl::GL_SEPARATE_ATTRIBS;
3395 using gl::GL_SEPARATE_ATTRIBS_EXT;
3396 using gl::GL_SEPARATE_ATTRIBS_NV;
3397 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_EXT;
3398 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_NV;
3399 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT;
3400 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV;
3401 using gl::GL_DRAW_FRAMEBUFFER_BINDING;
3402 using gl::GL_DRAW_FRAMEBUFFER_BINDING_EXT;
3403 using gl::GL_FRAMEBUFFER_BINDING;
3404 using gl::GL_FRAMEBUFFER_BINDING_EXT;
3405 using gl::GL_RENDERBUFFER_BINDING;
3406 using gl::GL_RENDERBUFFER_BINDING_EXT;
3407 using gl::GL_READ_FRAMEBUFFER_EXT;
3408 using gl::GL_DRAW_FRAMEBUFFER_EXT;
3409 using gl::GL_READ_FRAMEBUFFER_BINDING;
3410 using gl::GL_READ_FRAMEBUFFER_BINDING_EXT;
3411 using gl::GL_RENDERBUFFER_COVERAGE_SAMPLES_NV;
3412 using gl::GL_RENDERBUFFER_SAMPLES_EXT;
3413 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
3414 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT;
3415 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT;
3416 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT;
3417 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT;
3418 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT;
3419 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT;
3420 using gl::GL_FRAMEBUFFER_COMPLETE_EXT;
3421 using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
3422 using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
3423 using gl::GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT;
3424 using gl::GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
3425 using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
3426 using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
3427 using gl::GL_FRAMEBUFFER_UNSUPPORTED_EXT;
3428 using gl::GL_STENCIL_ATTACHMENT;
3429 using gl::GL_STENCIL_ATTACHMENT_EXT;
3430 using gl::GL_FRAMEBUFFER_EXT;
3431 using gl::GL_RENDERBUFFER_EXT;
3432 using gl::GL_RENDERBUFFER_WIDTH_EXT;
3433 using gl::GL_RENDERBUFFER_HEIGHT_EXT;
3434 using gl::GL_RENDERBUFFER_INTERNAL_FORMAT_EXT;
3435 using gl::GL_STENCIL_INDEX1;
3436 using gl::GL_STENCIL_INDEX1_EXT;
3437 using gl::GL_STENCIL_INDEX4;
3438 using gl::GL_STENCIL_INDEX4_EXT;
3439 using gl::GL_STENCIL_INDEX8;
3440 using gl::GL_STENCIL_INDEX8_EXT;
3441 using gl::GL_STENCIL_INDEX16;
3442 using gl::GL_STENCIL_INDEX16_EXT;
3443 using gl::GL_RENDERBUFFER_RED_SIZE_EXT;
3444 using gl::GL_RENDERBUFFER_GREEN_SIZE_EXT;
3445 using gl::GL_RENDERBUFFER_BLUE_SIZE_EXT;
3446 using gl::GL_RENDERBUFFER_ALPHA_SIZE_EXT;
3447 using gl::GL_RENDERBUFFER_DEPTH_SIZE_EXT;
3448 using gl::GL_RENDERBUFFER_STENCIL_SIZE_EXT;
3449 using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT;
3450 using gl::GL_MAX_SAMPLES;
3451 using gl::GL_MAX_SAMPLES_EXT;
3452 using gl::GL_RGB565;
3453 using gl::GL_PRIMITIVE_RESTART_FIXED_INDEX;
3454 using gl::GL_MAX_ELEMENT_INDEX;
3455 using gl::GL_RGBA32UI_EXT;
3456 using gl::GL_RGB32UI_EXT;
3457 using gl::GL_ALPHA32UI_EXT;
3458 using gl::GL_INTENSITY32UI_EXT;
3459 using gl::GL_LUMINANCE32UI_EXT;
3460 using gl::GL_LUMINANCE_ALPHA32UI_EXT;
3461 using gl::GL_RGBA16UI_EXT;
3462 using gl::GL_RGB16UI_EXT;
3463 using gl::GL_ALPHA16UI_EXT;
3464 using gl::GL_INTENSITY16UI_EXT;
3465 using gl::GL_LUMINANCE16UI_EXT;
3466 using gl::GL_LUMINANCE_ALPHA16UI_EXT;
3467 using gl::GL_RGBA8UI_EXT;
3468 using gl::GL_RGB8UI_EXT;
3469 using gl::GL_ALPHA8UI_EXT;
3470 using gl::GL_INTENSITY8UI_EXT;
3471 using gl::GL_LUMINANCE8UI_EXT;
3472 using gl::GL_LUMINANCE_ALPHA8UI_EXT;
3473 using gl::GL_RGBA32I_EXT;
3474 using gl::GL_RGB32I_EXT;
3475 using gl::GL_ALPHA32I_EXT;
3476 using gl::GL_INTENSITY32I_EXT;
3477 using gl::GL_LUMINANCE32I_EXT;
3478 using gl::GL_LUMINANCE_ALPHA32I_EXT;
3479 using gl::GL_RGBA16I_EXT;
3480 using gl::GL_RGB16I_EXT;
3481 using gl::GL_ALPHA16I_EXT;
3482 using gl::GL_INTENSITY16I_EXT;
3483 using gl::GL_LUMINANCE16I_EXT;
3484 using gl::GL_LUMINANCE_ALPHA16I_EXT;
3485 using gl::GL_RGBA8I_EXT;
3486 using gl::GL_RGB8I_EXT;
3487 using gl::GL_ALPHA8I_EXT;
3488 using gl::GL_INTENSITY8I_EXT;
3489 using gl::GL_LUMINANCE8I_EXT;
3490 using gl::GL_LUMINANCE_ALPHA8I_EXT;
3491 using gl::GL_RED_INTEGER;
3492 using gl::GL_RED_INTEGER_EXT;
3493 using gl::GL_GREEN_INTEGER;
3494 using gl::GL_GREEN_INTEGER_EXT;
3495 using gl::GL_BLUE_INTEGER;
3496 using gl::GL_BLUE_INTEGER_EXT;
3497 using gl::GL_ALPHA_INTEGER;
3498 using gl::GL_ALPHA_INTEGER_EXT;
3499 using gl::GL_RGB_INTEGER;
3500 using gl::GL_RGB_INTEGER_EXT;
3501 using gl::GL_RGBA_INTEGER;
3502 using gl::GL_RGBA_INTEGER_EXT;
3503 using gl::GL_BGR_INTEGER;
3504 using gl::GL_BGR_INTEGER_EXT;
3505 using gl::GL_BGRA_INTEGER;
3506 using gl::GL_BGRA_INTEGER_EXT;
3507 using gl::GL_LUMINANCE_INTEGER_EXT;
3508 using gl::GL_LUMINANCE_ALPHA_INTEGER_EXT;
3509 using gl::GL_RGBA_INTEGER_MODE_EXT;
3510 using gl::GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV;
3511 using gl::GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV;
3512 using gl::GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV;
3513 using gl::GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV;
3514 using gl::GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV;
3515 using gl::GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV;
3516 using gl::GL_MAX_PROGRAM_GENERIC_RESULTS_NV;
3517 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB;
3518 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT;
3519 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB;
3520 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT;
3521 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB;
3522 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT;
3523 using gl::GL_LAYER_NV;
3524 using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
3525 using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV;
3526 using gl::GL_SHADER_INCLUDE_ARB;
3527 using gl::GL_DEPTH_BUFFER_FLOAT_MODE_NV;
3528 using gl::GL_FRAMEBUFFER_SRGB;
3529 using gl::GL_FRAMEBUFFER_SRGB_EXT;
3530 using gl::GL_FRAMEBUFFER_SRGB_CAPABLE_EXT;
3531 using gl::GL_COMPRESSED_RED_GREEN_RGTC2_EXT;
3532 using gl::GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
3533 using gl::GL_SAMPLER_1D_ARRAY;
3534 using gl::GL_SAMPLER_1D_ARRAY_EXT;
3535 using gl::GL_SAMPLER_2D_ARRAY;
3536 using gl::GL_SAMPLER_2D_ARRAY_EXT;
3537 using gl::GL_SAMPLER_BUFFER;
3538 using gl::GL_SAMPLER_BUFFER_EXT;
3539 using gl::GL_SAMPLER_1D_ARRAY_SHADOW;
3540 using gl::GL_SAMPLER_1D_ARRAY_SHADOW_EXT;
3541 using gl::GL_SAMPLER_2D_ARRAY_SHADOW;
3542 using gl::GL_SAMPLER_2D_ARRAY_SHADOW_EXT;
3543 using gl::GL_SAMPLER_CUBE_SHADOW;
3544 using gl::GL_SAMPLER_CUBE_SHADOW_EXT;
3545 using gl::GL_UNSIGNED_INT_VEC2;
3546 using gl::GL_UNSIGNED_INT_VEC2_EXT;
3547 using gl::GL_UNSIGNED_INT_VEC3;
3548 using gl::GL_UNSIGNED_INT_VEC3_EXT;
3549 using gl::GL_UNSIGNED_INT_VEC4;
3550 using gl::GL_UNSIGNED_INT_VEC4_EXT;
3551 using gl::GL_INT_SAMPLER_1D;
3552 using gl::GL_INT_SAMPLER_1D_EXT;
3553 using gl::GL_INT_SAMPLER_2D;
3554 using gl::GL_INT_SAMPLER_2D_EXT;
3555 using gl::GL_INT_SAMPLER_3D;
3556 using gl::GL_INT_SAMPLER_3D_EXT;
3557 using gl::GL_INT_SAMPLER_CUBE;
3558 using gl::GL_INT_SAMPLER_CUBE_EXT;
3559 using gl::GL_INT_SAMPLER_2D_RECT;
3560 using gl::GL_INT_SAMPLER_2D_RECT_EXT;
3561 using gl::GL_INT_SAMPLER_1D_ARRAY;
3562 using gl::GL_INT_SAMPLER_1D_ARRAY_EXT;
3563 using gl::GL_INT_SAMPLER_2D_ARRAY;
3564 using gl::GL_INT_SAMPLER_2D_ARRAY_EXT;
3565 using gl::GL_INT_SAMPLER_BUFFER;
3566 using gl::GL_INT_SAMPLER_BUFFER_EXT;
3567 using gl::GL_UNSIGNED_INT_SAMPLER_1D;
3568 using gl::GL_UNSIGNED_INT_SAMPLER_1D_EXT;
3569 using gl::GL_UNSIGNED_INT_SAMPLER_2D;
3570 using gl::GL_UNSIGNED_INT_SAMPLER_2D_EXT;
3571 using gl::GL_UNSIGNED_INT_SAMPLER_3D;
3572 using gl::GL_UNSIGNED_INT_SAMPLER_3D_EXT;
3573 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE;
3574 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_EXT;
3575 using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT;
3576 using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT;
3577 using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY;
3578 using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT;
3579 using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
3580 using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT;
3581 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER;
3582 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT;
3583 using gl::GL_GEOMETRY_SHADER_ARB;
3584 using gl::GL_GEOMETRY_SHADER_EXT;
3585 using gl::GL_GEOMETRY_VERTICES_OUT_ARB;
3586 using gl::GL_GEOMETRY_VERTICES_OUT_EXT;
3587 using gl::GL_GEOMETRY_INPUT_TYPE_ARB;
3588 using gl::GL_GEOMETRY_INPUT_TYPE_EXT;
3589 using gl::GL_GEOMETRY_OUTPUT_TYPE_ARB;
3590 using gl::GL_GEOMETRY_OUTPUT_TYPE_EXT;
3591 using gl::GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB;
3592 using gl::GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT;
3593 using gl::GL_MAX_VERTEX_VARYING_COMPONENTS_ARB;
3594 using gl::GL_MAX_VERTEX_VARYING_COMPONENTS_EXT;
3595 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS;
3596 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB;
3597 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT;
3598 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES;
3599 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB;
3600 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT;
3601 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
3602 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB;
3603 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT;
3604 using gl::GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT;
3605 using gl::GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT;
3606 using gl::GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT;
3607 using gl::GL_MAX_SUBROUTINES;
3608 using gl::GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS;
3609 using gl::GL_NAMED_STRING_LENGTH_ARB;
3610 using gl::GL_NAMED_STRING_TYPE_ARB;
3611 using gl::GL_MAX_BINDABLE_UNIFORM_SIZE_EXT;
3612 using gl::GL_UNIFORM_BUFFER_EXT;
3613 using gl::GL_UNIFORM_BUFFER_BINDING_EXT;
3614 using gl::GL_SHADER_BINARY_FORMATS;
3615 using gl::GL_NUM_SHADER_BINARY_FORMATS;
3616 using gl::GL_SHADER_COMPILER;
3617 using gl::GL_MAX_VERTEX_UNIFORM_VECTORS;
3618 using gl::GL_MAX_VARYING_VECTORS;
3619 using gl::GL_MAX_FRAGMENT_UNIFORM_VECTORS;
3620 using gl::GL_RENDERBUFFER_COLOR_SAMPLES_NV;
3621 using gl::GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV;
3622 using gl::GL_MULTISAMPLE_COVERAGE_MODES_NV;
3623 using gl::GL_QUERY_WAIT_NV;
3624 using gl::GL_QUERY_NO_WAIT_NV;
3625 using gl::GL_QUERY_BY_REGION_WAIT_NV;
3626 using gl::GL_QUERY_BY_REGION_NO_WAIT_NV;
3627 using gl::GL_QUERY_WAIT_INVERTED;
3628 using gl::GL_QUERY_NO_WAIT_INVERTED;
3629 using gl::GL_QUERY_BY_REGION_WAIT_INVERTED;
3630 using gl::GL_QUERY_BY_REGION_NO_WAIT_INVERTED;
3631 using gl::GL_POLYGON_OFFSET_CLAMP;
3632 using gl::GL_POLYGON_OFFSET_CLAMP_EXT;
3633 using gl::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS;
3634 using gl::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS;
3635 using gl::GL_COLOR_SAMPLES_NV;
3636 using gl::GL_TRANSFORM_FEEDBACK_NV;
3637 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED;
3638 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV;
3639 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE;
3640 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV;
3641 using gl::GL_TRANSFORM_FEEDBACK_BINDING;
3642 using gl::GL_TRANSFORM_FEEDBACK_BINDING_NV;
3643 using gl::GL_FRAME_NV;
3644 using gl::GL_FIELDS_NV;
3645 using gl::GL_CURRENT_TIME_NV;
3646 using gl::GL_TIMESTAMP;
3647 using gl::GL_NUM_FILL_STREAMS_NV;
3648 using gl::GL_PRESENT_TIME_NV;
3649 using gl::GL_PRESENT_DURATION_NV;
3650 using gl::GL_PROGRAM_MATRIX_EXT;
3651 using gl::GL_TRANSPOSE_PROGRAM_MATRIX_EXT;
3652 using gl::GL_PROGRAM_MATRIX_STACK_DEPTH_EXT;
3653 using gl::GL_TEXTURE_SWIZZLE_R_EXT;
3654 using gl::GL_TEXTURE_SWIZZLE_G_EXT;
3655 using gl::GL_TEXTURE_SWIZZLE_B_EXT;
3656 using gl::GL_TEXTURE_SWIZZLE_A_EXT;
3657 using gl::GL_TEXTURE_SWIZZLE_RGBA_EXT;
3658 using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION;
3659 using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT;
3660 using gl::GL_FIRST_VERTEX_CONVENTION_EXT;
3661 using gl::GL_LAST_VERTEX_CONVENTION_EXT;
3662 using gl::GL_PROVOKING_VERTEX;
3663 using gl::GL_PROVOKING_VERTEX_EXT;
3664 using gl::GL_SAMPLE_LOCATION_ARB;
3665 using gl::GL_SAMPLE_LOCATION_NV;
3666 using gl::GL_SAMPLE_POSITION;
3667 using gl::GL_SAMPLE_POSITION_NV;
3668 using gl::GL_SAMPLE_MASK;
3669 using gl::GL_SAMPLE_MASK_NV;
3670 using gl::GL_SAMPLE_MASK_VALUE;
3671 using gl::GL_SAMPLE_MASK_VALUE_NV;
3672 using gl::GL_TEXTURE_BINDING_RENDERBUFFER_NV;
3673 using gl::GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV;
3674 using gl::GL_TEXTURE_RENDERBUFFER_NV;
3675 using gl::GL_SAMPLER_RENDERBUFFER_NV;
3676 using gl::GL_INT_SAMPLER_RENDERBUFFER_NV;
3677 using gl::GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV;
3678 using gl::GL_MAX_SAMPLE_MASK_WORDS;
3679 using gl::GL_MAX_SAMPLE_MASK_WORDS_NV;
3680 using gl::GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV;
3681 using gl::GL_MAX_GEOMETRY_SHADER_INVOCATIONS;
3682 using gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET;
3683 using gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV;
3684 using gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET;
3685 using gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV;
3686 using gl::GL_FRAGMENT_INTERPOLATION_OFFSET_BITS;
3687 using gl::GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV;
3688 using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET;
3689 using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB;
3690 using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV;
3691 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET;
3692 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB;
3693 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV;
3694 using gl::GL_MAX_TRANSFORM_FEEDBACK_BUFFERS;
3695 using gl::GL_MAX_VERTEX_STREAMS;
3696 using gl::GL_TESS_CONTROL_OUTPUT_VERTICES;
3697 using gl::GL_TESS_GEN_MODE;
3698 using gl::GL_TESS_GEN_SPACING;
3699 using gl::GL_TESS_GEN_VERTEX_ORDER;
3700 using gl::GL_TESS_GEN_POINT_MODE;
3701 using gl::GL_ISOLINES;
3702 using gl::GL_FRACTIONAL_ODD;
3703 using gl::GL_FRACTIONAL_EVEN;
3704 using gl::GL_MAX_PATCH_VERTICES;
3705 using gl::GL_MAX_TESS_GEN_LEVEL;
3706 using gl::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS;
3707 using gl::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS;
3708 using gl::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS;
3709 using gl::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS;
3710 using gl::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS;
3711 using gl::GL_MAX_TESS_PATCH_COMPONENTS;
3712 using gl::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS;
3713 using gl::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS;
3714 using gl::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS;
3715 using gl::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS;
3716 using gl::GL_COMPRESSED_RGBA_BPTC_UNORM_ARB;
3717 using gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB;
3718 using gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB;
3719 using gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB;
3720 using gl::GL_INCLUSIVE_EXT;
3721 using gl::GL_EXCLUSIVE_EXT;
3722 using gl::GL_WINDOW_RECTANGLE_EXT;
3723 using gl::GL_WINDOW_RECTANGLE_MODE_EXT;
3724 using gl::GL_MAX_WINDOW_RECTANGLES_EXT;
3725 using gl::GL_NUM_WINDOW_RECTANGLES_EXT;
3726 using gl::GL_BUFFER_GPU_ADDRESS_NV;
3727 using gl::GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV;
3728 using gl::GL_ELEMENT_ARRAY_UNIFIED_NV;
3729 using gl::GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV;
3730 using gl::GL_VERTEX_ARRAY_ADDRESS_NV;
3731 using gl::GL_NORMAL_ARRAY_ADDRESS_NV;
3732 using gl::GL_COLOR_ARRAY_ADDRESS_NV;
3733 using gl::GL_INDEX_ARRAY_ADDRESS_NV;
3734 using gl::GL_TEXTURE_COORD_ARRAY_ADDRESS_NV;
3735 using gl::GL_EDGE_FLAG_ARRAY_ADDRESS_NV;
3736 using gl::GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV;
3737 using gl::GL_FOG_COORD_ARRAY_ADDRESS_NV;
3738 using gl::GL_ELEMENT_ARRAY_ADDRESS_NV;
3739 using gl::GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV;
3740 using gl::GL_VERTEX_ARRAY_LENGTH_NV;
3741 using gl::GL_NORMAL_ARRAY_LENGTH_NV;
3742 using gl::GL_COLOR_ARRAY_LENGTH_NV;
3743 using gl::GL_INDEX_ARRAY_LENGTH_NV;
3744 using gl::GL_TEXTURE_COORD_ARRAY_LENGTH_NV;
3745 using gl::GL_EDGE_FLAG_ARRAY_LENGTH_NV;
3746 using gl::GL_SECONDARY_COLOR_ARRAY_LENGTH_NV;
3747 using gl::GL_FOG_COORD_ARRAY_LENGTH_NV;
3748 using gl::GL_ELEMENT_ARRAY_LENGTH_NV;
3749 using gl::GL_GPU_ADDRESS_NV;
3750 using gl::GL_MAX_SHADER_BUFFER_ADDRESS_NV;
3751 using gl::GL_COPY_READ_BUFFER_BINDING;
3752 using gl::GL_COPY_WRITE_BUFFER_BINDING;
3753 using gl::GL_MAX_IMAGE_UNITS;
3754 using gl::GL_MAX_IMAGE_UNITS_EXT;
3755 using gl::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
3756 using gl::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT;
3757 using gl::GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES;
3758 using gl::GL_IMAGE_BINDING_NAME;
3759 using gl::GL_IMAGE_BINDING_NAME_EXT;
3760 using gl::GL_IMAGE_BINDING_LEVEL;
3761 using gl::GL_IMAGE_BINDING_LEVEL_EXT;
3762 using gl::GL_IMAGE_BINDING_LAYERED;
3763 using gl::GL_IMAGE_BINDING_LAYERED_EXT;
3764 using gl::GL_IMAGE_BINDING_LAYER;
3765 using gl::GL_IMAGE_BINDING_LAYER_EXT;
3766 using gl::GL_IMAGE_BINDING_ACCESS;
3767 using gl::GL_IMAGE_BINDING_ACCESS_EXT;
3768 using gl::GL_DRAW_INDIRECT_UNIFIED_NV;
3769 using gl::GL_DRAW_INDIRECT_ADDRESS_NV;
3770 using gl::GL_DRAW_INDIRECT_LENGTH_NV;
3771 using gl::GL_DRAW_INDIRECT_BUFFER_BINDING;
3772 using gl::GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV;
3773 using gl::GL_MAX_PROGRAM_SUBROUTINE_NUM_NV;
3774 using gl::GL_DOUBLE_MAT2;
3775 using gl::GL_DOUBLE_MAT2_EXT;
3776 using gl::GL_DOUBLE_MAT3;
3777 using gl::GL_DOUBLE_MAT3_EXT;
3778 using gl::GL_DOUBLE_MAT4;
3779 using gl::GL_DOUBLE_MAT4_EXT;
3780 using gl::GL_DOUBLE_MAT2x3;
3781 using gl::GL_DOUBLE_MAT2x3_EXT;
3782 using gl::GL_DOUBLE_MAT2x4;
3783 using gl::GL_DOUBLE_MAT2x4_EXT;
3784 using gl::GL_DOUBLE_MAT3x2;
3785 using gl::GL_DOUBLE_MAT3x2_EXT;
3786 using gl::GL_DOUBLE_MAT3x4;
3787 using gl::GL_DOUBLE_MAT3x4_EXT;
3788 using gl::GL_DOUBLE_MAT4x2;
3789 using gl::GL_DOUBLE_MAT4x2_EXT;
3790 using gl::GL_DOUBLE_MAT4x3;
3791 using gl::GL_DOUBLE_MAT4x3_EXT;
3792 using gl::GL_VERTEX_BINDING_BUFFER;
3793 using gl::GL_RED_SNORM;
3794 using gl::GL_RG_SNORM;
3795 using gl::GL_RGB_SNORM;
3796 using gl::GL_RGBA_SNORM;
3797 using gl::GL_RGBA16_SNORM;
3798 using gl::GL_SIGNED_NORMALIZED;
3799 using gl::GL_PRIMITIVE_RESTART;
3800 using gl::GL_PRIMITIVE_RESTART_INDEX;
3801 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB;
3802 using gl::GL_INT8_NV;
3803 using gl::GL_INT8_VEC2_NV;
3804 using gl::GL_INT8_VEC3_NV;
3805 using gl::GL_INT8_VEC4_NV;
3806 using gl::GL_INT16_NV;
3807 using gl::GL_INT16_VEC2_NV;
3808 using gl::GL_INT16_VEC3_NV;
3809 using gl::GL_INT16_VEC4_NV;
3810 using gl::GL_INT64_VEC2_ARB;
3811 using gl::GL_INT64_VEC2_NV;
3812 using gl::GL_INT64_VEC3_ARB;
3813 using gl::GL_INT64_VEC3_NV;
3814 using gl::GL_INT64_VEC4_ARB;
3815 using gl::GL_INT64_VEC4_NV;
3816 using gl::GL_UNSIGNED_INT8_NV;
3817 using gl::GL_UNSIGNED_INT8_VEC2_NV;
3818 using gl::GL_UNSIGNED_INT8_VEC3_NV;
3819 using gl::GL_UNSIGNED_INT8_VEC4_NV;
3820 using gl::GL_UNSIGNED_INT16_NV;
3821 using gl::GL_UNSIGNED_INT16_VEC2_NV;
3822 using gl::GL_UNSIGNED_INT16_VEC3_NV;
3823 using gl::GL_UNSIGNED_INT16_VEC4_NV;
3824 using gl::GL_UNSIGNED_INT64_VEC2_ARB;
3825 using gl::GL_UNSIGNED_INT64_VEC2_NV;
3826 using gl::GL_UNSIGNED_INT64_VEC3_ARB;
3827 using gl::GL_UNSIGNED_INT64_VEC3_NV;
3828 using gl::GL_UNSIGNED_INT64_VEC4_ARB;
3829 using gl::GL_UNSIGNED_INT64_VEC4_NV;
3830 using gl::GL_FLOAT16_NV;
3831 using gl::GL_FLOAT16_VEC2_NV;
3832 using gl::GL_FLOAT16_VEC3_NV;
3833 using gl::GL_FLOAT16_VEC4_NV;
3834 using gl::GL_DOUBLE_VEC2;
3835 using gl::GL_DOUBLE_VEC2_EXT;
3836 using gl::GL_DOUBLE_VEC3;
3837 using gl::GL_DOUBLE_VEC3_EXT;
3838 using gl::GL_DOUBLE_VEC4;
3839 using gl::GL_DOUBLE_VEC4_EXT;
3840 using gl::GL_SAMPLER_BUFFER_AMD;
3841 using gl::GL_INT_SAMPLER_BUFFER_AMD;
3842 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD;
3843 using gl::GL_TESSELLATION_MODE_AMD;
3844 using gl::GL_TESSELLATION_FACTOR_AMD;
3845 using gl::GL_DISCRETE_AMD;
3846 using gl::GL_CONTINUOUS_AMD;
3847 using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY;
3848 using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB;
3849 using gl::GL_SAMPLER_CUBE_MAP_ARRAY;
3850 using gl::GL_SAMPLER_CUBE_MAP_ARRAY_ARB;
3851 using gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW;
3852 using gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB;
3853 using gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY;
3854 using gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB;
3855 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY;
3856 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB;
3857 using gl::GL_ALPHA_SNORM;
3858 using gl::GL_LUMINANCE_SNORM;
3859 using gl::GL_LUMINANCE_ALPHA_SNORM;
3860 using gl::GL_INTENSITY_SNORM;
3861 using gl::GL_ALPHA8_SNORM;
3862 using gl::GL_LUMINANCE8_SNORM;
3863 using gl::GL_LUMINANCE8_ALPHA8_SNORM;
3864 using gl::GL_INTENSITY8_SNORM;
3865 using gl::GL_ALPHA16_SNORM;
3866 using gl::GL_LUMINANCE16_SNORM;
3867 using gl::GL_LUMINANCE16_ALPHA16_SNORM;
3868 using gl::GL_INTENSITY16_SNORM;
3869 using gl::GL_FACTOR_MIN_AMD;
3870 using gl::GL_FACTOR_MAX_AMD;
3871 using gl::GL_DEPTH_CLAMP_NEAR_AMD;
3872 using gl::GL_DEPTH_CLAMP_FAR_AMD;
3873 using gl::GL_VIDEO_BUFFER_NV;
3874 using gl::GL_VIDEO_BUFFER_BINDING_NV;
3875 using gl::GL_FIELD_UPPER_NV;
3876 using gl::GL_FIELD_LOWER_NV;
3877 using gl::GL_NUM_VIDEO_CAPTURE_STREAMS_NV;
3878 using gl::GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV;
3879 using gl::GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV;
3880 using gl::GL_LAST_VIDEO_CAPTURE_STATUS_NV;
3881 using gl::GL_VIDEO_BUFFER_PITCH_NV;
3882 using gl::GL_VIDEO_COLOR_CONVERSION_MATRIX_NV;
3883 using gl::GL_VIDEO_COLOR_CONVERSION_MAX_NV;
3884 using gl::GL_VIDEO_COLOR_CONVERSION_MIN_NV;
3885 using gl::GL_VIDEO_COLOR_CONVERSION_OFFSET_NV;
3886 using gl::GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV;
3887 using gl::GL_PARTIAL_SUCCESS_NV;
3888 using gl::GL_SUCCESS_NV;
3889 using gl::GL_FAILURE_NV;
3890 using gl::GL_YCBYCR8_422_NV;
3891 using gl::GL_YCBAYCR8A_4224_NV;
3892 using gl::GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV;
3893 using gl::GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV;
3894 using gl::GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV;
3895 using gl::GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV;
3896 using gl::GL_Z4Y12Z4CB12Z4CR12_444_NV;
3897 using gl::GL_VIDEO_CAPTURE_FRAME_WIDTH_NV;
3898 using gl::GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV;
3899 using gl::GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV;
3900 using gl::GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV;
3901 using gl::GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV;
3902 using gl::GL_TEXTURE_COVERAGE_SAMPLES_NV;
3903 using gl::GL_TEXTURE_COLOR_SAMPLES_NV;
3904 using gl::GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX;
3905 using gl::GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX;
3906 using gl::GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX;
3907 using gl::GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX;
3908 using gl::GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX;
3909 using gl::GL_IMAGE_1D;
3910 using gl::GL_IMAGE_1D_EXT;
3911 using gl::GL_IMAGE_2D;
3912 using gl::GL_IMAGE_2D_EXT;
3913 using gl::GL_IMAGE_3D;
3914 using gl::GL_IMAGE_3D_EXT;
3915 using gl::GL_IMAGE_2D_RECT;
3916 using gl::GL_IMAGE_2D_RECT_EXT;
3917 using gl::GL_IMAGE_CUBE;
3918 using gl::GL_IMAGE_CUBE_EXT;
3919 using gl::GL_IMAGE_BUFFER;
3920 using gl::GL_IMAGE_BUFFER_EXT;
3921 using gl::GL_IMAGE_1D_ARRAY;
3922 using gl::GL_IMAGE_1D_ARRAY_EXT;
3923 using gl::GL_IMAGE_2D_ARRAY;
3924 using gl::GL_IMAGE_2D_ARRAY_EXT;
3925 using gl::GL_IMAGE_CUBE_MAP_ARRAY;
3926 using gl::GL_IMAGE_CUBE_MAP_ARRAY_EXT;
3927 using gl::GL_IMAGE_2D_MULTISAMPLE;
3928 using gl::GL_IMAGE_2D_MULTISAMPLE_EXT;
3929 using gl::GL_IMAGE_2D_MULTISAMPLE_ARRAY;
3930 using gl::GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
3931 using gl::GL_INT_IMAGE_1D;
3932 using gl::GL_INT_IMAGE_1D_EXT;
3933 using gl::GL_INT_IMAGE_2D;
3934 using gl::GL_INT_IMAGE_2D_EXT;
3935 using gl::GL_INT_IMAGE_3D;
3936 using gl::GL_INT_IMAGE_3D_EXT;
3937 using gl::GL_INT_IMAGE_2D_RECT;
3938 using gl::GL_INT_IMAGE_2D_RECT_EXT;
3939 using gl::GL_INT_IMAGE_CUBE;
3940 using gl::GL_INT_IMAGE_CUBE_EXT;
3941 using gl::GL_INT_IMAGE_BUFFER;
3942 using gl::GL_INT_IMAGE_BUFFER_EXT;
3943 using gl::GL_INT_IMAGE_1D_ARRAY;
3944 using gl::GL_INT_IMAGE_1D_ARRAY_EXT;
3945 using gl::GL_INT_IMAGE_2D_ARRAY;
3946 using gl::GL_INT_IMAGE_2D_ARRAY_EXT;
3947 using gl::GL_INT_IMAGE_CUBE_MAP_ARRAY;
3948 using gl::GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT;
3949 using gl::GL_INT_IMAGE_2D_MULTISAMPLE;
3950 using gl::GL_INT_IMAGE_2D_MULTISAMPLE_EXT;
3951 using gl::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
3952 using gl::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
3953 using gl::GL_UNSIGNED_INT_IMAGE_1D;
3954 using gl::GL_UNSIGNED_INT_IMAGE_1D_EXT;
3955 using gl::GL_UNSIGNED_INT_IMAGE_2D;
3956 using gl::GL_UNSIGNED_INT_IMAGE_2D_EXT;
3957 using gl::GL_UNSIGNED_INT_IMAGE_3D;
3958 using gl::GL_UNSIGNED_INT_IMAGE_3D_EXT;
3959 using gl::GL_UNSIGNED_INT_IMAGE_2D_RECT;
3960 using gl::GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT;
3961 using gl::GL_UNSIGNED_INT_IMAGE_CUBE;
3962 using gl::GL_UNSIGNED_INT_IMAGE_CUBE_EXT;
3963 using gl::GL_UNSIGNED_INT_IMAGE_BUFFER;
3964 using gl::GL_UNSIGNED_INT_IMAGE_BUFFER_EXT;
3965 using gl::GL_UNSIGNED_INT_IMAGE_1D_ARRAY;
3966 using gl::GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT;
3967 using gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY;
3968 using gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT;
3969 using gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY;
3970 using gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT;
3971 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
3972 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT;
3973 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
3974 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
3975 using gl::GL_MAX_IMAGE_SAMPLES;
3976 using gl::GL_MAX_IMAGE_SAMPLES_EXT;
3977 using gl::GL_IMAGE_BINDING_FORMAT;
3978 using gl::GL_IMAGE_BINDING_FORMAT_EXT;
3979 using gl::GL_SQUARE_NV;
3980 using gl::GL_ROUND_NV;
3981 using gl::GL_TRIANGULAR_NV;
3982 using gl::GL_BEVEL_NV;
3983 using gl::GL_MITER_REVERT_NV;
3984 using gl::GL_MITER_TRUNCATE_NV;
3985 using gl::GL_PATH_ERROR_POSITION_NV;
3986 using gl::GL_PATH_FOG_GEN_MODE_NV;
3987 using gl::GL_PATH_GEN_MODE_NV;
3988 using gl::GL_PATH_GEN_COEFF_NV;
3989 using gl::GL_PATH_GEN_COLOR_FORMAT_NV;
3990 using gl::GL_PATH_GEN_COMPONENTS_NV;
3991 using gl::GL_MOVE_TO_RESETS_NV;
3992 using gl::GL_MOVE_TO_CONTINUES_NV;
3993 using gl::GL_PATH_STENCIL_FUNC_NV;
3994 using gl::GL_PATH_STENCIL_REF_NV;
3995 using gl::GL_PATH_STENCIL_VALUE_MASK_NV;
3996 using gl::GL_SCALED_RESOLVE_FASTEST_EXT;
3997 using gl::GL_SCALED_RESOLVE_NICEST_EXT;
3998 using gl::GL_MIN_MAP_BUFFER_ALIGNMENT;
3999 using gl::GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV;
4000 using gl::GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV;
4001 using gl::GL_PATH_COVER_DEPTH_FUNC_NV;
4002 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
4003 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS;
4004 using gl::GL_MAX_VERTEX_IMAGE_UNIFORMS;
4005 using gl::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS;
4006 using gl::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS;
4007 using gl::GL_MAX_GEOMETRY_IMAGE_UNIFORMS;
4008 using gl::GL_MAX_FRAGMENT_IMAGE_UNIFORMS;
4009 using gl::GL_MAX_COMBINED_IMAGE_UNIFORMS;
4010 using gl::GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV;
4011 using gl::GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV;
4012 using gl::GL_SHADER_STORAGE_BUFFER_BINDING;
4013 using gl::GL_SHADER_STORAGE_BUFFER_START;
4014 using gl::GL_SHADER_STORAGE_BUFFER_SIZE;
4015 using gl::GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
4016 using gl::GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
4017 using gl::GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
4018 using gl::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
4019 using gl::GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
4020 using gl::GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
4021 using gl::GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS;
4022 using gl::GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS;
4023 using gl::GL_MAX_SHADER_STORAGE_BLOCK_SIZE;
4024 using gl::GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT;
4025 using gl::GL_SYNC_X11_FENCE_EXT;
4026 using gl::GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB;
4027 using gl::GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS;
4028 using gl::GL_DISPATCH_INDIRECT_BUFFER_BINDING;
4029 using gl::GL_CONTEXT_ROBUST_ACCESS;
4030 using gl::GL_COMPUTE_PROGRAM_NV;
4031 using gl::GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV;
4032 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE;
4033 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY;
4034 using gl::GL_TEXTURE_SAMPLES;
4035 using gl::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS;
4036 using gl::GL_SAMPLER_2D_MULTISAMPLE;
4037 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE;
4038 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
4039 using gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY;
4040 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
4041 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
4042 using gl::GL_MAX_COLOR_TEXTURE_SAMPLES;
4043 using gl::GL_MAX_DEPTH_TEXTURE_SAMPLES;
4044 using gl::GL_MAX_INTEGER_SAMPLES;
4045 using gl::GL_MAX_SERVER_WAIT_TIMEOUT;
4046 using gl::GL_SYNC_FENCE;
4047 using gl::GL_UNSIGNALED;
4048 using gl::GL_SIGNALED;
4049 using gl::GL_MAX_VERTEX_OUTPUT_COMPONENTS;
4050 using gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS;
4051 using gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS;
4052 using gl::GL_MAX_FRAGMENT_INPUT_COMPONENTS;
4053 using gl::GL_CONTEXT_PROFILE_MASK;
4054 using gl::GL_UNPACK_COMPRESSED_BLOCK_WIDTH;
4055 using gl::GL_UNPACK_COMPRESSED_BLOCK_HEIGHT;
4056 using gl::GL_UNPACK_COMPRESSED_BLOCK_DEPTH;
4057 using gl::GL_UNPACK_COMPRESSED_BLOCK_SIZE;
4058 using gl::GL_PACK_COMPRESSED_BLOCK_WIDTH;
4059 using gl::GL_PACK_COMPRESSED_BLOCK_HEIGHT;
4060 using gl::GL_PACK_COMPRESSED_BLOCK_DEPTH;
4061 using gl::GL_PACK_COMPRESSED_BLOCK_SIZE;
4062 using gl::GL_TEXTURE_IMMUTABLE_FORMAT;
4063 using gl::GL_MAX_DEBUG_MESSAGE_LENGTH;
4064 using gl::GL_MAX_DEBUG_MESSAGE_LENGTH_AMD;
4065 using gl::GL_MAX_DEBUG_MESSAGE_LENGTH_ARB;
4066 using gl::GL_MAX_DEBUG_LOGGED_MESSAGES;
4067 using gl::GL_MAX_DEBUG_LOGGED_MESSAGES_AMD;
4068 using gl::GL_MAX_DEBUG_LOGGED_MESSAGES_ARB;
4069 using gl::GL_DEBUG_LOGGED_MESSAGES;
4070 using gl::GL_DEBUG_LOGGED_MESSAGES_AMD;
4071 using gl::GL_DEBUG_LOGGED_MESSAGES_ARB;
4072 using gl::GL_DEBUG_SEVERITY_HIGH_AMD;
4073 using gl::GL_DEBUG_SEVERITY_HIGH_ARB;
4074 using gl::GL_DEBUG_SEVERITY_MEDIUM_AMD;
4075 using gl::GL_DEBUG_SEVERITY_MEDIUM_ARB;
4076 using gl::GL_DEBUG_SEVERITY_LOW_AMD;
4077 using gl::GL_DEBUG_SEVERITY_LOW_ARB;
4078 using gl::GL_DEBUG_CATEGORY_API_ERROR_AMD;
4079 using gl::GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD;
4080 using gl::GL_DEBUG_CATEGORY_DEPRECATION_AMD;
4081 using gl::GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD;
4082 using gl::GL_DEBUG_CATEGORY_PERFORMANCE_AMD;
4083 using gl::GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD;
4084 using gl::GL_DEBUG_CATEGORY_APPLICATION_AMD;
4085 using gl::GL_DEBUG_CATEGORY_OTHER_AMD;
4086 using gl::GL_BUFFER_OBJECT_EXT;
4087 using gl::GL_DATA_BUFFER_AMD;
4088 using gl::GL_PERFORMANCE_MONITOR_AMD;
4089 using gl::GL_QUERY_OBJECT_AMD;
4090 using gl::GL_QUERY_OBJECT_EXT;
4091 using gl::GL_VERTEX_ARRAY_OBJECT_AMD;
4092 using gl::GL_VERTEX_ARRAY_OBJECT_EXT;
4093 using gl::GL_SAMPLER_OBJECT_AMD;
4094 using gl::GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD;
4095 using gl::GL_QUERY_BUFFER_AMD;
4096 using gl::GL_QUERY_BUFFER_BINDING;
4097 using gl::GL_QUERY_BUFFER_BINDING_AMD;
4098 using gl::GL_QUERY_RESULT_NO_WAIT_AMD;
4099 using gl::GL_VIRTUAL_PAGE_SIZE_X_AMD;
4100 using gl::GL_VIRTUAL_PAGE_SIZE_X_ARB;
4101 using gl::GL_VIRTUAL_PAGE_SIZE_Y_AMD;
4102 using gl::GL_VIRTUAL_PAGE_SIZE_Y_ARB;
4103 using gl::GL_VIRTUAL_PAGE_SIZE_Z_AMD;
4104 using gl::GL_VIRTUAL_PAGE_SIZE_Z_ARB;
4105 using gl::GL_MAX_SPARSE_TEXTURE_SIZE_AMD;
4106 using gl::GL_MAX_SPARSE_TEXTURE_SIZE_ARB;
4107 using gl::GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD;
4108 using gl::GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB;
4109 using gl::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS;
4110 using gl::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB;
4111 using gl::GL_MIN_SPARSE_LEVEL_AMD;
4112 using gl::GL_MIN_LOD_WARNING_AMD;
4113 using gl::GL_TEXTURE_BUFFER_OFFSET;
4114 using gl::GL_TEXTURE_BUFFER_SIZE;
4115 using gl::GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT;
4116 using gl::GL_STREAM_RASTERIZATION_AMD;
4117 using gl::GL_VERTEX_ELEMENT_SWIZZLE_AMD;
4118 using gl::GL_VERTEX_ID_SWIZZLE_AMD;
4119 using gl::GL_TEXTURE_SPARSE_ARB;
4120 using gl::GL_VIRTUAL_PAGE_SIZE_INDEX_ARB;
4121 using gl::GL_NUM_VIRTUAL_PAGE_SIZES_ARB;
4122 using gl::GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB;
4123 using gl::GL_NUM_SPARSE_LEVELS_ARB;
4124 using gl::GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD;
4125 using gl::GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD;
4126 using gl::GL_MAX_SHADER_COMPILER_THREADS_ARB;
4127 using gl::GL_MAX_SHADER_COMPILER_THREADS_KHR;
4128 using gl::GL_COMPLETION_STATUS_ARB;
4129 using gl::GL_COMPLETION_STATUS_KHR;
4130 using gl::GL_MAX_COMPUTE_UNIFORM_BLOCKS;
4131 using gl::GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS;
4132 using gl::GL_MAX_COMPUTE_IMAGE_UNIFORMS;
4133 using gl::GL_MAX_COMPUTE_WORK_GROUP_COUNT;
4134 using gl::GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB;
4135 using gl::GL_MAX_COMPUTE_WORK_GROUP_SIZE;
4136 using gl::GL_FLOAT16_MAT2_AMD;
4137 using gl::GL_FLOAT16_MAT3_AMD;
4138 using gl::GL_FLOAT16_MAT4_AMD;
4139 using gl::GL_FLOAT16_MAT2x3_AMD;
4140 using gl::GL_FLOAT16_MAT2x4_AMD;
4141 using gl::GL_FLOAT16_MAT3x2_AMD;
4142 using gl::GL_FLOAT16_MAT3x4_AMD;
4143 using gl::GL_FLOAT16_MAT4x2_AMD;
4144 using gl::GL_FLOAT16_MAT4x3_AMD;
4145 using gl::GL_BLEND_PREMULTIPLIED_SRC_NV;
4146 using gl::GL_BLEND_OVERLAP_NV;
4147 using gl::GL_UNCORRELATED_NV;
4148 using gl::GL_DISJOINT_NV;
4149 using gl::GL_CONJOINT_NV;
4150 using gl::GL_BLEND_ADVANCED_COHERENT_KHR;
4151 using gl::GL_BLEND_ADVANCED_COHERENT_NV;
4152 using gl::GL_SRC_NV;
4153 using gl::GL_DST_NV;
4154 using gl::GL_SRC_OVER_NV;
4155 using gl::GL_DST_OVER_NV;
4156 using gl::GL_SRC_IN_NV;
4157 using gl::GL_DST_IN_NV;
4158 using gl::GL_SRC_OUT_NV;
4159 using gl::GL_DST_OUT_NV;
4160 using gl::GL_SRC_ATOP_NV;
4161 using gl::GL_DST_ATOP_NV;
4162 using gl::GL_PLUS_NV;
4163 using gl::GL_PLUS_DARKER_NV;
4164 using gl::GL_MULTIPLY_KHR;
4165 using gl::GL_MULTIPLY_NV;
4166 using gl::GL_SCREEN_KHR;
4167 using gl::GL_SCREEN_NV;
4168 using gl::GL_OVERLAY_KHR;
4169 using gl::GL_OVERLAY_NV;
4170 using gl::GL_DARKEN_KHR;
4171 using gl::GL_DARKEN_NV;
4172 using gl::GL_LIGHTEN_KHR;
4173 using gl::GL_LIGHTEN_NV;
4174 using gl::GL_COLORDODGE_KHR;
4175 using gl::GL_COLORDODGE_NV;
4176 using gl::GL_COLORBURN_KHR;
4177 using gl::GL_COLORBURN_NV;
4178 using gl::GL_HARDLIGHT_KHR;
4179 using gl::GL_HARDLIGHT_NV;
4180 using gl::GL_SOFTLIGHT_KHR;
4181 using gl::GL_SOFTLIGHT_NV;
4182 using gl::GL_DIFFERENCE_KHR;
4183 using gl::GL_DIFFERENCE_NV;
4184 using gl::GL_MINUS_NV;
4185 using gl::GL_EXCLUSION_KHR;
4186 using gl::GL_EXCLUSION_NV;
4187 using gl::GL_CONTRAST_NV;
4188 using gl::GL_INVERT_RGB_NV;
4189 using gl::GL_LINEARDODGE_NV;
4190 using gl::GL_LINEARBURN_NV;
4191 using gl::GL_VIVIDLIGHT_NV;
4192 using gl::GL_LINEARLIGHT_NV;
4193 using gl::GL_PINLIGHT_NV;
4194 using gl::GL_HARDMIX_NV;
4195 using gl::GL_HSL_HUE_KHR;
4196 using gl::GL_HSL_HUE_NV;
4197 using gl::GL_HSL_SATURATION_KHR;
4198 using gl::GL_HSL_SATURATION_NV;
4199 using gl::GL_HSL_COLOR_KHR;
4200 using gl::GL_HSL_COLOR_NV;
4201 using gl::GL_HSL_LUMINOSITY_KHR;
4202 using gl::GL_HSL_LUMINOSITY_NV;
4203 using gl::GL_PLUS_CLAMPED_NV;
4204 using gl::GL_PLUS_CLAMPED_ALPHA_NV;
4205 using gl::GL_MINUS_CLAMPED_NV;
4206 using gl::GL_INVERT_OVG_NV;
4207 using gl::GL_MAX_LGPU_GPUS_NVX;
4208 using gl::GL_MULTICAST_GPUS_NV;
4209 using gl::GL_PURGED_CONTEXT_RESET_NV;
4210 using gl::GL_PRIMITIVE_BOUNDING_BOX_ARB;
4211 using gl::GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV;
4212 using gl::GL_ATOMIC_COUNTER_BUFFER_START;
4213 using gl::GL_ATOMIC_COUNTER_BUFFER_SIZE;
4214 using gl::GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS;
4215 using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS;
4216 using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS;
4217 using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS;
4218 using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS;
4219 using gl::GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS;
4220 using gl::GL_MAX_VERTEX_ATOMIC_COUNTERS;
4221 using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS;
4222 using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS;
4223 using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTERS;
4224 using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTERS;
4225 using gl::GL_MAX_COMBINED_ATOMIC_COUNTERS;
4226 using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE;
4227 using gl::GL_UNSIGNED_INT_ATOMIC_COUNTER;
4228 using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS;
4229 using gl::GL_FRAGMENT_COVERAGE_TO_COLOR_NV;
4230 using gl::GL_FRAGMENT_COVERAGE_COLOR_NV;
4231 using gl::GL_DEBUG_OUTPUT;
4232 using gl::GL_IS_PER_PATCH;
4233 using gl::GL_NAME_LENGTH;
4234 using gl::GL_TYPE;
4235 using gl::GL_ARRAY_SIZE;
4236 using gl::GL_OFFSET;
4237 using gl::GL_BLOCK_INDEX;
4238 using gl::GL_ARRAY_STRIDE;
4239 using gl::GL_MATRIX_STRIDE;
4240 using gl::GL_IS_ROW_MAJOR;
4241 using gl::GL_ATOMIC_COUNTER_BUFFER_INDEX;
4242 using gl::GL_BUFFER_BINDING;
4243 using gl::GL_BUFFER_DATA_SIZE;
4244 using gl::GL_NUM_ACTIVE_VARIABLES;
4245 using gl::GL_ACTIVE_VARIABLES;
4246 using gl::GL_REFERENCED_BY_VERTEX_SHADER;
4247 using gl::GL_REFERENCED_BY_TESS_CONTROL_SHADER;
4248 using gl::GL_REFERENCED_BY_TESS_EVALUATION_SHADER;
4249 using gl::GL_REFERENCED_BY_GEOMETRY_SHADER;
4250 using gl::GL_REFERENCED_BY_FRAGMENT_SHADER;
4251 using gl::GL_REFERENCED_BY_COMPUTE_SHADER;
4252 using gl::GL_TOP_LEVEL_ARRAY_SIZE;
4253 using gl::GL_TOP_LEVEL_ARRAY_STRIDE;
4254 using gl::GL_LOCATION;
4255 using gl::GL_LOCATION_INDEX;
4256 using gl::GL_MAX_FRAMEBUFFER_WIDTH;
4257 using gl::GL_MAX_FRAMEBUFFER_HEIGHT;
4258 using gl::GL_MAX_FRAMEBUFFER_LAYERS;
4259 using gl::GL_MAX_FRAMEBUFFER_SAMPLES;
4260 using gl::GL_RASTER_MULTISAMPLE_EXT;
4261 using gl::GL_RASTER_SAMPLES_EXT;
4262 using gl::GL_MAX_RASTER_SAMPLES_EXT;
4263 using gl::GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT;
4264 using gl::GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT;
4265 using gl::GL_EFFECTIVE_RASTER_SAMPLES_EXT;
4266 using gl::GL_DEPTH_SAMPLES_NV;
4267 using gl::GL_STENCIL_SAMPLES_NV;
4268 using gl::GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV;
4269 using gl::GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV;
4270 using gl::GL_COVERAGE_MODULATION_TABLE_NV;
4271 using gl::GL_COVERAGE_MODULATION_NV;
4272 using gl::GL_COVERAGE_MODULATION_TABLE_SIZE_NV;
4273 using gl::GL_WARP_SIZE_NV;
4274 using gl::GL_WARPS_PER_SM_NV;
4275 using gl::GL_SM_COUNT_NV;
4276 using gl::GL_FILL_RECTANGLE_NV;
4277 using gl::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB;
4278 using gl::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV;
4279 using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB;
4280 using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV;
4281 using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB;
4282 using gl::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV;
4283 using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB;
4284 using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV;
4285 using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB;
4286 using gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_NV;
4287 using gl::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB;
4288 using gl::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV;
4289 using gl::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB;
4290 using gl::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV;
4291 using gl::GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB;
4292 using gl::GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB;
4293 using gl::GL_CONSERVATIVE_RASTERIZATION_NV;
4294 using gl::GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV;
4295 using gl::GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV;
4296 using gl::GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV;
4297 using gl::GL_LOCATION_COMPONENT;
4298 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_INDEX;
4299 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE;
4300 using gl::GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV;
4301 using gl::GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV;
4302 using gl::GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV;
4303 using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV;
4304 using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV;
4305 using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV;
4306 using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV;
4307 using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV;
4308 using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV;
4309 using gl::GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV;
4310 using gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV;
4311 using gl::GL_VIEWPORT_SWIZZLE_X_NV;
4312 using gl::GL_VIEWPORT_SWIZZLE_Y_NV;
4313 using gl::GL_VIEWPORT_SWIZZLE_Z_NV;
4314 using gl::GL_VIEWPORT_SWIZZLE_W_NV;
4315 using gl::GL_CLIP_ORIGIN;
4316 using gl::GL_CLIP_DEPTH_MODE;
4317 using gl::GL_TEXTURE_REDUCTION_MODE_ARB;
4318 using gl::GL_TEXTURE_REDUCTION_MODE_EXT;
4319 using gl::GL_WEIGHTED_AVERAGE_ARB;
4320 using gl::GL_WEIGHTED_AVERAGE_EXT;
4321 using gl::GL_FONT_GLYPHS_AVAILABLE_NV;
4322 using gl::GL_FONT_TARGET_UNAVAILABLE_NV;
4323 using gl::GL_FONT_UNAVAILABLE_NV;
4324 using gl::GL_FONT_UNINTELLIGIBLE_NV;
4325 using gl::GL_STANDARD_FONT_FORMAT_NV;
4326 using gl::GL_FRAGMENT_INPUT_NV;
4327 using gl::GL_UNIFORM_BUFFER_UNIFIED_NV;
4328 using gl::GL_UNIFORM_BUFFER_ADDRESS_NV;
4329 using gl::GL_UNIFORM_BUFFER_LENGTH_NV;
4330 using gl::GL_MULTISAMPLES_NV;
4331 using gl::GL_SUPERSAMPLE_SCALE_X_NV;
4332 using gl::GL_SUPERSAMPLE_SCALE_Y_NV;
4333 using gl::GL_CONFORMANT_NV;
4334 using gl::GL_CONSERVATIVE_RASTER_DILATE_NV;
4335 using gl::GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV;
4336 using gl::GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV;
4337 using gl::GL_VIEWPORT_POSITION_W_SCALE_NV;
4338 using gl::GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV;
4339 using gl::GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV;
4340 using gl::GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB;
4341 using gl::GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB;
4342 using gl::GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
4343 using gl::GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
4344 using gl::GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
4345 using gl::GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
4346 using gl::GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
4347 using gl::GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
4348 using gl::GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
4349 using gl::GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
4350 using gl::GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
4351 using gl::GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
4352 using gl::GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
4353 using gl::GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
4354 using gl::GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
4355 using gl::GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
4356 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
4357 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
4358 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
4359 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
4360 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
4361 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
4362 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
4363 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
4364 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
4365 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
4366 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
4367 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
4368 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
4369 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
4370 using gl::GL_PERFQUERY_COUNTER_EVENT_INTEL;
4371 using gl::GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL;
4372 using gl::GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL;
4373 using gl::GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL;
4374 using gl::GL_PERFQUERY_COUNTER_RAW_INTEL;
4375 using gl::GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL;
4376 using gl::GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL;
4377 using gl::GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL;
4378 using gl::GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL;
4379 using gl::GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL;
4380 using gl::GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL;
4381 using gl::GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL;
4382 using gl::GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL;
4383 using gl::GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL;
4384 using gl::GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL;
4385 using gl::GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV;
4386 using gl::GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV;
4387 using gl::GL_QUERY_RESOURCE_SYS_RESERVED_NV;
4388 using gl::GL_QUERY_RESOURCE_TEXTURE_NV;
4389 using gl::GL_QUERY_RESOURCE_RENDERBUFFER_NV;
4390 using gl::GL_QUERY_RESOURCE_BUFFEROBJECT_NV;
4391 using gl::GL_PER_GPU_STORAGE_NV;
4392 using gl::GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV;
4393 using gl::GL_CONSERVATIVE_RASTER_MODE_NV;
4394 using gl::GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV;
4395 using gl::GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV;
4396 using gl::GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV;
4397 using gl::GL_SHADER_BINARY_FORMAT_SPIR_V;
4398 using gl::GL_SHADER_BINARY_FORMAT_SPIR_V_ARB;
4399 using gl::GL_SPIR_V_BINARY;
4400 using gl::GL_SPIR_V_BINARY_ARB;
4401 using gl::GL_SPIR_V_EXTENSIONS;
4402 using gl::GL_NUM_SPIR_V_EXTENSIONS;
4403 using gl::GL_RENDER_GPU_MASK_NV;
4404 using gl::GL_NUM_TILING_TYPES_EXT;
4405 using gl::GL_TILING_TYPES_EXT;
4406 using gl::GL_OPTIMAL_TILING_EXT;
4407 using gl::GL_LINEAR_TILING_EXT;
4408 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR;
4409 using gl::GL_MAX_VIEWS_OVR;
4410 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR;
4411 using gl::GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR;
4412 using gl::GL_SHARED_EDGE_NV;
4413 using gl::GL_ROUNDED_RECT_NV;
4414 using gl::GL_RELATIVE_ROUNDED_RECT_NV;
4415 using gl::GL_ROUNDED_RECT2_NV;
4416 using gl::GL_RELATIVE_ROUNDED_RECT2_NV;
4417 using gl::GL_ROUNDED_RECT4_NV;
4418 using gl::GL_RELATIVE_ROUNDED_RECT4_NV;
4419 using gl::GL_ROUNDED_RECT8_NV;
4420 using gl::GL_RELATIVE_ROUNDED_RECT8_NV;
4421 using gl::GL_RESTART_PATH_NV;
4422 using gl::GL_DUP_FIRST_CUBIC_CURVE_TO_NV;
4423 using gl::GL_DUP_LAST_CUBIC_CURVE_TO_NV;
4424 using gl::GL_RECT_NV;
4425 using gl::GL_RELATIVE_RECT_NV;
4426 using gl::GL_CIRCULAR_CCW_ARC_TO_NV;
4427 using gl::GL_CIRCULAR_CW_ARC_TO_NV;
4428 using gl::GL_CIRCULAR_TANGENT_ARC_TO_NV;
4429 using gl::GL_ARC_TO_NV;
4430 using gl::GL_RELATIVE_ARC_TO_NV;
4431 using gl::GL_ALL_PIXELS_AMD;
4432 using gl::GL_CULL_VERTEX_IBM;
4433 using gl::GL_ALL_STATIC_DATA_IBM;
4434 using gl::GL_STATIC_VERTEX_ARRAY_IBM;
4435 using gl::GL_VERTEX_ARRAY_LIST_IBM;
4436 using gl::GL_NORMAL_ARRAY_LIST_IBM;
4437 using gl::GL_COLOR_ARRAY_LIST_IBM;
4438 using gl::GL_INDEX_ARRAY_LIST_IBM;
4439 using gl::GL_TEXTURE_COORD_ARRAY_LIST_IBM;
4440 using gl::GL_EDGE_FLAG_ARRAY_LIST_IBM;
4441 using gl::GL_FOG_COORDINATE_ARRAY_LIST_IBM;
4442 using gl::GL_SECONDARY_COLOR_ARRAY_LIST_IBM;
4443 using gl::GL_VERTEX_ARRAY_LIST_STRIDE_IBM;
4444 using gl::GL_NORMAL_ARRAY_LIST_STRIDE_IBM;
4445 using gl::GL_COLOR_ARRAY_LIST_STRIDE_IBM;
4446 using gl::GL_INDEX_ARRAY_LIST_STRIDE_IBM;
4447 using gl::GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM;
4448 using gl::GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM;
4449 using gl::GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM;
4450 using gl::GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM;
4451 using gl::GL_UUID_SIZE_EXT;
4452 using gl::GL_LUID_SIZE_EXT;
4453 
4454 
4455 
4456 } // namespace gl21ext
Definition: gl21ext/bitfield.h:10